E 5
The lightning flash with arrowhead symbol within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product's enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons. IMPORTANT SAFETY INSTRUCTIONS • • • • • • • • • • • • • • • • • Read these instructions. Keep these instructions. Heed all warnings. Follow all instructions. Do not use this apparatus near water.
Handling of the internal hard disk Do not apply physical shock to this device. In particular, you must never move this device or apply physical shock while the power is turned on. This can cause part or all of the data on disk to be lost, or may damage the hard disk or interior components. When this device is moved to a location where the temperature is radically different, water droplets may condense on the hard disk.
Cautions when using the CD-R/ RW drive • During CD reading and writing operations, keep the unit in a horizontal position. • Do not use the unit in extremely cold or hot locations. • Do not use the unit in extremely humid locations. • Do not use the unit in dusty or smoky locations. • Do not subject the unit to vibration or strong physical shock. In particular, this unit is vulnerable to shock during CD reading and writing operations.
Table of Contents 4. Effects and EQ (equalizer) ......................... 24 IMPORTANT SAFETY INSTRUCTIONS...............ii 5. Recording................................................. 26 Applying effects to the input sound ...............24 Applying EQ to the input sound .....................25 Handling of the internal hard disk ................... iii Preparations for recording ...............................26 Start recording....................................................26 Data handling....
Moving within a song....................................... 38 Moving to the beginning of the song ........ 38 Moving to the end of the song ................... 38 Using the Locate keys to move........................ 38 Assigning locations to the Locate keys ..... 38 Moving to a location registered to a Locate key .................................................................. 39 Moving using assignable Marks ..................... 39 Registering a mark .......................................
Rhythm....................................................... 61 1. Selecting and playing rhythms ...................61 2. Listening to the rhythm while recording a performance .............................................61 3. Recording the rhythm ................................61 4. Setting the tempo ......................................62 Manual tempo .................................................... 62 Tempo map......................................................... 62 Editing a tempo map........
9. PC drive....................................................91 Checking, renaming, or deleting files .........91 3b. PAIR/GROUP [*PAIR] ............................. 102 3b-1. Channel Pair ................................. 102 USB.............................................................92 D32XD ........................................................ 103 3b-2. Fader Group.................................. 103 3b-3. Channel On Group ........................ 103 1. Saving/loading...................
4-5. Master EFF2.....................................120 4-6. Final EFF ..........................................121 D16XD ........................................................121 4-1. Effect Routing...................................121 4-2. Insert EFF .........................................122 4-3. Master EFF1.....................................122 4-4. Master EFF2.....................................122 4-5. Final EFF ..........................................122 5. CD............................
USB .............................................................169 ADAT ..........................................................169 Various messages......................................170 Confirmation messages .................................. 172 Serious error messages ................................... 172 More about drives and files........................173 Drives..........................................................173 CD-R/RW drive .........................................
Introduction Introduction Before using the D32XD/ D16XD for the first time Thank you for purchasing the Korg D32XD Xtended Definition/D16XD Xtended Definition Digital Recording Studio. To take full advantage of the D32XD/D16XD’s functions, and to enjoy troublefree use, please read this manual carefully and use this product only as directed. Keep this manual in a safe place for future reference. Included items Make sure that the following included items are present.
(3) Hold down the D32XD/D16XD’s power (ON) key (for 2–3 seconds) and the shutdown LCD screen appear. If you press the Yes button in the LCD screen, the song will be saved automatically, and the D32XD/D16XD will enter the standby state. This process is called “shutdown.” If you press the No button, you will return to the previous screen. (4) Press the main power switch (POWER ON) located on the rear panel of the D32XD/D16XD to turn off the power.
Introduction TouchView LCD Before using the D32XD/ D16XD for the first time Both the angle and contrast of the LCD (→p.9) can be adjusted for optimal visibility. If it seems that the items displayed in the TouchView LCD are not aligned with the locations required to select them, please perform the Calibration operation (→p.95). In the default factory settings, the D32XD/D16XD is set to sound a beep when you select any parameter or operation shown in the touch screen.
Main features Features enclosed by [* ] are for the D16XD. ♦ 32 [*16]-track digital multi-track recorder The D32XD/D16XD provides studio-quality sound with 64-bit internal processing, 24/16-bit recording and playback, and 96 kHz/48 kHz/44.1 kHz uncompressed recording. When using 48 kHz/44.1 kHz sampling and 16-bit depth ❖1 Maximum simultaneous recording/playback 16 tracks/32 [*16] tracks When using 48 kHz/44.
♦ 100 scene memories, and MIDI control of mixer parameters For each song, you can store one hundred scenes containing the fader, EQ, pan, and effect settings of the mixer section. Scenes can be easily recalled when desired as general-purpose settings. You can also use MIDI to switch scenes, and to transmit and receive mixer parameters such as fader and pan. ♦ Scene automation switches scenes automatically (D16XD) Scenes can switch automatically according to elapsed playback time.
In addition, each song has 32 editable song effect programs. You can also control effects in realtime from an external MIDI controller or from an expression pedal (EXP-2, XVP-10: sold separately). ♦ Sophisticated editing functionality Non-destructive editing functions (possible only on digital recorders) allow you to perform numerous edits without compromising the high audio quality.
Introduction Parts and their function Top panel 1 2 18 3 16 15 17 19 20 21 4 Before using the D32XD/ D16XD for the first time 14 D16XD 5 6 7 D16XD 11 12 18 8 19 9 13 20 1 INPUT 1, INPUT 2...INPUT 8 jacks Connect mic or line sources (such as keyboards) to these input jacks. Both XLR jacks and balanced 1/4" TRS phone jacks are provided. You may also connect unbalanced phone plugs to the 1/4" jacks. Each XLR jack can provide +48V phantom power for condenser mics.
The balanced XLR jacks for INPUT 1–8 provide +48V phantom power for use by condenser mics; you can switch this on/off independently for each channel. Your equipment may be damaged if you connect or disconnect a condenser mic with phantom power turned on. You must turn phantom power off before connecting condenser mics. 2 MONITOR LEVEL knob This knob sets the volume level of the signal being sent from the MONITOR OUT L/R jacks. 3 PAD buttons The pad will reduce the input level by 26 dB.
11 CH ON/SOLO mode key This key switches the mode of the CH ON/SOLO keys. Each time you press this key, the indicator at left will indicate whether the CH ON (lit green) or SOLO (lit orange) mode is selected. Pressing a CH button in the MIXER, SOLO/MONITOR “Solo” tab page will forcibly switch to SOLO mode. 12 MASTER TRACK STATUS key This key switches the master track between recording/playback/mute. The setting will alternate each time you press this key.
16 LCD CONTRAST knob This knob adjusts the contrast of the LCD screen. The appearance of the LCD screen may differ depending on your viewing angle, so adjust the contrast using this knob for the best visibility. Turning this knob toward the right will make the text darker, and toward the left will make the text lighter. Depending on the content that is displayed in the LCD screen, you may notice vertical lines in the screen. This is not a malfunction.
30 MARK JUMP √ ® keys Use these keys to step through the time locations registered as marks. 31 REC/PLAY MODE key Use this key to select the recording mode, and also to turn loop playback on/off. 32 LOOP, TRIGGER, AUTO PUNCH indicators These indicators will light to show which operation - loop record/playback, trigger recording, or auto punch recording - was selected using the REC/PLAY MODE key above.
38 Value dial Use this dial to edit the value of the selected parameter or to change the current time location. When the Scrub page is displayed, rotating this dial will play back the track at the corresponding speed (up to a maximum of double speed). 39 ENTER key Use this key to finalize a parameter setting or to switch a parameter on/off. Front panel 1 2 3 4 5 6 1 GUITAR IN jack You can plug a guitar or bass into this jack.
Emergency disc removal Normally you will be able to remove the disc as described above. However, if this is not possible due to a power failure or other problem, you can also remove the disc as follows. Insert a pin-like object of less than 1 mm diameter, such as a straightened paper clip, into the manual eject pinhole and push. The disc tray will be forced open. Manual eject pinhole Main features Excessive use of this method may cause the CD-R/RW drives to malfunction.
6 MIDI OUT connector MIDI messages are transmitted from this connector. Use this when you wish to use the D32XD/D16XD to control an external device via MIDI. (→p.93, 131) 7 MIDI IN connector MIDI messages are received at this connector. Use this when you wish to control the D32XD/D16XD from an external MIDI device. (→p.93, 131) 8 S/P DIF OUT jack This is an optical-type S/P DIF format (IEC60958, EIAJ CP-1201) digital output jack (stereo).
The D32XD/D16XD features Korg’s TouchView LCD technology. By touching the buttons or icons displayed in the LCD screen, you can quickly and intuitively select pages, set parameter values, edit song names, save data, and perform many other operations. References in this manual to “... button,” “... tab,” or “... icon” indicate items displayed in the LCD screen that can be selected using the TouchView display. References to “... key,” “... knob,” “... dial,” or “...
g: List button When you press this button, a menu list will appear, allowing you to select an item from this list. g: List button h: Scroll bar h: Scroll bar/scroll buttons Use these to move up and down through a list of parameter values that extends beyond the window in the display. i: Confirmation button When you press this button, a dialog box will open, asking whether you are sure you want to execute the settings or the operation.
In order to access a particular function by using the TouchView screen, you first need to select the page mode that contains that function, using the page mode keys. The MIXER key and CD key will display a page jump menu in the LCD screen; use the page mode buttons shown in the LCD screen to select the desired mode. Each time you press the MIXER key or CD key, you will return to this page jump menu. For details on the functions of each page mode, refer to “Reference” (→p.96–). 2.
D16XD When faders or pan knobs are shown in the LCD screen, moving a fader or pan knob will automatically select and update the value of the corresponding on-screen control. In addition, you can select a particular fader or pan knob in the display by using the cursor keys. In either case, you can then use the value dial (or the +/– keys) to edit the value.
Quick Start This Quick Start is designed to provide a few examples of some common tasks, while helping you get familiar with the operations of the D32XD/D16XD. Step 1: Preparations The first step explains how to connect your monitor speakers or headphones, how to turn the D32XD/D16XD on, and how to listen to the demo songs.
3. Listen to the demo song When it ships from the factory, the D32XD/D16XD contains pre-recorded demo songs. This section explains how to listen to one of the demo songs. (1) Press the SONG key. If a tab page other than “Select Song” is displayed, press the “SelectSong” tab. (2) The top line indicates [Drive A] Current Song:, and the currently selected demo song is shown below it. If you want to select a different demo song, refer to “1-3. Selecting a song” (→p.37).
