Rhythm Production Sampler Owner's Manual
Table Of Contents
- Contents
- 1. Introduction
- 2. Front and rear panel
- 3. Basic operation (Quick Start)
- Conceptual diagram of the ES-1
- Listening to a Song
- Listening to a Pattern
- Listening to a Sample
- Trying out the functions
- Changing the tempo of a song or pattern
- Striking keys to play Parts
- Modifying (editing) the sound
- Editing the effect and delay settings
- Striking the part keys along with a song or pattern
- Editing the sound of a part, effect, or delay while hearing a song or pattern
- Modifying (editing) a rhythm pattern
- Saving a pattern you create (Write)
- Using a Motion Sequence
- Connecting various sources to the audio inputs
- Let’s record a sample
- About the Slice function
- About the Resample function
- Assigning a sample sound to a sample part
- Playing with Pattern Set
- Using the ES-1 as a tone generator module
- Synchronizing with an EA-1 or ER-1
- 4. Sample mode
- Recording a sample
- Selecting a sample
- Playing a sample
- Modifying a sample
- Specifying the start location
- Specifying the end location
- Specifying the fade-out length
- Directly sampling the sound of the ES-1 (Resampling)
- Slice
- Other functions for editing a sample
- Deleting a sample(Delete Sample)
- Checking the remaining amount of sampling area (Memory)
- Saving a sample (WRITE)
- 5. Pattern mode
- Selecting a pattern
- Setting the playback tempo
- Playing a pattern (Pattern Play)
- Creating a pattern
- Motion sequence
- Convenient functions for editing patterns
- Editing motion sequence data
- Pattern Set
- Saving a pattern (WRITE)
- 6. Song mode
- 7. Global mode
- 8. Appendices

41
5. Pattern mode
5. Pattern mode
Playing an effect motion sequence
This is a motion sequence dedicated to the effect. Unlike a part
motion sequence, the knobs of both knobs Edit 1 and Edit 2 can
be played simultaneously. The playback method is the same as
for the Smooth setting of a part motion sequence.
There will be no effect if the Motion Seq setting of the
effect is off (dark).
Recording an effect motion
sequence
You can record the movements of both Edit 1 and Edit 2 knobs.
1. Select the pattern that you wish to edit.
2. Turn the Motion Seq key on (lit).
3. Press the Rec key to enter record-ready mode. (The Rec key
will light, and the Play/Pause key will blink.)
4. Press the Play/Pause key to start the pattern. (The Rec key
and Play/Pause key will light.)
5. Move the Edit 1 knob to create various changes until the pat-
tern plays for one cycle (16 steps × length, or 12 steps × length).
6. When the pattern has played for one cycle after you began
moving the knob, the Rec key will automatically go dark and
playback will resume, allowing you to hear the motion se-
quence that you just recorded.
You can record the movements of the Edit 2
The effect motion sequence will not apply unless the ef-
fect of each part is on (lit).
1
3
4
2
5
Motion sequence
Playing a motion sequence
A motion sequence can be played back in one of the following
two ways, and you can select the playback method indepen-
dently for each part.
Smooth
Knob values will be connected smoothly, and the sound will
change smoothly.
Trig Hold (trigger hold)
The value of the motion sequence knob will be held at the
note timing of that part.
1
23
4
56
7
8 9 10 11 12 13 14 15 16
On On On On On On On On
1
23
4
56
7
8 9 10 11 12 13 14 15 16
On On On On On On On On
1
23
4
56
7
8 9 10 11 12 13 14 15 16
On On On On On On On On
Playback the motion sequence
with Trig Hold setting
Knob movements when the motion
sequence was recorded
Playback the motion sequence
with Smooth setting
There will be no effect when the Motion Sequence LED
is dark (off).
Recording a motion sequence
You can record knob movements (motion sequence) for each
part. One knob per part and the Effect, Roll, and Reverse keys
are valid for a motion sequence. If you attempt to record a mo-
tion for another knob of the same part, the effect of the previous
knob will disappear.
For the procedure, refer to 3. Basic operation (Quick Start) p.21
“Using a motion sequence.”
To modify a previously-recorded motion sequence, refer to p.45
“Editing motion sequence data.”
Effect, Roll, and Reverse will be played as Trig Hold even
if Smooth is selected as the type.