Owner‘s Manual E 1
Precautions Location Using the unit in the following locations can result in a malfunction. • In direct sunlight • Locations of extreme temperature or humidity • Excessively dusty or dirty locations • Locations of excessive vibration • Close to magnetic fields Power supply Please connect the designated AC/AC power supply to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Table of Contents 1. Introduction ...................... 7 Main features ................................. 7 Saving your data on the EMX-1 ................................ 8 About the vacuum tubes ........................................... 8 What is What is ? ................................... 8 ? (Multi Modeling Technology) ............. 8 About the timing of changing patterns ..................... 20 Setting the playback tempo ......................... 20 Using the dial to set the tempo. ............
Oscillator type list ......................... 34 Drum PCM List ........................................... 39 Synth PCM List ........................................... 40 Effects ........................................... 41 Recording a motion sequence ..................... 58 Playing a motion sequence ......................... 59 Checking motion sequence data .................. 59 Using the effects ......................................... 41 If a motion sequence is recorded for ...
Event recording ............................. 72 Recording song event data .......................... 72 Synchronizing playback with an external MIDI device ................ 83 To record using Event Recording .............................. 72 To erase event data from a song .............................. 72 To check the event data in a song ............................ 72 To use the EMX-1 as the master, and synchronize an external MIDI device to it ................................
1. Introduction 1. Introduction tortion for sharp and powerful analog synth sounds. For totally far-out sounds, we’ve added Thank you for purchasing the ELECTRIBE MX BPF+ (Band Pass Filter Plus) with adjustable peaking, plus you can use other parameters in conjunc- (subsequently referred to as the “EMX-1”). The EMX-1 Music Production Station can be used tion with modulation from the LFO or EG. by anyone - from beginner to professional - to create stunningly original music.
to adjust the level of the EMX-1’s output signal being sent through the vacuum tubes, controlling the smooth distortion and rich overtone structure that vacuum tubes add to the sound. Even at lower volume levels, you can adjust the TUBE GAIN to enjoy great tube-quality sound in any situation. Process external audio sources You can connect an audio source to the audio in jack, and process that sound using the internal filter and on-board effects.
2. Parts and their functions 2. Parts and their functions Top panel 1 2 3 6 4 5 7 9 8 1. MASTER VOLUME 5. Common section (☞p.10) This knob adjusts the output volume of the line out jacks and the headphone jack. The master vol- The controls grouped in the Common section allow you to switch modes, to use the display to edit ume does not adjust the volume of the individual out jacks. parameters, and to control playback and recording. 2. TUBE GAIN 6. Edit section (☞p.
Common section 5 1 2 3 4 6 8 7 9 10 11 12 1. AUDIO IN THRU key 10. RESET, ERASE key Pressing this key will immediately reset the current pattern or song back to the beginning. Dur- headphone jacks unchanged. This key will have no effect for a synth part whose ing playback, you can hold down the shift key and press this key to erase data from the current part. input signal unaffected. 2. TEMPO LOCK key If this key is on, the tempo will stay at its current value, even when you switch patterns. 3.
2. Parts and their functions Edit section PAN (panpot) 2 3 1 4 5 1. EFFECT In this section you can select the type of effect and adjust various parameters. : supports motion sequence. TYPE (effect type): Selects the type of effect. FX EDIT1 (effect edit 1) : Adjusts the effect. The actual parameter being controlled will depend on the effect type. FX EDIT2 (effect edit 2) : Adjusts the effect. The actual parameter being controlled will depend on the effect type.
5. SYNTH FILTER RESONANCE : Adjusts the resonance of the filter. DRIVE : Adjusts the amount of distortion being introduced by overdriving the filter. TYPE (filter type) : Selects the type of filter. These parameters modify the tonal character of the synth part. : supports motion sequence. : Adjusts the cutoff frequency of the filter. EG INT (EG intensity) : Adjusts the depth of the filter envelope. CUTOFF These parameters have no effect on drum parts. Part select section 1 2 1. (DRUM PART) 1...
2. Parts and their functions 5. Select LEDs 6. Step keys 1...16 The upper row of LEDs (green) indicates the location within the currently-playing pattern (length These keys can be used to enter data into a pattern, and will light to show the position or timing 1 through 8). The lower row of LEDs (red) indicates the posi- where each part will sound. When the KEYBOARD key is on (lit), you can use tion shown by the step keys (length 1 through 8).
