Owner’s Manual E1
Table of Contents Introduction........................................................................... 6 1. Main Features................................................................................6 2. About the sound generator of the opsix.....................................7 Operator (modulator, carrier)..................................................................................................................... 7 Algorithms...................................................................
4. Using the step sequencer...........................................................29 How the sequencer works.........................................................................................................................29 Playback and recording on the step sequencer................................................................................30 Step recording.......................................................................................................................................
V.PATCH..............................................................................................65 V.PATCH 1...12 (Virtual Patch 1...12).........................................................................................................65 MISC...................................................................................................66 PROG PITCH (Program Pitch).....................................................................................................................
About this manual The owner’s manuals and how to use them The opsix comes with the following manuals. • Quick Start Guide (printed and PDF) • Owner’s Manual (this document, PDF) A printed copy is included only for the Quick Start Guide. You can download these PDF manuals from the Korg website (www.korg.com). • Symbols, , Note, Tip These symbols respectively indicate a caution, a supplementary note, or a tip.
Introduction Thank you for purchasing the Korg opsix altered FM synthesizer. To help you get the most out of your new instrument, please read this manual carefully. 1. Main Features • The opsix features an FM sound generator that produces complex harmonics by rapidly modulating the basic waveforms of its oscillators using other oscillators. • In addition to FM synthesis, the opsix also features various Operator modes such as a ring modulator, wavefolder and so on.
2. About the sound generator of the opsix The principles of FM sound generation were discovered and established by Dr. John Chowning at Stanford University in the 1970s, when he was experimenting with vibrato. FM sound generation was later packaged into an LSI chip and put into practical use by Yamaha Corporation. From the beginning of the 1980s, FM tone generation was used as an internal sound source on the DX series, personal computers, game machines and cellphones.
FM Modulator FB Phase WIDTH Pitch As an example, when the LFO is used to raise and lower the pitch, you will hear a vibrato-like effect. FM (Frequency Modulation) is an ultra high-speed vibrato. The phase of an oscillator is modulated using the input signal from the modulator, which rapidly raises and lowers its pitch. (This works the same as Korg’s VPM tone generator and typical FM synthesizers.) As modulation is incredibly fast, we hear the result not as vibrato, but as a change in tone.
Filter This is a filter with a key tracking function. The input signals from the oscillator and modulator(s) are input into the filter. The “OSCMIX” parameter controls the amount of the oscillator signal fed to the filter. The cutoff frequency is synchronized to the oscillator pitch and the “CUTOFF” parameter adds an offset.
Wave Folder This is a waveshaping effect. The wave folder circuit generates harmonics by inverting the waveform of the input signals from the oscillator and the modulator at a fixed threshold. The “OSCMIX” parameter controls the amount of the oscillator signal fed into the wavefolder.
Motion Sequencer Arpeggiator Note Sequencer Note Keyboard EG1 Pitch LFO 1 Level Operator Operator Operator Operator Operator Operator 1...6 Algorithm 11 LFO 2 Key Track EG LFO 3 Virtual Patch EG2 Filter EG3 FX1 FX2 FX3 Master Volume OUTPUT 3.
Panel description and functions 1. Front panel 1 2 17 18 3 5 6 4 7 8 12 13 14 15 16 10 9 11 19 20 21 22 23 24 25 26 1. VOLUME knob This adjusts the volume of the AUDIO OUTPUT jacks (L/MONO, R) and headphone jack. 2. TAP TEMPO button During playback, you can enter a tempo manually by lightly tapping this button a few times at the desired tempo (Tap Tempo). 3. RATIO OP 1–6 knobs These knobs change the pitch of each Operator.
8. OP SELECT +/− buttons and YES/NO buttons Use these buttons to select the oscillator to edit. These are also used to select (YES) or cancel (NO) items in a list or when saving programs. 9. ANALYZER button Switches the display to the spectrum analyzer and oscilloscope. See “Using the analyzer”, p.20. 10. (ALGO) button Displays the HOME/ALGO page. 11. Operator select LEDs The selected Operator will light up when the Operator edit page (MODE, PITCH, LEVEL) is displayed. 12.
20. ARPEGGIATOR button Switches the arpeggiator on/off. Hold this down to turn the arpeggiator latch function on/off. See “Performing with the arpeggiator”, p.21. 21. SEQUENCER/FAVORITES button Selects the function that will be used by the STEP 1–16 buttons. When SEQUENCER is selected, the buttons will act as step buttons for the step sequencer. See “Playback and recording on the step sequencer”, p.30.
2. Rear panel connections DC 12V jack Cord hook MIDI IN, OUT connectors DC 12V OUT MIDI MIDI cable AC adapter (included) (USB B) port DAMPER jack IN OUTPUT R L/MONO DAMPER MIDI cable (Headphones) jack OUTPUT L/MONO, R jacks (Power) switch Headphones Damper pedal, Pedal switch, etc. USB cable MIDI OUT MIDI IN INPUT L INPUT R USB Sound module, DAW MIDI interface, etc. Computer MIDI keyboard, DAW MIDI interface, etc. Mixer, Monitors, Audio Interface, etc. Connecting the AC adapter 1.
