C/C++ Programmer's Guide (G06.27+, H06.03+)
Table Of Contents
- What’s New in This Manual
- About This Guide
- 1 Introduction to HP C and C++ for NonStop Systems
- TNS C Language System
- TNS C++ Language System
- TNS/R Native C and C++ Language System
- TNS/R Native C Compiler
- TNS/R Native C++ Compiler
- TNS/R Native C Run-Time Library
- C++ Run-Time Library and Standard C++ Library
- TNS/R Native Linkers (nld and ld Utilities)
- Inspect Symbolic Debugger
- Visual Inspect Symbolic Debugger
- TNS/R Native Object File Tool (noft Utility)
- NonStop SQL/MP Compiler and NonStop SQL/MX Compiler
- TNS/R Native C and C++ Migration Tool
- Features of TNS/R Native C and C++
- TNS/E Native C and C++ Language System
- TNS/E Native C Compiler
- TNS/E Native C++ Compiler
- TNS/E Native C Run-Time Library
- C++ Run-Time Library and Standard C++ Library
- TNS/E Native Linker (eld Utility)
- Native Inspect Symbolic Debugger
- Visual Inspect Symbolic Debugger
- TNS/E Native Object File Tool (enoft Utility)
- NonStop SQL/MP Compiler and NonStop SQL/MX Compiler
- TNS/E Native C and C++ Migration Tool
- Features of TNS/E Native C and C++
- Writing Portable Programs
- Porting Programs to HP C and C++ for NonStop Systems
- Porting Without Data Alignment Problems
- Guardian and OSS Environment Interoperability
- 2 C and C++ Extensions
- 3 Interfacing to Guardian Procedures and OSS Functions
- 4 Using the C Run-Time Library
- 5 Using the Standard C++ Library
- 6 Accessing Middleware Using HP C and C++ for NonStop Systems
- 7 Mixed-Language Programming for TNS Programs
- 8 Mixed-Language Programming for TNS/R and TNS/E Native Programs
- 9 System-Level Programming
- 10 Converting C-Series TNS Programs to Use the Current TNS Compiler
- 11 Migrating Programs to TNS/R or TNS/E Native Mode
- 12 Preprocessor Directives and Macros
- 13 Compiler Pragmas
- ALLOW_CPLUSPLUS_COMMENTS
- ALLOW_EXTERN_EXPLICIT_INSTANTIATION
- ANSICOMPLY
- ANSISTREAMS
- BUILD_NEUTRAL_LIBRARY
- CALL_SHARED
- CHECK
- COLUMNS
- CPATHEQ
- CPPONLY
- CSADDR
- ELD(arg)
- ENV
- ERRORFILE
- ERRORS
- EXTENSIONS
- EXTERN_DATA
- FIELDALIGN
- FORCE_VTBL
- FORCE_STATIC_TYPEINFO
- FORCE_STATIC_VTBL
- FUNCTION
- HEADERS
- HEAP
- HIGHPIN
- HIGHREQUESTERS
- ICODE
- IEEE_FLOAT
- INLINE
- INLINE_COMPILER_GENERATED_FUNCTIONS
- INLINE_LIMIT
- INLINE_STRING_LITERALS
- INNERLIST
- INSPECT
- KR
- LARGESYM
- LD(arg)
- LINES
- LINKFILE
- LIST
- LMAP
- MAP
- MAPINCLUDE
- MAXALIGN
- MIGRATION_CHECK
- NEST
- NEUTRAL
- NLD(arg)
- NOEXCEPTIONS
- NON_SHARED
- OLDCALLS
- OLIMIT
- ONCE
- OPTFILE
- OPTIMIZE
- OVERFLOW_TRAPS
- PAGE
- POOL_STRING_LITERALS
- POP
- PUSH
- REFALIGNED
- REMARKS
- RUNNABLE
- RUNNAMED
- RVU
- SAVEABEND
- SEARCH
- SECTION
- SHARED
- SQL
- SQLMEM
- SRL
- SRLExportClassMembers
- SRLExports
- SRLName
- SSV
- STDFILES
- STRICT
- SUPPRESS
- SUPPRESS_VTBL
- SYMBOLS
- SYNTAX
- SYSTYPE
- TANDEM_FLOAT
- TRIGRAPH
- VERSION1
- VERSION2
- VERSION3
- WARN
- WIDE
- XMEM
- XVAR
- 14 Compiling, Binding, and Accelerating TNS C Programs
- 15 Compiling, Binding, and Accelerating TNS C++ Programs
- 16 Compiling and Linking TNS/R Native C and C++ Programs
- 17 Compiling and Linking TNS/E Native C and C++ Programs
- 18 Using ETK and Native C/C++ Cross Compiler on the PC
- 19 Running and Debugging C and C++ Programs
