Owner’s Manual E 1
Precautions Location Using the unit in the following locations can result in a malfunction. • In direct sunlight • Locations of extreme temperature or humidity • Excessively dusty or dirty locations • Locations of excessive vibration • Close to magnetic fields Power supply Please connect the designated AC/AC power supply to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Table of Contents 1. Introduction ...................... 7 Main features ................................. 7 Saving your data on the ESX-1 ................................. 8 About the vacuum tubes ........................................... 8 2. Parts and their functions ...... 9 Top panel ........................................ 9 Common section ........................................ 10 Edit section ................................................ 11 Part select section ................................
5. Pattern mode .................. 35 Playing patterns ............................ 35 What is a Pattern? ................................................. 35 Editing sounds .............................. 46 Playing a pattern ....................................... 35 Assigning a sample to a part ...................... 46 To start playback .................................................... To pause playback ................................................. To resume playback ..........................
Comparing the currently-edited pattern with the saved pattern (COMPARE) .......................... 67 Motion sequence ........................... 68 What is a motion sequence? ................................... 68 Recording a motion sequence ..................... 69 Playing a motion sequence ......................... 69 Checking motion sequence data .................. 70 Editing motion sequence data ..................... 70 Selecting the motion sequence that you want to edit ..
About MIDI ........................... 89 8. Appendix .......................... 97 About MIDI channels .............................................. 89 Using the ESX-1 as a sound module ............ 89 If you connect a multi-track MIDI sequencer to the ESX-1 ..................................................................... 89 Setting the MIDI channel of each part .......... 89 Can’t control the ESX-1 via MIDI ................. 97 Sound is distorted ......................................
1. Introduction 1. Introduction 192 internal patterns programmed for many genres of dance music Thank you for purchasing the ELECTRIBE SX (sub- The ESX-1 can hold 256 patterns in memory. Each one lets you store a sound and sequence (of up to sequently referred to as the “ESX-1”). The ESX-1 Music Production Station can be used 128 steps) for each part.
SmartMedia™ slot Patterns and songs you create on the ESX-1 can be saved on SmartMedia™. WAVE files or AIFF files you create on your computer or another device can be loaded via SmartMedia™ and used. Pattern writing on-the fly If you unexpectedly come up with a cool pattern or riff while playing patterns, you can write and save the pattern without stopping your performance. Arpeggiator Use the ribbon controller and slider for intuitive and hands-on control of automatically generated arpeggios.
2. Parts and their functions 2. Parts and their functions Top panel 1 2 3 6 4 5 7 9 8 1. MASTER VOLUME 5. Common section (☞p.10) This knob adjusts the output volume of the line out jacks and the headphone jack. The master vol- The controls grouped in the Common section allow you to switch modes, to use the display to edit ume does not adjust the volume of the individual out jacks. parameters, and to control playback and recording. 2. TUBE GAIN 6. Edit section (☞p.
Common section 5 1 2 3 4 6 8 7 9 10 11 12 1. AUDIO IN THRU key 10. RESET, ERASE key Pressing this key will immediately reset the current pattern or song back to the beginning. Dur- headphone jacks unchanged. When this key is on, the effect, part common, ing playback, you can hold down the shift key and press this key to erase data from the current part. 2. TEMPO LOCK key If this key is on, the tempo will stay at its current value, even when you switch patterns. 3.
2. Parts and their functions Edit section 2 part in the stereo field for the line outputs (L/MONO, R) or headphones. If a part is set to the individual (3/4) output bus (☞p.26: Output bus) this control will adjust the panning to the individual outputs (INDIV. OUT 3, 4). 3 1 : Adjusts the volume of each part. For an accent part, this will adjust the strength of the accent. START POINT : Sets the playback start point for the sample assigned to each part.
Part select section 1 2 1. (DRUM PART) 1...5, 6A-6B, 7A-7B (drum part keys) 3 4 5 6 5. SLICE (slice part key) These keys select drum parts. By pressing these This key selects the slice part. By pressing this key keys you can hear the sound that is assigned to each part. you can hear the sample that is assigned to the slice part. 2. ACCENT (accent part key) 6. AUDIO IN PART (audio in part key) This key selects the accent part. This key selects the audio in part.
2. Parts and their functions 5. Select LEDs 6. Step keys 1...16 The upper row of LEDs (green) indicates the location within the currently-playing pattern (length These keys can be used to enter data into a pattern, and will light to show the position or timing 1 through 8). The lower row of LEDs (red) indicates the posi- where each part will sound. When the KEYBOARD key is on (lit), you can use tion shown by the step keys (length 1 through 8).
Rear panel 1 2 3 1. ~AC 9V 2. STANDBY, ON (power switch) Pressing this switch will alternate between poweron and standby conditions. 3. MIDI connectors OUT THRU 6 7 This connector receives MIDI data. Use this when you want to control the ESX1 from an external MIDI device, or to receive a data dump. This connector transmits MIDI data. Use this when you want to use the ESX-1 to control another MIDI device, or to transmit a data dump.