Rear panel 1 2 3 1. ~AC 9V 2. STANDBY, ON (power switch) Pressing this switch will alternate between poweron and standby conditions. 3. MIDI connectors OUT THRU 6 7 This connector receives MIDI data. Use this when you want to control the EMX1 from an external MIDI device, or to receive a data dump. This connector transmits MIDI data. Use this when you want to use the EMX-1 to control another MIDI device, or to transmit a data dump.
2. Parts and their functions Items and functions in the display 4 5 1 3 6 7 8 2 1. Parameter display This area displays pattern names, song names, and parameter names. 2. Value display This area displays the selected parameter’s value. 3. PATTERN, SONG, WAVE indicator When the number of a pattern or song is shown in the value display, this will indicate the corresponding mode. 4. SmartMedia™ indicator This indicator lights when data is being read or written to the SmartMedia™.
3. Basic operation Preparations Connections You must turn off the power before making any connections. Careless operation can damage your speaker system or other equipment, and may cause malfunctions.
Playing a Demo song The EMX-1 contains several demo songs. Here’s how you can listen to the demo songs to get an idea of the EMX-1’s sound and potential. 1. Press the SONG key. The SONG key will light. 2. The display will show the current song name and number. If it does not, press the SONG key a second time. 3. Turn the dial to select a song. 4. Press the PLAY/PAUSE key to play back the song (the key will light). When the song ends, playback will stop automatically (the key will go dark).
4. Pattern mode Playing patterns What is a Pattern? A “pattern” is a short segment of a performance that consists of rhythm patterns created by drum parts (drum sounds) and phrase patterns (melodic lines) created by synth parts. The EMX-1 lets you create and store 256 patterns. Each pattern consists of 16 parts. In addition to the sound of each part, a pattern contains effect settings and phrases, and can also record knob movements. Part(☞p.
Selecting a pattern 1. 2. 3. Press the PATTERN key (the key will light). Press the [ ] cursor key until the display indicates “(patter n name ).” Turn the dial to select a pattern. You can use the dial to select from a total of 256 patterns: A.01–A.64, B.01–B.64, C.01–C.64, D.01–D.64. You can also select patterns while the EMX-1 is playing. To check which patterns playing When the PATTERN key is lit, press the PATTERN key and the display will show “(pattern name ).
4. Pattern mode Using the TAP key to set the tempo While a pattern is playing, press the TAP key twice or more at quarter-note intervals of the desired tempo. The intervals at which you press the key will be detected and the tempo will be set accordingly. You can set the tempo this way even when the EMX-1 is stopped or paused. Twice or more Auto BPM Scanning 1.
Playing the sound of a part What is a Part? A “part” is the smallest unit within a pattern. Each part contains a sound, a rhythm or phrase pattern, effect on/off settings, and motion sequence data. For each individual part, you can edit the sound, store a rhythm or phrase pattern, and store motion sequence data (☞p.29 “Editing sounds”). The EMX-1 uses three types of parts, for a total of sixteen parts.
4. Pattern mode Selecting a part Use the part keys to select the part that you want to edit. Drum part When you press a drum part key, the assigned sound will play and that part will be selected (the part key will light). The step keys will light to indicate the trigger locations for that part within the rhythm pattern. During playback, the currently-playing step will also light. When you press a drum part key to make it sound, it will sound at its accented volume.
Adding accents to a part Specifying the accent locations and strength 1. 2. 3. You can apply an accent (volume emphasis) independently to the drum parts and to the synth parts. If accent is on, notes at the accented location (step) will be emphasized. Press either the drum part ACCENT key or the synth part ACCENT key; the step keys will indicate the accented locations. Each time you press a step key, the accent will be turned on/off for that location, letting you specify the accent pattern.
4. Pattern mode Making a pattern “swing” Specifying the amount of swing SWING ....................................................................... 50...75 1. 2. The Swing setting modifies the timing at which certain steps are played. You can use this to transform a straight 16-beat rhythm by giving it a slight shuffle character. You can adjust the amount of swing in a range of 50 to 75 (%), and this will affect the timing of the evennumbered steps.
3. Turn the dial to set the roll type. You cannot apply a roll to note-on data from an external MIDI device. Assigning the output of each part OUTPUT BUS ............................................................. L/R, 3/4 1. 2. 3. For each part, you can route the sound to the line out jacks (L/ MONO, R) or to the individual out jacks (3, 4). Press the PART EDIT key (it will light). Use the [ ]/[ ] cursor keys to select “OutBus” in the parameter display.
