O w n e r ’ s m a n u a l
INDEX SWITCH ON THE INSTRUMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . pag. 1 SAFETY INSTRUCTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
KETRON X SERIES This Instructions manual is valid for instruments X1 (keyboard), X4 (expander module) and X 8 (keyboard with buttons) . In fact, these instruments have the same technical-musical characteristics and only differentiate themselves from one another in the type of keyboard used (this is the case for X 1 and X 8) or for the fact that they do not have internal amplification (this is the case for X4).
SWITCH ON THE INSTRUMENT When the instrument is switched on, the display panel indicates the name of the instrument and, straight after this, (only when the HARD DISK has been installed inside it) the inscription “SOUND BANK AUTOLOADING… ” appears for a few seconds. This function automatically activates the loading of the Sound Bank Folk contained in folder 1 of the HD.
This product must be connected to an earthed outlet. In case of malfunctioning, the earthing will reduce the risk of electric shock. The instrument comes with an earthed power cable and plug to be used with an earthed outlet. DANGER - Improper earthing connections may cause electric shocks. In case of doubts, have your electric installation checked by a qualified electrician. Do not modify the power cable coming with the instrument.
lowing measures: 1. Turn the radio or TV antenna in a different direction. . 2. Modify the instrument's position with respect to the receiver. 3. Increase the distance between the instrument and the receiver. 4. Connect the instrument's plug to a different outlet to make sure that the instrument and the receiver are connected to two different circuits. 5. If necessary, contact a specialised technician.
CONNECTIONS / OUTPUTS REAR PANEL The rear panel is provided with the following connection points: (from the left ) Speaker off / on: Internal loud speaker cut out switch. Inputs: These are two stereo audio inputs ( Right and Left/Mono ) that may be used to connect external devices such as MIDI Expanders, CD player, MiniDisc , DAT etc..
Midi unit. Midi Thru: The Midi Thru is a copy of the Midi In 1 ( GM ) and may be used to connect one or more expander modules in series with the instrument. The THRU socket functions exclusively in conjunction with the Midi in 1 ( GM ) socket and therefore is inefficient when used in conjunction with the Midi In 2 socket ( Keyboard ). Computer Interface: By means of the Computer Interface socket the instrument is able to communicate with computers without MIDI interface (PC or Macintosh).
VOICES The complex system of the basic sounds of the X series is sub-divided into various Banks according to the scheme below: VOICES BANK 1 / 2 RAM BANK CARD BANK USER VOICES BANK 2 256 Sounds ( 128 on 2 Banks ) 112 Sounds + 8 Drum Sets + Grooves 112 Sounds + 8 Drum Sets + Grooves 16 Digital Drawbars + Samples + .
semitones is possible. The position --- corresponds to the normal tuning. 4 use the 2 Value keys to modify the volume. To save the 2nd Voices modified in the internal flash memory: 5 press SAVE/ENTER and select 2nd Voices. Then press the Save key ( F10) to confirm. Pressing both keys 2nd Voice and Edit at the same time, the 2nd Voice active at the time being is confirmed (function shown by an asterisk) and will not change any more, even if the various instruments' voices are modified.
USER VOICES The User Voice section enables the user to modify and customise the sounds of the X series thanks to a sophisticate editing program. The 128 User Voices are divided into families, just like the standard Voices and located in Bank 1 (Bank 2 as we will see is assigned to the Drawbars, the Samples and the. Wave files. To program a User Voice: 1 Select the Voice to be modified.
LFO Pitch, Amplitude and Filter: these activate the modulation on the Oscillator (Vibrato), on the Amplitude (Tremolo) or on the Filter. Volume: Volume control by means of the Aftertouch. Wha Wha: Wha Wha effect assigned to the wheel Modulation. Slide: this special effect affects the sound tuning, creating a sort of Pitch envelope each time a key is pressed hard. This proves extremely useful while playing to simulate the attack of the typical sound of the wind instruments.
DRAWBARS The digital Drawbars section is positioned in the first 16 User Voice locations of Bank 2. To gain access to the section: 1 press the User Voice key. 2 select Bank 2 (Bank 1/2 key lit) 3 press the EDIT VOICE function key (F7). The Drawbars are not selected per family as for the GM standard sounds, but by simply following the progressive number indicated above the keys from 1 to 16.
PROGRAM The Program section is a powerful Editing area for the X series sounds. It enables the combination of up to 4 Voices simultaneously, with the possibility of modifying the Voice, Volume, Octave, Tuning, Pan/Pot, Effects, Keyboard split, Sustain functions, Portamento and Velocity switch for each one of them. Furthermore it also enables the user to create special effects such as Duet and Trio.
Use key F3 or F8 to select the Voice and the Value keys to set the type of Effect. Amount: Effect amount control. Use the F4 or F9 key to select the Voice and the Value keys to modify the value. Press the 2 Value keys simultaneously to reset the value to zero. Delay - Chorus: these parameters enable the individual control of the Chorus and Delay level if 2 or 3 Effects are overlapped. Use the F5 or F10 key to select the 4 Voices for both Chorus and for Delay. Use the Value < > keys to control the amount.
Duet - Trio: access is gained to the 2 functions by pressing F5 a number of times. The effect is cut-out in the OFF position. In the Duet status, the Voice no. 1 of the Program will play exclusively only the highest note, Voice no. 2 the lowest note. EXAMPLE : in a Duet with a Clarinet at Voice 1 and Trumpet at Voice 2, when the two notes are played, the Clarinet will always play the highest note and the Trumpet the lowest note.
SOUND BANK / RAM CARD The Sound system of the X series may be expanded and continuously updated by means of new SOUND BANKS that may be loaded on RAM or Card. The RAM consists of a standard 16 Mbyte Simm inside the instrument whereas the CARD is an external 8 Mbyte Flash Card which may be directly connected to the instrument by means of the appropriate slot situated at the front part of the keyboard.
Loading from FLOPPY DISK 1 – Insert the first floppy disk of the Sound Bank and press the Disk button. 2 – Set the Floppy using Page < >. (if you are already in floppy, press F1 Dir) To continue, resume the procedure from point 6 of this paragraph. The procedure to follow will require a little more time, seeing as the Sound Bank diskettes must be loaded one by one. NOTES concerning the SIMM and the CARD • The data loaded in the Simm are erased when the keyboard is turned off.