2. Parts and their functions Items and functions in the display 4 5 1 2 1. Parameter display This area displays pattern names, song names, and parameter names. 2. Value display This area displays the selected parameter’s value. 3. PATTERN, SONG, SAMPLE indicator When the number of a pattern or song is shown in the value display, this will indicate the corresponding mode. 4. SmartMedia™ indicator This indicator lights when data is being read or written to the SmartMedia™.
3. Basic operation Preparations Connections You must turn off the power before making any connections. Careless operation can damage your speaker system or other equipment, and may cause malfunctions.
Playing a Demo song The ESX-1 contains several demo songs. Here’s how you can listen to the demo songs to get an idea of the ESX-1’s sound and potential. 1. Press the SONG key. The SONG key will light. 2. The display will show the current song name and number. If it does not, press the SONG key a second time. 3. Turn the dial to select a song. 4. Press the PLAY/PAUSE key to play back the song (the key will light). When the song ends, playback will stop automatically (the key will go dark).
4. Sample mode In this mode you can record (sample) a sound to create a new sample, modify samples in various ways, or delete an unwanted sample. Sampling procedure on the ESX-1 Here’s the procedure from sampling a new sound to assigning the new sample to a part. 1. Audition the existing samples (☞p.20) Sample mode Sampling area = total 285 seconds Monaural samples 000....255. (Slice samples displayed as ) (Stretch samples displayed as ) Stereo samples 000 ...
Auditioning samples 1. 2. 3. 4. Press the SAMPLE key to enter Sample mode (the key will light). Press the [ ] cursor key to make the display read “(sample name).” Turn the dial to select a sample. There are six types of sample. “001”: monaural sample “001 ”: stereo sample “001 ”: slice sample “001 ”: stretch sample “001 ”: stereo stretch sample “001 ”: slice stretch sample Press the PLAY/PAUSE key or one of the part keys to hear the sample. To stop playback, press the STOP/CANCEL key.
4. Sample mode Recording a new sample Here’s how to sample the output of an audio device (e.g., MD or CD player). Sampling Preparations for sampling 1. 2. 3. 4. Connect the ESX-1’s AUDIO IN jack to the output of the audio device you want to sample. This jack is a stereo phone jack, but can also be used with a monaural phone plug. Before you continue, set the Global mode AUDIO IN MODE setting to either monaural or stereo, as desired (☞p.83). Set the rear panel MIC/LINE gain select switch to LINE.
Using the external input sound to trigger sampling AUTO SAMPLING ................................................... Off, 1...15 1. 2. 3. 4. 5. 6. 7. 8. From sampling-ready mode, this function automatically begins sampling when the input sound exceeds the “threshold level” you specify.
4. Sample mode Editing a sample You can use the knobs and keys of the Part Edit section and Effect section to modify the sound in Sample mode as well (☞p.35 “Pattern mode). The state of the knobs and keys in Sample mode are not saved when you execute the Write operation. The ROLL key is not available in Sample mode. Setting the start point START ..................................................................................... 1. 2. 3.
Adjusting the pitch of the sample SAMPLE TUNE ....................................... -64.00...+64.00(Cent) 1. 2. 3. 4. 5. 24 This lets you adjust the pitch (tuning) of the sample. When assigned to a drum part, a stretch part, or the slice part, the sample will sound at the pitch you specify here. When assigned to a keyboard part, the sample will sound at this pitch for the C4 note of the keyboard. Press the SAMPLE key. Press the [ ] cursor key to make the display read “(sample name).
4. Sample mode Directly sampling the sound of the ESX-1 (Resampling) You can sample the sound of the ESX-1 as it is playing. This is called “resampling.” Resampling lets you create a new sample that mixes several samples, or apply effects to an existing sample and record the result as a new sample. You cannot record a motion sequence and perform sampling at the same time. Resampling will capture the part(s) whose OUTPUT BUS is assigned to L-R.
During resampling, you can press the PLAY/PAUSE key to pause the pattern or song playback while continuing to sample. Resampling just one note of a part 1. 2. 3. 4. 5. 6. 26 Make sure that you are in Pattern mode, Song mode, or Sample mode. Pattern or Song mode are appropriate when you want to resample multiple parts together, but the sampled volume will be lower. If you are resampling only one sound, we recommend that you use Sample mode. Press the STOP/CANCEL key to stop playback.
4. Sample mode Slice What is “Slice”? This is a function used mainly on samples that contain definite attacks, such as rhythm loops. It divides the sample into separate notes (attacks). For example if you have a rhythm phrase sample that consists of kick, snare, and hi-hat, the Slice function can detect the attack of each note and divide the sample into separate notes. Each of the divided samples can also be assigned to a part as a one-shot sample.