Pedal DAMPER jack (6.3 mm phone jack, half-damper not supported): Connect a Korg DS-1H damper pedal or a PS-1/PS-3 pedal switch (sold separately) to control the damper function. Pedal polarity is detected automatically; to allow this, make sure that the pedal is not held down when connected, or while turning on power. MIDI device MIDI IN, OUT connectors: Use these connectors to connect the opsix to an external MIDI device for exchanging MIDI messages. Make sure that the MIDI channels are set appropriately.
Operation Guide 1. Turning the power on/off Turning the opsix On Make sure that both the opsix and any amplification devices such as powered monitor speakers are turned off, and turn the volume of all devices all the way down. 1. Press the rear-panel (power) button. 2. Turn on any amplification devices such as powered monitor speakers, and then adjust their volume. Adjust the opsix’s volume using the VOLUME knob. (power) button.
Auto Power-Off By default, the opsix will automatically turn off after about four hours have elapsed without use of the front panel, keyboard, or MIDI input. Disabling the auto power-off function 1. Hold down the SHIFT button and press the EFFECT/GLOBAL button. 2. 3. Use the DATA ENTRY A knob to select “SYS.” 4. Use the DATA ENTRY C knob to select “Off.” Use the DATA ENTRY B knob to select “Auto Power-Off.
2. Playing the opsix Selecting a program to use when playing Selected program name 1. Turn the PROGRAM knob to select a program. 2. Play the keyboard to check the sound. Adjust the volume level using the VOLUME knob. 3. To confirm that this is the program you want to select, press the YES button. To cancel the selection and return to the previous program, press the NO button. Tip: Press the PAGE < and > buttons shown in the program list to switch sounds one at a time. 4.
FAVORITE function Use the FAVORITE function to register and then quickly change programs with the STEP 1–16 buttons. 1. 2. Press the SEQUENCER/FAVORITES button to select FAVORITES. 3. While holding down the SHIFT button, press one of the STEP 1–4 buttons (FAVORITE BANK A–D) to switch FAVORITE banks. There are four favorite banks from A to D, and you can register 16 programs corresponding to the STEP 1–16 buttons per bank.
Performing with the arpeggiator 1. Press the ARPEGGIATOR button. “Arpeggiator Run=On” will appear in the display. 2. The pattern set in the program will be used when you play the keyboard. (Arpeggio type: UP) For more on the patterns, see “PTRN (Arp Pattern)” (→ p.56) 3. When you hold down the ARPEGGIATOR button, “Arpeggiator Run=Latch” will appear in the display and the latch function will be enabled. The arpeggiator will keep playing, even if you take your hand off the keyboard.
Changing the arpeggiator tempo To change the tempo, press the TAP TEMPO button several times in rhythm, to match the tempo you want to set. You can also set a tempo value with the “TEMPO” (A knob) parameter on the SEQ page. Changing the arpeggio pattern 1. Press the MODE/ARP button while holding down the SHIFT button, and select the ARP page. 2. Select an arpeggio pattern by changing the “PTRN” (Pattern) parameter with the B knob.
3. Editing the programs Editing with the OPERATOR MIXER In the OPERATOR MIXER section, you can use the RATIO OP 1–6 knobs to edit the pitch (RATIO) parameters for each Operator, and the LEVEL OP 1–6 sliders to edit the output levels. 1. 2. Turn the PROGRAM knob to select a program to edit. Move the RATIO OP 1–6 knobs and the LEVEL OP 1–6 sliders of the OPERATOR MIXER.
Easy program editing You can edit the main parameters besides those of the Operators in the HOME/ALGO page. 1. Press the page. 2. Use the DATA ENTRY A–F knobs to change the values for the parameters shown on the display. ALGO: Select the algorithm that determines the structure for Operators 1–6 from the presets and user algorithm. ATK: Sets the attack time (how quickly the note starts) for all Operators. DECAY: Sets the decay/release time (how quickly the note fades out) for all Operators.
3. Press the YES button to show a confirmation message. 4. Press the YES button again to randomize. Detailed editing You can make detailed edits as follows. 1. Press the desired PAGE SELECT button between the MODE and EFFECT buttons to display the corresponding page. To display one of the secondary pages as shown below the buttons, hold the SHIFT button down and select the desired page. 2. Sometimes the left side of the screen will indicate that multiple subpages are available.
SEQ: Used for setting how the sequencer operates, and for making detailed edits to the sequence data. VOICE: Set whether a sound plays in mono, poly or unison mode. V.PATCH: Specify the destination and depth of the effect produced by the LFO, EG and other modulation sources. MISC: Used for changing other program parameters. You can copy Operators on the OP UTIL page. GLOBAL: Used for configuring the overall instrument.
4. Turn the PROGRAM knob to select the program location to which will save your edited sound. Select a different program if you wish to keep the original program. Tip: 5. Press the NO button to cancel. Press the YES button to save the program. The program will be saved, and the message “Write Completed” will be shown in the display. Never turn off the power while a program is being saved. Doing so may corrupt the internal data.
Initializing a program You can reset all parameters to the INIT program default values. 1. Press the /INITIALIZE button while holding down the SHIFT button. The message “Initialize all param values?” will be displayed, and the YES and NO buttons will blink. 2. Press the YES button to initialize the program. The program will be initialized, and “Program Initialized” will appear in the display. Tip: Press the NO button to cancel. 3. Save your edits or the entire program as necessary.