Step 2: Quick recording 1. Create a new song In order to begin recording, you must first create a new song. (1) Press the SONG key to access the “SelectSong” tab page. Quick Start (2) Press the New button. The New Song dialog box will appear. (3) (1) Step 1: Preparations (4) (2) (1) (3) In the “Select New Song Type” area, select the desired sampling frequency and bit depth for the song that you want to create. For this example, select 44.1 kHz/16 bit. (4) Click the OK button in the screen.
The highlighted area will then move one step toward the right. Repeat this step to edit the song name. If you want to edit only a portion of the song name, use the buttons to move the highlighted area, and then press a character or numeral button. Use the buttons in the LCD screen to perform the following operations. “0...9”: Input a numeral (e.g., “0”) “A...@_...”: Input an alphabetical character (e.g., “A”) or symbol (e.g., @, _). : Input a space.
D16XD (1) (2) D32XD (1) (3) Quick Start (2) (1) (5) (7) (6) Set the CH1 REC/PLAY key to REC (key lit red). (8) Gradually raise the CH1 fader while playing your guitar, and you will hear sound from your monitor speakers. If you are using headphones, adjust the PHONES 1 VOLUME knob and the MONITOR LEVEL knob. (6) (4) (8) Using the same method, you can assign the mic and keyboard inputs to their own channels. (9) Change the number displayed inside the CH2 SOURCE channel icon to “2” (INPUT 2).
4. Effects and EQ (equalizer) If you want to record the sound of the connected devices without any further processing, proceed to “5. Recording.” If you want to use the D32XD/D16XD’s internal effects and 4-band parametric EQ to process the sound before it is recorded, read the following sections “Applying effects to the input sound” and “Adjusting the EQ.” Applying effects to the input sound It’s also easy to apply the D32XD/D16XD’s effects after recording the sound (→p.29).
Applying EQ to the input sound On the D32XD/D16XD it’s also easy to apply EQ after recording. Here’s how to apply EQ to the input from your guitar. (1) Press the MIXER key. In the page jump menu, press the EQ/PHASE/REC [*EQ/ATT/PHASE] button and then select the “EQ/ATT” tab page. You can move from another tab page or page mode directly to the “EQ/ATT” tab page by turning one of the EQ knobs or pressing one of the EQ keys (High, Hi-Mid, Lo-Mid, Low) located at the right of the LCD screen.
5. Recording You are now ready to record one of the sources (guitar, mic, keyboard) that you set up to record in the previous steps. In this example, let’s record the guitar. Preparations for recording (1) Set the recording mode. Press the REC/PLAY MODE key. In the “Rec/Play” tab page, set Rec Mode to “Normal.” (2) Set the RecSend. Press the MIXER key.
6. Playback (1) Press the REC/PLAY key of the track 1 you recorded, setting it to PLAY (key lit green). Quick Start (2) Return to the beginning of the song. Hold down the STOP key and press the MARK JUMP (√) key to return to the beginning of the song (→p.38 “2. Location”). (1) (2) (3) (3) Press the PLAY key to begin playback (the key will light). • You can apply EQ to the playback audio (→p.49 “Applying EQ to the playback”). • You can adjust the level and pan of the playback audio (→p.48 “3-1.
Step 3: Overdubbing In this step, you can record the output from your mic or keyboard on a new track while listening to the guitar performance that you recorded in Step 2. 1. Recording For this example, you will be able to listen to the guitar performance while you record the mic input on track 2. Connection example Keyboard Mic Guitar Preparations for recording L (1) Press the REC/PLAY key of the track (2) you want to record, setting it to REC (key lit red).
Step 4: Mixdown and mastering Recorder 32Tr [*16Tr] 1Tr 2Tr 3Tr 4Tr CH1 CH2 CH3 CH4 CH32 [*16] Pan Pan Pan Pan Pan Master Track Master Recorder 1. Applying effects and EQ to individual channels Quick Start “Mixdown” refers to the process of applying insert effects, master effects, and EQ to the recorded tracks, adjusting the overall balance, and then combining everything into a twotrack stereo mix.
(2) Press the CH cell, and use the buttons to select the channel whose EQ settings you wish to change. You can also select a channel by pressing one of the CH SELECT keys. (3) Press the position cell and set it to read IN/PRE. IN stands for Input and PRE stands for pre-fader; these settings allow you to simultaneously check the input signal level, and the level of the signal immediately after the EQ has been applied.
Selecting a master effect (1) Press the EFFECT key and select the “MstrEFF1” tab page. (2) (3) Quick Start (1) (1) (3) Adjusting the Master Effect 1 Send amount for each track (1) Press the INTERNAL 1 key located beside the SEND knob to display the “EFF1Send” tab page. Alternatively, you can access this page by pressing the MIXER key, choosing SEND (EFF/AUX [*/REC]), and selecting the “EFF1Send” tab page. (2) Select how the audio signal will be sent to master effect 1.
In this way, the send value controls the level of each track being sent to this master effect. For the tracks you don’t want to use master effect 1, set the send value to “0.” (4) Make settings for master effect 2 in the same way, using the “MstrEFF2” and “EFFSend2” tab pages. Checking and adjusting the master effect (1) Press the PLAY key to play back the song. As the song plays, listen to the output of the master bus to hear the results of your effect settings.
(3) The Select EFF Program dialog box will appear. Here you can select the effect. For this example press “L/C/R Delay” and then press the OK button. If you want to go back and look in another category, press Cancel button. (3) (4) Press the PLAY key to play back the song. Listen to the output of the master bus or the headphones to hear the results of the final effect. (5) Make the desired adjustments, and then press the STOP key.
3. Recording on the master track To create an audio CD, you will record the mixed-down song onto a stereo master track. The master track of each song consists of eight virtual tracks; A–H. Having these virtual master tracks will allow you to try various “mixes” of your song, and then listen to pick your favorite. (1) To specify which of the master virtual tracks you will use, press the TRACK key, select the “MasterTrack” tab page, and use the V-Level buttons. (2) Preparing to record to the master track.
4. Writing to a CD You can use the CD-R/RW drive to create an audio CD from the master tracks you recorded. For details, refer to the Operation section, “CD” (→p.78). Step 1: Preparations Step 2: Quick recording Step 3: Overdubbing The auto-save that occurs when you select a song does not save the scene or effect settings you were editing. If you want to keep the settings you were editing, you must first return to the appropriate edit screen and Store them (→p.52 “4. Storing/recalling a scene,” p.59 “4.
Operation Song, Locate Each song drive on the D32XD/D16XD’s internal hard disk can store up to one hundred songs. Maximum number of simultaneously usable tracks for each Song Type Song Type 44.1 kHz/16-bit 48 kHz/16-bit How the hard disk, drives, and songs are related 44.1 kHz/24-bit Hard disk 48 kHz/24-bit Song drive: A 96 kHz/24-bit Drive: A Drive: B Drive: C Drive: D PC Drive 1. Selecting/creating a song Here’s how to create, rename, or select a song. 1-1.
(5) Finalize your changes. Press the OK button to finalize the edited name, or press the Cancel button to discard the changes you made. (1) Press the SONG key and select the “SelectSong” tab page. Song, Locate : Displays the name template (name library list). Selecting a song from another song drive (2) Press the Drive button to display the Select Drive dialog box. Mixer : Move the cursor to the location of the character you want to change.
2. Location (2) Select the location counter unit that you want to change (it will be enclosed by a frame). The term “location” refers to a specific point in time within the selected song, as displayed in the counter. The counter shows the current location within the song. The counter can be set to display the location in different formats. You can also use the counter to move to a different location. 2-1.
You can register a Locate key to a location during playback or recording simply by performing step (2). If you want to set a location precisely while viewing the waveform, refer to “2-3. Finding a precise location (SCRUB)” (→p.40). You can move to the registered location of a mark simply by pressing the MARK JUMP keys. Each time you press the MARK JUMP (®) key, you will move to the next mark going toward the end of the song.
2-3. Finding a precise location (SCRUB) Finding a zero-cross point By looking at the waveform data in the display, you can find a precise location. This allows you to register a locate point or a mark at the exact point where a sound begins. You can view the waveform as described here in the SCRUB screen, and in the WAVE screen used for track editing (→p.139). By watching the waveform as you listen to the audio, you can find the desired location of the song.
(1) Select the song that you want to move. (→p.37) If you move the song to a different song drive, the Undo information will not be retained. (2) Current song (3) Turn the value dial to select the move-destination song number. (4) To move the song, press the Yes button. If you decide to cancel, press the No button to close the dialog box. (5) When the display indicates “Completed,” press the OK button. The dialog box will close, and you will return to the “EditSong” tab page.
Mixer (2) Input channels (3) Analog inputs 1–8 Analog inputs 9–16 (optional) ADAT inputs 1–8 (optional) (3) Press the ON button. (4) When the display indicates “Completed,” press the OK button. The dialog box will close, and you will return to the “EditSong” tab page. (2) In the SONG, “EditSong” tab page, press the Protect button to display the Protect Song dialog box. Verify the drive name and song number of the song that you want to un-protect. (3) Press the OFF button.
(2) Song, Locate Effects D32XD (5) Check the audio. • Set the channel 1 fader to unity gain (0 dB). • Access the MIXER, SOLO/MONITOR, “Monitor” tab page. • Select “Master LR” and turn it on (highlighted). • Gradually raise the MASTER fader and the PHONES VOLUME knob or the MONITOR LEVEL knob, and verify that you hear the sound in your headphones or in the monitor system connected to the MONITOR OUT jacks.
(4) Adjust the input level settings. • Press the METER key to display the Meter Trk View screen. • Press the Meter Trk Type button to display the Meter Trk Type dialog box. • In “Select Level Meter Position,” set the level meter mode to “CH-Input,” and press the OK button to return to the previous screen. • The CH1 and 2 level meters will move in response to the input. (5) Check the audio. • Set the channel 1 and 2 faders to unity gain (0 dB). • Access the MIXER, SOLO/MONITOR, “Monitor” tab page.
(1) Connect your ADAT device. Lower the D32XD/D16XD’s MASTER fader, and use an optical digital cable to connect the ADAT OUT jack of your ADAT device to the D32XD/D16XD’s ADAT IN jack. (2) Specify the ADAT input as the digital audio source. • Access the MIXER, INPUT/OUTPUT/CH ASSIGN, “Ch Assign” tab page. • Select the channel 1 “SOURCE,” and use the buttons to select “A1.” You can also use the value dial or the +/– keys to make your selection. In the same way, select “A2”–“A8” for channels 2–8.
