User Manual ENGLISH | OS Ver. 1.
Important safety instructions • Read these instructions. • Keep these instructions. • Heed all warnings. • Follow all instructions. • Do not use this apparatus near water. • Clean only with dry cloth. • Do not block any ventilation openings, install in accordance with the manufacturer’s instructions. • Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
Further notices Automatic Power-Off Open Source notice To avoid wasting power, Pa600 will by default automatically enter standby mode after two hours of non-active use (playing, pressing buttons or using the touch-screen). Please save your data (Performances, Styles, Songs, and so on) before taking a prolonged pause. Portions of this product’s software are copyright ©2007 “The FreeType Project” (www.freetype.org). All rights reserved.
Table of Contents 1 Introduction Welcome! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 What’s in the box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Contacts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Making a safety copy of your data . . . . . . . . . . . . . . . . . . . . . . . .
2 Table of Contents Style Play mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .94 Start-up settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 How Styles, Variations, Performances and STSs are linked together . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Styles and Pads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Master Volume and Balance . . . . . . . . . . . . . . .
Mixer/Tuning: Sub Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects: A/B FX Configuration . . . . . . . . . . . . . . . . . . . . . . . . . Effects: Master 1, 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Drum Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track Controls: Easy Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
4 Table of Contents The Global channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 The Chord 1 and Chord 2 channels . . . . . . . . . . . . . . . . . . . . . 271 The Control channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 MIDI Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 Connecting Pa600 to a Master keyboard . . . . . . . . . . . . . . . . . 272 Connecting Pa600 to a MIDI accordion . . . . . . .
6 Welcome! Welcome! Welcome to the world of Korg Pa600 Professional Arranger! Pa600 is one the most powerful arranger available today, both for professional and home entertainment use. Styles and Songs • Over 360 Factory Styles with 4 Variations and 4 Fill In + Break, plus 10 Favorite and 3 User Style banks for unlimited storage of your custom Styles and settings. • Style and Pad Record, including the enhanced “Guitar Mode 2” for even more realistic guitar parts.
What’s in the box Making a safety copy of your data After you buy your Pa600, please check that all the following items are included in the package. If any of the following items is missing, please contact your Korg dealer immediately. Making a safety copy 7 In case you like to customize your Musical Resources (Sounds, Performances and Styles), we suggest you use the Media > Utility > Backup Resources command to make frequent backup copies into compact archives.
8 Overview Front Panel Overview (Quarter Tone version only) QUARTER TONE / SUB SCALE Front Panel Speakers The integrated speakers give a faithful reproduction of the sound of Pa600. They are automatically deactivated when inserting a jack into the PHONES connector. They can be manually deactivated with the “Speakers On/Off ” parameter you can find in the Global > Audio & EQ > MP3/Speakers page.
Overview 9 Introduction Front Panel Y– Move the joystick backward, to trigger the function assigned in Sound mode. Volume controls Use these knobs to control the master volume, and to balance between the Keyboard and the Style or the Song. When moved, a magnified version of a virtual slider appears in the display, for more accurate adjustment.
10 Overview Front Panel Mode selection Each of these buttons recalls one of the instrument’s operating modes. When selected, each mode excludes all the others. Songs, to let you experience the sonic power of the Pa600. To exit from this mode, press any of the MODE buttons. Special Mode Buttons These buttons are used to recall settings, file management and record modes.
Front Panel MEMORY This button allows you to choose whether the Lower notes and/ or chord triggering the accompaniment must remain in memory after raising your hand from the keyboard. On Depending on the setting of the “Memory Mode” parameter (in the Global > Mode Preferences > Style Play), the sound on the left of the split point (Lower), and/or the chords for the automatic accompaniment can kept in memory even when you raise your hand from the keyboard.
12 Overview Front Panel Off When you select a Style, the Style sounds and effects will change. The Keyboard sounds and effects will not change. Style Elements This section contains the separate elements of a Style (Intro, Variation, etc.). STYLE Use this button to open the Style Select window and select a Style. This is the same as touching the name of the Style in the display. Repeatedly press it to cycle between the Style bank pages.
Overview Front Panel Use these buttons to start/stop the accompaniment. Start On, Stop On When both LEDs are lit, raising your hands from the keyboard will momentarily stop the Style. If you play a chord again, the Style will start again. Start Off, Stop On In this case, raising your hands from the keyboard will stop the Style. FADE IN/OUT When a Style or Song is not playing, press this button to start it with the volume “fading in” (the volume goes from zero to the maximum).
14 Overview Front Panel SEARCH (PLAY/STOP) Press this button to open the Search window, and look for a specified file or musical resource. The Search window appears slightly different depending on the current context. Starts the Song from the current Song Position, or stops it at the current Song Position. SHIFT Lyrics, Score, Marker With this button held down, pressing certain other buttons gives access to a second function. Use these buttons to access the Lyrics, Score or Marker pages.
Front Panel edit sections by touching the corresponding button in the display. Otherwise, press EXIT to return to the main page of the current operating mode, or the current page of the underlying operating mode. By default, turning on the Split mode automatically selects the Lower chord scanning mode. In this mode, chords are detected below the split point. Off Tempo Section The TEMPO and METRO buttons can be used to control the Tempo.