4. Using the step sequencer The opsix has a polyphonic sequencer that features up to 16 steps. Sequence data for the step sequencer can be saved in each program. In addition to note data, you can also record and play back motion sequences (these are changes made to the sound using the knobs or sliders on the opsix). How the sequencer works MIDI signal flow When a MIDI message is received, it will be processed in the sequencer and sent to the next block.
Playback and recording on the step sequencer Here we will play back the sequence data recorded for each program. 1. Press the PLAY button. The sequence data recorded for the currently selected program will play. 2. Press the REC button when you want to record what you play on the keyboard. The REC button will light up, and all notes that you play afterwards will be recorded as sequence data. Press the REC button again to finish recording. 3. To stop sequence data playback, press the PLAY button again.
Recording motions to the motion sequencer with the knobs and sliders Motion sequencing lets you record changes to the sounds made as a result of operating the knobs and sliders, and then recreates those motions during playback. Up to six motions using the knobs and sliders (motion sequences) can be recorded on the opsix. Tip: The knobs and sliders that can be used to record to the motion sequencer are as follows.
3. Release the DUP button. The step information you selected in step 1 will be copied to the step(s) you selected in step 2. Selecting steps to be muted You can mute the steps you don’t want to hear during playback (when the REC button is dark) or when the SEQUENCER page is not displayed. Press the buttons from STEP 1–16 you wish to mute to turn them off. Although the notes of steps that are turned off will not play back, the motion sequencer will play back, and the sequence length will not change.
Detailed editing with the motion sequencer Use the steps below to edit each step of the motion sequences. 1. 2. Hold down the SHIFT button and press the PITCH/SEQ button. 3. Use the DATA ENTRY A knob to select the lane you wish to edit. The selected lane is shown in highlighted text on the left side of the display. 4. Press one of the STEP 1–16 buttons to select the step to edit. The STEP button that you selected will blink. 5. Use the DATA ENTRY B–E knobs to change the parameters.
Parameter Guide List of parameters Page Group Page Name HOME/ALGO HOME/ALGO FM Ring Mod. MODE MODE Filter/FilterFM Filter Wave Folder PITCH RATIO FIXED PITCH P MOD Knob Display Full name Range A ALGO Algorithm 1–40, User p.40 B ATK Attack −100.0 – +100.0 [%] p.40 C DECAY Decay/Release −100.0 – +100.0 [%] p.40 D FX1 (1st parameter of FX1) E FX2 (1st parameter of FX2) F FX3 (1st parameter of FX3) A MODE Operator Mode FM, Ring Mod.
Page Group Page Name EG LEVEL/EG KTRK LMOD EG1 PITCH EG2 FLTR EG3 MOD LFO1 OP LFO2 FLTR LFO3 Knob Display Full name Range A ATK Attack Time 0 [msec] – 90.000 [sec] p.46 B DECAY Decay Time 0 [msec] – 90.000 [sec] p.49 C REL Release Time 0 [msec] – 90.000 [sec] p.46 D LEVEL OP Level 0–100 [%] p.46 E SUS Sustain Level 0–100 p.46 F CURVE Curve 0(LIN), 1–9, 10(EXP) p.46 A LOW Low Slope −100 – +100 [%] p.47 B CENTER Center Key A0–C9 p.
Page Group Page Name FILTER FILTER FLTR MOD EFFECT FX 1...3 Knob Display ARPEGGIATOR SEQUENCER SEQ SEQ NOTE Range p.52 A TYPE Filter Type LPF 12, LPF 24, LPF MS-20, LPF POLY6, HPF 12, HPF 24, HPF MS-20, BPF 6, BPF 12, BRF 6, BRF 12 D ENABLE Enable Off, On p.52 p.52 B CUTOFF Cutoff (TYPE = MS-20, Poly6) 12.98Hz – +21.10kHz (Others) 6.489Hz–23.68kHz E RESO Resonance 0.00–100.00[%] p.53 C EG2 EG2 Int −142.00 – +142.00 p.53 F CTRL EG2 Ctrl Src * “Control Source List” p.
Page Group Page Name Full name Range A LANE Lane 1–6 p.60 B DEST Dest Scope OFF, PROG, OP1-6, EG1-3, LFO1-3, p.60 FILTER, FX1-3, ARP, SEQ, ALG R1-6, MIDI C VALUE Value 0–100 [%] p.60 E DEST Destination * “Motion Destination List” p.60 F CURVE Curve Step, Exp, Lin, Log p.60 A TRAGET Traget NOTE, MTN LANE1-6 p.61 B FUNC Function TRANS, VEL, NUDGE, COPY, INVERT p.61 TRANS --- TRANS Transpose --- p.61 VEL --- VEL Velocity --- p.61 --- NUDGE Nudge --- p.
Page Group Page Name VOICE V.PATCH VOICE V.PATCH 1...12 PROG PITCH MISC PROG MISC USER ALG OP UTIL FM MATRIX DIRECT OUT Knob Display Full name Range A ASSIGN Voice Assign Poly, Mono, Mono Legato p.63 B GLIDE Glide Mode Off, On, Legato p.63 C TIME Glide Time 0[msec]–50.000[sec] p.63 D UNISON Unison Voices Off, 2–8 p.63 E DETUNE Unison Detune 0–200[cents] p.63 0–100[%] p.64 * “Virtual Patch Source List” p.