4. Pattern mode Using the arpeggiator Performing with the arpeggiator To arpeggiate a drum part 1. Select the drum part that you want to play. 2. When you touch the ribbon controller, the selected part will begin playing automatically. The timing of the repeated notes will vary depending on the location you touch. The speed of the repetition will depend on the specified tempo. If ARP CONTROL (☞p.75) is set to “Revers,” the slider will vary the timing of the notes. To arpeggiate a synth part 1. 2. 3. 4.
Changing the scale of the arpeggiator ARPEGGIO SCALE ......................................... Chroma...Octave 1. 2. 3. You can change the scale that is being used when you arpeggiate a synth part. Press the PATTERN key (it will light). Press the [ ] cursor key to select “ArpScale” in the parameter display. Turn the dial to select the desired scale. ARPEGGIO SCALE List No. Display 1. Chroma Scale [Key C] C, Db, D, Eb, E, F, Gb, G, Ab, A, Bb, B, C Scale Name Chromatic 2. Ionian 3. Dorian 4.
4. Pattern mode Editing sounds For each drum part, you can select a drum sound wave, or sample. For each synth part, you can select a synth oscillator model. You can then edit the sound of each part using the oscillator, level, and pan knobs, and the effect and amp EG keys. Sounds can be edited even while the pattern is playing. You can also use an external MIDI device to control the values of each knob (☞p.79 “ MIDI mode”).
LEVEL .......................................................................... 0...127 Sets the output level. Turning the knob toward the right will increase the level. AMP EG ......................................................................... , Switches the operation of the amp EQ. Each time you press this key, the envelope type will alternate between (the volume will gradually decay over the time specified by EG TIME) and (the sound will stop after the time specified by EG TIME). ROLL ........
4. Pattern mode Editing the sound of a synth part Synth oscillator SYNTH OSCILLATOR TYPE ....................................................... Turn the OSCILLATOR TYPE knob to select the synth oscillator type. You can choose from sixteen oscillator algorithms that include typical analog synthesizer waveforms and much, much more. For details on each oscillator type, refer to the Oscillator Type List (☞p.34).
DRIVE .......................................................................... 0...127 This is a new circuit that controls the amount of distortion introduced by the filter. By adjusting this in conjunction with the cutoff frequency and resonance of the synth filter to intentionally create distortion, you can generate overtones that were not present in the original waveform. TYPE ............................................................ LPF, HPF, BPF, BPF+ Selects the type of filter.
4. Pattern mode Modulation These are the parameters that create time-varying change, such as LFO and EG. SPEED ......................................................................... 0...127 DEPTH ...................................................................... -63...+63 TYPE ....................................................................................... DEST ........ PITCH, AMP, PAN, OSC EDIT1, OSC EDIT2, CUTOFF Has the same function as for a drum part (☞p.30). BPM SYNC ..................
Oscillator type list WAVE FORM (Wave form) This oscillator type provides two oscillators whose waveform you can modify continuously. OSC EDIT2 adjusts the pitch of oscillator 2 (i.e., the pitch difference relative to oscillator 1), letting you create detuned sounds or octave-doubled sounds. Waveform Adjusting the OSC EDIT1 value will modify the waveform as shown in the illustration below, changing the overtones that are produced. At a setting of 0 the waveform will be a basic sine wave.
4. Pattern mode CHORD OSC (Chord oscillator) This oscillator type provides four oscillators that can output basic waveforms. Using this, you can produce a chord of the form specified by the OSC EDIT1 setting by playing just a single note. Chord Name OSC1 OSC EDIT1: Detune .......................................0...127 Detunes the pitch of the six oscillators relative to each other. Higher values will produce a greater detuning, making the sound thicker.
OSC SYNC (Oscillator sync) This oscillator type forcibly resets the phase of the oscillator 2 waveform (the “slave”) at the frequency of oscillator 1 (the “master”), producing new overtones. WAVE = Tri VPM OSC (VPM oscillator) The VPM (Variable Phase Modulation) oscillator type uses the output waveform of oscillator 2 (the “modulator”) to modulate the phase of oscillator 1 (the “carrier”), producing metallic-sounding overtones.
4. Pattern mode ADDITIVE OSC (Additive oscillator) The additive oscillator creates a waveform by adding three oscillators. This is a good way to make organ or bell sounds. FORMANT OSC The formant oscillator type can produce a sound reminiscent of a human voice. By moving the formant width (OSC EDIT1) you can change between different vowels. Formant Width OSC1 Formant Shift OSC2 Harmonics OSC2 OSC3 Harmonics OSC3 (Formant oscillator) Formant OSC WAVE ............................................