6. 7. 8. If you specified the number of steps as 16 or higher in “4” (above), you can use the [ ][ ] keys to change the region of slice steps that is displayed. (The currently displayed region is shown by the lower line of LEDs.). You can increase or decrease the number of slices into which the sound is divided by holding down SHIFT and pressing a step key. This lets you manually specify a division that was not automatically detected, or delete an unwanted division.
4. Sample mode As a different example, suppose there were two steps of quiet notes following the “>_>_>>>>”, as in the example shown below: “>_>_>>>>__”. We want the ESX-1 to determine this as “10” steps, but if it displays an incorrect value such as “8,” the sample will be sliced incorrectly, so you will need to specify the correct setting. You can also specify the desired number of slices by holding down the SHIFT key and pressing one of the step keys.
to the slice part in Pattern mode, or by changing the pitch. Don't feel limited by the phrase of the original pattern you sampled; you can use motion sequences or effects to create truly original patterns. Using individual sample slices The individual slices (notes) produced by executing the Slice operation can be assigned to the drum parts or keyboard parts. (☞p.
4. Sample mode Stretch What is “Stretch”? This is a function that automatically matches the playback speed to the tempo without changing the pitch, letting you play a sample at a tempo different from the sample’s original tempo. A “stretch sample” is a sample whose length in 16th note steps (the STRETCH STEP parameter) has been specified beforehand. You can use a stretch sample only with a stretch part.
Convenient sample-editing functions If you want to save the edits that you made to sample, you must Write it before you switch to another sample or turn off the power. (☞p.32 “Saving a sample”) Normalize This operation boosts the level of the sample as much as possible without causing distortion. 1. Use the dial to select the sample you want to normalize. 2. Hold down the SHIFT key and press step key 11 (NORMALIZE). (Key 11 will blink.) 3. Press step key 11 once again to execute the Normalize operation.
4. Sample mode Saving a sample If you want to keep a newly recorded or edited sample, you must perform this Write operation. If you edited a sample but decide that you want to return to its original state, simply switch samples without writing. 1. Press the WRITE/RENAME key (the key will blink.) The display will indicate the writing-destination sample number. 2. Use the dial to select the writing-destination sample number. For a monaural sample you can select “000” through “255.
Deleting a sample This operation completely deletes a saved sample from the ESX-1’s internal memory. 1. Use the dial to select the sample that you want to delete. 2. Hold down the SHIFT key and press step key 14 (DELETE SAMPLE). (Key 14 will blink.) 3. Press step key 14 once again to execute the Delete operation. (Key 14 will go dark.) If you decide to cancel without executing, press the STOP/CANCEL key. Once deleted, a sample cannot be recovered.
5. Pattern mode Playing patterns What is a Pattern? A “pattern” is a short segment of a performance that consists of rhythm patterns created by drum parts (drum sounds) and phrase patterns (melodic lines) created by keyboard parts. The ESX-1 lets you create and store 256 patterns. Each pattern consists of 16 parts. In addition to the sound of each part, a pattern contains effect settings and phrases, and can also record knob movements. Part(☞p.38) Playing a pattern To start playback 1. 2. 3.
Selecting a pattern 1. 2. 3. Press the PATTERN key (the key will light). Press the [ ] cursor key until the display indicates “(patter n name ).” Turn the dial to select a pattern. You can use the dial to select from a total of 256 patterns: A.01–A.64, B.01–B.64, C.01–C.64, D.01–D.64. You can also select patterns while the ESX-1 is playing. To check which pattern is playing When the PATTERN key is lit, press the PATTERN key and the display will show “(pattern name ).
5. Pattern mode Using the TAP key to set the tempo While a pattern is playing, press the TAP key twice or more at quarter-note intervals of the desired tempo. The intervals at which you press the key will be detected and the tempo will be set accordingly. You can set the tempo this way even when the ESX-1 is stopped or paused. Twice or more Auto BPM Scanning 1.
Playing the sound of a part What is a Part? A “part” is the smallest unit within a pattern. Each part contains a sound, a rhythm or phrase pattern, effect on/off settings, and motion sequence data. For each individual part, you can edit the sound, store a rhythm or phrase pattern, and store motion sequence data. The ESX-1 uses three types of parts, for a total of sixteen parts. — Drum parts (1–5, 6A-B, 7A-B) These parts play a sample in “one-shot” mode.
5. Pattern mode Listening to the sound of a keyboard part (the Keyboard function) 1. 2. 3. Press one of the keyboard part keys 1, 2 (the key will light). Press the KEYBOARD key (the key will light). Use the step keys as a keyboard to play the part. Use the select keys to change the octave.The select LEDs (lower row, red) will light to indicate the pitch range. You cannot turn the KEYBOARD key on/off unless one of the keyboard part keys 1, 2 is selected.
Soloing a part 1. 2. 3. 4. Hold down the SOLO key and press the part key that you want to solo. You will hear only that part. (The SOLO key and part key will light.) While the SOLO key is lit, you can press another part key to solo that part. If you want to solo two or more parts, hold down the SOLO key and select the parts that you want to solo. Alternatively, hold down the SOLO key (or PART MUTE key) while the SOLO key is already lit and press a part key to add it to the soloed parts.
