User Manual
Table Of Contents
- Let’s start!
- Playing and singing
- The SongBook
- Customizing and editing the Sound sets
- Customizing, recording and editing the Styles
- Customizing, recording and editing the Songs
- Customizing and editing the Sounds
- Listening and customizing the Sounds
- Editing the Sounds
- Setting the Sound’s basic parameters
- Setting the oscillator’s basic parameters
- Programming the Damper pedal
- Equalizing the Sound
- Setting the Drum Kit’s basic parameters
- Equalizing the Drum Kit
- Mixing and retriggering the drum samples
- Modulating pitch
- Programming the pitch envelope (Pitch EG)
- Programming the filters
- Modulating the filters
- Programming the filter envelope (Filter EG)
- Programming amplitude and pan
- Modulating amplitude
- Programming the amplitude envelope (Amp EG)
- Programming the LFO
- Adding effects to the Sound
- Sound Edit utilities
- AMS (Alternate Modulation Sources)
- Writing the Sounds
- Managing the User Samples
- The Effects
- Effects for the MIDI Sounds
- Adapting reverb to the room size
- Effects list
- DMS (Dynamic Modulation Sources)
- Dynamics (Dynamic)
- EQ and Filters (EQ/Filter)
- Overdrive, Amp models, and Mic models (OD Amp Mic)
- Chorus, Flanger, and Phaser (Cho/Fln Phaser)
- Modulation and Pitch Shift (Mod./P.Shift)
- Delay
- Reverb and Early Reflections (Reverb ER)
- Mono-Mono Serial (Mono-Mono)
- Double Size
- Limiter, Master EQ
- Effects for the MIDI Sounds
- Global settings, Preferences
- MIDI Connections
- MIDI
- Introduction to MIDI
- Quick settings using MIDI Presets
- MIDI communication settings
- Synchronizing Tempo with other instruments
- Programming the MIDI channels
- Installing the KORG USB MIDI Driver
- Connecting HAVIAN 30 to a personal computer or tablet
- Control Change messages
- Controlling the Styles and Player via MIDI
- MIDI
- File management
- Managing files
- Overview on file management
- Loading musical resources and settings
- Saving musical resources and settings
- Copying files and folders
- Deleting files and folders
- Selecting more items at once
- Formatting storage devices
- Backing up and restoring musical resources
- Connecting the internal drive to a personal computer
- Storage device management
- Exporting playlists
- Care of storage devices
- Managing files
- Appendix
356| Editing the Sounds
If the Intensity is a positive (+) value, a setting of + will increase the EG level,
and a setting of – will decrease it. With a setting of 0 there will be no change.
Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity= positive (+) value
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
A note played softly with
Start Level Swing set at 0,
Attack Level Swing set to +,
the Joystick pulled on
A note played strongly with
Start Level Swing set to 0,
Attack Level Swing set to +,
the Joystick pulled on
A note played strongly with
Start Level Swing set to 0,
Attack Level Swing set to –,
the Joystick pulled on
Modulating the Pitch EG times
Use the Time Modulation > AMS parameter to select a modulation source for
the Pitch EG > Time parameters.
▪ Use the Time Modulation > Intensity parameters (-99…+99) to specify the
depth and direction of the effect that AMS will have on the Time parameters.
With a setting of 0, the pitch EG times will be just as specified by the Time
settings.
The alternate modulation value at the moment that the EG reaches each
point will determine the actual value of the EG time that comes next.
For example, the decay time will be determined by the alternate modulation
value at the moment that the attack level is reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or 99, the specified
EG times will speed up as much as 2, 4, 8, 16, 32, or 64 times respectively (or
slowed down to 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 of the original time).
For example, with the Velocity AMS, increasing the absolute value of Intensity
will allow strongly-played notes to increase the changes in pitch EG Time val-
ues. The direction of the change is specified by At (Attack Time Swing) and
Dc (Decay Time Swing). As you play more softly, the pitch EG times will more
closely approach the actual settings of the pitch EG.
▪ Use the At (Attack Time Swing) and the Dc (Decay Time Swing) parameters
to specify the direction in which AMS will affect the Time > Attack and Decay
parameter. With positive (+) values of Intensity, a setting of + will cause the