16 Overview Front Panel By keeping one of these buttons pressed for about one second, the “Write Performance” dialog box will appear. STYLE CHANGE This button turns the Style Change function on or off. On When you select a Performance, the Style might change according to which Style is memorized onto the Performance. Off When you select a Performance, the Style will remain the same. Only Keyboard tracks (Sounds, Effects…) will be changed.
Overview Rear Panel 17 Introduction Rear Panel Music stand Pedals Music stand holes Use these connectors to connect various types of pedals. A music stand comes standard with your Pa600. Insert its legs into these two dedicated holes. ASSIGNABLE Use this port to connect a continuous- or footswitch-type pedal, like the (optional) Korg EXP-2, XVP10, PS-1 or PS-3. To program and calibrate it, go to the Controllers > Foot Controllers page of the Global mode.
18 Overview Rear Panel AUDIO OUT Section AUDIO IN Section Use these connectors to send the audio signal (sound) to a mixer, a PA system, a set of powered monitors, or your hi-fi system. Use these connectors to input sound from another line-level device. The signal goes directly to the final mix. LEFT, RIGHT LEFT, RIGHT Use these line-level outputs to send the final stereo mix to an external device. Connect either of them to output the signal in mono.
19 Start up • When in Style Play mode, this knob balances between the Keyboard tracks, and the Style and Pad tracks. • When in Song Play mode, this knob balances between the Keyboard tracks, and the Player and Pad tracks. Connecting the AC power cord Connect the supplied power cord to the dedicated socket on the rear of the instrument. Then, plug it into a wall socket. You don’t need to worry about the local voltage, since the Pa600 uses a universal power adapter.
20 Start up Damper pedal You can also control other MIDI devices with Pa600, or connect it to a computer for use with an external sequencer. As an alternative to the MIDI connectors, you can use the USB Device port for direct connection to a personal computer. See the “MIDI” chapter on page 270 for more information on MIDI connections. Damper pedal Connect a Damper (Sustain) pedal to the DAMPER connector on the back panel. Use an (optional) Korg PS1, PS3 or DS1H footswitch pedal, or a compatible one.
Sound 21 Glossary of Terms Before you begin, take a few moments to familiarize yourself with the names and terms we will be using to talk about the various elements of the Pa600. In this section, you will find a brief description of various key elements of the Pa600. A professional arranger (Pa) keyboard uses different terminology than a traditional synthesizer or workstation.
22 Glossary of Terms Performance mance. Four STS (Single Touch Settings) can be saved with each Style or SongBook Entry. Ensemble By turning the Ensemble feature on, a single note played on one of the Keyboard tracks will be embellished by additional notes to create a complete chord voicing. The Ensemble knows which notes to add by looking at the chord that you are playing.
23 Interface basics Color TouchView graphical user interface Pa600 features our exclusive easy-to-use TouchView graphic interface, based on a touch‐panel LCD screen. By touching items on the LCD screen, you can select pages, tabs, and parameters, and set parameter values via on‐screen menus and buttons. Here are the basic elements of the user interface. Overlapping windows Several windows, like the Style Select or Pad Select, the Global, the Media, or the Lyrics, overlap the current window.
24 Interface basics Color TouchView graphical user interface Pop-up menus Editable names When an arrow appears next to a parameter name, touch it to open a pop-up menu. Select any of the available options (or anywhere else on the screen to make the menu disappear). When the (Text Edit) button appears next to a name, touch it to open the Text Edit window and edit the name. Checkboxes This kind of parameters are on/off switches. Touch them to change their status.
Operative modes Virtual knobs To change a virtual knob’s position, select it, then use the VALUE dial to change its position. As an alternative, touch a knob with your finger and keep it held; then move your fingers up (or right) to rotate it clockwise, or move it down (or left) to rotate the knob counter-clockwise. 25 Operative modes The pages of Pa600 are grouped in various operating modes. Each mode is accessed by pressing the corresponding button in the MODE section on the control panel.
26 Easy Mode Easy Mode If you have never used an arranger before, we suggest you to switch to the Easy Mode. Easy Mode allows you to play Styles and Songs with a simple user interface, free from the many advanced parameters that you will want to learn later.
27 The Style Play page in detail To see this page, press the STYLE PLAY button. Style name and info. Touch the Style’s name to open the Style Select window and choose a different Style. Tempo. Use the TEMPO buttons to change it. Length of the accompaniment pattern, and current beat. Performance or STS. Touch it to open the Performance Select window and choose a different Performance. Sounds on the keyboard will change. Mixer. Touch here, and mix the track’s volume and pan.
Easy Mode 28 The Song Play page in detail The Song Play page in detail To see this page, press the SONG PLAY button. Song assigned to the Player. Touch it to open the Song Select window and choose a different Song. Tempo. Use the TEMPO buttons to change it. Meter (or Time Signature) and current beat. Song assigned to Player 2. Touch it to open the Song Select window and choose a different Song. Performance or STS. Touch it to open the Performance Select window and choose a different Performance.