PCM OSC+COMB (PCM oscillator + comb filter) This oscillator type lets you use one of the 76 PCM (sampled) waveforms as an oscillator. The wide variety of waveforms includes acoustic instruments and chords. The sound is then output through a comb filter. Comb Pitch PCM OSC Comb Filter chord splits. In some locations, the pitch may be discontinuous at the transition between chords. If you adjust the Transpose (☞p.24) or song mode Note Offset (☞p.
4. Pattern mode Drum PCM List No.
Synth PCM List No. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 40 Name Piano E.Piano Clav M1-Organ Organ Marimba Vibe Cymbell Flute AltoSax M1-T.Sax Trumpet MuteTp BrassEns VoiceAh M1-Choir VoiceWav Violin Strings Pizzicat F.Guitar A.Guitar MuteGtr FunkGtr Sitar A.Bass E.
4. Pattern mode Effects Using the effects The EMX-1 contains three separate effect processors. For each pattern, you can use up to any three of the sixteen effect types. The sound of each part can be sent to any one of the effect processors. You can also change the way in which the three effects are connected to each other, and in this way apply more than one effect to a part. To apply an effect 1. 2. 3. 4.
If you have difficulty editing because a motion sequence is affecting a knob, turn off the motion sequence while you edit (☞p.58 “Motion sequence”). Effect types The effects of the EMX-1 can be classified into the following three groups. 1. Stereo This group includes: CHO/FLG, PHASER, RING MOD, COMPRESSOR, DECIMATOR, EQ, LPF, HPF For some of these effects you can adjust the level of the direct sound. INPUT L OUTPUT L FX FX INPUT R OUTPUT R 2.
4. Pattern mode FX EDIT2: Depth ............................................ 0...127 Effect parameters REVERB (Reverb) This effect simulates the reverberation and spatial character of a hall. FX EDIT1: Time ..............................................0...127 Turning the knob toward the right will lengthen the reverb time. FX EDIT2: Level ..............................................0...127 Turning the knob toward the right will increase the reverb level.
FX EDIT1: Speed ............................................ 1...127 Specifies the sampling interval and the sampling time. The sampling interval is synchronized to the number of steps in the sequencer. When the BPM changes, the length per step will also change, so the sampling interval will change together with this. The following table shows how the sampling interval corresponds with the speed value.
4. Pattern mode PITCH SHIFTER (Pitch shifter) toward the left will produce a “hi-fi” sound characteristic of a higher bit depth. If the input volume is very low, there may be no audio output at all. This effect modifies the pitch. FX EDIT1: Pitch .................................. -2400...+2400 Specifies the amount of pitch change in units of cents. When the knob is in the center position, the pitch of the input sound will not be changed.
4. Pattern mode Recording a phrase You can specify a synth sound or rhythm sound for each part, and record a phrase pattern for it. If you want to erase the rhythm and phrase data of each part before you create a pattern, refer to “Erasing the sequence data of a part” (☞p.56). Realtime recording This method lets you use the drum pads or the Keyboard function to record a new rhythm or phrase while you listening to the pattern.
6. 7. 8. Use the step keys as a keyboard to record the phrase, pressing the appropriate key to enter the desired pitch at the desired time. The pattern will play back repeatedly. You can continue recording while the REC key is lit. Recording will stop when you press the STOP/CANCEL key, and the REC key and PLAY/PAUSE key will go dark. Alternatively, you can press the REC key instead of pressing the STOP/CANCEL key to stop recording but continue playback.
4. Pattern mode To record a phrase for a synth part 1. 2. 3. 4. 5. 6. 7. 8. 9. If the EMX-1 is playing, press the STOP/CANCEL key to stop playback. Press the PATTERN key (it will light). Press the [ ] cursor key until the display reads “(pattern name).” Turn the dial to select the pattern that you want to record. Press the synth part key of the part you want to record. (The key will light.) Turn the KEYBOARD key on (lit).
Editing sequence data Here’s how to edit patterns that you have recorded or patterns that are saved in memory. If you want to keep the changes you made to a pattern, you must perform the Write/Rename operation before you select another pattern or turn off the power. Editing a phrase pattern (Note Edit) When using Step Recording, you record the trigger and note number simultaneously, but cannot set the gate time in detail.
