User Manual
Table Of Contents
- About this manual
- Table of Contents
- Introduction to the KROME
- Setup
- Playing and editing Programs
- Playing Programs
- Easy Program editing
- Detailed Editing with Programs
- Before you start editing
- An overview of the edit pages
- Basic oscillator settings
- Creating time-varying changes (LFO and EG)
- Diverse modulation settings (AMS and AMS mixer)
- Controlling Pitch
- Using Filters
- Using the Amp section
- Making controller assignments
- Arpeggiator settings
- Drum Track settings
- Effects
- Automatically importing a Program into Sequence mode
- Playing and editing Combinations
- Creating songs (Sequencer mode)
- Using Effects
- Arpeggiator function
- Drum Track function
- Using Drum Kits
- Adjusting Global KROME setings
- Loading & saving data
- Appendices

Using the arpeggiator while you play Creating a user arpeggio pattern
95
11. Set the parameters for each step.
Use Ve lo ci ty etc. to add accents to the rhythm pattern.
The Gate and Velocity settings you select here will
be valid if the Gate and Vel oc it y parameters
(Program P7: ARP/DT– ARP Setup page) of the
program selected in Program mode are set to Step.
If these parameters have a setting other than Step,
the Gate and Velocity that were specified for each
individual step will be ignored, and the notes of
the arpeggio will be sounded according to the
settings of the Program P7: ARP/DT– ARP Setup
page. Check the settings of the program.
To set Gate or Velocity, select ARP with the
[SELECT] switch and set knob [1] (GATE) and
knob [2] (VELOCITY) to center position (12
o'clock).
Dual arpeggiator editing
Here we will use a combination as an example in our
explanation.
The same procedure applies when editing an arpeggio
pattern in Sequencer mode.
If you have entered this mode from the Combination
mode, the arpeggio pattern selected by the
combination will be affected by your editing.
1. In Combination mode, select a combination that
uses the arpeggio pattern you wish to edit.
For this example, select a combination where both
arpeggiators A and B are assigned.
2. Press the ARP button to turn on the arpeggiator
(the button will light up).
Even if the arpeggiator had been turned off when you
moved here, you can use the ARP button to turn it on.
However, if Arpeggiator Run A or B are not checked,
and if Arpeggiator Assign, is set to off, then the
arpeggiator will not function.
3. Select the Global P6: Arpeggio Pattern– Setup
page.
4. If you accessed this page from Combination mode,
use the “Arpeggio Select” A and B to select the
arpeggiator that you wish to edit.
If this is A, your editing will apply to the parameters
and user arpeggio pattern of arpeggiator A.
If this is B, your editing will apply to the parameters
and user arpeggio pattern of arpeggiator B.
5. Switch between arpeggiators A and B, and edit
their respective user arpeggio patterns.
If you wish to stop one of the arpeggiators, return to
Combination mode, and in Combination P0: Play–
Arpeggio A or the Arpeggio B page and uncheck the
Arpeggiator Run check box.
6. To modify the name of a user arpeggio pattern, use
the menu command “Rename Arpeggio Pattern.”
(See page 221 of the Parameter Guide)
7. If you wish to save the edited user arpeggio
pattern in internal memory, you must write the
user arpeggio pattern.
In this case, both user arpeggio patterns will be written
simultaneously. If you turn off the power without
writing, the edited contents will be lost (see page 221 of
the Parameter Guide).
8. If you wish to save the state of the combination at
the same time, return to Combination mode and
write the combination. (See page 115)
Note: When editing a user arpeggio pattern, pay
attention to the global MIDI channel, the channel of
each track, and the arpeggiator assignments, and make
sure that the arpeggiator you are hearing is the pattern
that you wish to edit.