5. Pattern mode Transposing a phrase (Transpose) TRANSPOSE ............................................................... -24...24 1. 2. Use this function to transposea the pitch of keyboard parts 1, 2. While you hold down the TRANSPOSE key, the display will indicate the current transpose setting. Hold down the TRANSPOSE key and turn the dial to transpose the phrases in semitone steps. A setting of ±1 transposes the pitch by one semitone, ±2 by a whole step, ±7 by a fifth, and ±12 by one octave.
Applying a roll to a part Selecting a part and turning on the roll effect ROLL ...................................................................................... 1. 2. This switches the Roll (rapid successive strikes) effect on (lit) or off (dark) independently for each part.The interval between notes of the roll will depend on the tempo of the pattern, the roll type, and the amount of swing (☞“Setting the roll type”). Press the part key for the part you want to play a roll.
5. Pattern mode Connecting various devices to Audio In You can connect various audio devices or audio sources to the ESX-1’s audio in jack, and use them for performance or sampling. 1. Connect your audio device etc. to the audio in jack (AUDIO IN, ST./ MONO). Set the MIC/LINE gain as appropriate for the output level of the device you connected. This jack is a stereo 1/4" phone jack. If necessary, use an adaptor plug that is suitable for your device.
Using the arpeggiator Performing with the arpeggiator To arpeggiate a drum part, Stretch part 1. 2. Select the drum part that you want to play. When you touch the ribbon controller, the selected part will begin playing automatically. The timing of the repeated notes will vary depending on the location you touch. The speed of the repetition will depend on the specified tempo. If ARP CONTROL (☞p.83) is set to “Revers,” the slider will vary the timing of the notes. To play the slice part 1. 2.
5. Pattern mode 4. step key that you want to be the center note (press only one key). Save the pattern. The position of the slider when you make this setting has no effect on the setting. If ARP CONTROL (☞p.83) is set to “Revers,” the center note will be the note produced by touching the center of the ribbon controller. Changing the scale of the arpeggiator ARPEGGIO SCALE ......................................... Chroma...Octave 1. 2. 3.
Editing sounds You can choose a sample for each part, and edit the sound of the part using the level and pan knobs and the effect and amp EG keys. You can even edit while the pattern plays. You can also use an external MIDI device to control the values of the knobs (☞p.89 “About MIDI”). If you want to keep the pattern you edited, press the WRITE/RENAME key (☞p74 “Saving a pattern”). The knobs that are available will depend on the part. (☞p.
5. Pattern mode Assigning individual slices of a slice sample SLICE NO. ......................................................... All, 001...128 1. 2. 3. 4. 5. 6. The individual notes into which a sample is divided by the Slice operation (☞p.27) can be assigned as one-shot samples to the drum parts or keyboard parts. Make sure that the PART EDIT mode key is lit. Press the [ ] cursor key to make the display read “(sample name).” (The SAMPLE icon is lit).
EG TIME ...................................................................... 0...127 Specifies the EG decay time. The Amp EG setting determines how the volume will decay. This parameter is valid when the AMP EG is “ ” and when the filter EG INT is other than 0. GLIDE .......................................................................... 0...
5. Pattern mode REVERSE ..................................................................... On, Off Switches reverse playback for the sample on (lit) or off (dark). Modulation These parameters apply time-variant change to the sound, using an LFO or EG. S P E E D ........................................................................0...127 Adjusts the speed of modulation. If BPM SYNC is on, the speed will synchronize to the tempo. The range is 8/1~1/64. DEPTH ..........................................
TYPE ............................................................ LPF, HPF, BPF, BPF+ Selects the type of filter. LPF (Low Pass Filter): Cuts the high-frequency region, making the sound more mellow. HPF (High Pass Filter): Cuts the low-frequency region, making the sound sharper. BPF (Band Pass Filter): Outputs only the region in the area of the cutoff frequency.
5. Pattern mode Effects Using the effects The ESX-1 contains three separate effect processors. For each pattern, you can use up to any three of the sixteen effect types. The sound of each part can be sent to any one of the effect processors. You can also change the way in which the three effects are connected to each other, and in this way apply more than one effect to a part. To apply an effect 1. 2. 3. 4.
Effect types The effects of the ESX-1 can be classified into the following three groups. 1. Stereo This group includes: CHO/FLG, PHASER, RING MOD, COMPRESSOR, DECIMATOR, EQ, LPF, HPF For some of these effects you can adjust the level of the direct sound. INPUT L OUTPUT L FX FX INPUT R OUTPUT R 2. Mono mix This group includes: REVERB, MOD DELAY, GRAIN SHIFTER, TALKING MOD, PITCH SHIFTER, DISTORTION For some of these effects you can adjust the level of the direct sound.