4. Pattern mode 5. Press a step key to change the trigger setting for the corresponding location. Each time you press a step key, the trigger will be switched alternately on (lit) or off (dark). You cannot edit the trigger locations when the STEP EDIT key is lit. Editing the note number (pitch) NOTE NO. ................................................................ C-1...G9 1. 2. 3. 4. 5. 6. 7. Press the STEP EDIT key (it will light). Use the [ ][ ] cursor keys to select “NoteNo” in the display.
Specifying the length and time signature of a pattern Here’s how the Length, Beat (time signature), and Last Step are related. On the EMX-1, the total number of measures (or bars) in a pattern is called the “length.” The number of steps (or beats) in one of these measures is designated as the “last step.” The type of note that is counted as a step is called the “beat.
4. Pattern mode 4. 5. Turn the dial to set the beat. If you want to keep the pattern you edited, press the WRITE/RENAME key. (☞p.64 “Saving a pattern”) Setting the last step You can set the “Last Step” if you need to create a pattern of an irregular time signature. For example if you want to create a pattern that contains eleven beats per measure, set Last Step to 11, so that each length of the pattern will be 11 steps.
Moving data within a pattern MOVE DATA ................................... MOVE, REPEAT, RANDOM Use this function to move phrase pattern or motion sequence data in units of one step. To move data MOVE ............................................................ (-7.15...+7.15)* 1. 2. 3. 4. 5. 6. *The amount by which you can move steps will depend on the Length and on the Last Step setting. Here's how to change the location at which the pattern begins.
4. Pattern mode 3. 4. 5. The display indicates “Move”; turn the dial to change this to “Random,” and then press step key 2 once again. The selected part key will blink. Press the part or motion sequence keys whose data you want to copy at the same time, so that these keys are blinking. You can hear the sound of a part each time you press its part key. Press the blinking step key 2 to execute the Move Data operation. (Key 2 will go dark.) To cancel without executing, press the STOP/CANCEL key.
Copying a part COPY PART ............................................................................. 1. 2. 3. 4. 5. 6. Here’s how you can copy the selected part (with its sound settings and sequence data, including motion sequence) to another part. If the EMX-1 is playing, press the STOP/CANCEL key to stop playback. Press a part key to select a destination (copy-destination) for the part being copied (the key will light). Hold down the SHIFT key and press step key 4 (Copy Part). (Key 4 will blink.
4. Pattern mode 1. 2. 3. 4. If the EMX-1 is playing, press the STOP/CANCEL key to stop playback. Hold down the SHIFT key and press step key 7 (CLEAR PART). (Key 7 will blink.) Press the part key whose data you want to erase. You may select more than one part at this time. The selected part keys will blink. You can press a part key to hear its sound. (Synth parts will sound at C4.) Press step key 7 once again to execute the Clear operation. If you decide to cancel, press the STOP/CANCEL key.
Motion sequence What is a motion sequence? The EMX-1 has a Motion Sequence function that lets you record and playback realtime changes made to the knobs and keys (☞“Recording a motion sequence”). There are two types of motion sequence; one type for effects and one type for each of the parts. The knobs and keys that can be recorded using a motion sequence are listed below. You can record a total of twenty-four effect and part motion sequences in each pattern.
4. Pattern mode If you press the STOP/CANCEL key to stop playback and then save the pattern as described in “Saving a pattern,” the motion sequence data you recorded will be saved together with the pattern. You can record a maximum of twenty-four motion sequences in each pattern. Playing a motion sequence You can play back a motion sequence in one of the two modes described below. The playback mode can be selected independently for each part.
Editing motion sequence data Here's how you can edit motion sequence data for each part or effect. You can edit the data in units of a single step. Selecting the motion sequence that you want to edit MOTION DEST ................................................................... *** 1. 2. 3. 4. Select the part containing the motion sequence data that you want to edit. Press the step edit key (the key will light). Press the [ ] cursor key to until the display reads “MotDest.
4. Pattern mode The motion sequence you edit will return to the state prior to editing if you switch to another pattern before you write the data. If you want to keep the edited motion sequence, execute the Write operation (☞p.64 “Saving a pattern”). You cannot use the step keys to turn steps on/off while editing a motion sequence. Depending on the part, some parameters cannot be selected. The REC key will not function while you are editing a motion sequence.
Pattern Set What is Pattern Set? Pattern Set is a function that lets you assign a favorite pattern to each of the sixteen step keys, and select these patterns by pressing the appropriate key. This gives you an easy way to switch between favorite patterns while performing. There are eight Pattern Groups, and each one can hold sixteen of your favorite patterns. You can also use the Chain Play function with Pattern Set to play your favorite patterns as a loop.