30 Turning the instrument on Turning the instrument on and viewing the main screen Turning the instrument on First of all, turn the instrument on and familiarize with the main screen. You can also listen to the demos. Display Power button Turning the instrument on and viewing the main screen 1 Turn Pa600 on (exit from standby) by pressing the POWER button located in the control panel. After you turn the instrument on, a welcome screen is shown for some seconds, then the main display appears.
Connecting and calibrating the Damper pedal Programming the Damper pedal 31 Connecting and calibrating the Damper pedal If you want to play Piano, you will want to connect a Damper pedal to sustain notes while playing. You can connect a Korg PS1, PS3 or DS1H to the DAMPER connector on the back of the instrument.
32 4 Connecting and calibrating the Damper pedal Programming the Damper pedal Touch the Foot Contr. tab to select the “Foot Controllers” page. This is the page where you can program the Assignable Pedal/Footswitch and the Damper pedals. 5 Touch the “Calibration” button in the Damper section, to make the “Damper & Pedal/ Footswitch Calibration” dialog box appear. 6 Fully press the Damper pedal down, and while continuing to press touch the “Push” button to confirm the maximum value.
Playing the Demo Starting and stopping the Demo 33 Playing the Demo Listen to the built-in Demo Songs to appreciate the power of Pa600. There are several Demo Songs to choose from. Starting and stopping the Demo Here is how to start, choose and stop the Demo Songs. 1 Press the STYLE PLAY and SONG PLAY buttons together. The LED of the two buttons will start blinking. Pa600 will be set in Demo mode. At this point, if no other button is pressed, all the Demo Songs will be played back.
34 Playing the Demo Starting and stopping the Demo 3 Choose one of the Demo. To stop it, touch the STOP button on the display. 4 Exit from the Demo mode by pressing any one of the MODE buttons.
Playing Sounds Selecting a Sound and playing it on the keyboard 35 Playing Sounds You can play up to three sounds at the same time on the keyboard. You can also split the keyboard in two parts, to play up to three sounds with your right hand (Upper) and one with your left hand (Lower). Sound Select button Quick Guide Split button Performance section Selecting a Sound and playing it on the keyboard 1 Be sure the Upper 1 track is selected and set to play.
36 3 Playing Sounds Selecting a Sound and playing it on the keyboard Touch the Upper 1 track’s area in the display to open the Sound Select window. Type of Sounds. Sound’s name The currently selected Sound appears in the page header. Target track for the selected Sound i Note: You can also open the Sound Select window by first touching the track to which to assign the new Sound, then pressing the SOUND button in the SELECTION section. Sound bank icon The selected Sound is highlighted.
Playing Sounds Playing two or three Sounds at the same time 37 Playing two or three Sounds at the same time You can layer all three Upper tracks and play them on the keyboard. Please note how the icon appears in the Upper 2 and Upper 3 status boxes. These tracks will not be heard. 1 Touch the icon in the Upper 2 status box, to set the Upper 2 track to play. 2 Quick Guide After touching in this area, the icon disappears. The Upper 2 track will be set to play and will be heard. Play the keyboard.
38 6 Playing Sounds Playing two or three Sounds at the same time Play the keyboard. Note how the ‘Strings Ens.2 GM’ Sound (assigned to the Upper 3 track) has been muted again. Only tracks Upper 1 and Upper 2 can be heard at this time. 7 Touch the bank icon in the Upper 2 status box, to mute the Upper 2 track again. 8 Play the keyboard. Note how the ‘Dark Pad’ Sound (assigned to the Upper 2 track) has been muted again. Only track Upper 1 can be heard at this time.
Playing Sounds Playing different Sounds with your left and right hand 39 Playing different Sounds with your left and right hand You can play a single Sound with your left hand, in addition to playing up to three Sounds with your right hand. Press the SPLIT button to turn its LED on, and split the keyboard in the Lower (left hand) and Upper (right hand) parts. Upper Lower 2 Be sure the Lower track is set to play. If the Lower track is muted, touch its icon to make it disappear from this area.
40 4 Playing Sounds Playing different Sounds with your left and right hand Return to the full keyboard playing mode by pressing the SPLIT button to turn its LED off. (Full) Upper 5 Play the keyboard. Note how the keyboard once again plays the Upper tracks over the entire length of the keyboard.
Playing Sounds Changing the split point 41 Changing the split point If you are not comfortable with the selected split point, you may set the split point to a different key. Touch the Split tab to see the Split Point panel. 2 Touch the keyboard in the display, then play the lowest note of the Upper section on the keyboard. i Hint: As an alternative, keep the SPLIT button pressed to open the Split Point dialog.
42 Playing Sounds Raising or lowering the Upper octave Raising or lowering the Upper octave If all Upper tracks sound too high or too low, you can quickly change which octave they are playing in. 1 Use the UPPER OCTAVE buttons on the control panel, to transpose all Upper tracks at the same time. i Note: The Octave Transpose value for each of the keyboard track is shown under the Sound’s name. Each time you press this button, the pitch will be lowered by one octave.
Selecting and saving Performances Selecting a Performance 43 Selecting and saving Performances Performances are the musical heart of Pa600. Unlike selecting single Sounds, selecting a Performance will recall several Sounds at the same time, the needed effects and transpositions, plus many more parameters useful for playing in a musical situation (like the Assignable Switches). Performance can be considered a snapshot of the current situation. You can save these settings to a Performance memory location.
