User Manual
Table Of Contents
- Let’s start!
- Playing and singing
- The SongBook
- Customizing and editing the Sound sets
- Customizing, recording and editing the Styles
- Customizing, recording and editing the Songs
- Customizing and editing the Sounds
- Listening and customizing the Sounds
- Editing the Sounds
- Setting the Sound’s basic parameters
- Setting the oscillator’s basic parameters
- Programming the Damper pedal
- Equalizing the Sound
- Setting the Drum Kit’s basic parameters
- Equalizing the Drum Kit
- Mixing and retriggering the drum samples
- Modulating pitch
- Programming the pitch envelope (Pitch EG)
- Programming the filters
- Modulating the filters
- Programming the filter envelope (Filter EG)
- Programming amplitude and pan
- Modulating amplitude
- Programming the amplitude envelope (Amp EG)
- Programming the LFO
- Adding effects to the Sound
- Sound Edit utilities
- AMS (Alternate Modulation Sources)
- Writing the Sounds
- Managing the User Samples
- The Effects
- Effects for the MIDI Sounds
- Adapting reverb to the room size
- Effects list
- DMS (Dynamic Modulation Sources)
- Dynamics (Dynamic)
- EQ and Filters (EQ/Filter)
- Overdrive, Amp models, and Mic models (OD Amp Mic)
- Chorus, Flanger, and Phaser (Cho/Fln Phaser)
- Modulation and Pitch Shift (Mod./P.Shift)
- Delay
- Reverb and Early Reflections (Reverb ER)
- Mono-Mono Serial (Mono-Mono)
- Double Size
- Limiter, Master EQ
- Effects for the MIDI Sounds
- Global settings, Preferences
- MIDI Connections
- MIDI
- Introduction to MIDI
- Quick settings using MIDI Presets
- MIDI communication settings
- Synchronizing Tempo with other instruments
- Programming the MIDI channels
- Installing the KORG USB MIDI Driver
- Connecting HAVIAN 30 to a personal computer or tablet
- Control Change messages
- Controlling the Styles and Player via MIDI
- MIDI
- File management
- Managing files
- Overview on file management
- Loading musical resources and settings
- Saving musical resources and settings
- Copying files and folders
- Deleting files and folders
- Selecting more items at once
- Formatting storage devices
- Backing up and restoring musical resources
- Connecting the internal drive to a personal computer
- Storage device management
- Exporting playlists
- Care of storage devices
- Managing files
- Appendix
Programming the pitch envelope (Pitch EG) |355
The actual amount of pitch change will depend on the Pitch EG > Intensity
parameters (see the Sound > Pitch > Pitch Mod page). For example, with an
Intensity setting of +12.00, a Level setting of +99 would raise the pitch one
octave, and a Level setting of –99 would lower the pitch one octave.
▪ Use the Time parameters (0…99) to specify the time over which the pitch
change will occur.
EG Time Meaning
Attack Time over which the pitch will change from note-on until it reaches
the pitch specied as the attack level.
Decay Time over which the pitch will change after reaching the attack
level until it reaches the normal pitch.
Release Time over which the pitch will change from note-off until it reaches
the pitch specied as the release level.
Modulating the Pitch EG
Modulating the Pitch EG levels
Use the Level Modulation > AMS 1/2 parameters to select a modulation
source for the Pitch EG > Level parameters.
▪ Use the Level Modulation > Intensity parameters (-99…+99) to specify the
depth and direction of the modulation generated by AMS1 or AMS2. With a
setting of 0, the levels specified by the Level parameter will be used.
For example, if you choose the Joystick Y+ the AMS, moving the Joystick
in the upper direction to turn it on will change the Level parameters of the
Pitch EG. As the absolute value of Intensity is increased, the Pitch EG levels
will change more when the Joystick is released. The direction of the change
is specified by St (Start Level Swing) and At (Attack Level Swing). When the
Joystick is released, the Pitch EG levels will return to their own settings.
If you choose the Velocity AMS, increasing the absolute value of Intensity
will produce increasingly wider change in Pitch EG levels for strongly-played
notes. The direction of the change is specified by St (Start Level Swing) and
At (Attack Level Swing). As you play more softly, the pitch change will draw
closer to the Pitch EG levels.
▪ Use the St (Start Level Swing) and the At (Attack Level Swing) parameters
to specify the direction of change in Level > Start and Level > Attack caused
by the AMS.