KEYBOARD CONTROLS The X series has been designed to meet the most demanding requirements of a live performance and therefore has been implemented with a large number of keyboard controls that may be easily activated by the user while playing in order to better control the expressiveness of the music. Key Velocity The instrument is equipped with a keyboard of 61 semi-weighted keys with Dynamics and After Touch control. 6 Dynamic Curves are available: Soft 1, Soft 2, Normal, Hard 1, Hard 2, Fixed.
When the instrument is switched on, the file InitXX.Pwr will be opened and the selected Soundbank will automatically be loaded. Press on the Exit button during the AutoLoading operation to cancel the latter and go back to the main display screen. HARMONY This function adds grace or complementary notes to the melody based on the chords achieved on the Arranger part. To gain access to the Harmony functions: 1 Press the Harmony key. 2 Use the F 1 – F 9 keys to select the available effects.
2 Simultaneously play the key related to the Split point desired on the keyboard. 3 Release the Split key. The new value will remain effective until the keyboard is switched off. ON LINE EFFECTS This section of the instrument controls the immediate enabling on the Song part (Right) of the most important Effects available. This an important prerogative when playing live music as it allows the player to immediately change the type of Effect while playing without entering into the main Effects menu.
EFFECTS The Effects Menu controls all the effects of the 2 DSP supplied with the X series. To gain access to this menu press the function key F 2 - EFFECTS from the main display. REVERBERATION Reverb Level: this parameter controls the general Reverberation level of the instrument. Key F1 is used to select the parameter and the Value + / - keys are used to modify the value (from 1 to 16). Reverb Type: choice of the type of Reverberation.
Level 1 / Level 2: these 2 parameters (F1 and F 2) control the input level of the stereo Microphone separately for part 1 and part 2. It is indeed possible to connect 2 Microphones to the instrument by means of a special adaptor indicated in the illustration.The Input Micro Overload LED situated at the right-hand side of the panel next to Registration, points out that the Micro Input is saturated.
CHORUS 1 - 5, FLANGER, SHORT DELAY, FEEDBACK, USER CHORUS 1 - 4. The User Chorus are 4 locations in which up to 4 Chorus effects modified by the user may be saved. To gain access to the Chorus Edit function press key F 10 – Edit. 3 The F 8 and F 9 parameters are used to select the Chorus to be modified (Source) and the User Chorus where the new effect is to be located (Destination) respectively.
DISTORSOR: to gain access to the Distorsor effects: 1 Enter into the Effects menu using key F2 from the main display. 2 Press F 9 – Distorsor. Use the Value + / - keys to select the various types of Distorsor available : Distorsor 1 - 8, User Distorsor 1 – 4. 4 new programmable Distorsor effects may be saved in the 4 User Distorsor locations.
UTILITY Introduction In the main display screen, press the F3 function button to have access to the Utility section, which is made up of 3 pages, each one of which can be selected by means of the special page > < buttons on the top right-hand side of the front panel of the instrument. The first page is as follows: in the middle of the display panel, the current style is indicated, along with the tempo value, the transposer, the level of the left split of the keyboard, the main sound and the secondary one.
Slide: the Slide effect function ( F 4 ) is enabled with the After Touch key pressed but in actual fact is associated with the Velocity Key of the keyboard. Simply play with strong dynamics to immediately evaluate the effect, which consists of the rapid adjustment of the tuning in the sound attack, quite similar to that commonly encountered in the attack of almost all wind instruments.
2 Press the F4 key – Pitch. Tune: The Tune controls the general tuning of the instrument with an amplitude of + / - 100 cents, or rather +/- 1 semitone. To modify the tuning press key F1 and adjust using the Value + / keys. By pressing the two Value keys simultaneously the standard 440Hz tuning is restored. Vibrato: this parameter is used to disable the Vibrato from the Voices where this is provided for.
PAGE 2 UTILITY On Page 2, the functions are: ARABIC (F1) Press F1 to access the ARABIC menu, in which you can modify the instrument’s standard tuning adapting it to the type of tuning used in Arab countries. (See ARABIC chapter) VIDEO (F2) The Video function (F2) allows you to use the value +/ - buttons to determine the settings for the optional video card (Instructions provided together with the Video card).
DISP.TIME (F4) mediante questa funzione è possibile impostare con i tasti value+- il tempo di permanenza delle schermate nel display. PIANIST (F5) Questo tasto, premuto ripetutamente consente di selezionare il modo Automatic o il modo Normal per la funzione Pianist. Per ulteriori dettagli sulla funzione Pianist rimandiamo alla sezione Pianist all’interno del capitolo riguardante gli Styles e l’Arranger.
MICRO DRY ON STOP/ NORMAL. (F4) Select Dry On Stop to remove the effect on the microphone each time the arranger is stopped using the Stop button. Normal: this is the standard condition. LOWER HOLD ON/OFF. (F5) Activates or deactivates the operation of the storage on the 2 Lower on the Stop position. F6: PASSWORD. (F6) Allows you to assign a personal Password to all the Folders on the Hard Disk. This function is useful for those Folders which have previously been locked using the LOCK function.
STYLES The Style section controls the whole Automatic Arrangement of the X series and consists of the following main sections: FACTORY STYLES: 198 original Styles sub-divided into 2 banks (A / B). CUSTOM STYLES: Exact copy of the Factory Styles, but with the possibility of Editing and saving on behalf of the user. PATTERNS: Styles freely programmable. The Factory Styles section includes 198 Styles split up into 2 banks of 99 Styles each (A and B).
Tempo: The Tempo is controlled by means of the 2 Slow and Fast keys with a range that varies between 40 and 250 beats per minute. By pressing the two Slow / Fast keys the tempo is locked on the value in use at that instant: the condition is pointed out on the Display by an asterisk to the left of the Tempo value. To release the tempo press the 2 keys at the same time once again. Start: Style start and stop command. Hold: Memory function for the Arranger.
