Standard C++ Library Class Reference
 typename Operation::result_type> 
{
public:
 typedef typename unary_function<typename 
 Operation::first_argument_type, typename 
 Operation::result_type>::argument_type argument_type;
 typedef typename unary_function<typename 
 Operation::first_argument_type, typename 
 Operation::result_type>::result_type result_type; 
 binder2nd(const Operation&,
 const typename Operation::second_argument_type&);
 result_type operator() (const argument_type&) const;
};
// Creator bind1st
 template <class Operation, class T>
 binder1st<Operation> bind1st (const Operation&, const T&);
// Creator bind2nd 
 template<class Operation, class T>
 binder2nd <Operation> bind2nd(const Operation&, const T&);
Example
//
// binders.cpp
//
 #include <functional>
 #include <algorithm>
 #include <vector>
 #include <iostream.h>
 int main()
 {
 typedef vector<int>::iterator iterator;
 int d1[4] = {1,2,3,4};
 //
 // Set up a vector
 //
 vector<int> v1(d1,d1 + 4);
 //
 // Create an 'equal to 3' unary predicate by binding 3 to
 // the equal_to binary predicate.
 //
 binder1st<equal_to<int> > equal_to_3 = 
 bind1st(equal_to<int>(),3);