44 2 Selecting and saving Performances Saving your settings to a Performance Select one of the Performances in the Performance Select window, then press the EXIT button to close the window. After pressing the EXIT button, the Performance Select window closes, and the main screen appears again. Sounds, Effects, and other settings, change according to the setting memorized in the selected Performance. Note that Selection windows may automatically close after a selection.
Selecting and saving Performances Saving your settings to a Performance 2 45 If you like, you may assign a new name to the Performance. Use the ‘<–’ and ‘–>’ buttons or the DIAL to move the cursor. Touch the ‘Backspace’ symbol to delete just a single character, ‘Clear’ to delete the whole string. Use the alphabetic characters to enter text. (Text Edit) symbol to open the Text Edit dialog box. 3 Touch the Shift key to switch between capitals and small characters.
46 Selecting and saving the “My Setting” Performance Selecting the startup parameters (the "My Setting" Performance) Selecting and saving the “My Setting” Performance There is a special Performance, where you can save your preferred startup settings for things like Keyboard Sounds, Effects, Transposition, Assignable Switches. This Performance is automatically selected when the instrument is turned on (exit from standby). It is called the “My Setting” Performance.
Selecting and playing Styles Selecting and playing a Style 47 Selecting and playing Styles Pa600 is an arranger, i.e. a musical instrument providing automatic accompaniments, or arrangements. Each arrangement style is called, as a consequence, a Style. A Style is made of several Style Elements (Intro, Variation, Fill, Break, Ending), corresponding to the various sections of a song. By selecting Style Elements, you can make your playing more varied and musical.
48 2 Selecting and playing Styles Selecting and playing a Style Select a Style from the Style Select window. After pressing the EXIT button, the Style Select window closes, and the main screen appears again, with the selected Style ready to go. 3 Be sure the ACCOMP. LED is turned on. For the accompaniment tracks to play, the LED of this button (meaning “Accompaniment”) must be turned on. 4 Press the SYNCHRO-START/STOP button to turn the START LED on.
Selecting and playing Styles Tempo 49 Tempo While a Tempo setting is saved with each Style or Performance, you can change it to be whatever you like. You can use either of the following two methods. Use the TEMPO + or – buttons to change the Tempo value. • Press the TEMPO – and + buttons together to recall the saved Tempo value. • As an alternative, keep the SHIFT button pressed, and use the VALUE dial to change the Tempo. The selected tempo will be shown in a small window.
50 Selecting and playing Styles Intro, Variation, Fill, Break, Ending Intro, Variation, Fill, Break, Ending When playing Styles, you can select various “Style Elements” to cover the various sections of a song. A Style is made of three Intros (or two Intros and a Count-In), up to four basic patterns (Variations), four Fills, a Break, and three Endings. 1 Make sure the SYNCHRO-START LED is turned on (otherwise, press the button to turn it on).
Selecting and playing Styles Single Touch Settings (STS) 6 51 When you like to stop playing, press one of the ENDING buttons to stop the Style with an Ending. When the Ending is finished, the Style automatically stops. Single Touch Settings (STS) Each Style or SongBook Entry may come with up to four Keyboard track settings, called the STS (short for “Single Touch Settings”). STSs are very similar to Performances, but they are fine-tuned to the Style or SongBook Entry they are associated to.
52 Selecting and playing Styles The Pads 6 Then press the various VARIATION buttons, and see how an STS is automatically selected when the corresponding Variation is selected. 7 Press the STS MODE again to turn its LED on (or off). The Pads Each Style or SongBook Entry can assign different sounds or patterns to the four PADS. These sounds or patterns can be played along with the Keyboard and Style tracks.
Selecting and playing Styles Adjusting the balance between the Style and the keyboard 53 Adjusting the balance between the Style and the keyboard Balancing between the Keyboard and Style tracks may be useful, to gently fade them and adjust their respective volume. • While the Style is playing, use the BALANCE knob to balance between the Keyboard (KBD) and Style’s Accompaniment (ACC) volume.
54 3 Selecting and playing Styles Turning the Style tracks on/off To separately adjust each Style track, press the TRACK SELECT button to change the track’s view. i Hint: As an alternative, you can change each track’s volume, by touching a track’s area to select it, then using the VALUE dial to change the volume. In Style view, all separate Style tracks are shown, and their volume can be adjusted by dragging the corresponding sliders.
Turning the Style tracks on/off 4 To mute/unmute each single Style track, first press TRACK SELECT to switch to the Style Tracks view, then repeat the above procedure. 5 Press the TRACK SELECT button again to go back to the Normal view.
56 Selecting and playing Styles Adding harmony notes to your right-hand melody with the ENSEMBLE function Adding harmony notes to your right-hand melody with the ENSEMBLE function Chords played with your left hand may be applied to the right-hand melody. 1 Press the SPLIT button to turn its LED on and split the keyboard. The Ensemble function only works in Split mode. 2 Press the ENSEMBLE button to turn its LED on. 3 Play chords with the left hand and single notes in the right hand.