Page Group Page Name TUNE MIDI GLOBAL CTRL SEQ SYS Knob Display Full name Range --- --- Master Tune −50 – +50 [ct] p.70 --- --- Transpose −12 – +12 p.70 --- --- Global Channel 1–16 p.70 --- --- Local Control Off, On p.71 --- --- Clock Off, Inter, Exter, Auto p.71 --- --- Convert Position Pre, Post p.71 --- --- Rx Transport Off, On p.72 --- --- Rx Prog Chg Off, On p.72 --- --- Rx CC Off, On p.72 --- --- Rx Pitch Bend Off, On p.
HOME/ALGO HOME/ALGO (Home/Algorithm) ALGO (Algorithm) Selects the algorithm. The user algorithms can be edited on the USER ALG (User Algorithm) page. ATK (Attack) Sets the attack time (how quickly the note starts) for all Operators. DECAY (Decay/Release) Sets the decay/release time (how quickly the note fades out) for all Operators. FX1, 2, 3 These adjust the most important parameters of each effect.
OPERATORS: MODE MODE: OP1...6 (Operator Mode) MODE Selects the Operator mode. (See “Operator modes”, p.7) WAVE This selects the waveform of the oscillator. (See “Waveform List”, p.77) When “MODE” is set to FM (Frequency Modulation) The pitch of an oscillator can be changed using the input signal from the modulator. FB (Feedback) Adjusts the amount of self-feedback from the Operator.
When “MODE” is set to RING (Ring Modulation) This uses AM (amplitude modulation) to multiply the input signal from the modulator with the oscillator. DEPTH (Ring Depth) Sets the balance between the ring modulator and oscillator signals. A setting of 100% outputs only the ring modulator signal, and a setting of 0% outputs only the oscillator signal. SHAPE This is used to rectify the input signal from the modulator.
When “MODE” is set to FLTR FM (Filter FM) In Filter FM, the oscillator signal is used as audio input for the filter. The cutoff frequency is modulated using the input signals from the modulator(s). Depending on the cutoff and filter type settings, this may not have any effect, as the sound outputted from the oscillator may not pass through the filter. The variations in sound are easier to understand if you set the WAVE parameter to SAW and then change the filter type.
OPERATORS: PITCH PITCH: OP1...6 (Operator Pitch) FREQ (Frequency Mode) Use this to select how the oscillator pitch will be set. FIXED: With this setting, the oscillator pitch will stay at the same frequency regardless of the note number. RATIO: With this setting, the frequency of the note number will be multiplied with the ratios set in COARSE (Coarse Ratio) and FINE (Fine Ratio) to set the oscillator pitch. TRANS (Transpose) Shifts the oscillator pitch in semitones over a range of ±1 octave.
FINE (Fine Ratio) Fine-tunes the oscillator pitch. The oscillator frequency is equal to the COARSE (Coarse Ratio), FINE (Fine Ratio) and note number frequency values, all multiplied together. DETUNE Detunes the pitch of the oscillator in one-cent steps. P MOD: OP1...6 (Operator Pitch Modulation) EG1 (EG1 Int) Sets the effect of the EG1 applied to the pitch, in semitone steps. LFO1 (LFO1 Int) Sets how much the LFO1 will affect the pitch, in semitone steps.
OPERATORS: LEVEL/EG EG: OP1...6 (Operator Level/EG) ATK (Attack Time) Specifies the time from note-on until the maximum level is reached. DECAY (Decay Time) This sets how long it takes to settle from the peak to the Sustain level. REL (Release Time) This sets how long it takes the envelope to fall to 0 after releasing a note. LEVEL (OP Level) Sets the output level of the Operator. This is the same parameter controlled by the OPERATOR MIXER slider.
KTRK: OP1...6 (Operator Level Key Track) High Curve High Slope LOW (Low Slope) Sets the depth of keyboard tracking for notes that are lower than the CENTER (Center Key). When this is set to a positive value, the lower the note is from the CENTER, the greater the Operator’s output level will be. When this is set to a negative value, lower notes will produce correspondingly lower output levels.
L MOD: OP1...6 (Operator Level Modulation) LFO1 (LFO1 Int) This sets how the effect applied to the Operator’s output level will change with the LFO1. VEL (Velocity Sens) This sets how the effect applied to the Operator’s output level will change with the velocity. CTRL (LFO1 Ctrl Src) Selects the modulation source that controls the LFO1 Int. The value selected here is multiplied with LFO1 (LFO1 Int) to determine the amount of output level modulation.
MOD EG1 PITCH, EG2 FLTR (Filter), EG3 (Assignable) The opsix features three EGs in addition to the EGs that control the levels of each Operator. By default, EG1 is connected to the Operator pitch and EG2 is connected to the filter. EG3 is not connected to anything, but can be connected with V.Patch. ATK (Attack Time) DECAY (Decay Time) REL (Release Time) SUS LV (Sustain Level) CURVE See “EG: OP1...6 (Operator Level/EG)”, p.46.
• LFO Wave List TRI (Triangle) X.TRI (Exp. Triangle) S.RND TIME (StepRnd: Time) SAW DOWN (Saw Down) X.SAW DOWN (Exp. Saw Down) S.RND LVTIME (StepRnd: Lvl&Time) SAW UP (Saw Up) X.SAW UP (Exp.
KSYNC (Key Sync) Specifies how the LFO will be applied to a voice when note-on occurs. Off: The LFO phase will not be reset when note-on occurs. It will only be reset when selecting a program or starting step sequencer playback. Note on CMN (Common): The phase of the LFO will be reset by the first note-on that occurs from a condition of no keys being held; it will not be reset for subsequently played voices.