4. Pattern mode 1. 2. Press step key 1 of group 1 (select LED 1 lit). Continue holding down step key 1, and press step key 5. Step keys 1 through 5 will be selected for chain play, and will all light. While chain play is playing back, you can press the RESET/ERASE key to play the currently-playing pattern from its beginning. To stop chain play, either re-select Pattern Set, or defeat “hold” for the Pattern Set function Assigning a pattern to a Pattern Set 1. 2. 3. 4.
Saving a pattern If you want to keep a pattern that you edited or created, you must perform the Write/Rename operation explained below. When you perform the Write/Rename operation, the “Copying data within a pattern” operation will be performed automatically depending on the length of the pattern. Copying a pattern You can use the Write operation to copy a pattern to a different pattern number than the currently selected program.
5. Song mode 5. Song mode Each song consists of patterns arranged in a particular playback order. You can create and store up to 64 songs in the EMX-1. In addition to the pattern playback, event recording allows you to record drum part performance, synth phrase performance, arpeggiator performance, knob movements, solo/mute operations and tempo changes into a song. Edited sounds cannot be stored in a song. You must use Pattern mode to edit sounds.
Playing a song 1. 2. 3. 4. Press the SONG key. The SONG key will light. Press the [ ] cursor key until the display reads “(song name).” Turn the dial to select a song (S01–S64). Press the PLAY/PAUSE key to play back the song (the key will light). When the song ends, playback will stop automatically (the key will go dark). To pause playback Press the PLAY/PAUSE key (the key will blink). To resume playback Press the PLAY/PAUSE key once again (the key will light).
5. Song mode Using the tap tempo key to set the tempo While a song is playing, press the tap key twice or more at the desired tempo. The interval at which you press the key will be detected, and converted into the tempo. You can use this method to set the tempo even when the EMX-1 is paused or stopped. Locking the tempo of a song Turn the TEMPO LOCK key on if you want to play back the song at the tempo specified by the song.
Creating a song You can create a song by arranging patterns in the desired order. If while editing a song, you switch to a dif ferent song, the data you had been editing will be lost. If you want to keep the song you edited, you must perform the W rite operation. ( ☞p.73 “Saving a song”) Specifying a pattern for each position POSITION ............................................................... 001...256 PATTERN .......................................................... A01...D64, End 1. 2. 3. 4. 5. 6.
5. Song mode 4. 5. Use the [ ]/[ ] cursor keys to make the display read “NoteOfs.” Use the dial to specify the pitch. A setting of ±1 offsets the pitch (note) by a semitone, ±2 by a whole step, ±7 by a fifth, and ±12 by one octave. When the display reads “NoteOfs,” you can select a new position by using the select keys to move the position backward or forward, step by step. If a chord split ( ☞p.38) wave is selected for a part, the chord or octave may change if you adjust the Note Offset.
Editing a song You can edit a song by inserting or deleting patterns. Knob movements and your own performance can also be added to a song. If you want to keep a song that you edited, you must perform the Write operation. If you switch songs or turn of f the power without writing, the song will r evert to the state prior to editing. Inserting a pattern INSERT PATTERN ..................................................................... 1. 2. 3. 4.
5. Song mode Erasing data from a song CLEAR SONG ......................................................................... 1. 2. 3. If the EMX-1 is playing, press the STOP/CANCEL key to stop playback. Hold down the shift key and press step key 11 (CLEAR SONG). (Key 11 will blink.) Press step key 11 once again to erase the data from the song. If you decide to cancel, press the STOP/CANCEL key.
Event recording Recording song event data In addition to letting you arrange patterns to create a song, the EMX-1’s Song mode also lets you record your realtime performances using the drum pad keys, the keyboard function, the arpeggiator, and knob operations. Recording your Song mode performance and operations in this way is referred to as Event Recording. Event Recording can record the following six types of data (event data).
5. Song mode Saving a song If you want to keep song data that you created, you must perform this Write/Rename operation. If you don’t want to keep the song you created, simply switch songs without performing Write/Rename. Be aware that when you save a song, the song that had previously occupied the save-destination will be overwritten. To simply save the song 1. Press the WRITE/RENAME key.
