Rhythm Production Sampler Owner's Manual
Table Of Contents
- Contents
- 1. Introduction
- 2. Front and rear panel
- 3. Basic operation (Quick Start)
- Conceptual diagram of the ES-1
- Listening to a Song
- Listening to a Pattern
- Listening to a Sample
- Trying out the functions
- Changing the tempo of a song or pattern
- Striking keys to play Parts
- Modifying (editing) the sound
- Editing the effect and delay settings
- Striking the part keys along with a song or pattern
- Editing the sound of a part, effect, or delay while hearing a song or pattern
- Modifying (editing) a rhythm pattern
- Saving a pattern you create (Write)
- Using a Motion Sequence
- Connecting various sources to the audio inputs
- Let’s record a sample
- About the Slice function
- About the Resample function
- Assigning a sample sound to a sample part
- Playing with Pattern Set
- Using the ES-1 as a tone generator module
- Synchronizing with an EA-1 or ER-1
- 4. Sample mode
- Recording a sample
- Selecting a sample
- Playing a sample
- Modifying a sample
- Specifying the start location
- Specifying the end location
- Specifying the fade-out length
- Directly sampling the sound of the ES-1 (Resampling)
- Slice
- Other functions for editing a sample
- Deleting a sample(Delete Sample)
- Checking the remaining amount of sampling area (Memory)
- Saving a sample (WRITE)
- 5. Pattern mode
- Selecting a pattern
- Setting the playback tempo
- Playing a pattern (Pattern Play)
- Creating a pattern
- Motion sequence
- Convenient functions for editing patterns
- Editing motion sequence data
- Pattern Set
- Saving a pattern (WRITE)
- 6. Song mode
- 7. Global mode
- 8. Appendices

44
5. Pattern mode
Data Copy within a pattern
Phrase pattern data (including motion sequence data) that you
create for a pattern of length 1 can be copied to the steps of
lengths 2...4. This function is a convenient way to create a pat-
tern that uses similar phrases repeatedly.
1. Create a pattern with a length of 1, and Write it into memory.
(☞p.47 "Saving a pattern.")
2. At this point, the same data as in length 1 will automatically
be copied to the steps of lengths 2...4.
3. Change the pattern length to the desired length. (☞p.38,
"Length, Scale/Beat settings.")
4. The steps of lengths 2...4 will contain the same data as length
1. Now you can edit the data of lengths 2...4 to complete the
pattern.
The data will be copied in a similar way when the pattern length
is 2 or 3 (refer to the table below). If you shorten a pattern you
create, the data will be copied according to the shortened length.
Pattern data
after writing
A — — —
A A A A
A B — —
A B A B
A B C —
A B C C
Pattern data before
writing
Pattern
length
1
2
3
Copy Pattern data
The data that is copied automatically when you Write a
pattern does not force the pattern length (1--4) to change.
If the length is 4, data will not be copied within the pat-
tern.
Erasing part, effect, or delay mo-
tion sequence data (Clear Motion)
Here’s how you can erase the motion sequence data of a part,
the effect, or the delay in a single operation.
1. If a pattern is playing, press the Stop/Cancel key to stop play-
back.
2. Hold down the Shift key and press step key 6 (Clear Mo-
tion). (Key 6 will blink.)
3. Press a part key or the Motion Seq key of DELAY or EFFECT
to specify the motion sequence that you wish to erase. (The
key will blink.)
4. Press step key 6 once again to execute the Clear operation. If
you selected the DELAY motion sequence, both depth and
time will be cleared. If you selected the EFFECT motion se-
quence, both Edit 1 and Edit 2 will be cleared.
If you wish to cancel without clearing, press the Stop/Cancel
key.
2
2,4
3
3
3