Intro these will be performed one after the other. Intro / Ending: the Arranger foresee 3 Intro’s and 3 Ending’s. The Intro 1 / Ending 1 are mostly programmed without changing the tuning therefore the user may resolve the harmony as desired. Intro / Ending 2 and 3 are on the other hand programmed with harmony variations within and therefore it is inadvisable to change the tuning while they are playing.
To Lowest: this function causes the Automatic Bass to perform its harmony loop starting always from the lowest note between those that make up the chord and not from the fundamental note of the chord acknowledged. To Root: the Bass to Root function returns all the automatic Bass notes to the fundamental note of the chord, despite notes or harmony loops programmed in the Arrange. ARRANGE TO.
ARRANGER Each Style is made up of 4 Arrangements , A, B, C e D . A corresponds to the beginning of the song, B and C are the intermediary variations and D is the Style in its complete form. ARRANGE MODE: the Arrange Mode menu controls many functions related to the functioning of the Arranger. It is laid out on two pages. To gain access to page 1 from the main menu, simply press F4 – Arrange Mode. Lower 1- 2 Hold: Use the F 1 and F 2 keys to enable or disable the Memory in the 2 manual Lower Chords.
Press F4 – Arrange Mode and then F10 to select this function. Press Page > to proceed to Page 2 of the Arrange Mode menu: Set Tempo: this function allows you to carry out a metronomic tempo advancing in pre-established steps. To have access to this function, press F 1 and to choose the furtherance value, use the Value buttons. Every time you press the Page <> buttons, you speed up or slow down the Tempo according to the pre-established furtherance value (by default: 5).
CUSTOM STYLE / ARRANGE VIEW The Arrange View menu of the X series is sub-divided into 4 pages (Volume, Reverb, Effects, Pan). It allows an accurate control of all the instrumental parts of the Arranger, allowing the modification of the Sounds, Volumes and the Effects of each Style before it is saved in the Custom Style section. To gain access to the menu from the main display simply press F 5 – Arrange View. Use the Page < > keys to select the 4 pages.
DRUM MIXER This section may be truly defined as a digital mixer specialized for the rhythm section of the X series. All the percussion sounds of the instrument have been grouped in 10 sections, for each of which it is possible to control: On/Off, Volume, Reverb. and Pan Pot. 1 - KICK : 2 - SNARE: 3 - HI HAT: 4 - CYMBAL: 5 - TOM / FX: 6 - TAMB: 7 - LATIN 1: 8 - LATIN 2: 9 - LATIN 3: Bass Drum, Grancassa, Surdo. Snare Drum, Rim Shot, Brush, Roll.
Press key F 9 – Drum Set to gain access the Drum Set menu from the main display: Manual On/Off: Use key F 1 to enable the Manual Drums function, namely the manual functioning of the percussion instruments on the keyboard. Key Shift: this parameter is used to shift the position of the percussion sounds on the keyboard with a range of + / - 24 semitones. Key F 6 is used to enable the parameter and the Value < > keys to control the Shift.
PATTERN The Pattern section of the X series allows the user to perform the following: 1 Load new styles, over 198 standard stored in the ROM of the instrument. 2 Program complete new Styles. 3 Compose Styles by simply copying parts of the internal Styles or Patterns already stored. This function enables the composition of new Styles without having to play them to program them. 4 Completely edit the 198 internal Styles.
To modify the value: 1 Press key F2 once only. In this way, the first half of the box relating to the Time Signature becomes black. 2 Modify the figure using the Value +/- keys. The values that may be set range from 1 to 16. 3 To modify the second Time signature value in the box press key F2 again. Modify the figure using the Value +/- keys. The values that may be selected are 4 to 8. The Time signature may be set only when the pattern is empty.
RECORD Pattern recording function. Press function key F1 to gain access to this menu. Use the RECORD function to create complete Styles entirely similar to the 198 internal Factory Styles. The parts making up the Style that may be programmed are the following: ARRANGE FILL1, FILL2, FILL3, BREAK INTRO1, INTRO2, INTRO3 END1, END2, END3. The individual instrument sections that may be programmed are the following: DRUM, BASS, CHORD1, CHORD2, CHORD3, CHORD4, CHORD5, GROOVE.
Playing back the Pattern: The instrument automatically selects the PLAY function at the end of Recording. To play back all that has been recorded: - If the Drum section is concerned, merely press the Start/Stop key. - If the other sections are concerned a chord must be played on the Left part of the instrument and then press the Start/Stop key. This is indeed the reason why it is crucial to position the Split function on C3 before gaining access to the EDIT PATTERN menu.
b) Cancel the single note by playing it on the keyboard. c) Cancel the Tempo variations by pressing function key F2. d) Cancel the entire Groove section by pressing F1. The last function indicated may be used if the standard Styles containing the Grooves are edited. Save: Before starting to program a new part of the Style or before exiting from the Record menu, if all that has been recorded is to be stored in the memory, function F5 must be pressed (Save).
2. Select the destination Part using key F8. It is crucial to bear in mind that the Arrange are copied with the Arrange, the Fills/Break with the Fills/Break, the Intros with the Intros and the Endings with the Endings. It is not possible for example, to copy a Fill on an Arranger. 3. Set All Parts using key F4. 4. Press F10 to confirm the operation. - COPY THE SINGLE INSTRUMENT SECTIONS SEPARATELY (Drum, Bass etc.) 1. Select the Part of the Style to be copied using key F3. 2.
MIDI RECORD: from the main Edit Pattern display screen, you can have access to Midi Record F9. Thanks to this function, you can record the Pattern directly from a complete sequence transmitted by Computer or Sequencer . To record a Pattern from Computer : 1 Connect the Midi In 2 of the instrument to the Midi Out of the Computer and the Midi Out of the instrument to the Midi In of the computer.