FILTER FILTER TYPE (Filter Type) This is used to select the filter type. The resulting sound will be different depending on the selected filter type. For LPF, HPF, BPF and BRF, the digits at the end of the filter name (6, 12, 24) indicates the filter characteristics (dB/oct). The larger the value, the more abruptly that the filter will cut off the sound at the cutoff frequency. LPF 12, LPF 24: This cuts out the parts of the sound which are higher than the cutoff frequency.
RESO (Resonance) Resonance emphasizes the frequencies around the cutoff frequency, as shown in the diagram below. This will have no effect with a setting of 0. At medium settings, the resonance will alter the timbre of the filter, making it sound more nasal, or more extreme. Low resonance value Note: High resonance value For some filter types, oscillation may occur within the filter when RESO (Resonance) is set to a high value. This may cause the oscillation to continue even after note-off.
FLTR MOD (Filter Modulation) LOW (KeyTrk Low Slope) Sets the depth of key tracking for notes that are lower than the Center Key. When this is set to a positive value, the cutoff frequency correspondingly increases for lower notes. When this is set to a negative value, the cutoff frequency correspondingly decreases for lower notes. A setting of “–1.00” will make the cutoff frequency change with the same slope as the key pressed on the keyboard.
EFFECT FX 1, 2, 3 (Effect 1, 2, 3) The opsix features three multi-effectors. These three effectors are connected in a series. FX (Effect Type) Selects the effect type. ENABLE Switches the effect on/off. You can listen and compare how the effects sound by switching them on and off. Effect Parameter 1...4 This configures the parameters of each effect. For more on the parameters, see See “Effect Parameter List”, p.84.
ARP (Arpeggiator) ARPEGGIATOR RUN (Arpeggiator Run) Switches the arpeggiator between on, off and latch. Off: The arpeggiator will not operate. On: The arpeggiator will only operate when a note is played. Latch: The arpeggiator will begin operating when a note is played, and will keep going even after the note is released. PTRN (Arp Pattern) This parameter specifies the note pattern of the arpeggiator. MANUAL: The arpeggio is played in the order that note-on signals held down together are played.
ALT2: The arpeggio repeatedly plays up and down. (The highest and lowest notes will be played twice.) RANDOM: The notes are played randomly. TRIGGER: The notes you hold down will be played simultaneously at the tempo and “RESO” timing. RESO (Resolution) This controls the speed of the Arpeggiator. GATE (Gate Time) This sets the length of the arpeggiated notes, as a percentage of the Resolution. OCT (Octave) This controls the range of the arpeggiated notes.
SEQ (Sequencer) SEQUENCER TEMPO Specifies the tempo for the selected program. This setting is applied not only to the sequencer but also to the arpeggiator, LFO and effects that synchronize with the tempo. RESO (Step Resolution) Sets the length of a step in relation to the tempo. SWING Adjusts the intensity of the swing. TIP: Setting this to “+33%” gives you nearly a full shuffle timing.
SEQ NOTE (Sequencer Note) LANE Up to six notes can be used in one step on the opsix. Select the lane where the note will go, from 1 to 6. NOTE (Lane Note) This sets the note number for the selected step and lane. START (Start Offset) Sets the timing used to trigger a step, as a percentage of the step length. Increasing the RESO (Resolution) lets you easily create the timings often used in hip-hop and neo-soul music, as well as sounds like strumming and flams.
MOTION LANE The opsix uses six lanes that automatically “play” the parameters (motion sequences). Select a motion sequence lane from 1 to 6. VALUE This specifies the value of the selected lane and step. CURVE Select the curve that connects the values from the selected steps of the currently selected lane to the next step. You can select “Step” (no curve), “Exponential”, “Linear” or “Logarithmic”. To make smooth changes to the parameters, select either “Exponential”, “Linear” or “Logarithmic”.
SEQ UTIL (Sequencer Utility) This page offers a number of utility functions for editing and creating sequence data. Select the function to execute, the range and so on, and press the YES button to execute. TARGET Select either the note sequence or one of the six motion sequencers as the target for the utility function. FUNC Selects the function to execute.
Motion Sequence Functions (When “TARGET” is MTN LANE 1...6) CLEAR: Deletes the motion sequence for the selected lane. This turns DEST off, deletes the routing, resets the VALUE for each step and changes the CURVE to “LIN”. DUP: Copies the selected step. Use START and END to select the copy source range, and DEST to select the start of the copy destination. The REPEAT parameter allows you to sequentially copy/paste the selected motion multiple times. COPY VALUE: Copies the VALUE only for the selected step.
VOICE VOICE (Voice Assign) ASSIGN (Voice Assign) This selects the basic voice allocation mode. Poly: The Program will play polyphonically, allowing you play chords. Mono: The Program will play monophonically, producing only one note at a time. Mono Legato: The Program will play monophonically. The first note in a legato phrase will sound normally; subsequent notes in the phrase will sound smoother (for instance, envelopes will continue instead of restarting).
DETUNE (Unison Detune) This controls the chorus feeling for Unison Voice. The pitch width between voices is adjustable in one-cent steps (1/100 of a semitone). • Voices = 3, Detune = 24 Voices 1 2 3 Detune −12 0 +12 • Voices = 4, Detune = 24 Voices 1 2 3 4 Detune −12 −4 +4 +12 SPREAD (Unison Spread) SPREAD (Unison Spread) lets you create a wider stereo field when using Unison.
