AM3270 Management Programming Manual
 COMMON DEFINITIONS
 SPI Standard Definitions
 ZSPI-TKN-HDRTYPE indicates whether the SPI buffer is for an event
 message or a command. If the buffer is for a command, the value
 of this token is ZSPI-VAL-CMDHDR; if the buffer is for an event
 the value of this token is ZSPI-VAL-EVTHDR.
 ZSPI-TKN-MAX-FIELD-VERSION contains the highest version associ-
 ated with the nonnull fields within an extensible structured
 token. This value is compared to the server version. If the
 server version is lower than the value of the ZSPI-TKN-MAX-FIELD-
 VERSION, then the command is rejected. The subsystem needs to be
 a more recent version.
 ZSPI-TKN-MANAGER is an optional token in all AM3270 commands.
 Since the subsystem does not use a manager process, if the token
 is present, the AM3270 subsystem ignores it.
 ZSPI-TKN-MAXRESP within a command buffer indicates the maximum
 number of responses your management application can accept
 in a response buffer. The MAXRESP token default value is
 provided when a management application uses the SSINIT procedure.
 However, if a managment application chooses to specify a value
 other than the default value for the MAXRESP token, the manage-
 ment application must specify a value using the SSPUT procedure.
 The AM3270 subsystem provides full support for the MAXRESP token;
 that is, the management application can specify any of the
 following values:
 -1 As many responses as will fit in the response buffer
 can be returned. Each response will be enclosed in
 a data list.
 0 Only one response will be returned. The response will
 not be enclosed in a data list. This is the default.
 n As many as n responses will be returned. Each response
 will be enclosed in a data list.
 ZSPI-TKN-OBJECT-TYPE specifies the object-type number of an
 AM3270 object. The value of this token for the AM3270 subsystem
 is always ZCOM-OBJ-
type
, where 
type
 specifies the object. The
 valid object types for this subsystem are PROC, LINE, SU, and
 NULL. The object types associated with a command vary with each
 command. Refer to Section 6, "Commands and Responses," to learn
 which objects are valid for a specific command.
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