(3) Check the input to the sub-mixer. • Set LEVEL, PAN, and EQ in the same way as when making settings for the ordinary mixer. (5) If you want the adjacent Comp channel to have the same settings, press the Link button to display the Select Link dialog box. Sub mixer 13–16 EQ and sub mixer 17–24 are not available for 96 kHz/24-bit songs. • Verify that you hear the input source through your headphones or monitor system. 1-4.
AUX OUT 1, 2, 3, 4 [*1, 2] Refer to “3e-3. Aux1 Send” (→p.112). ADAT OUT You can select the channels or tracks that will be output to an ADAT device. The optional ADAT I/O board must be installed (→p.178). ADAT output is not possible if the current song is 96 kHz/24-bit. (2) Access the MIXER, INPUT/OUTPUT/CH ASSIGN, “ADAT.Out” tab page. Song, Locate Recorder (1) Connect the cable to the ADAT OUT jack.
3. Mixer settings Adjust the overall sound of your song by using the mixer section to set the volume, tone, and pan settings for input or playback. For details on effect settings, refer to “Effects” (→p.56). Adjusting the overall volume level Use the MASTER fader to adjust the volume of the MASTER OUT jacks and the level of the signal being recorded on the master track. Use the MONITOR VOLUME knob to adjust the volume of the MONITOR OUT jacks. 3-1.
Storing EQ settings (3) Press the appropriate CH SELECT key, and make sure that it is set to “TR.” (2) Access the “EQ Library” tab page, and press the Store button. The EQ settings that will be stored are the EQ settings of the channel whose CH SELECT key is lit. A name will automatically be assigned to the stored EQ settings; e.g., CH08-I·EQ (channel 8 Input EQ) or CH10EQ (channel 10 Track EQ). (4) Set the level meter to “IN/PRE.” (5) Use the ON/OFF button to turn on the EQ.
CH ON groups D16XD (1) Access the MIXER, PAIR/GROUP, “ChOnGroup” tab page. (2) Use the radio buttons to select a group (E–H) for each CH ON button. (2) (3) Use the Ch On Group On buttons E–H to enable the desired groups. You may enable more than one group. D32XD (2) (2) (3) (3) Use the Pan Mode radio buttons to select how the PAN knob will operate for paired channels (→p.102). (3) 3-6. Group settings (D32XD) On the D32XD, multiple channels can be assigned to a “Group”.
(1) Select cue as the source for monitoring. In the MIXER, SOLO/MONITOR, “Monitor” tab page, select “Cue” and turn it on (highlighted). If you have made “Solo” settings, defeat “Solo” before you select Cue. (2) Adjust the cue level. Access the MIXER, SOLO/MONITOR, “CueLevel” tab page. Select the icon for each channel, and use the buttons to adjust the volume level and pan. You can also use the value dial or the +/– keys to make your selection.
4. Storing/recalling a scene You can register frequently-used mixer settings at a desired location and store them as a “scene” for later recall. After recalling a scene, you can store it again as a new scene, or edit some of the mixer settings and store (overwrite) it back into the same scene memory. Default Scene is automatically registered at the beginning of the song when you create a new song (→p.36), and always saves the state of the mixer settings at the end of the song.
(2) Edit the settings of the scene. Adjust the channel faders, PAN knobs, EQ, and effect parameters to edit the scene. (3) Press the OverWrite button to display the Over Write Scene dialog box. Access the SCENE, “SceneFilter” tab page, and press the buttons for the channels and controls for which you want to disable scene recall. Parameters whose buttons are highlighted will not be recalled. (1) Recall the scene. As described in “4-2. Recalling a scene,” recall the scene that you want to edit.
5. Automation Automation is a function that automatically modifies mixer settings as the song location changes during playback. The D32XD provides two types of automation; scene automation and event automation. The D16XD provides scene automation. If automation is turned on, the D32XD’s moving faders will automatically move up and down when you replay the moves saved using event automation, or when you switch to a scene whose fader values differ.
(6) (4) (5) (4) (3) (2) Song, Locate Mixer (7) (2) Press the Select List button to open the Select List dialog box. Choose the channel and parameter of the events you want to edit. Select a channel 1–32, the master fader, or expression (you may select only one of these), and then press the OK button. Effects (3) (1) Access the SCENE, “Event List” tab page. Rhythm If you select Send, events will be recorded for the Send key (INTERNAL 1/2, AUX 1/2/3/4) that is lit when you begin recording.
Effect type and size Effects The D32XD/D16XD provides up to twenty-four [*eight] insert effects that you can insert into mixer channels, up to two master effects that can process the sends from each channel, and one final effect to process the master bus. The D32XD provides two effect routes; “Routing A” and “Routing B.” “Routing A” consists of insert effects 1–8, master effects 1 and 2, and a final effect. “Routing B” consists of insert effects 9–24.
1. Using insert effects If you use a size-8 effect for insert effect 8, the master and final effects will not be available. So that the master effects and final effects will be available, select the size-8 effect for Routing B insert effect 9, and select a size-1 effect for insert effect 8. You use insert effects by inserting them into a mixer channel to process the sound of an input source or audio track.
For a 96 kHz/24-bit song, the DSP power is limited to 8 sizesworth for Routing A and 8 sizes-worth for Routing B; this limits the number of effects you can use. (→p.56 “How DSP power is allocated to the effects”) D16XD A maximum of eight insert effects can be used simultaneously, and these effect programs may have a total size of no more than 8. In other words, you must assign effect programs so that their total size stays within this limit. 2.
4. Editing the effects (5) • Press the number cell to specify the store-destination (it will be highlighted), use the value dial (or the +/– keys) to select the number, and then press the Yes button to store the effect program. For an insert effect (1) Access the EFFECT, “InsertEFF” tab page. (2) Select the insert effect (InsEFF1–24 [*8]) that you want to edit. Press the insert effect cell (highlighted), and use the value dial (or the +/– keys) to select an insert effect 1–24 [*8].
(4) Select the effect program that you want to control. Press the EFFECT key for the effect you chose in step (3), and select an effect program in the appropriate tab page. (5) Specify the parameter and range that you want to control. • A control icon will be added at the end of the effect chain of the selected program. Press (highlight) this control icon to display the control-related parameters. • Turn “Control” on. • Use the effect knobs to specify the range.
You can listen to a rhythm pattern as a guide while recording a performance. You cannot simultaneously record the rhythm using the procedure described below. (2) Adjust the settings so that the rhythm sound will be output from the master bus. In the Rhythm area, set Assign to “Master.” (3) Turn the Rhythm On button on (highlighted). (4) Specify the tempo, time signature, and rhythm pattern. • For this example, use the Tempo Source radio buttons to select “Manual.
4. Setting the tempo On the D32XD/D16XD you can specify the tempo three different ways: manual tempo, tempo map, and tempo track. (2) You can play the entire song at the same tempo, or make the tempo change during the song. Alternatively, you can record tempo data from an external MIDI device and play back according to the recorded tempo data. (3) (2) Manual tempo Here’s how to set the tempo for the entire song, as specified by the rhythm pattern setting.
(1) Verify the location at which you want to overwrite the existing tempo map event. Access the TEMPO, “TempoMap” tab page, and check the existing tempo map. (2) Create a new tempo map event. • Press the New button to display the New Map dialog box. • Set the parameters. (3) Verify that the tempo map event was replaced as you intended. Access the TEMPO, “TempoMap” tab page, and check the tempo map.
Tap tempo You can record the tempo track by pressing (tapping) the PLAY key at the beginning of each measure or on each beat while the song plays. You can use a PS-1 foot switch (sold separately) instead of the PLAY key (→p.126). Tap tempo lets you record the tempo track after a song has already been recorded. If you record the tempo for a song for which you did not originally specify the tempo, you will be able to do the following things.
Trk32 [*16] Master Trk A A A A A A A B B B B B B B C C C C C C C D D D D D D D E E E E E E E F F F F F F F G G G G G G G H H H H H H H Trk1 Trk2 Trk3 Trk4 Trk5 (5) Record. Refer to “1-1. Basic recording” (→p.64), steps (8)–(11). 1-4. Trigger recording Trigger recording is a function that automatically starts recording when the input signal level exceeds a specified value.
(5) Press the REC key to put the D32XD/D16XD in recordready condition. Trigger/RecStart The REC key and PLAY key will blink. Trigger/Punch In The REC key will blink. (6) Begin recording. Trigger/RecStart When the input signal exceeds the threshold level, recording and playback will start automatically (REC and PLAY keys will light). Trigger/Punch In Press the PLAY key to start playback (the REC key will blink, and the PLAY key will light).
(1) Adjust the settings for auto punch-in/out. Refer to “Auto punch-in/out” (→p.66) steps (1)–(5). (1) (4) Use the Undo/Redo function to compare the takes, and select the best one. • Press the UNDO key to display the “Undo/Redo” tab page. The “Undo/Redo” tab page displays the most recent recording (Level 00) and the previous recordings (Level “loop-recorded takes minus 1”) together with the Rec Track (track number). Loop recordings appear in the list as “Record Track,” just as conventional recordings.
(12)Begin recording. • Press the REC key to enter record-ready condition, and then press the PLAY key to begin recording. • When you are finished recording, press the STOP key to stop recording. (13)Listen to the recorded result. • Press the master track MASTER TRACK STATUS key to set it to PLAY (key lit green). All channel tracks will automatically be muted (the REC/PLAY keys will go dark). • Move to the beginning of the song, and press the PLAY key to hear the playback. • Press the STOP key to stop.
LOC3/TO key: TO point Song, Locate Mixer Effects Rhythm LOC2/OUT key: OUT point Operation If you want to specify a location more precisely while viewing the waveform, press the Wave button in one of the editing screens, and use the Wave dialog box (→p.139). Recorder LOC4/END key: END point Use the counter or the FF, REW keys to move to the location you want to edit. Press the STORE key, and then press either LOC1/IN, LOC2/ OUT, LOC3/TO, or LOC4/END to store the location in that key.
(3) Select the copy mode. Press the Mode button. In the Copy Mode dialog box, select the desired mode and press the OK button. OverWrite: The track data existing at the copy-destination will be overwritten. Insert: The copied data will be inserted; subsequent existing data will be moved toward the end of the song. (4) Select the copy-source track number. • For the Source cell, select track “1”. • Check the IN and OUT locations.