Selecting and playing Styles Adding harmony notes to your right-hand melody with the ENSEMBLE function 5 57 When the right harmonization type has been selected, press the EXIT button to go back to the main page. While in an Edit page, press EXIT to go back to the Main page of the current operating mode. Press the ENSEMBLE button again to turn its LED off. The automatic harmonization will be turned off.
58 Selecting and playing Styles The Chord Sequencer The Chord Sequencer In case you need both hands free for playing a solo while a Style is playing, you can record a Chord Sequence and let Pa600 play the chords for you. 1 Press the START/STOP button to set the Style to play. 2 Press the MEMORY and MAN. BASS (RECORD) buttons together to start recording. 3 Start recording your Chord Sequence at the beginning of the next measure. While recording, you will see a red flashing icon in the display.
Selecting and playing Styles The Chord Sequencer Press the ACCOMP. and MEMORY (PLAY/STOP) buttons together again to stop playback of the recorded Chord Sequence. The last chord played by the Chord Sequence remains in memory. The Chord Sequence will remain in memory up until you record a new Chord Sequence, or you set Pa600 to standby.
60 Song Play Selecting a Song to play Song Play Pa600 is equipped with an onboard Player that can read Songs in Standard MIDI File (MID), Karaoke™ (KAR) and MP3 format. It may be of great interest to singers and guitar players to know that if a Standard MIDI File or an MP3 file contains lyrics and chords, they can be seen in the display. Lyrics in the graphical “+G” format are also supported.
Song Play Selecting a Song to play 2 61 Touch the Player area to open the Song Select window. This window is very similar to the one you can see when pressing the MEDIA button on the control panel, and touching the Load tab to see the Load page. This page is, however, “filtered” to only show Song files. 3 Quick Guide i Hint: As an alternative, you can open the Song Select window by pressing the SONG button in the SELECTION section of the control panel.
62 Song Play Playing back a Song Playing back a Song Once a Song has been selected, it may be played back by the Player. 1 Press the (PLAY/STOP) button in the PLAYER section to start playback. After pressing the (PLAY/STOP) button, the button’s LED turns on, and the measure counter begins to show the current measure number. 2 Use the PLAYER control section to control the Song’s playback. Press the REWIND button once to goback. Keep it pressed to go back more.
Song Play Changing the tracks’ volume 63 Changing the tracks’ volume 1 Be sure the Volume panel is shown, or touch the Volume tab to show it. 2 As seen for the Styles, you can hold & drag the Virtual Sliders on the display to adjust each track’s volume. Use the TRACK SELECT button to cycle between track groups. Quick Guide While playing back a Standard MIDI File, you may wish to change each track’s volume, to create a mix “on the fly”.
64 4 Song Play Changing the tracks’ volume Press the TRACK SELECT button once to see tracks 1-8 (Track 1-8 view). i Note: Changes to Song tracks will not be saved, and are reset each time you press the (Home) button, or you select a different Marker. To save changes, you must edit the Song in Sequencer mode. In Track 1-8 view, the first 8 tracks of the selected Song are shown. 5 Press TRACK SELECT once again to see tracks 9-16 (Track 9-16 view).
Song Play Turning the Song tracks on/off Touch each track’s channel strip, to see each track’s detail in the Track Info line. Selected track • Assigned Sound. Touch it to open the Sound Select window. Sound bank Program Change Also, you can see which type of Sound is assigned to each track in the Sound area of the Track 1-8 and Track 9-16 views. Octave Transpose Sound bank icons. Touch to open the Sound Select window.
66 Song Play Soloing a track Soloing a track Opposite to the above, you may want to make a single track of a Standard MIDI File play alone. This is called the Solo function. 1 While the Song is playing, keep the SHIFT button pressed and touch the track you want to listen to in Solo mode. 2 To set all tracks back to the Play status, keep the SHIFT button pressed again, and touch the track that is currently in Solo mode.
Song Play Removing the Melody track from a Standard MIDI File or the Lead Vocal from an MP3 file 4 When done, you can press the ASSIGNABLE SWITCH 1 to unmute the Song’s Melody track and let the original MIDI instrument play the Melody line again, or press the ASSIGNABLE SWITCH 2 to deactivate the Vocal Remover and let the original lead singer’s voice appear again. 5 Stop the Player.
68 The SongBook Selecting the desired Entry from the Main List The SongBook One of the most powerful features of Pa600 is the onboard music database, that allows you to organize your Styles and Songs for easy retrieving. Each Entry of this database may include the artist, title, genre, number, key, tempo, and meter (time signature) of a specified song.
The SongBook Displaying Artist or Genre 2 69 Browse through the Entries. Icons in the Type column will help you identify the type of the Entry. The Genre column is shown by default, but you can switch to the Artist column (see “Displaying Artist or Genre” below). 3 When the Entry you are looking for becomes visible in the display, select it and touch the Select button in the display.
70 The SongBook Sorting Entries Sorting Entries You can change the order of the Entries shown in the display. 1 You can change the sorting order by touching one of the labels in a list of names. Touch the Name label… …to alphabetically reorder the names in the list. You can do the same by touching the Type, Name, Genre, Artist, Key, Number, Tempo or Meter label. 2 Each time you touch the same label again, the order changes between ascending and descending.