SONG PLAY The Song Play mode is used to allow the instrument to copy the following from Hard Disk or from Floppy Disk: - Midi files (format 0 and 1) according to the GM protocol (General Midi standard). - Songs Words & Music (Karaoke) - TXT Files (Text files in TXT format) Copying a Midi File from Hard Disk or from Floppy Disk In SONG PLAY the call-up, search and copying procedures of the Midi-files may be performed while the instrument is playing.
will display the 20 midi-files, the title of which, starts with the letter entered previously. The Automatic Search System foresees the entry of up to eight letters. By adding more letters a more precise song search is achieved. For example: To call-up the Song entitled “My Song”: 1 Press note D4 on the keyboard (corresponding to letter M). The letter “M” will appear in the rectangle and at the same time the directory will display the 20 midi-files starting with the letter “M”.
F 7 : Level of the Microphone’s direct signal F 8 : Level of Reverberation on the Microphone F 9 : Vocal Set. Section of the type of Vocalizer using Value .(See KIT VOCALIZER Manual) F 10 : Exclusion / insertion of Vocalizer. On / Off . Note: If you wish to play over the entire keyboard, the Split Point must be positioned on C1. The Right part is not part of the 16 GM parts of the midi file, but is an independent part. Count/Pause/Restart: this key controls the three different functions.
general set-up of the Song as modified is to be saved. 5 Press F10 - Execute to confirm or F5 – Escape to delete. Song Word & Music (Karaoke) The Song Word & Music (Karaoke) Midi-files of the SOLTON Library are Midi-files containing the words of the song programmed and in time with the song. The lyrics are indicated on the display panel and the syllables change colour as the Song proceeds (Karaoke).
Lead On/Off: (F8) Cuts out or enables the melodic line of the Song. Warning: The On or Off position for the Song remains enabled also for all the Songs that follow. Lead Channel: (F9) Establishes on which midi channel the Song line must be played. The melody is normally recorded on the Midi 4 channel.
Folder of the Hard Disk or on the same Floppy Disk: i.e. mySong.mid (midi file) and mySong.txt (.txt text). To automatically call-up the Midi-file and its TXT text: 1 Press Song Play 2 Select Hard or Floppy Disk using keys Page < > 3 Call-up the directory using F5 Dir 4 Select the number of the Song of which the text having the same name is to be loaded. The TXT text will be automatically displayed. 5 Press Start to start the Song.
SONG RECORD The Song Record function consists of the registration of a sequence played in real time on the keyboard. All the Midi events and variations applied to the control panel such as Tempo, Sounds, Volumes, Effect etc. are recorded in the sequence. The Song is directly recorded on Disk ( Floppy or Hard ) as standard Midi-files . To record the Song: 1 Press the Song Record key. 2 Before starting to record, a name must be given to the sequence.
To modify the value: 1. Press F3 to select the function 2. Modify the value using the Value +/- keys The Left Velocity and Right Velocity functions are extremely useful when using an accordion without the transmission of expressive control. Left Drum: When this function is ON, the Drum section of the instrument may be played manually by means of the bass and chords of the accordion. Use key F4 to enable or disable the function.
OUT ASSIGN This menu controls the assignment of the various parts of the instrument on the 4 Audio outputs available. There are 2 separate modes for the audio assignment, one concerning the keyboard and the other concerning the General Midi (GM). Keyboard Out Assign To gain access to the menu from the main display: 1 Press F 3 – Utility 2 Press Page > to proceed to the second Utility page.
ARABIC The Arabic Menu enables the modification of the standard tuning of the X series, adapting it to the types of tuning commonly used in Arabic countries. The variations of the Transposer also act on the Arabic scale. To gain access to the menu from the main display: 1 Press F 3 – Utility 2 Press key Page > to proceed to the second Utility page. 3 Press F 1 – Arabic.
REGISTRATION The Registration function consists of the global saving of the general status of the instrument with its main functions. Two types of Registrations are available on the X series: Block Registrations and Single Registrations. The selection between the 2 types is achieved in the following manner: 1 - Press key F3 - Utility 2 - Press Page > 3 - Press key F8 to select Block or Single.
MIDI The Midi, Musical Instrument Digital Interface, is an international communication interface that enables equipment provided with Midi to exchange musical information. The X series is provided with a wide range of Midi functions that allow it to adequately interface with complex Midi systems. The keyboard may function with 32 Midi channels, 16 related to the GM standard and 16 related to the internal instrument sections. (Rhythm, Bass, Arranger etc.).
Program Change Tx / Rx: (F 7 - F 8) control function for the transmission/reception of Program changes on the various instrument sections. The second box (2nd / Prg) refers to the Program change of the 2nd Voice and to that of the Programs dealt with as a single voice. The last 4 boxes (Voice 1 – 4) refer on the other hand to the individual Program change of the 4 Voices that may be assigned to the Program.
F 6. In the NO position the Comp.Interface socket is not enabled. Local On /Off: (F 7) when the Local parameter is set in the OFF position, all the internal sections that are set in Midi Reception will no longer function via keyboard. In this case the instrument may be used only as a sound module via Midi. GM PARTS (General Midi) The GM section of the instrument enables the accurate control over the contents of the 16 parts that make up the General Midi Standard.
Volume parameter is in use (F 1), and the 16 Parts function is enabled (F 10) the Display will appear as follows: Use key F 1 or F 6 to select the first 4 parts, with F 2 or F 7 the parts from 5 to 8 and so on through to 16.The Volume value is modified using the Value + / - keys. When a single part is selected, this becomes black and it may be Muted by pressing key F 10. To cut out the Mute on the part, simply press key F 10 again while the part is selected.
DISK The Disk menu controls all the functions relating to the Floppy Disk and to the Hard Disk of the X series. The Floppy Disk drive driver supplied with the instrument controls disks from 730 and 1.44 Kbytes. The Hard Disk (optional) is the ATA – IDE 2,5” type with a capacity of 1Gbyte to 8Gbytes. The installation of the Hard Disk may be achieved at an authorized centre and in any event by highly skilled personnel.
to confirm. The Load operation concerns all types of files with the exception of the Midi-files (. Mid ). If File Choice is pressed and Midi-file is selected and the Load function is disabled. The multiple Load function may be useful for the Pattern, Custom Styles, Wave and Multiple sample files. In the other cases, simply load the single file, as each file already includes all the effects of the same type within the keyboard.