5. Pattern mode FX EDIT2: Depth ............................................ 0...127 Effect parameters REVERB (Reverb) This effect simulates the reverberation and spatial character of a hall. FX EDIT1: Time ..............................................0...127 Turning the knob toward the right will lengthen the reverb time. FX EDIT2: Level ..............................................0...127 Turning the knob toward the right will increase the reverb level.
FX EDIT1: Speed ............................................ 1...127 Specifies the sampling interval and the sampling time. The sampling interval is synchronized to the number of steps in the sequencer. When the BPM changes, the length per step will also change, so the sampling interval will change together with this. The following table shows how the sampling interval corresponds with the speed value.
5. Pattern mode PITCH SHIFTER (Pitch shifter) sound characteristic of a lower bit depth, and turning it toward the left will produce a “hi-fi” sound characteristic of a higher bit depth. If the input volume is very low, there may be no audio output at all. This effect modifies the pitch. FX EDIT1: Pitch .................................. -2400...+2400 Specifies the amount of pitch change in units of cents. When the knob is in the center position, the pitch of the input sound will not be changed.
5. Pattern mode Recording a phrase You can specify a synth sound or rhythm sound for each part, and record a phrase pattern for it. If you want to erase the rhythm and phrase data of each part before you create a pattern, refer to “Erasing the sequence data of a part” (☞p.66). Realtime recording This method lets you use the drum pads or the Keyboard function to record a new rhythm or phrase while you listening to the pattern.
To record a keyboard part 1. 2. 3. 4. 5. 6. 7. 8. Press the PATTERN key (it will light). Press the [ ] cursor key until the display reads “(patter n name ).” Turn the dial to select the pattern you want to record. Select a keyboard part 1–5, and turn the KEYBOARD key on (lit). Press the REC key to enter record-ready mode. The REC key will light and the PLAY/PAUSE key will blink. Press the PLAY/PAUSE key to start the pattern. The PLAY/PAUSE key will light.
5. Pattern mode To erase unwanted triggers during playback (Erase) While playing back, you can hold down the SHIFT key, and press and hold the RESET/ERASE key to erase triggers that occur during that time for the selected part (whose key is lit). Step recording The step recording procedure will differ depending on whether you are creating a keyboard part phrase or a drum part rhythm.
Editing pattern sequence data Here’s how to edit patterns that you have recorded or patterns that are saved in memory. If you want to keep the changes you make to a pattern, you must perform the Write/Rename operation before you select another pattern or turn off the power. Editing a phrase pattern (Note Edit) When using Step Recording, the trigger and note number are recorded simultaneously, but the gate time cannot be set in detail.
5. Pattern mode Editing the trigger locations (the location of the notes) 1. 2. 3. 4. 5. Press the PATTERN key or PART EDIT key (it will light). Press the keyboard part key that you want to edit. (The key will light.) Turn the KEYBOARD key off (dark). The step keys will indicate the trigger locations for the phrase pattern of the part you selected. Press a step key to change the trigger setting for the corresponding location.
Specifying the length and time signature of a pattern Here’s how the Length, Beat (time signature), and Last Step are related. On the ESX-1, the total number of measures (or bars) in a pattern is called the “length.” The number of steps (or beats) in one of these measures is designated by the “last step.” The type of note that is counted as a step is called the “beat.
5. Pattern mode Setting the beat BEAT ........................................................... 16, 32, 8Tri, 16Tri 1. 2. 3. 4. 5. If the ESX-1 is playing, press the STOP/CANCEL key to stop playback. Press the PATTERN key (it will light). Use the [ ]/[ ] cursor keys to select “beat” in the parameter display. Turn the dial to set the beat. If you want to keep the pattern you edited, press the WRITE/RENAME key. (☞p.
Moving data within a pattern MOVE DATA ................................... MOVE, REPEAT, RANDOM Use this function to move phrase pattern or motion sequence data in units of one step. You cannot use this function to the slice part. To move data MOVE ............................................................ (-7.15...+7.15)* 1. 2. 3. 4. 5. 6. *The amount by which you can move steps will depend on the Length and on the Last Step setting. Here’s how to change the location at which the pattern begins.
5. Pattern mode 4. 5. The selected part key will blink. Press the part or motion sequence keys whose data you want to move at the same time, so that these keys are blinking. You can hear the sound of a part each time you press its part key. Press the blinking step key 2 to execute the Random Data operation. (Key 2 will go dark.) To cancel without executing, press the STOP/CANCEL key. Copying a part COPY PART ............................................................................. 1. 2. 3. 4. 5. 6.
Erasing the sequence data of a part To erase sequence data from the selected part, you can use the sixteen step keys to turn each trigger on/off independently, or use one of the following two operations. To erase all of a part’s performance data CLEAR PART ............................................................................ 1. 2. 3. 4. This operation erases the rhythm or phrase pattern (trigger, note number, gate time) and motion sequence data at once.
