Universal Remote User Manual
Table Of Contents
- Safety Symbols
- Notes on this Manual
- Trademarks
- About This Manual and Related Documents
- Safety Precautions
- Software Restrictions
- Notes On Use
- Notes On Storage
- Contents
- Conventions for Command Reference (Chapter 2)
- Chapter 1 Forward
- Chapter 2 Command Reference
- File Menu
- File – New
- File – Open
- File – Save – Elements
- File – Save – Scene
- File – Save as – Elements
- File – Save as – Scene
- File – Import – Elements
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – PC Card
- File – Import – Digitizer – One Scan
- File – Import – Digitizer – Step Scan
- File – Import – Digitizer – Easy Align
- File – Import – Digitizer – PSC-1
- File – Export – Elements
- File – Export – Images
- File – Remove Elements
- File – Preferences
- File – Select Digitizer
- File – Exit
- View Menu
- Select Menu
- Edit Menu
- Build Menu
- Build – Registration – Initial – Manual
- Build – Registration – Initial – Auto
- Build – Registration – Fine – Elements
- Build – Registration – Fine – Points
- Build – Move – Points
- Build – Move – Elements
- Build – Move – To Origin
- Build – Move – To X-Y-Z
- Build – Rotate – Elements
- Build – Merge
- Build – Fill Holes – Manual
- Build – Fill Holes – Auto
- Build – Smooth – Element
- Build – Smooth – Points
- Build – Subsample – Uniformly – Element
- Build – Subsample – Uniformly – Points
- Build – Subsample – Adaptively – Element
- Build – Subsample – Adaptively – Points
- Build – Modify – Element
- Build – Modify – Points
- Build – Subdivision – Element
- Build – Subdivision – Points
- Build – Triangulate – Elements
- Build – Triangulate – Polygons
- Build – Texture Blending
- Build – Check Polygons – Element
- Build – Check Polygons – Polygons
- Info Menu
- Window Menu
- Tool Menu
- Pop-up Menus in Element View Window
- View Mode – Front/Right/Left/Back/Top/Bottom/Isometric/Perspective
- Rendering Mode – Wireframe/Shading/Texture Mapping/Wireframe+ Shading/Wireframe + Texture Mapping
- Show Vertex/Hide Vertex
- Show Normal/Hide Normal
- Show Axis/Hide Axis
- Smooth Shading/Flat Shading
- Select element from window
- Create clone window
- Close window
- Property
- Pop-up Menus in Element List
- Pop-up Menus in Image Window
- File Menu
- Chapter 3 Appendix
149
Chapter
2
View
Menu
9i
910
900
700
300
View – Zoom [Z] (Effective while held down)
Enlarging/Reducing the Displayed Item
This command is used to enlarge (zoom-in) or reduce (zoom-out) the displayed item, or to move the camera to
change the view angle.
Ref.
For a description of camera position, refer to the View–CameraSettings command (page 155).
Note
View–Zoommodewillbeactivewhenthiscommandisselected.TocanceltheView–Zoommode,executetheView
–Zoomcommandagain.However,ifyouareexecutingthiscommandusingtheshortcutkey,theView–Zoommode
canbecanceledbyreleasingthekey.
Left : zoom-in, zoom-out
Middle ([Shift] + Left) : –
Right : Drags the camera.
Operating Procedure
1
Click [Zoom] on the [View] menu.
2
Drag the item in an element view win-
dow while holding down the left mouse
button.
Dragging the item upward will enlarge it
(zoom-in) and dragging it downward will re-
duce it (zoom-out).
• To move the camera (i.e. drag the camera), drag
while holding down the right mouse button.
M
emo
The element will be displayed in simple form during
zoom and drag. It will be displayed in detailed form when
zooming or dragging is canceled.