This command erases track data from the specified region (IN–OUT) of a track. The region will become blank. Unlike the “Delete Track” command described on the following page, this Erase Track command will not cause the data located following the OUT point to move forward. • You can erase data from the IN–OUT region of one or more tracks simultaneously. (1) Specify the region into which you want to insert blank space. Set the following locations to specify the region for blank space (→p.69).
Delete a track (DeleteTrk) Exchange tracks (SwapTrk) This command deletes the specified region (IN–OUT) of a track. When an area is deleted, the subsequent data (following the OUT point) will be shifted toward the beginning of the song. This command exchanges (swaps) recorded track data between the specified region (IN–OUT) and the corresponding region of another track. • You can delete data from the IN–OUT region of one or more tracks simultaneously.
(2) Select “ReverseTrk.” In the TRACK, “EditTrk” tab page, press the Edit Trk Type cell. In the Edit Trk Type dialog box, choose “ReverseTrk” and press the OK button. (3) Select the track number whose data you want to use as the reverse-source. • For the Source cell, select track “1”. • Check the IN and OUT locations. If you want to set the locations with more precision, press the Source Wave button, and use the Wave dialog box (→p.139) to set the location. (4) Select the reverse-destination track number.
This editing operation will take a longer time for execution (until the Completed indication appears) in proportion to the length of the IN–OUT region you specify. Even if you have not repeatedly edited or recorded a specific track, the HDD/CD access indicator may stay lit continuously (not blinking) during recording or playback. The “Disk too busy.” error message may appear in such cases.
(7) Copying the data of track 1 virtual track “A” to track 2 virtual track “B” (1) Select the copy-source virtual track. In the TRACK, “Vtrk1–32 [*Vtrk1–16]” tab page, select virtual track “A” for track 1. (2) Verify the copy-destination. In the TRACK, “Vtrk1–32 [*Vtrk1–16]” tab page, verify that virtual track “B” of track 2 is either empty or contains data you don’t mind losing (i.e., data that it is OK to overwrite). (6) Select the expansion/compression mode.
Exchange two entire tracks (SwapWholeTrk) Fade-in/fade-out (FadeTrk) This command exchanges an entire track of recorded data (from the beginning to the end) with another track. This command fades-in or fades-out the specified region (IN–OUT) of recorded track data. By using both of these operations, you can create cross-fades. • You can exchange one or more tracks in a single operation. This can be used in ways such as the following. • Rearrange recorded tracks to organize them by type.
(3) Specify the maximum level. Press the Mode button to display the Normalize Mode dialog box. Set the “Normalize Gain Level” value, and press the OK button. (5) Execute the editing operation. Press the Exec. button. Then in the FadeTrk dialog box, press the Yes button to execute the operation. When the operation is finished, the display will indicate “Completed.” Press the OK button. (4) Select the track number that you want to normalize. • For the Destination cell, select track “1”.
4. Naming a track You can assign a name to each track. When you create a new song, the track name will be “No Name.” We recommend that you rename the track so that you can remember which part is recorded on which track. (1) Use the TRACK, “Vtrk1–32 [*Vtrk1–16]” tab page to select the track that you want to rename. (2) Press the Rename button. (3) Edit the name in the Rename dialog box. For details, refer to “1-2. Renaming a song” (→p.36).
If you use Album CD Project to write a disc, no additional data can be written to that disc. When you create an Album CD Project, new audio data for writing will be created; this will occupy additional hard disk space. Even if you delete the original songs, the Album CD Project audio data will not be deleted. Songs you have created • Select the writing speed. You must use a disc that supports the selected writing speed. • A message of “Obey Copyright Rules” will appear.
If the selected song is 24-bit, press the Dither button to turn it on if you want dithering to be performed. The data will be written to CD as a 44.1 kHz song. If you select a song whose sampling rate is other than 44.1 kHz, the data must be converted, and a certain amount of time will be required for the conversion to be performed before the song appears in the track list. • The display will indicate “Completed,” so press the OK button. • In the same way, specify the songs for TR02 and following.
The display will indicate “Completed.” Press the OK button to return to the Album CD Project screen. The locations at which you assigned the “Use As CD Tr” marks will divide the song into tracks in the track list. (6) Edit the album CD project. [Figure E] • Delete unwanted tracks. • The pre-gap and post-gap will both be zero between tracks to which you assigned the “Use As CD Tr” mark, but you may edit this if you wish. (7) Play back the album CD project to check it. (“2-1. Album CD Project” (→p.
1. Backing up and restoring Data Whenever you switch songs or turn off the power, the D32XD/D16XD’s Auto Save function will automatically save (to the hard drive) the songs or parameters that you recorded or edited. This means that you do not need to perform any particular operations to save your data (→p.42 “Saving a song”). You do need to save the effect settings if you have edited effect programs.
When backing up to the PC drive The screen will indicate the space required for the backup. Press the Yes button to begin the backup. When the display indicates “Completed,” press the OK button. This completes the backup. You cannot back up to the PC drive if the size of the backup is larger than the free space on the PC drive. Change the backupdestination to CD-R/RW. Song, Locate Mixer Effects Rhythm Recorder Operation (5) Edit the file name. A file name is assigned automatically (→p.174).
1-2. Restoring backed-up data Here’s how to restore data that previously backed-up. When backed-up song data is restored into the D32XD/ D16XD, it will once again be playable. (1) Select the restore-destination drive (→p.37). If you are restoring song data or an album CD project, select the restore-destination song drive. (2) Select “Restore.” Access the SYSTEM, “Restore” tab page. (3) Select the restore-source drive.
Here’s how to load an audio file from CD-ROM/R/RW or the PC drive. (5) You can use the Undo function to return to the state prior to execution. If you want to import an audio file from your computer, connect a USB cable, copy the audio file to the PC drive of the D32XD/ D16XD, and then perform the procedure described below. If the sampling frequency and bit depth of the audio file differs from that of the import-destination song, the data will be converted automatically.
(6) Execute the import. Press the Exec. button to open the Import dialog box, and press the Yes button to execute. When the operation is finished, the display will indicate “Completed.” Press the OK button. The length of time required for this operation to be completed will increase in proportion to the size of the file being imported. (7) Copy the imported audio file from the clipboard into tracks 1 and 2. • Store the TO location (→p.38 “Assigning locations to the Locate keys”).
If an identically-named file already exists, you will be unable to execute this operation. Please change the file name. (6) Execute the export. • Press the Exec. button to open the Export File dialog box, and specify the speed at which the data will be written to CD (→p.147). • If you add a check mark to the Finalize CD check box, it will not be possible to add any further data to that disc (→p.147).
Drive The D32XD/D16XD’s hard disk is divided into one, two or four song drives used to record and play back songs, and a PC drive used to exchange data with a personal computer. The D32XD/D16XD also has a built-in CD-R/RW drive that lets you write backup data or the audio data for a completed song to a CD, or load audio files or backup data from a CD. D32XD/D16XD Hard disk Drive A Drive B Drive C CD-R/RW drive 1.
(2) Press one of the Area list buttons to specify the area that you want to check. Current Song Check and repair the area used by the currently selected song. Unused Of the unused area, check and repair the next 2 GB that will be used. Current Partition Check and repair the area of the currently selected song drive (partition). All Partitions Check and repair all partitions and the area used by the system.
5. Exchanging data with your computer Use USB Slave Mode to transfer data between your computer and the PC drive. For the procedure refer to “USB” (→p.92). 8. Drive capacity This section explains how you can make the best use of the D32XD/D16XD’s song drive capacity. For explanatory purposes, we will assume that you have recorded a song with the following structure. Intro 6. Erasing a CD-RW disc This operation erases the data that was written on a CD-RW disc.
Intro A A' IN B B' Break OUT “OptimizeTrack” Break Intro A' B' Recorder 3. You recorded A and B on track 1 as the first take. As the second take, you overwrite-recorded the Intro, A’, B’, and Break. A Song, Locate The PC drive is an area used to share data with your computer. Its size is fixed. You can use the SYSTEM, “PC File” tab page command to check, rename, or delete files on the PC drive. The PC drive contains the following folders, which contain the following files.
USB USB stands for Universal Serial Bus, and is an interface for transferring data between a computer and peripheral devices. USB peripheral devices such as hard disks or CD-R/RW drives cannot be connected to the D32XD/D16XD. The D32XD/D16XD has a USB connector which can be connected directly to your computer, allowing you to save data from the PC drive to your computer, or load data from your computer to the PC drive. (5) Use your computer to save the data.
MIDI uses sixteen channels (1–16) to independently convey data to multiple MIDI devices. If the transmitting device is sending data on MIDI channel “1,” the receiving device must also be set to MIDI channel “1” in order to receive this data. (→p.132 “GlobalCh”) (3) Turn on MMC reception. In the MIDI/SYNC, “MIDI/MMC” tab page, set “MMC Mode” to “Receive,” and set “MIDI Sync” to “MTC Master.” (4) Set the device ID to match. Set the “Device ID” to match the MMC device ID of your MIDI sequencer.
If you don’t want to transmit or receive mixer control messages, disable control change transmission and reception (→“Using MIDI to control the mixer”). (4) Press the PLAY key of the slave D32XD/D16XD unit. An MMC message will be transmitted from the slave D32XD/D16XD unit. The master unit will receive this message, and will start playing. When playback begins, the master unit will transmit MTC, and when the slave unit achieves synchronization, it will begin playback.
The most recent operating system can be downloaded from the Korg website (http://www.korg.com). For details on the procedure, refer to the Korg website. (1) In the SYSTEM, “Control” tab page, press the Calibration button. The Touch Panel Calibration dialog box will appear. (2) Upgrading via CD-ROM/R/RW Song, Locate Rhythm Insert the media containing the system file into the CD-R/ RW drive.
Reference 2. Information display radio buttons These select the information that will be shown in the information display. Counter Date Time: Calendar display, showing the current year/month/ date and time (hours and minutes). Counter display Press the counter button, and select the desired counter display method in the Time Disp Type dialog box. 1 4 2 3 1. Song display Displays the song drive name, song name, sampling frequency, and bit depth. 2.
METER Counter Rename Meter Trk View When the Rename button is displayed in a parameter setting tab page (such as Song, Track, Effect, Scene), you can press the button to edit the corresponding name. Alternatively, you can choose an appropriate name from the name library and then edit it. Highlight the name you want to edit, and press the Rename button. The Rename dialog box will appear, allowing you to edit the name. You can input a name of up to sixteen characters.