5. Pattern mode Comparing the currently-edited pattern with the saved pattern (COMPARE) This function lets you compare the original pattern with the currently-edited pattern before you save it. 1. Hold down the SHIFT key and press the PATTERN key. The PATTERN key will blink, and the ESX-1 will be in Compare mode. 2. Press the PLAY/PAUSE key to play the original unedited pattern. 3. Press the PATTERN key. It will stop blinking, and you will return to the pattern you were editing.
Motion sequence What is a motion sequence? The ESX-1 has a Motion Sequence function that lets you record and playback realtime changes made to the knobs and keys (☞ “Recording a motion sequence”). There are two types of motion sequence; one type for effects and one type for each of the parts. The knobs and keys that can be recorded using a motion sequence are listed below. You can record a total of twenty-four effect and part motion sequences in each pattern.
5. Pattern mode Recording a motion sequence Here’s how to record a motion sequence (knob or key movements) for a part or effect. To record a motion sequence for a part, select the desired part, and then turn on the motion sequence key of the part common section to select either SMOOTH or TRIG HOLD. To record a motion sequence for an effect, turn on the motion sequence key of the effect section. In the following example we will record a motion sequence for the pitch of a drum part.
Checking motion sequence data Here's how you can check and see what type of motion sequence data has been recorded. Hold down the shift key and press the motion sequence key of the part common section, and the step keys will light to indicate the motion sequence data that has been recorded. The display will indicate “FreeMot” and the number of remaining motion sequences that you can still record.
5. Pattern mode 6. Turn the dial to edit the parameter value at that step. If you select “Disabl,” the motion sequence value will not be updated at that step. MOTION DEST MOTION VALUE Fx1Ed1(FX1 EDIT1) Disabl, 0...127 (depends on FX TYPE) Fx1Ed2(FX1 EDIT2) Disabl, 0...127 (depends on FX TYPE) Fx2Ed1(FX2 EDIT1) Disabl, 0...127 (depends on FX TYPE) Fx2Ed2(FX2 EDIT2) Disabl, 0...127 (depends on FX TYPE) Fx3Ed1(FX3 EDIT1) Disabl, 0...127 (depends on FX TYPE) Fx3Ed2(FX3 EDIT2) Disabl, 0...
Pattern Set What is Pattern Set? Pattern Set is a function that lets you assign your favorite patterns to each of the sixteen step keys, and select these patterns by pressing the appropriate key. This gives you an easy way to switch between favorite patterns while performing. There are eight Pattern Groups, and each one can hold sixteen of your favorite patterns. You can also use the Chain Play function with Pattern Set to play your favorite patterns as a loop.
5. Pattern mode 1. 2. Press step key 1 of group 1 (select LED 1 lit). Continue holding down step key 1, and press step key 5. Step keys 1 through 5 will be selected for chain play, and will all light. While chain play is playing back, you can press the RESET/ERASE key to play the currently-playing pattern from its beginning. To stop chain play, either re-select Pattern Set, or defeat “hold” for the Pattern Set function Assigning a pattern to a Pattern Set 1. 2. 3. 4.
Saving a pattern If you want to keep a pattern that you edited or created, you must perform the Write/Rename operation explained below. When you perform the Write/Rename operation, the “Copying data within a pattern” operation will be performed automatically depending on the length of the pattern. Copying a pattern You can use the Write operation to copy a pattern to a different pattern number than the currently selected program.
6. Song mode 6. Song mode What is a Song? A song is a series of patterns arranged in a particular order for playback. On the ESX-1, you can create and store up to 64 songs. In each song, you can arrange patterns in a series up to 256 positions long, and also record rhythms, phrases, and movements of the sound editing knobs. What is Position? On the ESX-1, “position” refers to a particular place in the order of patterns that are recorded/played within a song; this is the unit by which you will edit a song.
Playing a song 1. 2. 3. 4. Press the SONG key. The SONG key will light. Press the [ ] cursor key until the display reads “(song name).” Turn the dial to select a song (S01–S64). Press the PLAY/PAUSE key to play back the song (the key will light). When the song ends, playback will stop automatically (the key will go dark). To pause playback Press the PLAY/PAUSE key (the key will blink). To resume playback Press the PLAY/PAUSE key once again (the key will light).
6. Song mode Setting the playback tempo TEMPO .............................................................. 20.0...300.00 Using the dial to set the tempo Use the [ ]/[ ] cursor keys to select “Tempo” in the display. Turn the dial to adjust the tempo. If you want to make tempo adjustments in units below the decimal point, hold down the shift key while you turn the dial. Using the tap tempo key to set the tempo While a song is playing, press the tap key twice or more at the desired tempo.
Creating a song You can create a song by arranging patterns in the desired order. Ifwhileeditngasong,youswitchtoadiferentsong,thedatayou hadbeeneditngwilbelost.Ifyouwantokeepthesongyouedited, youmustperformtheWrtieoperato i n.( ☞ p.82“Savn i gasong”) Specifying a pattern for each position POSITION ............................................................... 001...256 PATTERN ........................................................ A.01...D.64, End 1. 2. 3. 4. 5. 6.
