Standard C++ Library Class Reference

transform(vec1.begin(), vec1.end(), vec2.begin(),
vecResult.begin(), minus<int>());
After this call to transform, vecResult(n) will contain vec1(n) minus vec2(n).
Interface
template <class T>
struct minus : binary_function<T, T, T> {
typedef typename binary_function<T, T, T>::second_argument_type
second_argument_type;
typedef typename binary_function<T, T, T>::first_argument_type
first_argument_type;
typedef typename binary_function<T, T, T>::result_type result_type;
T operator() (const T&, const T&) const;
};
Warning
If your compiler does not support default template parameters, then you need to always supply the
Allocator template argument. For instance, you will have to write :
vector<int, allocator>
instead of :
vector<int>
See Also
binary_function, Function Objects