1b. Peak Hold Time [0…8s, ∞] Specifies the amount of time that peaks will continue to be displayed in the level meter. 0…8s: 0–8 seconds ∞: Continue holding the peaks This setting applies to the level meters in each page. 1c. Select View [TrackView, FaderView] Changes the content of the meter display. TrackView: Shows the level meters, existence of audio events, and a list of virtual tracks FaderView: Shows the level meters, and fader/pan/ channel-on status of each track 2. CH VIEW 2-1.
d b e c f g b. PAIR button Opens the PAIR page mode screen (→p.102) c. FADER/PAN/AUTOMATION button Opens the FADER/PAN/AUTOMATION page mode screen (→p.103) d. EQ/ATT/PHASE button Opens the EQ/ATT/PHASE page mode screen (→p.109) a. INPUT/OUTPUT/CH ASSIGN button Opens the INPUT/OUTPUT/CH ASSIGN page mode screen (see below) e. SEND (EFF/AUX/REC) button Opens the SEND (EFF/AUX/REC) page mode screen (→p.112) b. PAIR/GROUP button Opens the PAIR/GROUP page mode screen (→p.102) f.
Rhythm L, R: , The rhythm selected by “Rhythm Pattern” will be input to the mixer channel. If the “Rhythm,” “Assign” is set to “CH Input” and the Rhythm On button is on, the rhythm will sound. You can record this rhythm. (→p.133) 3a. INPUT/OUTPUT/CH ASSIGN 3a-1. Channel Assign A1…A8: ... The signal from an external ADAT device connected to the ADAT connector will be input to the mixer channel. Here you can specify the input for each mixer channel 1–32 [*16].
EFFECT In the case of a 96 kHz/24-bit song, EQ is not available for sub mixer 13–16. METER Counter Rename This screen is available only if the optional 8-channel analog input board (AIB-8) is installed. For details on the parameters and values, refer to “3a-2. Sub Mixer 1–8.” If the optional board is not installed, the message shown below will appear. CH VIEW 3a-3.
3a-5. ADAT Out Assign 3b. PAIR/GROUP [*PAIR] This screen is available only if the optional ADAT I/O board (DIB-8) is installed. Here you can specify the output sources for ADAT OUT. D32XD CH1–8/CH9–16/CH17–24/CH25–32 Output the post-fader signal of CH1–8/CH9–16/CH17– 24/CH25–32. Track1–8/Track9–16/Track17–24/Track25–32 Output the playback of tracks 1–8/tracks 9–16/tracks 17– 24/tracks 25–32 directly, without passing the signal through the mixer. 3b-1.
METER Counter Rename 3c. FADER/PAN/AUTOMATION 3b-2. Fader Group CH VIEW D32XD 3c-1. Fader Pan Since the D32XD has moving faders, the actual fader positions will match the position of the fader icons in this tab page. If you select a fader in the screen and use the value dial or the +/– keys to modify the value, the actual fader will move correspondingly. When you turn on a 1.
3c-2. Automation You can turn automation on and record the realtime changes you make to the mixer settings while the song plays or records. The recorded automation can then automatically change the mixer settings during playback or recording. 1 4 5 6 7 2 8 3 1. Record channel buttons [ , s] Use these buttons to select the channels for which you want to record automation. Events will be recorded for each channel whose button you press to make it indicate (Rec) . 2.
If the event at the paste-destination is the same type as the event that was Cut or Copied, it will be overwritten. If the event at the paste-destination is a different type, the pasted event will be added at that location. If you paste multiple events (Select All), they will overwrite the existing data starting at the paste-destination you selected. However, only the types of event included in these multiple events will be overwritten. 1a 1b 2.
Channel parameters CH ON, PlayEQ, ATT, sends, insert effect assignments, fader, pan Effects Effect program numbers and Trim of the insert, master, and final effects. Effect return, MASTER fader, AUX levels, master EQ If a button is off (i.e., filtering off), those settings of the scene will be applied. Filtering is applied to the selected scene as a “playback filter.” Fader, CH ON, Pan, EQ, EFF1/2, and AUX1/2/3/4 filter settings apply only to channels that are disabled (highlighted).
METER Counter Rename 3c-1. Fader Pan The EFF 1/2 Return button enables/disables the Return Level and Balance settings of the master effect 1/2. 1 2 SONG TEMPO TRACK UNDO Pan/fader guide If the pan or fader value of the currently selected channel differs from the position of the pan knob or fader, a guide icon is displayed. Recording and playback will occur according to the settings shown in the screen.
3c-2. Edit Scene The mixer settings you adjust can be stored as a “scene” at a desired location, and automatically recalled during playback to change the mixer settings (when “Automation” is on). You can also recall a scene when desired as a set of general-purpose settings (→p.52). You can store one hundred scenes for each song. A scene may contain the following settings.
If you want to enable/disable parameters for a specific scene of the song, make settings in the “EditScene” tab page 3.Disable Prm. Press the buttons to enable/disable the corresponding channels and/or parameters. A channel/parameter whose button is turned on will not be affected by scene recall operations. EFF 1/2 Return, Effect, Aux 1/2 Level, MasterEQ, and MasterFader parameters can be disabled independently of the channel.
6. LOW G/F/Q [–15 dB…+15 dB/21 Hz…20 kHz/0.1…10, Shlv] Here you can adjust the gain, center frequency, and Q (filter sharpness) of the low-frequency region. If you select Shlv as the Q value, this will become a shelving-type EQ; in this case the F value will be the cutoff frequency. Use the library list to select the library that you want to load. Press the button to display the Recall dialog box, verify the library and the loading-destination channel, and press the Yes button.
Here you can set the position from which signals will be sent from each mixer channel to the recording tracks. If you select the pre-fader setting (PRE), the signal will be recorded at the level immediately before the fader, regardless of how the fader is adjusted. With the pre-fader setting, the recording level will be the same as when the post-fader (PST) setting is used with the fader level set to unity (0 dB). 3d-4. Master EQ 1 3 4 2 5 6 7 8 1.
3e-3. Aux1 Send 3e. SEND (EFF/AUX [*/REC]) 3e-1. Effect 1 Send You can adjust the send levels from each mixer channel to master effect 1. If you select the pre-fader setting (PRE), the signal will be sent to the master effect from immediately before the fader, regardless of the fader level. With the pre-fader setting, the signal is sent to the master effect at the same level as when the post-fader (PST) setting is used with the fader level set to unity (0 dB).
D16XD 1 4 3e-5. Rec Send 3 2 5 D16XD TRACK Here you can set the position from which signals will be sent from each mixer channel to the recording tracks. If you select the pre-fader setting (PRE), the signal will be recorded at the level immediately before the fader, regardless of how the fader is adjusted. With the pre-fader setting, the recording level will be the same as when the post-fader (PST) setting is used with the fader level set to unity (0 dB).
4. Mode Last: Solo only the last-selected signal (multiple selections are not possible) Mix: Solo all selected signals (multiple selections are possible) If you switch from Mix to Last, all solo settings will be turned off. 5. ClearAll Turns all solo settings off. 3f-3. Cue Level When “Cue” is turned on in the “Monitor” tab page, use the settings here to adjust the audio level and pan of each mixer channel. During playback, the audio will be sent regardless of the channel on/off setting.
13 14 Here you can set the analog compressor parameters. These settings apply compression to the analog inputs of INPUT jacks 1 through 8. Fifty different compressor settings are stored as preset comp programs, and there are another fifty user comp programs that you can rewrite, giving you a total of one hundred programs that you can recall by using the Recall button. Comp channels 1–8 correspond to INPUT jacks 1–8; i.e.
4. EFFECT 14a 14b 14c D32XD 14a. Rename Renames the comp program. Press the button to display the Rename dialog box, and edit the name. You can assign a name of up to eight characters. 14b. Comp channel cell Selects the comp channel whose program you want to save. Press the cell to highlight it, and use the value dial (or the +/– keys) to select the comp channel. 14c. Program number cell [U01…U50] Selects the save-destination program number.
The priority order also applies to the groupings of Insert, Master, and Final effect. For example if you assign a size-four program to insert effect 7, this will occupy insert effects 7 and 8 and master effect 1, meaning that you will not be able to assign a program to master effect 1. To cancel an effect, cancel its channel assignment, and also select NO EFFECT as the effect. 7c 7b 7a. Cancel Returns to the “Routing A” tab page without selecting a category. 7b.
Insert effects that can be used simultaneously 4-2. Routing B This lists the effect programs and used for inserts 9–24, and their state. In the case of a 96 kHz/24-bit song, insert effects 9–16 are available; 17–24 cannot be used. The number of simultaneously usable effects will differ depending on the size of the effect programs, and on how they are assigned. In this screen you can also select effect programs and edit some of their parameters.
1 2 3 4 9 5 6 11. Store This stores the effect program with its edited parameters and name. The user-writable effect programs of the D32XD are 128 user effect programs that can be used by songs on any song drive, and 32 song effect programs for each song. Press the button to display the Store Program dialog box. METER Counter Rename CH VIEW After renaming the program, use “11. Store” to store it. The effect program name you edited will be discarded if you don’t use to store it.
4-4. Master EFF1 Master effects are used by adjusting the level of the signal being sent from each channel to the master effect in order to create overall depth and balance. You can use the control knobs located below the LCD screen to edit the effect parameters displayed as knob icons. Notes about using the master effects The master effects process the signals sent to them via the effect send control of each channel, and send the processed signal to the effect bus.
5 8 1 2 2. Trim knob [0…100] With a setting of 100, the level will be the same as the input level. If distortion is caused by an excessively high input level when you apply the effect, use this parameter to lower the input level. 3. Effect chain display This shows the chain of effects that make up the effect program. 4. Control knob icons Use these to edit the parameters of each effect. For details, refer to “4-3. Insert EFF” (→p.119), 7. Control knob icons. 5.
Using the Restrct button First assign a size-one effect to insert effect 1, and a sizetwo effect to insert effect 2. Next, let’s suppose that you assign a size-two program to insert effect 1. When you do so, insert effect 2 (whose priority is lower) will be masked by effect 1; you will unable to turn insert effect 2 off, and insert effect 3 will be unavailable. In this state, insert effect 2 is a “dead effect.” The on/off icon of the effect will change to the dead effect icon “ ”.
1 2 METER Counter Rename Album CD Project lets you create an audio CD using Disc At Once. The data will be written to the CD-R/RW as 16-bit/ 44.1 kHz data in audio CD format. The disc is written using the Disc At Once method, including finalization. No further data can be written to the disc afterward. The CD-R/RW cannot be written if there is a track less than four seconds long. Adjust your settings so that the PostGapTime and the track time add up to at least four seconds.