1 Insert the Floppy Disk containing the files to be copied in the instrument Drive. 2 Select Hard Disk using the Page < > keys. 3 Select the TargetFolder using the keyboard from 0 to 9, namely the folder in which the files will be copied. 4 Select Floppy Disk using the Page < > keys. The display will thus indicate all the files stored in the disk 5 Select the files to be copied. Scroll the page using the Cursor < > keys and move from one to file to the other using the Value +/- keys.
- Registration - Pattern - Custom Syles - Sound (Sound, Wave, Smp) - Text - User Voice - User Drum To select the type of file simply press the corresponding function key and the Display automatically supplies the directory of the Files pre-selected. DELETE: This function is used to delete files on Disk.
- Report: the Report function allows the user to save the document related to the contents of the Folder currently in use on Floppy Disk. The document will have a .TXT extension and will bear the same name as the Folder. The directories it contains are divided up according to extension and are ranked in alphabetical order. This document may be easily read and printed using a normal IBM compatible personal computer.
To transpose the Midi-file: 1 Press F3 – Transp. The Display shows the directory of the midi-files. 2 Select the file using the Value + / - keys. 3 Press F10 – Execute. Format: Hard Disk formatting. This function permanently deletes the entire contents of the Hard Disk and is therefore to be executed only if the entire Disk is to be re-configured. For this reason, a safeguard function has been provided (Lock Format) that prevents any kind of accidental formatting.
SAMPLER The Sampler section of the X series enables the direct Sampling of any sound by means of the Microphone input and also enables the control of. Wave files loaded externally via Floppy Disk. The .Wave files are samples in Midi Sample standard Microsoft format. The memory available for Sampling and .Wave files on the Ram Simm is 8 Mbytes. Sampling is performed with 16 linear Bits with 44,1 KHz sampling frequency.
cally when Reverse is selected. - ALTERNATE: in the Alternate mode the sample Loop, outlined by the Loop and End points, is read once forwards and once backwards in a cyclic manner. - REVERSE LOOP: the Loop repeats its cycle starting from the end of the sample and not from the Loop point as in the Forward mode. Pitch: (F7) The Pitch function is used to establish whether the sample must be played with a normal tuning (STANDARD) or with a fixed tuning (FIXED). The selection is achieved using function key F7.
If the sample is valid, it may be saved as follows: 1 Press Save/Enter. Give the sample a name (if you wish to do so). 2 Select the folder of destination using the numeric keypad 0-9 3 Press F10 - Execute to confirm 4 Press F5 to go back to the main Sampler menu. VIEW - LOOP The View menu (F6 on the main Sampler display) enables the display of the sample recorded and to modify its Start, Loop and End points to find an ideal Loop. Start: (F1) sample starting point.
rather the point in which the mean line intersects with the wave shape. To find the zero point, shift the Zoom on the maximum value, namely x 1600. If the period has been cut precisely, the sample should have an ideal Loop. - LONG LOOP: Long Loop is advised for songs that are rich in modulation (i.e. Arcs, Chorus, Pads) for which it is more or less impossible to achieve a Loop on the single period.
each split associated with a certain sample. The .Wave file in which the Start and End points are modified is always the file in use at the time on the display (black file). The note may be selected by simply pressing F1 or F2 and playing the note on the keyboard (from C#0 to G8). It is with this function that the structure of the Multiple-sample is made up on the keyboard, assigning a certain sound to each split and establishing how many keys are part of the same split.
SEQUENCER Introduction The internal sequencer of the instrument allows the user to create or modify midi sequences in a rapid and functional manner, being provided with advanced functions that are typical only to sophisticated computer programs. Press the SEQUENCER button to access the main page. Note. All operations performed on the sequencer must always be saved on disk (see LOAD/SAVE) before exiting the menu or turning the keyboard off. Otherwise, the recorded data will be lost forever.
steps making up one quarter. Each quarter is made up of 48 steps. Once the position has been selected, its default value [1 1 1] can be changed by pressing the Value -/+ buttons. Pressing the Value -/+ buttons together will reset the default value. TRACKS: The sequencer is divided into sixteen tracks, plus one MASTER TRACK. Track names are given in the center of the page, preceded by a progressive number. Track default name is “TRACK_n”.
Overdub and Replace, which can be selected from the OPTIONS menu. Overdub: At every recording (run), the recorded events are mixed temporally to the events recorded during the previous runs. Replace: The new recorded data replace the previous ones. HOW TO RECORD A SEQUENCE Introduction. There are various ways of recording a sequence starting from an empty sequencer (no initialized track).
Banco suoni Sounds Desk Modulation Wheel Vocal Glide Tempo Volume Pan-pot Expression Pedal Sustain on/off Pedal Vocal Glide/off Reverb Amount of Effects NRPN LSB NRPN MSB RPN LSB RPN MSB DATA ENTRY RPN/NRPN 0 0 1 5 7 10 11 64 65 91 93 98 99 100 101 6 RPN(Registered Parameter Numbers), NRPN (Non-Registered Parameter Numbers), are special controls that are used to change sound parameters such as, for example, musical entry, release, filter, timbral resonance.
7 Press F2 to start recording. 8 At this point, you may start playing: every midi event will be recorded. 9 ress F2 again to stop recording. How to play back recorded tracks: It is possible to playback during recording whatever was previously recorded. If, instead you simply want to play back, you need to press the Seq. Play (Save/Enter) button. Playback will start from the set POSITION. Note.
64 32T 32 16T 16 8T 8 4T 4 2 1 1/64 of a bar 1/48 of a bar (triplet) 1/32 of a bar 1/24 of a bar (triplet) 1/16 of a bar 1/12 of a bar (triplet) 1/8 of a bar 1/6 of a bar 1/4 of a bar 1/2 bar 1 bar 3 Use F7(LAST RECORD), F8(PART), F9(ALL TRACK) to select the part of the track that will be quantized. LAST RECORD: The last recording is quantized; the locators are automatically set on the positions of the last recording. PART:Any part of the track.
