User's Manual

Intel® 815 Chipset: Graphics Controller PRM, Rev 1.0
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13.24. GFXRENDERSTATE_SCISSOR_RECTANGLE_INFO
The coordinate in this instruction packet is relative to the origin (upper left corner, DWord #4) of the
drawing rectangle defined in the GFXRENDERSTATE_DRAWING_RECTANGLE_INFO packet. The
coordinates of the scissor rectangle do not need to be clipped to screen boundary before sent to hardware.
DWord Bits Description
0 31:29 Client : 03h – Rendering Engine
28:24 3DStateMWNP (Non-pipelined) : 1Dh
23:16 Opcode : 81h
15:0 DWORD_LENGTH : 1
1 31:16 Ymin: Y coordinate of upper left corner. Only the lower 10 bits is used by hardware.
This value is pixel-aligned, U10 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle.
15:0 Xmin: X coordinate of upper left corner. Only the lower 11 bits is used by hardware.
This value is pixel aligned, U11 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle.
2 31:16 Ymax: Y coordinate of lower right corner. Only the lower 10 bits is used by hardware.
This value is pixel-aligned, U10 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle.
15:0 Xmax: X coordinate of lower right corner. Only the lower 11 bits is used by hardware.
This value is pixel-aligned, U11 format, and reference to the origin (unclipped upper-
left corner) of the drawing rectangle.