V.PATCH V.PATCH 1...12 (Virtual Patch 1...12) SRC (Source Scope), SRC (Source) Selects the modulation source signal. INT (Mod Int) Specifies the depth of the effect produced by the modulation source. CTRL (Mod Ctrl Src) Selects the modulation source that controls Mod Int. The source value selected here is multiplied with Mod Int to determine the depth of the modulation effect. (See “Control Source List”, p.78) DEST (Dest Scope, Destination) This sets the parameters and groups to be changed by modulation.
MISC PROG PITCH (Program Pitch) TRANS (Transpose) Adjusts the overall pitch in semitone steps over a range of ±1 octave for the entire program. OCT (Octave) This sets the basic pitch, in octaves. The default is 0. BEND (Pitch Bend Up) This sets the maximum amount of pitch bend, in semitones, when you move the wheel above the center point. For normal pitch bend, set this to a positive value.
PROG MISC (Program Misc) LEVEL (Program Level) Sets the volume for the entire program. The result will be applied to the effect output. ALG FB (Algorithm FB) Aside from the user algorithms, feedback algorithms are connected like a feedback loop that sends signals upwards through the algorithm. (ALGO X, X, .. X) This parameter sets the signal level that flows through the feedback loop.
FM MATRIX This sets how the Operators connect to each other and how strongly they connect. The rows show how the Operators are lined up, and the columns show whether they send their signals to other Operators. For instance, op1 is shown in the leftmost column. The six dots shown from top to bottom show the signal feed level going from Operator 1 to Operators 1–6. Increasing the signal feed will make the dots bigger. The lowest row shows whether the Operator itself will output to the filter of the next row.
OP UTIL (Operator Utilities) This page provides convenient functions for creating sounds, such as copying all of the Operator parameters and so on. Select the function and Operator, and then press the YES button to execute. FUNC Selects the function you want to execute. COPY OP: Copies all of an Operator’s parameters. COPY EG: Copies only the EG parameters. COPY KTRK: Copies only the key tracking parameters. FROM Selects a copy source Operator. TO Selects a copy destination Operator.
GLOBAL This page is used to configuring the overall settings for the opsix. Use the PAGE < and > buttons or DATA ENTRY A–D knobs to change the category. The OP −/+ buttons or the DATA ENTRY B/E knobs change the parameter, and the DATA ENTRY C/F knobs change the value. TUNE Master Tune This adjusts the overall tuning for the entire opsix in one-cent units (semitone = 100 cents), over a range of ±50 cents. When the value is set to 0 cents, A4 is equal to 440 Hz.
Local Control Sets the local control setting. On: Normally, this should be turned “On”. However, if you are using the opsix with an external sequencer or the likes, you will want to set local control to “Off ” to eliminate the double-triggering of notes caused by MIDI echo. Off: The opsix’s keyboard will be internally disconnected from the tone generator. With this setting, the opsix’s tone generator will not sound when you play the opsix’s keyboard.
Post: Applies the velocity curve and transpose settings to the data just before it is fed into the sound generator. The data that is affected by the settings (velocity curve and transpose) is the data played with the keyboard of the opsix before it is sent to the sound generator, as well as the data received via MIDI IN. This has no effect on MIDI data transmitted from MIDI OUT when playing the keyboard of the opsix.
CTRL (Controller) Velocity Curve This controls how the volume and/or tone responds to variations in keyboard playing dynamics (velocity). Choose the curve that is most appropriate for your playing strength and style. Velocity Curves always work the same way between the built-in keyboard and the synth engine. The way that they relate to MIDI, however, is tied to the Convert Position setting (see below). Convert Position = PreMIDI Convert Position = PostMIDI Velocity (Keyboard to MIDI Out) 127 6 7 Max.
See the graphic below. Initial knob position Knob moved to minimum Range is scaled around initial position Range is reset to even distribution 50 Current value: 80 90 25 40 0 100 75 0 100 Jump: When a knob is moved, the parameter value instantly changes to match the position of the knob. SST Hold Time This controls the duration of Smooth Sound Transitions. It sets how long reverbs, delays, and note releases continue to ring out after a new sound has been selected.
Metronome Level Sets the metronome volume. High Click Sets whether the pitch of the first metronome beat will be accented. SYS Auto Power Off By default, to conserve energy, opsix will automatically turn off after about four hours have elapsed without use of the front panel, keyboard, or MIDI input. You can disable this feature, if desired. When the power turns off, any un-saved edits or settings will be lost. Make sure that you save important settings before this occurs.
Algorithm List 1 2 3 4 11 12 13 19 20 21 26 33 27 34 28 35 5 6 7 14 15 22 29 8 16 23 30 36 10 17 18 24 25 31 37 76 9 38 32 39 40
Waveform List Display SIN Full name Sine SIN 12BIT Sine 12bit SIN 8BIT Sine 8bit TRI Triangle SAW Saw SAW HD Saw HD SQR Square SQR HD Square HD ADTV SAW3 ADTV SQR3 ADTV TRI3 ADTV 12345 Additive Saw3 Additive Sqr3 Additive Tri3 Additive 12345 ADTV 1+2 Additive 1+2 ADTV 1+3 Additive 1+3 ADTV 1+4 Additive 1+4 ADTV 1+5 Additive 1+5 ADTV 1+6 Additive 1+6 ADTV 1+7 ADTV 1+8 Additive 1+7 Additive 1+8 NOISE S/H NOISE WHITE Noise S/H Noise White Notes Generates a sine wave.