1st = 0 1 5 6 Bank (sound bank selection marked “Bank” on the display). Modulation (modulation wheel marked “Modul” on the display). Portamento Time Data Entry (contains RPN and NRPN controls data and is marked “DtaEn” on the display). 7 Volume (marked “Vol.” on the display). 10 Pan-Pot (marked “Pan” on the display). 11 Expression (expression pedal marked “Expr.” on the display). 64 Sustain (marked “Sust.” on the display). 65 Portamento on/off (marked "Port." on the display).
Program “ 0 timbre user 1 will play 1 timbre user 2 will play Bank = 3 (card bank) the flash card timbres will play Bank = 4 (groove bank) the grooves will play Bank = 5 (drawbars bank) the drawbars will play Bank = 6 (ram bank) the ram timbres will play Bank = 7 (msp bank) the msp timbres will play (selected through sampling) In the case of PITCH BEND (or WHEEL) both 1st and 2nd indicate the pitch value of the bend wheel.
select the event type you want to insert. Use the Cursor <> buttons to move around the various event fields to edit parameters. Press F10 to confirm the operation, or F5 to cancel it. EDIT Delete: This function deletes a single event; press F4 (DELETE) to open the window (non editable) containing the selected event. If you confirm by pressing F10, the event will be deleted. Press F5 to cancel the operation and the event will not be deleted. EDIT (seconda pagina): Press Page > to access the second edit page.
COND: Condition relating to the operational range (top left-hand side of the display). It selects the temporal interval that will be affected by the edit function. If you select All with the Value -/+ buttons, the changes will applied to the entire track. If you select Equal, only the events with position visualized in RANGE OP (operational interval) will be affected. The position can be changed by using the Cursor <> buttons to select the desired box and then pressing the Value -/+ buttons accordingly.
LOGICAL operations: Once the conditions relating to intervals and events have been selected as described above, one can decide what operations to perform. OPERATIONS on events (RESULT fields): All events satisfying the conditions relating to the operational interval and the conditions relating to their values can be transformed as follows: STAT: Status transformation. The status will be transformed into the one shown in the left-hand box; therefore, a note event can become, for example, a control event.
track on the basis of the following characteristics: - They are in the interval going from bar 32 to 64. - They are different from C_2. - Their velocity ranges from 32 to 48. - They are on midi channel 14. - Their duration is _. To select the notes with the above-mentioned characteristics: a) Go on COND (top left) and select Internal: b) Go on RANGE OP and set [32 1 1] in the upper part of the box and [65 1 1] in the bottom part of the box. c) Set NOTES in the STATUS box.
DELETE LINK: Press F8 to select/deselect the DELETE LINK mode. Selecting this function will allow you to link the events that are positioned at the two ends of the deleted interval, so that you will not have a “hole” in the deleted interval. Press F10 to execute the deletion but, before that, confirmation will be requested by means of the message “Are you sure?”. Press F5 to exit without deleting. DEFRAG: When you perform several deletions, the memory space is not freed completely.
recorded on channels set in the MIDI channel Tx menu.
tons and then press F4 (FUNCTION) followed by F7 (DEMIX). Example: Suppose you have recorded an internal style on track 01 and you want to change the bass round. By using the Demix function, the events on the bass channel will be transferred to a separate track (e.g. track number 5 since by default the bass plays on channel number 5). At this point, select track 05 which contains the information about the bass alone. The Chan. column highlights the number of the demixed channel.
Solton: Part: Lyrics: Solton exclusive messages name of the musical part lyric events (rows of letters) How to edit exclusive messages. An exclusive message is made up of a set of bytes with values ranging between 0 and 127. Data in the sequencer are given in hexadecimal notation in the 00h-7fh range. For the list of Solton exclusive messages, please refer to the annex in the Instructions Handbook. Press F6 (EXCL.MSG.) to enter an exclusive message.
In general: F0H, 26H, 7BH, 0BH, 00H, Part, Effect, F7H By entering in the boxes 26H 7BH 0BH 00H 00H 02h, the distorsor will go on part 0 (See table below).
sequence. The lyric events available in many MIDIFILES contain the text of a song and if they are inserted into the sequence on a syllabic basis, you will have a KARAOKE-type effect when you play it back in the PLAY SONG mode. LYRIC INSERT/MODIFY: It allows you to insert/modify lyric events. Press F2 to open an edit window where you can select the position; place the cursor to the right of the position and open a new window where you can edit letters.
PART : only part name events are displayed. TEMPO: tempo and signature are displayed. EXCL : exclusive messages are displayed. OPTIONS: Press F4 to enter the FUNCTION mode and then F2 to access this menu. Press F5 (Escape) to exit the menu. METRONOME: By pressing F1, the metronome is switched on/off during the recording stage. MODE RECORD: By pressing F1, the two recording modes, Overdub and Replace, are selected (see RECORD).
LOAD: Access the function from the main menu by pressing F4 (FUNCTION) and then F6 (LOAD/SAVE). You will access a page on the display with the following arrangement: The midi files directory is in the center of the display. If the HARD DISK is selected, the directory refers to the midi files that are in the Folder that is selected and shown in the upper part of the display. For example, if HARD [03 Newfold] is shown, the files are those belonging to folder number 3 named Newfold.
VOICES BANK 1 GRAND PIANO ROCK PIANO UPRIGHT HONKY TONK RODES PIANO DX PIANO HARPSICHORD CLAVINET 1 2 3 4 5 6 7 8 CELESTA GLOCKEN MUSIC BOX VIBRAPHONE MARIMBA XYLOPHON BELLS SANTUR 9 10 11 12 13 14 15 16 LESLIES JAZZ ORGAN ROCK ORGAN CHURCH ORG.
