Operation Manual

®
2 2 2
11
12
13
THE ORIGINAL
BRINGS PEOPLE TOGETHER
Xpress
A rapid Rummikub game for 2 players
Aim of the Game:
To play all of your dice and have the most points by the end of
6 rounds.
How to Set Up:
Write the names of the players at the top of the score sheet.
Put all of the dice into the pouch and shake well.
At the Start of Every Round:
Each player takes 9 dice out of the pouch and rolls them all
onto the table.
Players should take turns starting each round.
How to Play:
During each turn, a player puts some or all of his/her dice in the
"shaker", shakes well, and rolls them out onto the table.
If the player has a set, he/she must place it on the table.
A set is a "group" of dice: 3 or 4 identical numbers in dierent
colors (for example ), or a "run": 3 or more sequential numbers
in an identical color (for example, )
If the player does not have a sets, he/she must check if he/she
can add one or more dice to an existing sets on the table, or nd another
way to play their dice by manipulating the existing sets (see the examples below).
In a single turn, a player can both put down a set/s, and add dice to existing set/s,
or manipulate the set/s on the table.
If, after throwing the dice, the player still has no dice that he/she can put down,
the other player can now take his/her turn.

Summary of content (4 pages)