Control Source List Short name Full name MOD WHEEL PITCH WHEEL PITCH WHL+ PITCH WHL− PEDAL NOTE VEL EXP VEL REL VEL EG1 EG2 EG3 LFO1 LFO2 LFO3 Modulation Wheel Pitch Wheel Pitch Wheel + Pitch Wheel − Damper Pedal Note Number Velocity Exp.
Motion Destination List Scope Display OFF PROG OP1..6 Full name Off Program Operator1..
Scope Display EG1..3 LFO1..3 FILTER FX1..3 ARP SEQ ALG R1..6 MIDI Destination Display ATK TIME DECAY TIME REL TIME SUS LEVEL LFO1..3 WAVE SPEED SYNC SPEED FADE Filter CUTOFF RESO FX1..3 Effect parameters 1–4 Arpeggiator RUN PTRN RESO GATE OCT Sequencer SWING User alg. row x->y 1..6 SELF MIDI PITCH WHEEL MOD WHEEL CC 2...119 Full name EG1..
Virtual Patch Source List Scope Display OFF CTRL KBD Full name Off Controller Keyboard Source Display --MOD WHEEL PITCH WHEEL PITCH WHL+ Modulation Wheel Pitch Wheel Pitch Wheel + PITCH WHL− Pitch Wheel − PEDAL NOTE Damper Pedal Note Number VEL EXP VEL Velocity Exp. Velocity REL VEL Release Velocity EG1 (Pitch) EG2 (Filter) EG3 (Assignable) LFO1 (Operator) LFO2 (Filter) LFO3 (Assignable) CC 1..119 + Notes Full name EG LFO EG/LFO CC + CC Unipolar EG1 EG2 EG3 LFO1 LFO2 LFO3 1..
Virtual Patch Destination List Scope Display OFF PROG Full name Off Program OP1..6 Operator1..6 EG1..3 EG1..3 LFO1..3 LFO1..3 FILTER Filter FX1..3 FX1..
Scope Display ARP Full name Arpeggiator SEQ Sequencer Destination Display RESO GATE OCT SWING Full name Resolution Gate Time Octave Swing 83 Notes ---------
Effect Parameter List Effect name Display CHO Full name Chorus Knob Parameter name Display Full name Range B MIX Dry:Wet Mix 0–100 C DEPTH Depth 0–100 [%] E SPEED Speed 0.020–20.000 [Hz] F PHASE LFO Phase 0.0–100.0 [%] Varies the delay time of the input signal to create a thicker or warmer sound. Use the PHASE parameter to shift the left and right LFOs for control of how the sound spreads out. Dry:Wet Mix 0–100 B MIX U.
Effect name Display Full name A.WAH Auto Wah EXC ENH FLTR 3EQ DIST G.AMP Exciter Enhancer LFO Filter 3-Band EQ Distortion Guitar Amp Knob Parameter name Display Full name Range B MIX Dry:Wet Mix 0–100 C SENS Envelope Sens 0.0–100.0 [%] E SHAPE Envelope Shape −100 – +100 [%] F RESO Resonance 0–100 [%] This effect simulates an auto-wah. The effect sweeps according to changes in input signal strength (the envelope).
Effect name Display Full name DEC Decimator GRAIN LIMIT COMP DLY/DLY e Grain Shifter Master Limiter Compressor Delay/Delay (BPM) Knob Parameter name Display Full name Range B MIX Dry:Wet Mix 0–100 C FREQ Sampling Frequency 1000–48000 [Hz] E BIT Bit Resolution 4.0–24.0 F DAMP High Damping 0–100 [%] Adds a lo-fi digital device-like feel.
Effect name Display Full name REF Early Reflection REVERB SHVERB SPRING Reverb Shimmer Reverb Spring Reverb Knob Parameter name Display Full name Range B LEVEL Reverb Level 0–100 C TYPE Type Sharp, Loose, Modulated, Reverse E TIME Reverb Time 10 [msec] – 1.600 [sec] F HEQ High EQ Gain −15.0 – +15.0 [dB] This effect extracts only the initial reflections of the sound from the simulated reverb sounds, giving a feeling of intimacy and presence.
Appendix Connecting the opsix to a MIDI device or computer Use a MIDI connection if you wish to use the opsix’s keyboard and controllers to control an external MIDI device, or to use another MIDI keyboard or a sequencer to play the opsix’s sound generator. MIDI stands for Musical Instrument Digital Interface, and is a worldwide standard for exchanging various types of musical data between electronic musical instruments and computers.
• Controlling an external MIDI tone generator from the opsix If you want to use the opsix’s keyboard, controllers, arpeggiator and so on to play sounds on or control an external MIDI tone generator, connect the opsix’s MIDI OUT connector to the external MIDI tone generator’s MIDI IN connector using a MIDI cable.
• Connecting the opsix to an external MIDI sequencer, computer or similar device You might want to play the opsix’s keyboard and record your performance on an external MIDI sequencer or computer (connected using the MIDI interface), and then play the opsix while monitoring or playing back what you recorded. You also might want to use the opsix as both an input device for playing notes and as a MIDI tone generator.
