Operation Manual

Reference • 13. Effects
176
03: Concert Hall
has greater emphasis on the early reflections, and is suitable for full orchestras.
04: Room
reproduces the feeling of a standard room.
05: Large Room
simulates a larger room with greater density, and is similar to gated reverb.
06: Live Stage
has a sound similar to what you might hear in a gymnasium, and re-creates the atmosphere of
a rock concert.
07: Wet Plate
and
08: Dry Plate
simulate plate reverbs, devices which are often used to add emphasis to
vocals or solo instruments. Wet Plate is heavy, and Dry Plate is light.
09: Spring Reverb
simulates a spring reverb device of the type often used in guitar amplifiers.
For each of these, the sound passes through a two-band shelving equalizer located before the reverb effect.
Some of these reverb effects produce a rapid series of initial delays which are known as Early Reflections. The
“wash” of reverberation will follow this, and gradually die away.
10…12: Early Reflections
These effects simulate just the early reflection component of natural reverberation.
Early reflections play an important role in determining the characteristics of an acoustic environment. They
can be used to add solidity to the sound, to create echo-like delays, or to add interesting touches to the sound.
10: Early Ref 1
allows you to boost the low frequency components or produce effects similar to gated reverb.
This effect is ideal for drum sounds.
11: Early Ref 2
causes the early reflections to decay more gradually.
12: Early Ref 3
produces reflections which increase instead of decreasing. When applied to a sound with a
strong attack, this produces a reverse-tape effect.
Reverb time Depends on the effect Set the time over which the reverberation decays
P Pre delay 0…200 ms Set the delay from the direct sound until when the early reflections
begin. Higher values will cause the reverberation to be more distinct,
like an echo.
E Early reflection level Depends on the effect Set the volume of the early reflection components of the reverbera-
tion. As this value is increased, the early reflections will be empha-
sized more greatly, allowing them to be heard clearly.
HD High damp 0%…99% Set the degree to which the high frequencies will be attenuated.
Higher settings will cause the high frequencies to decay more rap-
idly.
L Equalizer low –12 dB…+12 dB Set the amount of boost or cut that the shelving type equalizer will
apply to the region below 1 kHz.
H Equalizer high –12 dB…+12 dB Set the amount of boost or cut that the shelving type equalizer will
apply to the region above 1 kHz.
Dry:Effect balance DRY, B01…B99, FX Set the balance between the direct sound (DRY) and the sound pro-
cessed by the effect (FX). With a setting of DRY, the effect will be
turned off. With a setting of FX, only the reverb sound will be heard.
P. 175.
EQ Pre Delay Reverb
Dry Signal
Left
Right
Mix
Mix
Dry Signal
Dry
Rev Time
Pre Delay
E.R Level