6. Global mode 6. Global mode In Global mode you can set parameters such as metronome settings, overall tuning, memory protect, etc. To enter Global mode, press the GLOBAL key. To exit Global mode, press a different mode key. If you turn off the power without writing the settings you make in Global mode, your changes will be discarded. If you want to keep the changes you made, perform the Write operation (☞p.76 “Saving your Global mode settings”).
Saving your Global mode settings Here’s how to save the settings you made in Global mode and MIDI mode. If you want to keep the changes you made, you must execute the Write operation described below. The settings you save will take effect each time you turn on the power. If you don’t want to keep the changes you made, simply turn off the power without executing Write. 1. Press the Global mode or MIDI mode key. 2. Press the WRITE/RENAME key once (the key will blink).
6. Global mode Formatting SmartMedia Here’s how to format a SmartMedia card so that it can be used by the EMX-1. Formatting will erase the entire contents of the SmartMedia. 1. Insert the SmartMedia into the SmartMedia slot. 2. Press the GLOBAL key (it will light). 3. Hold down the SHIFT key and press step key 13 (CARD). (Key 13 will blink.) The parameter display will read “CardMenu.” 4. Turn the dial to make the value display read “Format,” and press step key 13. 5.
5. The parameter display will indicate “Load” and the value display will indicate “All” Press key 13. When loading is completed, you will return to Pattern mode (key 13 will go dark, and the PATTERN key will light). If you decide to cancel, press the STOP/CANCEL key. Be aware that this procedure does not save (write) the pattern into internal memory. 6. Select the file that you want to load. The value display will indicate “LdFile,” and the parameter display will show “(six characters of the filename).
7. MIDI mode 7. MIDI mode In this mode you can set the MIDI channel, clock, and pitch bend range. If you want to save the settings you make in MIDI mode, you must perform the Write operation (☞p.76 “Saving your Global mode settings”). The MIDI channel for synth part 1 that you specify here will also be used to transmit and receive program changes and exclusive data (”Global MIDI channel”).
Assigning the drum note numbers MIDI Utility Here you can make MIDI filter settings, assign drum note numbers, assign control change numbers, and transmit/ receive MIDI data. Making MIDI filter settings MIDI FILTER ................................................... You can select which MIDI messages the EMX-1 will receive and transmit. 1. Press the MIDI key. 2. Hold down the shift key and press step key 12 (MIDI UTILITY) (key 12 will blink). The parameter display will indicate “MIDI Util.” 3.
7. MIDI mode About note-on/note-off When you press a drum part key, a note-on message of the note number assigned to each drum part key will be transmitted on the specified MIDI channel. When you use the Keyboard function to play the step keys, a note-on message [9n, kk, vv] (n: channel, kk: note number, vv: velocity) of the note number assigned to each step key and a velocity value corresponding to the strength with which you pressed the key will be transmitted.
Transmitting sound settings and other data Song, pattern, global, and MIDI settings can be transmitted from the EMX-1 as MIDI exclusive data and stored on an external device. Transmitting/receiving a data dump Data dumps are transmitted and received on the MIDI channel specified by the MIDI mode MIDI Ch setting. Data dumps can be transmitted manually as described below, and are also transmitted in response to a Data Dump Request message of the appropriate type. MIDI DUMP ........... PtBnkA...
7. MIDI mode Setting the pitch bend range When the EMX-1 receives a pitch bend message [En, vv, vv] (vv, vv: lower and upper bytes of the value, together expressing a range of 16384 steps with 8192 [vv,vv=00H, 40H]), pitch bend will be applied to the synth part receiving on that channel. The bend range setting described below specifies the amount of pitch change that will actually occur in response to MIDI pitch bend messages. Setting the pitch bend range BEND RANGE ..................................
5. Make settings on your external MIDI device (master) so that it will transmit MIDI clock messages. 6. Return to Pattern mode or Song mode. 7. When you start the sequencer of your external MIDI device, the EMX-1 will playback in synchronization with it. If MIDI clock messages are being received at the MIDI IN connector, you can press the EMX-1’s PLAY/PAUSE key to make it start playing in synchronization to the tempo of your external MIDI device.
7. MIDI mode About synchronization in Song mode In Song mode, the EMX-1 will also transmit Song Select and Song Position Pointer messages. Song Select When you switch songs, a Song Select message [F3, ss] (ss: song number) will be transmitted. On the EMX-1 you can select 64 songs. If the EMX-1 receives a Song Select message when in Song mode, it will switch songs. You can use the MIDI mode MIDI Filter settings to enable/disable transmission and reception of Song Select messages.