MIDI LOCAL setting when connecting an external MIDI sequencer or computer If the opsix is connected to an external MIDI sequencer or computer, and the Echo Back setting of the external MIDI sequencer or computer is turned on while the opsix’s local control setting is also on, the performance data generated when you play the opsix’s keyboard will be sent to the external MIDI sequencer, and will also be echoed back to sound the opsix’s tone generator a second time.
Loading DX7 sounds The opsix can receive sounds from the Yamaha DX7 in the form of system exclusive messages, and convert this data into programs that are playable on the opsix. There are many DX7 sounds (.SYX files) that can be searched for and downloaded over the Internet. You can use an application to send the .SYX sound files you download to import and use on the opsix.
Error messages that may occur when loading You may see the following error messages if the opsix is unable to load the data. There is no readable data If the data is less than 4,104 bytes, or if the SysEx header is not in DX7 Program Bank format, the data cannot be loaded. Data contains unsupported data Although the header is correct, the file cannot be loaded because the data in the file is corrupt.
Restoring the opsix to factory-set default settings You can restore the opsix’s preset programs and global settings to their original factory-set state. Never turn off the power while data is being loaded. Doing so may corrupt the internal data. 1. 2. Turn off the power of the opsix. 3. When the message “What do you want to reset?” is displayed, turn the PROGRAM knob to select the items you want to restore to factory default settings (Preset, Global or All).
6. If the following message is displayed, turn the power of the opsix off and back on again. The factory-set default data will be reloaded, and the opsix will be restored to its factory-set default state.
Troubleshooting If the opsix is not operating as expected, check the following points. Power does not turn on. Is the AC adapter connected to an outlet? Are you pressing and holding down the (power) button when turning on the opsix? No sound is heard when the keys are played.
Transpose, velocity curve and arpeggiator data are not being recognized correctly. Are the Convert Position settings on the GLOBAL MIDI page set correctly? (→p.71) The sound will not stop. Is the EG release time on Operators that are functioning as carriers set too long? (ALGO) button on the HOME/ALGO page to make the notes stop that are now Press the playing. The sound is distorted.
Program Name List No. Name Category Programmer Category Programmer 1 Cyber Pad Bell Motion Tomohiro Nakamura No. Name 46 Pulse Clav Keyboard KORG Inc.
No. Name No. Name Category 91 Lab Coats Category SlowSynth Matt Pike Programmer 139 Shimmer & Folder Bell/Decay KORG Inc. 92 Choral Aliasing SlowSynth Minoru Koike 140 Algo Tripping MW Bell/Decay Matt Pike 93 Chill Pad ARP SlowSynth Minoru Koike 141 Cold Coast Bell/Decay Tomohiro Nakamura 94 Floating Whistle SlowSynth KORG Inc.
No. Name Category Programmer No. Name Category 187 Mega Saw Lead Luke Edwards 235 [TMP] FM Sync Template 188 Paper Lead Lead KORG Inc. 236 [TMP] Ring Mod Template 189 Talky Lead Lead Luke Edwards 237 [TMP] Wavefolder Template 190 THE LEAD Lead Tomohiro Nakamura 238 [TMP] Wavefolder Sync Template 191 Xover Bright Lead Lead Dean Walliss 239 [TMP] Filter FM Template 192 Big Lead Lead KORG Inc. 240 [TMP] Pulse Width Template 193 Screamer Lead KORG Inc.
Favorite List No. Prog Name No.
Specifications Keyboard: 37 keys (velocity and release-velocity sensitive) Maximum Polyphony: 32 voices (or a max. of 24 voices, depending on the settings) Sound generating system: Altered FM sound generator Structure: 6 operators, 1 filter, 3 EGs, 3 LFOs, 3 effects, step sequencer, arpeggiator Algorithm: 40 presets + user algorithm (unique to each program) Operator: 5 modes (FM, Ring Mod.
Power supply: AC adapter (DC12V, Power consumption: 5W Dimensions (W × D × H): 565 × 338 × 90 mm/22.24" × 13.31" × 3.54" Weight: 2.9 kg/6.93 lbs. Included items: AC adapter, Precautions, Quick Start Guide ) Accessories (sold separately): DS-1H damper pedal, PS-1 pedal switch, PS-3 pedal switch * Specifications and appearance are subject to change without notice for improvement.
0,', ,PSOHPHQWDWLRQ &KDUW 7UDQVPLWWHG 5HFRJQL]HG MIDI Implementation Chart >$OWHUHG )0 6\QWKHVL]HU@ 0RGHO RSVL[ )XQFWLRQ 'HIDXOW &KDQJHG ± ± ± ± 0RGH 'HIDXOW 0HVVDJHV $OWHUHG ; ; ± ± ± 7UXH YRLFH 5HPDUNV 0HPRUL]HG %DVLF &KDQQHO 1RWH 1XPEHU 'DWH -XQH 9HUVLRQ 9HORFLW\ 1RWH 2Q 1RWH 2II 2 Q 9 ± 2 Q 9 ± 2 Q 9 ± 2 Q 9 ± $IWHU 7RXFK .H\¶V &KDQQHO ; ; 2 2 $VVLJQDEOH IRU 9LUWXDO 3DWFK VRXUFHV
2020 www.korg.