OVNPM 1.5.2 - Performance Agent for NonStop Display Agent Guide
Appendix A 172
Appendix A
Managing the Server Using Display Agent
OVNPM provides the Host Management Client to automate the server management procedures. This topic
describes the backup solution for diagnostic purpose if the Host Management Client fails.
Communicating with the Host Machine
You use the emulation window to communicate with the host machine to start the OVNPM server. The emulation
window contains an information box that displays all information that was received from the host machine. From
the emulation window, you can do the following tasks:
1. To type commands to send to the host, use the entry box which is preceded by the greater than character.
Alternatively, select a command in the list box. The command appears in the entry field. The scrollable list
contains the most frequently used commands to connect, logon, and disconnect. These commands are
particular to your site.
2. To add commands to the list, click on the Edit button. A dialog box opens to type new commands.
3. To enter commands in the entry box with non-standard characters, click on the Advanced Commands
button.
4. To display all commands in the information window, click on the Send button.
5. To filter the presentation characters in the emulation window, select a filter in the Filter box. The default
value is TTY.
Figure 5 OVNPM Modify Script Dialog Box
Creating a Connection Script File
You can create a connection script file that enables you to connect to an OVNPM node via a Telnet connection.
A connection script file contains the commands to start a Display Agent session. This file allows you to start a
Display Agent session without having to manually enter commands.
1. Open the OVNPM Node Selection dialog box.
2. Create or select an existing node. The Adapter Type must be set to AdapterTelnet32.
3. Connect to the node.
4. The emulation window opens.
5. To enter the commands in the script, click on the Edit button. The Modify Script dialog box opens. Most
scripts wait for a specific string pattern to be received and send a corresponding command. The script must
contain at least one session statement to indicate where the interactive Display Agent session takes place
and ends with the disconnection commands.