6. Song mode Editing a song You can edit a song by inserting or deleting patterns. Knob movements and your own performance can also be added to a song. Ifyouwanttokeepasongthatyouedited,youmustperformthe Writeoperation.Ifyouswitchsongsorturnofthepowerwithout wn rtigth ,esongwre livertothestatepro irtoedn tig. Inserting a pattern INSERT PATTERN ..................................................................... 1. 2. 3. 4. This operation lets you insert a pattern at the desired position.
Erasing data from a song CLEAR SONG ......................................................................... 1. 2. 3. If the ESX-1 is playing, press the STOP/CANCEL key to stop playback. Hold down the shift key and press step key 10 (CLEAR SONG). (Key 11 will blink.) Press step key 10 once again to erase the data from the song. If you decide to cancel, press the STOP/CANCEL key.
6. Song mode Event recording Recording song event data In addition to letting you arrange patterns to create a song, the ESX-1’s Song mode also lets you record your realtime performances using the drum pad keys, the keyboard function, the arpeggiator, and knob operations. Recording your Song mode performance and operations in this way is referred to as Event Recording. Event Recording can record the following six types of data (event data).
Saving a song If you want to keep the song data that you have created, you must perform this Write/Rename operation. If you don’t want to keep the song you created, simply switch songs without performing Write/Rename. Beawarethatwhenyousaveasong,thesongthathadpreviously occupe idthesave-desn tiao tinwblieoverwrte i n. To simply save the song 1. Press the WRITE/RENAME key. The parameter display will indicate “WriteTo,” and the value display will indicate “(the save-destination song number).
7. Global mode 7. Global mode In Global mode you can set parameters such as metronome settings, overall tuning, memory protect, etc. To enter Global mode, press the GLOBAL key. To exit Global mode, press a different mode key. If you turn off the power without writing the settings you make in Global mode, your changes will be discarded. If you want to keep the changes you made, perform the Write operation (☞p.84 “Saving your Global mode settings”).
Saving your Global mode settings Here’s how to save the settings you made in Global mode. If you want to keep the changes you made, you must execute the Write operation described below. The settings you save will take effect each time you turn on the power. If you don’t want to keep the changes you made, simply turn off the power without executing Write. 1. Press the Global mode key. 2. Press the WRITE/RENAME key once (the key will blink).
7. Global mode Formatting SmartMedia Here’s how to format a SmartMedia card so that it can be used by the ESX-1. Formatting will erase the entire contents of the SmartMedia. 1. Insert the SmartMedia into the SmartMedia slot. 2. Press the GLOBAL key (it will light). 3. Hold down the SHIFT key and press step key 16 (CARD). (Key 16 will blink.) The parameter display will read “CardMenu.” 4. Turn the dial to make the value display read “Format,” and press step key 16. 5.
5. The parameter display will indicate “Load” and the value display will indicate “All” Press key 16. If you select “PSG” here, only the pattern, song, and global data will be loaded. 6. Select the file that you want to load. The value display will indicate “LdFile,” and the parameter display will show “(six characters of the filename).” Turn the dial to select the desired file, and press key 16. 7. The parameter display will ask “Sure?” and the value display will read “No.
7. Global mode Never turn off the power or remove the SmartMedia while saving or formatting. Doing so may render the SmartMedia unusable. 5. The value display will show “All.” Turn the dial to select “ESsmpl,” and press key 16. You cannot save data on SmartMedia that has little remaining capacity. Loading just a single sample from SmartMedia You can load individual samples from a file that was saved by an ESX-1 or ES-1, as well as loading WAVE or AIFF files. Loading a WAV or AIFF file 1.
Deleting an ESX-1 file from SmartMedia (Delete File) Here’s how a user file containing ESX-1 pattern data, song data, and global can be deleted from a SmartMedia card. Once a file has been deleted, it cannot be read again. 1. Insert the SmartMedia card into the SmartMedia slot. 2. Press the GLOBAL key. (It will light.) 3. Hold down the Shift key and press step key 16 (CARD) (key 16 will blink). The parameter display will indicate “CardMenu.” 4. The value display will indicate “Load.
7. Global mode About MIDI In this mode you can set the MIDI channel and clock. If you want to save the settings you make in Global mode, you must perform the Write operation (☞p.84 “Saving your Global mode settings”). ceive program changes and exclusive data (”Global MIDI channel”).
Assigning the drum note numbers MIDI Utility Here you can make MIDI filter settings, assign drum note numbers, assign control change numbers, and transmit/ receive MIDI data. Making MIDI filter settings MIDI FILTER ................................................... You can select which MIDI messages the ESX-1 will receive and transmit. 1. Press the Global key. 2. Hold down the shift key and press step key 15 (MIDI UTILITY) (key 15 will blink). The parameter display will indicate “MIDI Util.” 3.