- 20 TNS C Compiler Messages
- 21 Native C and C++ Compiler Messages
- 22 Run-Time Messages
- 23 Handling TNS Data Alignment
- A HP C Implementation-Defined Behavior
- Implementation-Defined Behavior of Native C
- G.3.1 Translation
- G.3.2 Environment
- G.3.3 Identifiers
- G.3.4 Characters
- G.3.5 Integers
- G.3.6 Floating Point
- G.3.7 Arrays and Pointers
- G.3.8 Registers
- G.3.9 Structures, Unions, Enumerations, and Bit Fields
- G.3.10 Qualifiers
- G.3.11 Declarators
- G.3.12 Statements
- G.3.13 Preprocessing Directives
- G.3.14 Library Functions
- G.4 Locale Behavior
- G.5 Common Extensions
- Translation Limits for Native C Compilers
- Implementation-Defined Behavior of TNS C
- G.3.1 Translation
- G.3.2 Environment
- G.3.3 Identifiers
- G.3.4 Characters
- G.3.5 Integers
- G.3.6 Floating Point
- G.3.7 Arrays and Pointers
- G.3.8 Registers
- G.3.9 Structures, Unions, Enumerations and Bit Fields
- G.3.10 Qualifiers
- G.3.11 Declarators
- G.3.12 Statements
- G.3.13 Preprocessing Directives
- G.3.14 Library Functions
- G.4 Locale Behavior
- G.5 Common Extensions
- Implementation-Defined Behavior of Native C
- B TNS C++ ImplementationDefined Behavior
- C ASCII Character Set
- D Data Type Correspondence
- E Features and Keywords of Version2NativeC++
- F MIGRATION_CHECK Messages
- Glossary
- Index
HP C Implementation-Defined Behavior
HP C/C++ Programmer’s Guide for NonStop Systems—429301-010
A-19
G.3.7 Arrays and Pointers
When an integral number is converted to a floating-point number that cannot exactly
represent the original value, the direction of truncation is up.
When a floating-point number is converted to a narrower floating-point number, the
direction of truncation, or rounding is up.
G.3.7 Arrays and Pointers
An unsigned long integer is required to hold the maximum size of an array, that is
the type of the size of operator size_t.
32 bits is the size of the integer required for a pointer to be converted to an integral
type.
Casting a pointer to an integer returns: "Warning 32: invalid conversion specified."
Casting an integer to a pointer works without error or warning.
An integer of type long is required to hold the difference between two pointers to
members of the same array, ptrdiff_t.
G.3.8 Registers
The register storage class specifier has no effect on the actual storage of objects in
registers.
G.3.9 Structures, Unions, Enumerations and Bit Fields
If a member of a union object is accessed using a member of a different type, the
member is automatically cast to the type of the destination, as long as the conversion
is valid. In other words, it works the same as conversions between variables that are
not union members.
For the padding and alignment of members of structures, all fields are aligned on 16-bit
boundaries, except characters that are aligned on byte boundaries.
The equivalent type for a plain int bit field is:
•
signed int bit field
•
unsigned int bit field
The order of allocation of bit fields within an int is high order to low order.
A bit field cannot straddle a storage-unit boundary.
The int integer type has been chosen to represent the values of an enumeration type.
G.3.10 Qualifiers
An access through an lvalue is needed to access a volatile-qualified type object.