The SongBook Searching for Entries 71 For example, you may want to find all songs containing the word “love” in the title (in any position in the string). If so, select the ‘Name’ criterion, and enter the word ‘love’. Capitals are not relevant for the search. Touch OK in the display, and close the Text Edit dialog box. The entered text is now the search criteria. 4 Touch OK to close the Filter dialog box and return to the SongBook page.
72 The SongBook Adding Entries Adding Entries You can add your own Entries to the SongBook database. 1 Go to the Style Play or Song Play mode, depending on the type of Entry you want to add to the SongBook database. 2 Select the Style, Standard MIDI File or MP3 file to be added to the SongBook. 3 Edit the Keyboard and Style tracks the way you prefer, by selecting different Sounds and Effects, or editing any other relevant parameter.
The SongBook Editing the Entries 73 While in the Book Edit 1 page, you will be able to see the name of the selected Style or Song, and choose whether to replace them or not. Name of the Style or Song file linked to the Entry. Name of the Entry Song Selection number (ID number for numeric selection) If checked, the current Style track settings, or the path of the Song file (shown on the right), are saved with the Entry. If unchecked, current settings are left unchanged.
74 The SongBook Creating a Custom List 6 After having filled up all the desired fields (be as comprehensive as you can), touch the Write button in the display to open the Write dialog box. 7 Touch the (Text Edit) button to assign a name to the Entry, then touch OK to save the Entry to the SongBook database. Select Rename/Overwrite to replace an existing Entry. This option is automatically selected when editing an existing Entry; it cannot be selected when saving a new Entry.
The SongBook Creating a Custom List 3 75 Touch the Book tab to open the Book page and see the full database. Use the various sorting, searching and filtering options (seen above) to find the Entries you are looking for. Touch the Add to List button when the desired Entry has been selected. Use the scroll bar or the VALUE DIAL to see all the Songs in the list. Keep SHIFT pressed and touch the Up/Down arrow to jump to the next/previous alphabetic section.
76 The SongBook Selecting and using a Custom List Selecting and using a Custom List After having created one or more Custom Lists, you can select one and use it for your show. 1 Touch the Custom List tab to select the Custom List page. 2 Use the List pop-up menu to select one of the available Custom Lists. Entry in play. To select a different one, highlight it and touch the Select button in the display.
Recording a new Song (Standard MIDI File) Preparing the Style and Sounds 77 Recording a new Song (Standard MIDI File) There are several ways to create a Song on the Pa600. The easiest and fastest is to use the Styles to record what you are playing in realtime on the keyboard, while the arranger gives you the accompaniment tracks.
78 2 Recording a new Song (Standard MIDI File) Accessing the Backing Sequence (Quick Record) mode Press the RECORD button to open the Song Record Mode Select dialog box. Press the RECORD button, to open the Song Record Mode Select dialog box 3 Select the Backing Sequence (Quick Record) option and touch OK to enter the Backing Sequence Record mode. After having chosen the Backing Sequence (Quick Record) option, the Backing Sequence Record page appears.
Recording a new Song (Standard MIDI File) Setting the Record parameters 79 Setting the Record parameters When you enter Backing Sequence Record, the latest selected Style and Sounds are already selected, and all tracks are ready to record. You could simply start recording as if you were playing in realtime with the Styles. However, there are some further settings that you may want to do. If you like, adjust any editable parameter in the display.
80 4 Recording a new Song (Standard MIDI File) Recording When finished recording your Song, press the (PLAY/STOP) button in the PLAYER section to exit recording, and return to the main page of the Sequencer mode. After pressing the PLAY/STOP button, the main page of the Sequencer mode will appear again. 5 While in the main page of the Sequencer mode, press the the PLAYER section to listen to the recorded Song.
Recording a new Song (Standard MIDI File) Second-take recording (Overdubbing) 81 Second-take recording (Overdubbing) 1 Press the RECORD button to enter Record mode again. When the Song Record Mode Select dialog box appears, select Backing Sequence (Quick Record) again. 2 If you are recording just one of the “grouped” tracks, set to Play the track to be preserved.
82 2 Recording a new Song (Standard MIDI File) Saving a Song Select the Save Song command to open the Save Song window. This window is very similar to the one you can see when pressing the MEDIA button on the control panel, and touch the Save tab to see the Save page. This page is, however, “filtered” to only see Song files. After you select the Save song command, the Save Song page appears. 3 Select a device and folder where you want to save your Song. Use the scroll bar to see all Songs in the list.
Searching files and musical resources How to use the Search function 83 Searching files and musical resources With Pa600, you can press the SEARCH button to search for files or musical resources. How to use the Search function Depending on the page you are in, you can search for different types of data. For example, while in Media mode you can only search for files, while in Style Play or Song Play mode you can search for several different types of data (Styles, Songs, Lyrics…).
84 3 Searching files and musical resources How to use the Search function In case you are searching for a file in a disk, touch the “Browse” button to open the Media window. When you see the folder containing the file you are looking for, touch it, then touch the Select button to close the Media window. The name of the selected folder will be shown in the title bar of the Search window.