The default setting will be 0 seconds for the song added to TR1 (track 1) or for a track divided by album CD track marks (→p.148). 6b. PostGapTime [0…59 (sec), 0…74 (Frm)] Specifies the duration of silence to be inserted after the track (song). The default is 0 seconds. Cancel button Returns to the “Album CD” tab page without adding the selected song to the list. OK button Adds the selected song to the list.
This operation cannot be performed on a CD-R disc. Data that is erased by this operation cannot be recovered. 2. Track cell This shows the song number, song name, and recording time of the song whose track you will write to the CD. 3. Write To CD This button writes the song shown in the track cell to the CD-R/RW disc. When you press this button, the Write to CD dialog box will appear, displaying a message of “Obey Copyright Rules.” Carefully read the section “COPYRIGHT WARNING” (→p.
Set this to the MIDI channel that you are using for control. 6. SYSTEM 5. Device [Pedal, After Touch, Pitch Bend, Velocity, Note Number, CC#000…119] Selects the external device that will control one of the D32XD/D16XD’s internal effects. The effect you specify in 3. “Control Change Assign” can be controlled in realtime. 6-1. Control D16XD 12 D32XD 1 2 11 3 4 5 6 8 9 7 10 1. Polarity [–, +] Specifies the polarity of the foot switch.
8 1. Drive list (HDD, CD) This displays information about the drive (capacity, drive name). HDD: Hard Disk Drive The upper area shows the total capacity of the hard disk. The middle area shows the partition drive names (A–D), the capacities, and the song drive name. The lower area shows the 2.0 GB PC (USB) area. This drive is referred to as the PC drive. CD: Indicates the type of CD, CD-R, or CD-RW. 2. Partition [1…4] Here you can make partition settings.
Executing the “Edit Track” operation “OptimizeTrk” (→p.142) will also improve the state of tracks that produce “Disk too busy.” errors. Use the Check Drive command if executing OptimizeTrk does not eliminate the “Disk too busy.” errors. Check Drive requires a substantial length of time for execution. If the hard disk has a capacity of 40 GB, executing this command for All Partition will require approximately 7 hours. 5. Format This formats the hard disk.
You can save the following data on the PC drive. Song data This is data for each track, mixer settings, and effect settings. Since this data is in a proprietary Korg format, it cannot be played back or edited as audio data on any device other than the D32XD/D16XD, such as a computer. In order to play this data, you must Restore it into the D32XD/D16XD. Song Effect Programs are backed up as song data (1 Song, All Data); they are not included in User Data. 2 1 3 4 5 2.
6-5. Restore This operation restores song and user data that you previously saved using the Backup operation. From a “1Song” backup file you can restore that one song and user data. From an “All Data” backup file, you can restore either one selected song, or all song data, User Data and album CD project data. From a “User Data” backup file, you can restore user effect program, user EQ library, and user comp program data. For details regarding limitations on files, refer to “More about drives and files” (→p.
1. Clock Source Press this button to display the Clock Source dialog box. Select a clock source, and press the OK button to display the Working dialog box. If you decide not to change the clock source, press the Cancel button. Synchronization to 44.1 kHz, 48 kHz, and 96 kHz is supported, but 96 kHz is not supported for ADAT. Internal: Synchronize to the internal clock. S/P DIF: Synchronize to the S/P DIF clock. External Word Clock: Synchronize to the word clock. ADAT: Synchronize to the ADAT clock.
program change messages can be recorded on an external MIDI sequencer, and re-transmitted back to the D32XD/ D16XD to select the corresponding scene. These messages will be received only if Automation (→p.104, [*108]) is turned off. 3. Global Ch [01…16] This sets the Global MIDI Channel.
CH Input: Outputs the rhythm as a channel input source. Manual The current “Tempo” and “Beat” settings will be used. It will not be possible to automatically change the tempo, time signature, and rhythm pattern during the song. TempoMap The tempo, time signature, and rhythm pattern will change automatically during the song, according to the tempo maps you create. Use the “TempoMap” tab page to create tempo maps.
8-2. Tempo Map You can set the tempo map to automatically change the tempo, time signature, and rhythm pattern during recording or playback. Here you can also create an original tempo map. Tempo map data is specified in units of one measure. 2 1 3 4 5 1. Tempo map window [001…200] Here you can select a tempo map event. This area shows the tempo map event number, starting measure, ending measure, tempo, time signature, rhythm pattern name, and the number of measures in the pattern. 2.
METER Counter Rename 9. SONG 8-3. Tempo Track MIXER CH VIEW 9-1. Select Song EFFECT 1 CD Here you can record the tempo track. You can do this in one of two ways. • Recording MIDI clock messages You can synchronize to an external MIDI sequencer by recording the MIDI Clock messages received from the external MIDI sequencer so that this data will determine the tempo of the song. • Recording tap tempo You can specify the tempo by tapping (either the PLAY key or a foot switch) while the song plays back.
2a 2b 4a Press the Yes button to execute the copy, or press the No button to cancel. When the copy operation is finished and the display indicates “Completed,” press the OK button. This Copy operation cannot be undone. 4a. Song Type [44.1 kHz/16 bit, 48 kHz/16 bit, 44.1 kHz/24 bit, 48 kHz/24 bit, 96 kHz/24 bit] Specify the sampling frequency and bit depth for the newly created song. The type you select will determine the minimum of tracks that can be simultaneously recorded, played, or punch-recorded.
METER Counter Rename 5 10-1. Virtual Track 1–32 [*1–16] Here you can select a virtual track for each channel track. ABC ZZZ CDR 2 3 4 5 D32XD MIXER EFF 1 3b. Move-destination drive If you want to move the song to a drive other than the drive shown in the song cell, press this button to open the Select Drive dialog box. Select the drive and press the OK button. EFFECT AAA 1 5 2 MIDI/ SYSTEM SYNC 4. Delete This operation deletes the current song.
10-2. Master Track 10-3. Edit Track Here you can select a virtual track for the master track. This track will be used as the mixdown-destination track. This is also the track that will be used when creating an audio CD. Here you can edit tracks. Editing operations will apply to the currently selected tracks 1–16. The other virtual tracks (i.e., the virtual tracks that are not selected) will not be affected by your editing. (However, “CopyWholeTrk” and “SwapWholeTrk” are exceptions to this.
A2 A3 A5 A4-1 A4-2 A1. Source D32XD [1...32, ML, MR, 1-2...31-32, MST, 1-4...29-32, 1-8...24-32, 1-16, 17-32, 1-32, ALL, Clip#*1] D16XD [1...16, ML, MR, 1-2...15-16, MST, 1-4...13-16, 1-8...9-16, 1-16, ALL, Clip#*1] Select the copy source track. ML and MR are master track L and R, MST is the master track, and ALL is tracks 1–16 and the master track. *1: You can select “Clip#” only if the clipboard contains data. # indicates the number of tracks in the clipboard.
5a. Track selection Press the popup button, press a radio button in the Select Track dialog box to select the track whose location you want to specify, and press the OK button. If you press (highlight) the Stereo button, the waveforms of two adjacent channels will be displayed in the upper and lower parts of the waveform window. InsertTrk This operation inserts a blank in the IN–OUT range of the insert destination track (Destination). When this is executed (Exec.
OUT IN This operation deletes the track data from the IN–OUT range of the delete destination track (Destination). When this is executed (Exec.), the data of the IN–OUT range will be discarded, and any track data that followed the deleted range will be shifted toward the beginning of the song.
ReverseTrk OptimizeTrk This operation copies the track data of the IN–OUT range of the reverse source track (Source) to the TO location of the destination track (Destination) in reverse (flipped back-tofront). You can specify the number of times that the data will be copied. When this is executed (Exec.), the copied data will be reversed, so that the playback will be backward. Optimizes the track data in the IN–OUT region of the optimize-destination track (Destination).
IN OUT A5. Mode Select how the expansion/compression will be processed. This will appear when you press the ExpComp Mode button. METER Counter Rename CH VIEW A4. Wave This displays the audio data of the track as a waveform. Here you can set the editing locations (IN, OUT, TO, END) more precisely. (→p.139 Edit Type: “CopyTrk,” Wave dialog box) CD EFFECT Before execution A3. Times [1…99] Specify the number of times that the data will be copied. MIXER Erase Punch Noise This minimizes “pop” noises.
CopyWholeTrk SwapWholeTrk This operation copies the track data from the beginning to the end of the copy source track (Source; the currently selected virtual track) to the specified virtual track of the copy destination track (Destination). When this is executed (Exec.), the copy destination track will be overwritten.
If the recorded level is low, you can use this operation to boost the specified region (IN–OUT) of the track data to the specified volume. The normalize-destination track will be overwritten. OUT Normalize IN Gain Level OUT A2 A1. Destination A1 D32XD [1...32, ML, MR, 1-2...31-32, MST, 1-4...29-32, 1-8...24-32, 1-16, 17-32, 1-32, ALL] A3 For a 96 kHz/24-bit song, you can choose only up to tracks 1– 8. For D32XD 48 kHz/24-bit or 44.1 kHz/24-bit songs, only tracks 1-16 can be selected. A2.
You cannot play back while loading the file. 10-4. Import File 4. Trk An audio file from the D32XD/D16XD’s PC drive or CD-R/ RW drive can be pasted into the beginning (location 0) of a track (→p.85). By using the clipboard you can paste the audio file at a location other than the beginning of a track. You can use this operation to import WAV format audio files of 44.1/48/96 kHz sampling frequency, 16/24-bit depth, and 1 (mono) or 2 (stereo) channels.
16 operations ago : press the Undo button : press the Redo button 3 2 4 5 4. Rename When you press this button, the Rename dialog box will appear, allowing you to rename the file. For details on the allowable file names, refer to “More about drives and files” (→p.174). 5. Exec. When you press this button, the Export File dialog box will appear. Press the Yes button to export the data, or press the No button to cancel.
12. STORE This stores the current location so it can be saved as a location, mark or scene. When you press the STORE key, the location at that moment is preserved, and you can assign that location to a locate, scene, or mark point by pressing the appropriate key. If you press the STORE key once again instead of pressing a key to specify the assignment, the stored location will be discarded. For details on registering and using locations, refer to Locate (→p.38), Scene (→p.52), or Mark (→p.39). 13.
3. Search Zero If this button is pressed, you can turn the value dial to find the next or previous zero-cross point. A “zero-cross” point is a location where the waveform level crosses the ±0 point (the horizontal line in the center of the waveform window). 4. Waveform window This displays the waveform of the selected track. 5. Loc (Location) [000:00.000…] This displays the current location. The current location is also shown by the vertical bar in the waveform window.