7. Global mode Each drum part knob can be edited using NRPN MIDI messages. About note-on/note-off When you press a drum part key, a note-on message of the note number assigned to each drum part key will be transmitted on the specified MIDI channel.
Transmitting sound settings and other data Song, pattern, global, and MIDI settings can be transmitted from the ESX-1 as MIDI exclusive data and stored on an external device. Transmitting/receiving a data dump Data dumps are transmitted and received on the MIDI channel specified by the Global mode MIDI Ch setting. Data dumps can be transmitted manually as described below, and are also transmitted in response to a Data Dump Request message of the appropriate type. 1.
7. Global mode Setting the pitch bend range When the ESX-1 receives a pitch bend message [En, vv, vv] (vv, vv: lower and upper bytes of the value, together expressing a range of 16384 steps with 8192 [vv,vv=00H, 40H]), pitch bend will be applied to the keyboard part receiving on that channel. To set the pitch bend range BEND RANGE .................................. -12...12 1. Press the GLOBAL key (the key will light). 2. Hold down the SHIFT key and press step key 15 (MIDI UTILITY) (key 15 will blink).
5. Make settings on your external MIDI device (master) so that it will transmit MIDI clock messages. 6. Return to Pattern mode or Song mode. 7. When you start the sequencer of your external MIDI device, the ESX-1 will playback in synchronization with it. If MIDI clock messages are being received at the MIDI IN connector, you can press the ESX-1’s PLAY/PAUSE key to make it start playing in synchronization to the tempo of your external MIDI device.
7. Global mode About synchronization in Song mode In Song mode, the ESX-1 will also transmit Song Select and Song Position Pointer messages. Song Select When you switch songs, a Song Select message [F3, ss] (ss: song number) will be transmitted. On the ESX-1 you can select 64 songs. If the ESX-1 receives a Song Select message when in Song mode, it will switch songs. You can use the Global mode MIDI Filter settings to enable/disable transmission and reception of Song Select messages.
8. Appendix 8. Appendix Troubleshooting — When playing an external device from the ESX-1 [ ] Is the ESX-1 set to transmit MIDI data on the channel that the external device is receiving? (☞p.90) [ ] Are the Global mode MIDI Filter settings appropriate? (☞p.
Error messages FileSave An error occurred while saving to SmartMedia™. If an error message is displayed, you can clear it by pressing the STOP/CANCEL key. CardBrk The SmartMedia is damaged. ➝ Make a backup of the files that are on the SmartMedia card. On the ESX-1, Write/Delete operations for files on the damaged SmartMedia will be disabled. If the same error occurs even after you execute Format on the card, please replace the SmartMedia. Card Fmt The SmartMedia™ could not be read.
8. Appendix Initializing the user data Specifications This operation will erase all patterns and song data. When you initialize the user data, all the patterns, songs, and samples you created will be erased. If you want keep Number of parts: 16 parts 2 keyboard parts, 9 drum parts, 1 drum accent part, 1 stretch part, 1 slice part, 1 audio in part, the data you created, save your data on SmartMedia before you initialize. 1 accent part 384 (256 monaural, 128 stereo) or a maximum 1.
Pattrn name list No.
8. Appendix Sample name list No.
Knob/Sw - MIDI List PART KEYBOARD1, 2 MIDI CH(INITIAL) 1(GLOBAL)=CH1 2=CH2 DRUM1-7B ALL=CH10 STRETCH1, 2 SLICE AUDIO IN (*NOT AUDIO IN) (**NOT STRETCH1, 2 SLICE) 102 ACCENT GLOBAL(KBD1)=CH1 FX1 GLOBAL(KBD1)=CH1 FX2 GLOBAL(KBD1)=CH1 FX3 GLOBAL(KBD1)=CH1 COMMON GLOBAL(KBD1)=CH1 PARAMETER SAMPLE SLICE NO.
INDEX 16Tri .............................. 63 8Tri ................................ 63 A B C D E ACCENT ........................ 40 AIFF ............................... 87 ARP CONTROL ............... 83 arpeggiator .................... 44 ARPEGGIO SCALE .......... 45 Audio In ......................... 43 AUDIO IN MODE ........... 83 Auto BPM ....................... 37 AUTO SAMPLING ........... 22 BEAT .............................. 63 BPF ................................ 50 BPF+ ......................
Selecting a song .............. 76 SHORT DELAY ................ 53 Slice ............................... 27 SmartMedia™ ................ 84 SMOOTH ....................... 69 SOLO ............................ 40 Song .............................. 75 TEMPO ................. 77 Song mode ..................... 75 STEP REC ....................... 60 Step recording ................ 59 Stretch ............................ 31 SWING .......................... 41 synchronization ..............
Block diagram Drum Part 1 Output Bus = 3/4 Mod Type, Dest, Speed, Depth, BPM Sync Sample, Slice No.
[Production station] ELECTRIBE·SX (ESX-1) Function ...
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