Searching files and musical resources Notes about searching 6 85 You can touch one of the found items to select it, and then touch the “Info” button to see information on it. Touch OK to close the Info dialog box. 7 If you want to return to the main Search page and type a search string again, touch the 8 If you have found what you were looking for, touch its name and then touch the “Select” command. 9 You can exit from the Search window at any time, by pressing the EXIT or SEARCH button.
86 Searching files and musical resources Notes about searching
88 Selecting elements Style Select window Selecting elements The following windows are shown in the various operating modes, whenever you try to select a Sound, Performance, Style or Song. Style Select page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.
Selecting elements Sound Select window 89 Rename Favorite Sound sets Choose this command to edit the name of the Favorite Style banks. Selected set of Sounds. Factory Sounds are the Sounds supplied as standard. Legacy Sounds are Sounds compatible with older Pa-Series models. GM are Drum Kits mapped according to the General MIDI 2 or XG standards. User Sounds are custom-created or edited Sounds. Side tabs (banks) Use these tabs to select a bank of Sounds.
90 Selecting elements Performance Select window Performance Select page menu Performance Select window To open the Performance Select window, touch the Performance area whereas it appears in the display, or one of the PERFORMANCE buttons on the control panel. Use the PERFORMANCE buttons to go directly to the selected bank. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.
Selecting elements STS Select Pad Select page menu Directory Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. This is the list of the selected device’s content. 91 File status The commands are the same seen for the Style Select window’s page menu. Type of the file or folder STS Select File or folder name Use the scrollbar to scroll the list items.
92 Selecting elements Song Select window Storage device Use this menu to select one of the available storage devices. Device Type DISK Internal memory USB Optional device connected to the rear USB Host port The actual name (label) of the device appears within square brackets ([]). While in the Song Select window, press the SONG button in the SELECTION section to open the keypad, and enter the number corresponding to the Song to be selected.
Selecting elements Song Select window 93 Show Song Number Rename Check this option to make the Song’s progressive ID number appear in the list, next to each Song. (Only available when an item is selected in a list) Use this function to change the name of an existing file or folder. You cannot change the 3-character extension of files and “.SET” folders, since they are used to identify the type of file or folder. Show Song Extension Check this option to make the file extension (“*.mid”, “*.kar”, “*.
94 Style Play mode Start-up settings Style Play mode The Style Play mode is the boot-up operating mode. When in this mode, you can play along with the Styles (i.e. automatic accompaniments), using up to four tracks (Upper 1-3 and Lower) to play on the keyboard. You can choose different Sounds and Effects by selecting Performances and STSs. Four Pads will provide single-shot sounds or repeating patterns in sync with the Style.
Style Play mode Main page 95 Recognized chord Main page This is the page you see when you turn the instrument on. To access this page from another operating mode, press the STYLE PLAY button. To return to this page from one of the Style Play edit pages, press the EXIT button. Keyboard tracks area Style area Page header Page menu icon Displays the recognized chord, when you play a chord on the keyboard. If no chord abbreviation is shown, check if the ACCOMP LED is turned on.
96 Style Play mode Main page You can prevent Tempo from changing by turning the TEMPO LOCK LED on. • If the track is already selected (white background), touch the Sound name to open the Sound Select window. Note: Since Style Elements may contain Tempo Change data, Tempo may change while a Style Element is playing. • If the track is not selected (dark background), first select it, then touch the Sound name to open the Sound Select window.
Style Play mode STS Name panel 97 STS Name panel Volume panel Touch the STS Name tab to select this panel. Single Touch Settings (STS) are memory locations intended for quickly choosing Keyboard Sounds, contained in each Style or SongBook Entry. While in this panel, you can see the name of the four STSs belonging to the latest selected Style or SongBook Entry. Touch one of the names to select the corresponding STS. Touch the Volume tab to select this panel.
98 Style Play mode Volume panel Track names Style Tracks view Under the sliders, a label for each track is shown. Use the TRACK SELECT button to switch between the Normal (grouped Style tracks, Keyboard tracks) and the Style Tracks view (separate Style tracks). Press the TRACK SELECT button to switch from the Normal view to the Style Tracks view.
Style Play mode Pad panel 99 Track name Name of the selected track. Sound name Sound assigned to the selected track. Touch anywhere in this area to open the Sound Select window, and select a different Sound. Pad panel Touch the Pad tab to select this panel. This is where you can assign a different Hit or Sequence Pad to each of the four pads, and see at a glance how pads are programmed. For more options, go to the “Pad/Switch: Pad” page (see page 112). Sound bank Bank of the selected Sound.
100 Style Play mode Split panel Split panel Sub-Scale panel Touch the Split tab to select this panel. This is where you can set the split point and activate the Bass Inversion. Touch the Sub-Scale tab to select this panel. This panel replicates the “Mixer/Tuning: Sub Scale” edit page (see page 104). When the Quarter Tone button is pressed, it corresponds to the QUARTER TONE section on the control panel (Pa600 Quarter tone only).. Split Point Use this parameter to select a different split point.
Style Play mode Edit menu 101 Page menu icon Edit menu Touch this icon to open the page menu (see “Page menu” on page 114). From any page, press the MENU button to open the Style Play edit menu. This menu gives access to the various Style Play edit sections. When in the menu, select an edit section, or press EXIT or STYLE PLAY to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item.