8. Appendix 8. Appendix Troubleshooting — When playing an external device from the EMX-1 [ ] Is the EMX-1 set to transmit MIDI data on the channel that the external device is receiving? (☞p.79) [ ] Are the MIDI mode MIDI Filter settings appropriate? (☞p.
Error messages MotSqFul The motion sequence cannot be recorded. If an error message is displayed, you can clear it by pressing the STOP/CANCEL key. ➝ On the EMX-1, you can record a maximum of 24 motion sequences for each pattern. Card Fmt Use CLEAR MOTION (☞p.61) to delete unneeded motion sequences, and then input your data once The SmartMedia™ could not be read. again. ➝ Use your computer or other device to back up the data on the SmartMedia™ card.
8. Appendix Restoring the factory settings Specifications The pattern and song data with which the EMX-1 was shipped 16 parts (5 synth parts, 9 drum parts, 1 synth from the factory is called the “preload data.” You can load this preload data to restore the EMX-1 to its factory-set Number of parts: condition. When you do this, the patterns or songs you created will Memory capacity: 256 patterns, 64 songs Effects: Three processors x 16 types be erased, and replaced by the preload data.
Pattrn name list 90 * No.
8. Appendix No. Name C01 HardHs5 C02 HardHs6 Programmer KORG KORG C03 Gabba1 C04 2Step3 C05 2Step4 James Sajeva KORG KORG C06 2Step5 C07 2Step6 C08 2Step7 Tomoki Hirata Tomoki Hirata David Brant C09 2Step8 C10 2Step9 C11 NuSklBr3 David Brant KORG James Bernard C12 NuSklBr4 C13 NuSklBr5 C14 NuSklBr6 James Bernard James Bernard James Bernard C15 NuSklBr7 C16 NuSklBr8 C17 NuSklBr9 James Bernard James Bernard KORG C18 NuSklB10 C19 NuSklB11 C20 NuSklB12 Audio In O O Tempo Length 157 8 150 8 No.
Knob/Sw - MIDI List PART SYNTH1-5 MIDI CH(INITIAL) 1(GLOBAL)=CH1 2=CH2 3=CH3 4=CH4 5=CH5 DRUM1-7B 1-7B=CH10 SYNTH ACCENT GLOBAL(SYNTH1)=CH1 DRUM ACCENT GLOBAL(SYNTH1)=CH1 92 FX1 GLOBAL(SYNTH1)=CH1 FX2 GLOBAL(SYNTH1)=CH1 FX3 GLOBAL(SYNTH1)=CH1 COMMON GLOBAL(SYNTH1)=CH1 PARAMETER OSC TYPE WAVE SYNTH TUNE OSC EDIT1 OSC EDIT2 GLIDE FILTER TYPE FILTER CUTOFF FILTER RESONANCE FILTER EG INT FILTER DRIVE LEVEL PAN EG TIME AMP EG ROLL FX SEND FX SELECT MOD TYPE MOD DEPTH MOD SPEED MOD DEST MOD BPM SYNC
Index E EDIT SELECT ................... 41 Editing a song ................ 70 Editing sequence data ..... 50 Editing sounds ................ 29 Effect parameters ............ 43 EFFECT TYPE ................... 41 Effect types ..................... 42 Effects ............................ 41 EG INT ........................... 31 EG TIME .................. 29, 32 EQ ................................. 45 ERASE ............................ 56 event data ...................... 72 Event recording ...............
R Realtime Recording ......... 47 Recording a motion sequence ..................................... 58 rename .......................... 73 REPEAT .......................... 54 RESONANCE ................. 31 REVERB .......................... 43 RING MOD ............. 35, 44 ROLL ....................... 25, 30 S Saving a pattern ............. 64 Saving a song ................. 73 Saving data to SmartMedia . ..................................... 77 Saving your Global mode settings .........................
Block diagram Synth Part 1 Output Bus = 3/4 Mod Type, Dest, Speed, Depth, BPM Sync Audio In Level, Line/Mic Audio In Audio In Thru to 3/4 Bus Modulation OSC Type, Wave, OSC Edit1, OSC Edit2, Glide Filter Type, Cutoff, Resonance Synth OSC to FX1 Bus EG Time Amp EG Type EG Int EG Level Drive Multi Mode Filter FX Select, FX Send Amp Driver to FX2 Bus to FX3 Bus Pan Pan to L/R Bus Synth Part 2 Synth Part 3 Synth Part 4 Synth Part 5 Free Assignable Motion Sequence Motion Seq Drum Part 1
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