The location that you register for the LOC4/END key is used for the following purposes. • Locate point 4 (END location) • The following location for a track editing operation Ending location of the expanded/compressed data for “ExpCmpTrk” Recording will not start if the volume of the input signal does not reach the threshold level (specified by Threshold). In this case, press the STOP key to cancel record-ready mode, and change the “Threshold” setting.
If you perform auto punch-in/out recording when Loop Play is on, recording will occur repeatedly, and each “pass” or “take” will be preserved in the undo list. When recording the master track, the only “Rec Mode” you can use is Normal and Auto Punch. The number of simultaneously-recordable tracks is limited when using punch-recording. For details about limitations on the number of tracks, refer to Song Type (→p.136).
Effect parameters Algorithm list Effect program list STEREO TYPE STEREO TYPE Category No. Name Reverb&Delay 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Modulation&Pitch Dynamics&Filter SFX&Etc Reverb Hall Smooth Hall Reverb Wet Plate Reverb Dry Plate Reverb Room Bright Room Eary Reflection L/C/R Delay Stereo/Cross Delay St.MultiTapDelay St.Modulation Dly St.
St.Analog Record TalkingModulator St.RingModulator Rotary Speaker Old Record Talking Delay Jet Ring 7 Algorithm No. Name 27 28 29 30 27 28 29 St.Analog Record Talking Modulator St.Ring Modulator Rotary Speaker St.Analog Record Talking Modulator St.Ring Modulator No. Program Name Category: Reverb&Delay 63 64 65 66 67 68 69 70 71 72 Hall Plate Room Small Hall Light Plate Studio Room EaryReftections Delay Analog Delay 3 Tap Delay 10 Algorithm No.
About the effect algorithms The effect algorithms can be broadly divided into mono and stereo types. For an insert effect, you can select a program that uses either type of algorithm. For a master effect and final effect, you cannot select programs that use a mono algorithm. This hall-type reverb simulates the reverberation of mid-size concert halls or ensemble halls. Algorithm number: Algorithm name Parameter name shown on screen (parameter name) Range of parameter Explanation 0...2.500sec (1.
Type Sharp, Loose, Modulated, Reverse Selects the decay curve for the early reflection ER Time 10...800msec Sets the time length of early reflection Predly (Pre Delay) 0...200msec Sets the time taken from the original sound to the first early reflection EQ Trim –15...+15dB Sets the equalizer trim level LEQ Gain (Pre LEQ Gain) –15...+15dB Sets the gain of Low EQ HEQ Gain (Pre HEQ Gain) –15...+15dB Sets the gain of High EQ Dry:Wet Dry, 1:99...
LoDamp (Low Damp) THRU, 21Hz...8.00kHz Sets the damping amount in the low range HiDamp (High Damp) 53Hz...20.0kHz, THRU Sets the damping amount in the high range In Level (Input Level) 0...100% Sets the input level to the effect : Type The left/right panning of the delay can be modified by changing the connections of the left and right delay. Be aware that different sounds must be input to the left and right channels in order for this parameter to be effective. 11: St.
Category: Modulation Modulation-type effects 14: Stereo Chorus This effect adds thickness and warmth to the sound by modulating the delay time of the input signal. You can control the spaciousness of the sound by offsetting the phase of the left and right LFOs from each other. : Feedback, : Dry:Wet The peak shape of the positive and negative “Feedback” value is different.
Release 0...10.0sec Sets the release time for level control L-R Phase (LFO L-R Phase) –180...+180deg Sets the LFO phase difference between the left and right Waveform (LFO Waveform) Triangle, Sine Selects LFO Waveform LFO Shape –100...
23: Stereo Gate This effect lowers the level of input signals that are below a specified level. Threshold –48.0...0.0dB Sets the level at which compression Attack 0...1.00sec Sets the attack time Release 0...10.0sec Sets the release time Range –inf, –48...0.0dB Compression level Env.Select (Envelope Select) L/R Mix, L/R Indiv Switches the left/right channels between linked or independent operation Responce Slow, Medium, Fast Selects the response speed PreDelay (Pre Delay Time) 0...
26: Multiband Limiter This is a stereo multi-band limiter. It is ideal for mastering. Hi.Thresh (High Band Threshold) –48.0...0.0dB Adjusts the level at which compression begins for the highfrequency range Hi.Attack (High Band Attack) 0...1.00sec Adjusts the attack time for the high-frequency range Hi.Release (High Band Release) 0...10.0sec Adjusts the release time for the high-frequency range Hi.OutGain (High Band Output Gain) –24.0...+24.0dB Adjusts the output gain for the high-frequency range Md.
MONO TYPE Modulation&Pitch Dynamics&Filter 30: Rotary Speaker This effect simulates a rotary speaker, and obtains a more realistic sound by simulating the rotor in the low range and the horn in the high range separately. The effect also simulates the stereo microphone settings. Speed Sw (Speed Switch) Slow, Fast Switches the speaker rotation speed between slow and fast HornRatio (Horn Ratio) Stop, 0.50...2.00 Adjusts the (high-range side) horn rotation speed. Standard value is 1.00.
34: Mono ER Type Sharp, Loose, Modulated, Reverse Selects the decay curve for the early reflection ER Time 10...800msec Sets the time length of early reflection Predly (Pre Delay) 0...200msec Sets the time taken from the original sound to the first early reflection Dry:Wet Dry, 1:99...99:1, Wet Sets the balance between the effect and dry sounds LoDamp (Low Damp) THRU, 21Hz...8.00kHz Sets the damping amount in the low range HiDamp (High Damp) 53Hz...20.
41: Mn.Pitch Shifter (Mono Pitch Shifter) PitchShift –24...+24/2tone Sets the pitch shift amount in steps of a semitone Fine –100...+100cent Sets the pitch shift amount in steps of one cent Lo/Hi Cut (Low/High Cut) Lo:-50%..., Flat, ...Hi:-50% Sets the damping amount in the low/high range Dry:Wet Dry, 1:99...99:1, Wet Sets the balance between the effect and dry sounds Feedback –100...+100% Sets the feedback amount In Level (Input Level) 0...
Dry:Wet Dry, 1:99...99:1, Wet Sets the balance between the effect and dry sounds Waveform (LFO Waveform) Triangle, Sine, Saw Selects LFO Waveform LFO Speed 0.02...20.00Hz Sets the LFO speed LFO Step 0...256 Selects the LFO step Env.Resp (Envelope Responce) Slow, Medium, Fast Selects the response speed of envelope control Env.Sens (Envelope Sensitivity) 0...100% Sets the sensitivity of envelope control 47: Mono Wah Control (Control Source) Envelope, LFO, Manual Switches the control source Wah.
52: GuitarMulti This is a multi-chain effect for guitar. Chain: [Wah]-[Comp]-[Mod]-[Amp]-[Dly] Parameters for the effects in the chain Wah (Wah Wah) Control (Control Source) Envelope, Manual Switches the control source Wah.Type Y-CRY, RM-A, RM-B, J-CRY, VOX, M-VOX Selects the wah type Env.Resp (Envelope Responce) Slow, Medium, Fast Selects the response speed of envelope control Env.Sens (Envelope Sensitivity) 0...100% Sets the sensitivity of envelope control *Manual (Manual Control) 0...
Appendices Troubleshooting Is CD Monitor set to on? (→p.123) Is the 1–16/17–32 key set correctly? (→p.10) Input sound is inaudible or too soft Power does not turn on Is the power cable connected to an outlet? (→p.1) Is the rear panel POWER ON (power supply) switch turned on? (→p.1) Nothing appears in the display Is the top panel power on key lit? (→p.1) Is the contrast adjusted correctly? (→p.
If the touch sensitivity is not adjusted correctly, the D32XD may not be able to detect that you’ve touched a fader knob, or may falsely detect that you’ve touched a fader (and operate accordingly) when you haven’t. → Adjust the touch sensitivity. (→p.126) Can’t record Are the D32XD/D16XD’s channel fader(s) lowered? Is the recording-destination track’s REC/PLAY key set to REC? Is the CH ON key turned on? (→p.
Insert effects do not apply Is the effect inserted at the appropriate location? → In the EFFECT, “Routing A/Routing B [*EFFRouting]” tab page, select “IN” if you want to apply the insert effect to the input, or “TR” if you want to apply it to the playback. (→p.58) → Go to the EFFECT, “Routing A/Routing B [*EFFRouting]” tab page and verify that the effect assign channel (track) is correct. (→p.
Are the MIDI cables connected correctly? (→p.14) A MIDI cable may be broken. Can’t synchronize using MTC or MIDI Clock Are the master and slave settings correct? (→p.93) Does the synchronization signal being output by the D32XD/D16XD match the synchronization signal your MIDI sequencer is receiving? → Go to the MIDI/SYNC, “MIDI/MMC” tab page and check the “MIDI Sync” setting. (→p.131) If “Tempo Source” is set to “Tempo Track,” is MIDI clock or tap tempo data recorded in the tempo track? (→p.
Various messages The message dialog box will disappear when you press the OK button. Auto-Punch is not available in MTC Slave/Master mode. Auto-punch recording cannot be performed if the MIDI Sync setting is set to MTC Slave or MTC Master. Battery voltage for Calender is low. The calendar battery has insufficient voltage. → Replace the battery as described in “Replacing the calendar battery” (→p.179). Cannot have more than 100 Songs. You cannot exceed maximum of 100 songs on one song drive.
Illegal Range. To = End or End < To. The operation cannot be executed because there is a problem with the TO and END locations specified for track editing or loop playback. → The TO and END locations are the same, or the END location is earlier than the TO location. In ~ Out is out of range. The operation cannot be executed because there is a problem with the IN and OUT locations specified for track editing or auto-punch recording.
The location cannot be stored. Confirmation messages The current location cannot be stored. This CD is not playable. The CD cannot be played because is not an audio CD or because it has not been finalized. Info: “****” This will appear when there is information to be conveyed to the user. → Press the OK button and continue operation. This file name is already in use. An identically-named file already exists. → Change the file name. This format is not supported.
read only CD-ROM (data CD) read only CD-R read/write CD-RW read/write/erase Supported file Supported format Edit PC File Supported format FAT16 file system; long file names are not supported, and double-byte characters (such as Japanese) are not supported. The PC (USB) drive has the following structure.