VOICES BANK 2 CONCERT DIGIPIANO HOUSE PIANO STAGE PIANO ELECTRO PNO FUNKY PIANO FM PIANO1 FM PIANO2 1 2 3 4 5 6 7 8 MALLET CHIMES HAMMER DAMP VIBES MALIMBA CARILLON TINKLES WINDCHIMES 9 10 11 12 13 14 15 16 ROTOR B3 POP ORGAN DRAWBARS POSITIVE MUSETTE 2 ORGANETTO CASSOTTO BANDONEON 17 18 19 20 21 22 23 24 SPANISH COUNTRY PLUCKED 60’S MUTED STOPPED 5TH BLUES LEAD 12 STRINGS MELOBAR 25 26 27 28 29 30 31 32 SINUS FUSION FUNK FM BASS1 FM BASS2 SYNBAS3 SYNBAS4 SYNBAS5 33 34 35 36 37 38 39 40 SYMPHONY V
STYLES BANK A 01A 8BEAT_1 02A 8BEAT_2 03A 8BEAT_3 04A 8BEAT_4 05A 8BEAT_5 06A 16BEAT_1 07A 16BEAT_2 08A 16BEAT_3 09A 16BEAT_4 10A 16BEAT_5 11A 8BALLAD_1 12A 8BALLAD_2 13A 8BALLAD_3 14A 8BALLAD_4 15A 16BALLAD_1 16A 16BALLAD_2 17A 16BALLAD_3 18A 16BALLAD_4 19A LIGHTPOP_1 20A LIGHTPOP_2 21A LIGHTPOP_3 22A POPFUNK_1 23A POPFUNK_2 24A POPFUNK_3 25A HIPHOP_1 26A HIPHOP_2 27A HIPHOP_3 28A EASYRAP_1 29A EASYRAP_2 30A TECHNO_1 31A TECHNO_2 32A TECHNO_3 33A HOUSE_1 34A HOUSE_2 35A HOUSE_3 36A DISCO_1 37A DISCO_2 38A
STYLES BANK B 01B 02B 03B 04B 05B 06B 07B 08B 09B 10B 11B 12B 13B 14B 15B 16B 17B 18B 19B 20B 21B 22B 23B 24B 25B 26B 27B 28B 29B 30B 31B 32B 33B 34B 35B 36B 37B 38B 39B 40B 41B 42B 43B 44B 45B 46B 47B 48B 49B 50B BIGBAND_1 BIGBAND_2 BIGBAND_3 BIGBAND_4 SLOWDIXIE CHARLESTON FOXBALLAD1 FOXBALLAD2 SLOWFOX FOXTROT_1 FOXTROT_2 QUICKSTEP POP_60 TWIST_1 TWIST_2 TEX_MEX ROCK&ROLL1 ROCK&ROLL2 ROCK&ROLL3 BOOGIE BUGG SHUFFLE SLOWROCK_1 SLOWROCK_2 SLOWROCK_3 SLOWROCK_4 BEGUINE_1 BEGUINE_2 BEGUINE_3 BOSSANOVA1 BOSSANO
GROOVES P Ch Name Key Groove 1 Bachata C1 Bachata Key Groove Key Groove 2 Bolero C1 Bolero 3 ChaCha C1 ChaCha A C3 ChaCha B C5 ChaCha C 4 Cumbia 5 Guajira C1 Cumbia C4 ChaCha C C1 Guajira 6 Mambo C1 Mambo A C3 Mambo B C5 ChaCha C 7 Salsa C1 Salsa A C3 Salsa B C5 Salsa C 8 Rhumba C1 Rhumba 9 Merengue 1 C1 Merengue 1 C3 Merengue 2B C3 Gipsy B C2 Tamb B C3 Tamb C C2 House B 10 Merengue 2 C1 Merengue 2A 11 Congas 1 C1 Congas 1 12 Congas
DRUM SETS Standard Program change 1 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 1 Kick 5 Rimshot 1 Snar
DRUM SETS Acoustic Program change 10 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 9 Kick 1 Rimshot 6 Sna
DRUM SETS Dance Program change 25 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 22 Kick 5 Rimshot 6 Snare
DRUM SETS Progressive Program change 28 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 13 Kick 16 Rimshot
DRUM SETS Hip Hop Program change 30 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 29 Kick 24 Rimshot 6 Sn
DRUM SETS Brush Program change 41 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 7 Kick 8 Rimshot 1 Brush
DRUM SETS Contemporary Program change 57 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Spings Scratch up Scratch down Sticks 1 Click 1 Metronome 1 Metronome 2 Kick 2 Kick 5 Rimshot 6
DRUM SETS Latin 2 Program change 66 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Maracas 4 Timbales middle Pandero 1 Pandero 2 Pandero 3 Surdo 2 Surdo 2 Cascara Metronome 2 Kick 12 Kick 10 Rimshot
DRUM SETS Beat Program change 121 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 Crash roll Snare 35 Fingersnap Slap Springs Scratch up Scratch down Sticks 1 Click Metronome 1 Metronome 2 Kick 5 Kick 1 Rimshot 6 Snare 1
DRUM SETS Country 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 Crash roll Snare 35 Fingersnap Slap Springs Scratch up Scratch down Sticks 1 Click Metronome 1 Metronome 2 Kick 5 Kick 1 Rimshot 5 Snare 33 Clap 3 Snare 5 Acoustic tom 6 Stick 3 Acoustic tom 5 Stick 2 Acoustic tom 4 Open 2 Acoustic tom 3 Acoustic tom 2 Crash 2 Acoustic tom 1 Ride 1 Crash 3 Bell Tambourine 1 Splash Cowbell 3 Crash 1 Vib
ACCESSORIES 9AC118 Kit Hard Disk 9AC093 Footswitch FS 13 9AC103 Footswitch FS 6 9AC112 Hardcase mod. Ketron X1 / X8 9AC113 Volume Pedal 9AC114 Sustain Pedal piano-type 9AC121 Sustain Pedal 9AC115 Flash Card 8 Mbytes 9AC116 Flash Ram 2 Mbytes Pattern Expansion 9AC117 Simm Ram 4 Mbytes Sequencer Expansion 9AC119 Kit Vocalizer 9AC120 Kit Video Interface 9PEMK8 Midi Pedalboard 9AC102 9 Effect Manual Switch 9AC101 4 Switch Volume Pedal 9AC124 Hardcase mod.
MIDI IMPLEMENTATION MIDI MESSAGE HEX CODE DESCRIPTION NOTE ON 9nH kk vv NOTE OFF 8nH kk vv Midi channel n (0-15) note ON #kk(1-127, velocity vv (1-127) vv=0 means NOTE OFF Midi channel n(0-15) note OFF #kk(1-127) vv is don’t care Pitch bend as specified by bh/bl (14 bits) Maximum swing is +/- 1 tone (power-up). Can be changed Using “pitch bend sensitivity”. Center position is 00H 40H. Program (patch) change. Specific action on channel 10 (n=9): select drumset. Refer to sounds / drumse list.
