User Manual
Table Of Contents
- Introduction
- What is Ozone 7?
- Ozone 7 Standard vs. Ozone 7 Advanced
- Getting Started
- Standalone Version Operation
- Edit Menu
- Other File Menu Commands
- Saving
- Multiple File Workflow
- Playing Back Audio Files: The Transport Bar
- General Functions
- Preset System
- Migrating Presets from Ozone 5
- Module Preset System
- Standard Module Controls
- Using Multiband Modules
- Mid/Side Processing
- Equalizer
- Dynamic EQ
- Dynamics
- Exciter
- Maximizer
- Vintage Limiter
- Vintage EQ (Advanced only)
- Vintage Compressor (Advanced only)
- Vintage Tape (Advanced only)
- Master Section
- Codec Preview (Advanced only)
- Options
- General Options
- Dynamics Options
- Imager Options
- Dynamic EQ Options
- Exciter Options
- I/O Options
- App Options
- App Tab
- Tips and Shortcuts
- Automation (Plug-In Version Only)
- Shortcut Keys and Mouse Support
- Keyboard Shortcuts
- iZotope Customer Support
Standalone Version Operation
OZONE 7 | STANDALONE VERSION OPERATION
12
Standalone Version Operation
Ozone 7’s standalone version allows you to use its mastering tools as a standalone application; no
external DAW or two-track editor is required.
This approach can be advantageous when your un-mastered audio already exists as a standalone
audio file, and you wish to process it in as straightforward a manner as possible, without the
complexity or CPU overhead of running a separate DAW or two-track editor.
The following is an explanation of the commands and workflows that are unique to the standalone
version of Ozone 7, that are not present when using it as a plug-in with your DAW software.
File Menu
Ozone’s file menu contains the dierent commands you use to perform functions such as:
• Loading audio files into an Ozone project for processing
• Saving the project
• Exporting the processed audio files
The file menu’s dierent commands are detailed below, in the context of describing the workflow of
loading, processing, and saving audio files.
Loading Files
Upon launching the standalone Ozone application, a new project will automatically be created. The
first step is to import an audio file into the new project.
To do so, you can:
• Click on the File menu at the top of the screen, then “Import Audio Files.”
• Click on the “plus” icon at the top-left area of the interface.
• Use keyboard shortcut Cmd+I or Ctrl+I
A standard dialog box will appear where you can navigate to the desired le, then click “Open” to
import it into the project.
Supported file formats that
can be loaded include:
Supported bit
depths include:
Supported sample
rates include:
P .wav
P .ai
P .mp3
P .flac
P 16-bit
P 20-bit
P 24-bit
P 11,250
P 22,050
P 44,100
P 48,000
P 88,200
P 96,000
P 176,400
P 192,000