Audio CDs and files Files Writing Audio CDs Playing an audio CD Use CD, CD Player to play back an audio CD. You cannot play back a CD-R/RW that has not been finalized. You cannot play back discs that do not conform to the Compact Disc (CD) specification, such as music discs utilizing copy-protection technology. Creating an audio CD Using Disc At Once This method lets you edit the length of the gaps between songs, or divide a single song into several tracks.
6 characters + ST NONAMEST Other than 2 tracks monaural WAV 6 characters + [01–16] NONAME+ [01–16] Master track L monaural WAV 6 characters + ML NONAMEML Master track R monaural WAV 6 characters + MR NONAMEMR Master track L/R WAV 6 characters + MT NONAMEMT stereo For example if you export an audio file whose original track number is 04, the file name will be “NONAME04.WAV”. Loading You can load the following files into the D32XD/D16XD.
Installing the options Please read this before you begin installation Safety precautions Warnings • Before installing an option, be sure to disconnect the power supply cable and the connecting cables to any peripheral devices. Failure to do so could cause electrical shock or may damage the device. • When installing, repairing, or replacing an option, you must perform only those actions that the owner ’s manual directs, and no other.
Installing the 8-channel analog input board (AIB-8) and 8-channel analog compressor board (ACB-8) 5. Insert the AIB-8’s flat cable into the connector. Make sure that the cable is oriented correctly, and push it firmly all the way in. An 8-channel analog input board (AIB-8) can be installed to add analog input channels INPUT 9–16. An 8-channel analog compressor board (ACB-8) can also be installed for INPUT 9– 16 channels. Installation procedure Troubleshooting 1. You will need a Philips (+) screwdriver.
Installing the ADAT I/O board (DIB-8) Parts of the DIB-8 and their functions An ADAT I/O board (DIB-8) can be installed in the D32XD/ D16XD to add eight channels and word clock in/out of digital input. Installation procedure 1 1. You will need a Philips (+) screwdriver. 2. Turn off the power of the D32XD/D16XD, and disconnect all cables. 3. Use the screwdriver to remove the two screws that fasten the DIB-8 cover. Be careful not to lose the screws you removed. 2 3 4 5 1.
The following CR2032 batteries may be used with the D32XD/D16XD • Sony CR2032 batteries Replacement procedure 1. You will need a Philips (+) screwdriver and a stack of magazines or similar objects (used to prevent damage to the keys and knobs, as shown in step 3 below). 2. Turn off the power of the D32XD/D16XD, and disconnect all cables. 3.
Setting the calendar clock 5. Remove the HDD cover. When a song is saved, the file is time-stamped with the date and time provided by the internal calendar. Perform the following procedure before you first use the D32XD/D16XD for the first time, after you have replaced the calendar battery (→p.179), or if you need to change the calendar date and time for any other reason. When the D32XD/D16XD is shipped, the calendar time will not have been set. 1. Press the SYSTEM key. Calendar battery 2.
When you turn on the D32XD/D16XD, the currently-installed option boards will be shown in the LCD screen. When shipped from the factory, a removable CD-R/RW drive is installed in the D32XD/D16XD. When moving or transporting the D32XD/D16XD, you should be careful to avoid subjecting it to vibration or impact.
Specifications Operating temperature: +5 – +35 °C (do not allow condensation) ■ Main sections Number of tracks: D32XD 272 tracks (including virtual tracks) Simultaneous playback 32 tracks, simultaneous recording 8 tracks @ 48 kHz/44.1 kHz, 16-bit (If the AIB-8 is installed, 16 tracks of simultaneous recording) Song editing: Copy, move, delete, rename, protect, save now Display format: Calendar time, HDD remaining capacity, scene, mark, tempo map Locate format: Hour/Min/Sec.
D32XD 13.5 kg/39.76 lbs 14 kg/30.86 lbs (when the AIB-8, ACB-8 and DIB-8 is installed) D16XD 12 kg/26.46 lbs 12.5 kg/27.56 lbs (when the AIB-8, ACB-8 and DIB-8 is installed) ■ Principal specifications Frequency response: 10 Hz – 20 kHz ±1 dB @ fs 44.1 kHz, +4 dBu, 10 kΩ load 10 Hz – 22 kHz ±1 dB @ fs 48 kHz, +4 dBu, 10 kΩ load 4 kΩ (XLR-3-31), 10 kΩ (TRS phone jacks) Nominal level: –60 dBu to –12 dBu @ TRIM=max. – min. PAD OFF –34 dBu to +14 dBu @ TRIM=max. – min.
Connectors: 1/4" phone jack (balanced) Output impedance: 150 Ω or higher Nominal level: +4 dBu Maximum level: +16 dBu Load impedance: 10 kΩ or higher ■ Included items AC cable Owner’s manual ■ Separately sold options PS-1 pedal switch XVP-10 EXP/VOL pedal Connectors: EXP-2 foot controller 1/4" phone jack (unbalanced) Output impedance: 150 Ω 8-channel analog compressor board (ACB-8) Nominal level: –10 dBu 8-channel analog input board (AIB-8) M
Various lists Rhythm Pattern List Tempo 120 120 120 100 100 100 100 100 100 90 90 90 90 90 95 95 95 95 95 95 95 95 95 95 120 120 120 120 120 100 100 120 90 100 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Name 3/4 [I] 3/4 [E] 3/4 JazzWaltz 1 JazzWaltz 2 [I] JazzWaltz [F] JazzWaltz Waltz [I] Waltz [F] Waltz [E] Waltz Tempo 150 150 150 150 150 150 150 150 150 150 150 Beat:6/8 (12pattern) Name 6/8 Var1 6/8 Var2 6/8 Var3 6/8 Var4 6/8 Var5 6/
Comp Program List No. 1 2 3 4 5 6 7 8 9 10 Name BassDr.Tight BassDr.Loose BassDr.Fat SnareDr.Tight SnareDr.Loose SnareDr.Fat Tom-Tom1 Tom-Tom2 Tom-Tom3 Cymbal1 No. 11 12 13 14 15 16 17 18 19 20 Name Cymbal2 High Hat1 High Hat2 Percussion1 Percussion2 Finger Bass Slap Bass Pick Bass Wood Bass Syn.Bass1 No. 21 22 23 24 25 26 27 28 29 30 Name Syn.Bass2 Piano1 Piano2 A.G.Strum A.G.Arpegio Nylon Guitar Jazz Guitar E.G.Lead E.G.Rhythm Male Vocal1 No.
Attenuator, ATT A device or circuit that reduces the level of a signal. Audio CD CD-DA (Compact Disc Digital Audio). Commonly called “music CDs.” A CD that contains only music data. Auto punch in-out A function that automatically punches-in (begins recording) when playback reaches a pre-specified location, and punches-out (resumes playback) when recording has continued to a different pre-specified location.
Effect program A program that specifies a set of parameters for use by an effect algorithm. The D32XD/D16XD provides preset programs that contain factory settings, and user programs that can store your own edited settings. Equalizer, EQ A device that modifies the frequency response to change the tonal character. There are various types, including parametric equalizers, graphic equalizers, and shelving equalizers. Export To output or write data for use by another system or program.
Phantom power +48V power supply provided via a mic cable in order to power condenser microphones. MTC MTC (MIDI Time Code) is a specification that allows time location data to be transmitted via MIDI to allow synchronization between MIDI devices, MTRs, VTRs, and sequencers. Post gap A blank space left after a song when creating a music CD. Pre gap A blank space left before a song when creating a music CD. Pre-fader The state of a signal before it passes through the fader. Mute To silence a sound.
Sampling rate Also called sampling frequency. The frequency at which an analog input sound is converted into digital data. A sampling rate of 48 kHz means that the analog level is converted into digital form 48,000 times each second. The higher the sampling rate, the broader the frequency range that can be converted into digital data. Sampling rate converter A device that converts the sampling rate of a digital audio signal.
WAV The filename extension for a Wave file, the audio file format used mainly on Windows computers. Word clock Various messages More about drives and files Installing the options Specifications Various lists A location at which the waveform level crosses ±0. Glossary Zero cross point Index The three-pin balanced connector used for most mic connections. Appendices XLR jack Troubleshooting A synchronization signal that unifies the timing at which digital audio data is transferred.
Index A ACB-8 ADAT I/O board ADAT OUT ADAT Out Assign Adjusting the volume AIB-8 Album CD Project 69, Analog Compressor Analog compressor board Analog input Analog input board ATT Attenuator Audio CD Audio files Auto punch-in/out AUTOMATION Automation AUX OUT AUX send Aux1 Send Aux2 Send Aux3 Send Aux4 Send 177 178 47, 102 102 48 177 79, 123 46, 115 177 7, 42 177 109 109 174 175 66 10 54, 104 14 58 112 112 113 113 B Backup Backup files Block diagram Bounce 82, 129 174, 175 195 68 C Calendar 3, 126, 179,
Glossary Group Guitar GUITAR IN 187 50, 103 12 12 H Hard disk Check Format Headphone 89 89 12 I Import Import File Info: “****” INPUT Input ADAT CD (external) CD (internal) DAT Guitar Sub Input level Insert EFF Insert Effect Insert Track InsertTrk 85, 146 146 172 7 45 44 43 44 42 45 8 119 29, 119 71, 140 71, 140 L LCD Level Meter Load system Loading LOC 3 97 90 175 149 73, 142 73 28, 65 P PAD 8 Page mode 10 PAIR 49, 102 PAIR/GROUP 102 PAN 9, 10, 30, 48 Knobs 9, 10 Partition 88, 127 Partitioning sep
Redo 10, 91, Rename Replacing the battery Re-recording Restore 84, 130, Restoring backed-up data Reverse Track 73, ReverseTrk 73, REW key Rhythm Recording Select Tempo Rhythm Pattern List Routing 116, 118, 147 97 179 66 175 84 142 142 151 61 61 62 185 121 S S/P DIF IN 14 S/P DIF OUT 14, 47 Save Comp Program 46 Computer 92 Data 82 Effect 59 EQ library 49 Song 35, 42, 137 SCENE 10, 52 Scene automation 54, 108 Scene edit 105, 108 Scene Filter 106, 109 SCRUB 11, 40, 148 Select Rhythm 61 Tempo 62 Select Song 1
Block diagram 195
196
[Digital Recording Studio] Model D32XD/D16XD MIDI Implementation MIDI implementation chart Chart Date: 2003.8.
IMPORTANT NOTICE TO CONSUMERS This product has been manufactured according to strict specifications and voltage requirements that are applicable in the country in which it is intended that this product should be used. If you have purchased this product via the internet, through mail order, and/or via a telephone sale, you must verify that this product is intended to be used in the country in which you reside.