MIDI IMPLEMENTATION NRPN 0121H NRPN 0130H NRPN 0131H NRPN 0132H NRPN 0133H NRPN 0163H NRPN 0164H NRPN 0166H NRPN 016BH NRPN 18rrH BnH 63H 01H 62H 21H 06H vv BnH 63H 01H 62H 30H 06H vv BnH 63H 01H 62H 31H 06H vv BnH 63H 01H 62H 32H 06H vv BnH 63H 01H 62H 33H 06H vv BnH 63H 01H 62H 63H 06H vv BnH 63H 01H 62H 64H 06H vv BnH 63H 01H 62H 66H 06H vv BnH 63H 01H 62H 6BH 06H vv BnH 63H 18H 62H rr 06H vv NRPN 1ArrH NRPN 1CrrH NRPN 1DrrH NRPN 1ErrH BnH 63H 1AH 62H rr BnH 63H 1CH 62H rr BnH 63H 1DH 62H rr BnH 63H 1
EXCLUSIVE MESSAGES TABS : F0H 26H 7CH Code_Tab Status F7H Code Tab = 00H – 7FH Status = 7FH Tab pressed Status = 00H Tab released Code tab 00H Piano 10H Voice A 20H 01H Chrom 11H Voice B 21H 02H Organ 12H Voice C 22H 03H Guitar 13H Voice D 23H 04H Bass 14H Voice E 24H 05H Violin 15H Voice F 25H 06H Ensemble 16H Voice G 26H 07H Brass 17H Voice H 27H 08H Sax 18H Program 28H 09H Flute 19H User 29H 0AH Lead 1AH Sequencer 2AH 0BH Pad 1BH Ram 2BH 0CH Synth 1CH Fade 2CH 0DH Ethnic 1DH Intro/Ending 1 2DH 0EH Percus
EXCLUSIVE MESSAGES PARAMETER GENERAL FORM: F0H 26H 7BH Effect type Reverb type F0H 26H 7BH 00H Rev type F7H Reverb level F0H 26H 7BH 02H Level F7H Chorus type F0H 26H 7BH 01H Chorus type F7H Delay type F0H 26H 7BH 06H Delay type F7H Distorsor type F0H 26H 7BH 11H Dist type F7H Code Data_1 . .
EXCLUSIVE MESSAGES EQUALIZER PARAMETER F0H 26H 7BH Equalizer_parameter 00H Value F7H Equalizer parameter Value 00H – 0CH 78H Low 79H Mid 00H – 0CH 7AH Hight 00H – 0CH SPLIT POINT F0H 26H 7BH 03H 00H Key F7H Key = 00H - 7FH GLOBAL TRANSPOSER F0H 26H 7BH 07H 00H Value F7H Value = 28H – 58H No transposer = 40H STYLE NUMBER F0H 26H 7BH 08H 00H 00H Style F7H Style = 01H – 63H SONG NUMBER: F0H 26H 7BH 09H 00H Song_C Song_D F7H Song_C = 0 – 9 Centinaia Song_D = 0 – 99 Decine SCALE TUNING (ARABIC) F0H 26H 7BH 0AH C
EXCLUSIVE MESSAGES MIDI KEYBOARD RX CHANNEL F0H 26H 7BH 13H 00H KeyPart Channel F7H Channel = 00H – 10H Off = 00H KeyPart 0 Preset 4 Bass 8 Groove 1 2nd Voice 5 Chord 1 9 Drum 2 Lower 1 6 Chord 2 10 Chord 4 3 Lower 2 7 Chord 3 11 Chord 5 12 13 14 15 Program Voice 1 Program Voice 2 Program Voice 3 Program Voice 4 16 17 18 19 Right Left Global Registration MIDI KEYBOARD TX CHANNEL F0H 26H 7BH 19H 00H KeyPart Channel F7H: 00H – 7FH Channel = 00H – 10H Off = 00H 0 Preset 4 Bass 8 Groove 1 2nd Voice 5 Chord
EXCLUSIVE MESSAGES FILTER VELOCITY SLOPE F0H 26H 7BH 40H 00H Part_value F7H Part: 01H – 20H (01H – 10H Keyboard Part; 11H –20H GM Part (Song Play) ) Value : 00H – 7FH FILTER VELOCITY OFFSET F0H 26H 7BH 41H 00H Part_value F7H Part: 01H - 20H (01H – 10H Keyboard Part; 11H – 20H GM Part (Song Play) ) Value : 00H – F7H : 00 – 7FH Default: 40H MODULATION, BEND, AFTERTOUCH, VOICES CONTROLS F0H 26H 7BH Control 00H Part Value F7H Part: 01H – 20H (01H – 10H Keyboard Part; 11H – 20H GM Part (Song Play) ) Value :00H –
TECHNICAL SPECIFICATIONS Keyboard Polyphony Sound Source X1: 61 weighted keys. After Touch. 6 Velocity Curves. Split.Bend & Modulation Wheels. X8: Right 52 keys . Left : 120 Basses. 64 notes. 32 Multitimbral. 276 Sounds. 20 Drum Sets. 231 Percussions. Drum Grooves. Pcm, Analog (Saw, Square, Sine), Fm Voicing. User Voices 128 programmable User Voices. Controls :ADSR,Filter,LFO, Wheels, Aftertouch, Effect. Sound Card Flash Card 8Mbyte (optional). Sound Ram Simm 16 Mbytes.
ABNORMAL RUNNING CONDITIONS PROBLEM The keyboard fails to play The Arranger fails to start Difference in long sound of the keyboard Some notes are cut The effect changes when the Voice is changed There is an octave difference between the sounds and the Song The Disk Save and Load operations with .Wave files are slow The Rotor Effect does not affect all the Organ Voices The Vibrato is not cut out on some Voices POSSIBLE CAUSE / SOLUTION The Master volume or Pedal Volume are set at minimum.
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