102 Style Play mode Mixer/Tuning: FX Send Dry Use this checkbox to turn the dry (direct) track signal on or off from the outputs. On When checked, the direct signal coming from the track is sent to the output, mixed with the Master FXs. Pa600 includes two groups of effects (FX A and FX B). While in Style Play mode, the A group is reserved to the Style and Pad tracks, the B group to the Keyboard tracks.
Style Play mode Mixer/Tuning: EQ Gain 103 Mixer/Tuning: EQ Gain Mixer/Tuning: EQ Control In this page you can set the three-band equalization (EQ) for each individual track. This page lets you reset or bypass the track’s equalization, programmed in the previous page. Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa. Use the TRACK SELECT button to switch from the Keyboard to the Style tracks, and vice-versa.
104 Style Play mode Mixer/Tuning: Tuning Mixer/Tuning: Tuning Mixer/Tuning: Sub Scale This page is where you can set the octave transpose and fine tuning for each track. Plus, you can program the Pitch Bend range for each track. You can assign a different scale (a sub-scale) to the Keyboard tracks, the Upper tracks or all tracks. This will allow, for example, to play a solo with a particular Quarter Tone tuning, while the backing tracks play in the Equal tuning.
Style Play mode Mixer/Tuning: Sub Scale Pa600 Quarter Tone only: When this option is turned on, this page corresponds to the QUARTER TONE section of the control panel. You can program the Quarter Tone scale on the display, or by using the keys on the control panel. The controls on the control panel remain functional, even when going to a different page.
106 Style Play mode Effects: A/B FX Configuration How to use the Quarter Tone function with a footswitch or Assignable Switch You can assign the “Quarter Tone” function to a footswitch or an Assignable Switch, to program a custom scale in realtime, for example to allow for those sudden scale changes typical of the Arabic music. These changes are not saved anywhere, so the scale is easily “wiped-out” when selecting a different Performance or STS, or when pressing the Quarter Tone pedal again.
Style Play mode Effects: Master 1, 2 107 Effects: Master 1, 2 Track Controls: Mode These pages contain the editing parameters for the four effect processors. Here is an example of the FX A page, with the Reverb Wet Plate effect assigned. This page lets you connect each track to the internal sound generator and to external MIDI devices. This is very useful to let a Style track drive an external expander, or play a digital piano with one of Pa600’s Keyboard tracks.
108 Style Play mode Track Controls: Drum Edit Both The track plays both the internal sounds and an external instrument connected to the MIDI OUT. Track Controls: Drum Edit Type Drum Drum/Percussion track. Set a track to Drum mode if you wish to separately adjust the volume and set a different output for each percussive family of the assigned Drum Kit Sound. (See “Track Controls: Drum Edit” on page 108).
Style Play mode Track Controls: Easy Edit Drum Edit parameters 5. Use these parameters to adjust the offset value. Sound parameters Meaning Volume Instrument’s Volume. EQ Hi Equalization, High band. EQ Mid Equalization, Middle band. EQ Low Equalization, Low band. Attack Attack time. This is the time during which the sound goes from zero (at the moment when you strike a key) to it’s maximum level. Decay Decay time. Time to go from the final Attack level to the minimum level.
110 Style Play mode Keyboard/Ensemble: Key/Velocity Range Select Use these buttons to select the track to edit. The button corresponding to the selected track turns green. Keyboard/Ensemble: Key/Velocity Range This page lets you program a key and dynamic (velocity) range for each of the Keyboard tracks. Reset Track Touch this button to reset all changes to Sound parameters in the selected track. Reset All Tracks Touch this button to reset all changes to Sound parameters in all tracks.
Style Play mode Keyboard/Ensemble: Ensemble 111 Trill This page lets you program the Ensemble function. This function harmonizes the right-hand melody (played in realtime) using the recognized chords played by the left hand. When two notes are played on the keyboard, this option trills them. If three or more notes are played, only the last two are trilled. You can set the trill speed by using the Tempo parameter (see below). Repeat The Ensemble works both in the Style Play and the Song Play modes.
112 Style Play mode Keyboard/Ensemble: Keyboard Control Keyboard/Ensemble: Keyboard Control Pad/Switch: Pad This page lets you enable/disable the Damper and Expression pedals, plus the Joystick, for each of the Upper Keyboard tracks. This page lets you select a different hit sound or sequence for each of the four PAD buttons. Damper Assignments can be saved into the current Style Settings or SongBook Entry.
Style Play mode Pad/Switch: Switch 113 Pad/Switch: Switch Style Controls: Drum/Fill This page lets you select a different function for each of the ASSIGNABLE SWITCH buttons. In this page you can select various general parameters for the Style. Assignable Switches can be saved into a Performance, STS or SongBook Entry. Drum Mapping (Var.1…Var.4) Each of the ASSIGNABLE SWITCH buttons. Use these pop-up menus to assign a function to each switch. See “List of Assignable Switches functions” on page 314.
114 Style Play mode Style Controls: Keyboard Range On/Off / Wrap Around Style Controls: Keyboard Range On/Off / Wrap Around In this page you can program the Wrap Around point, and turn on/off the Keyboard Range included in each Style tracks. Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.
Style Play mode Write Performance dialog box 115 Copy/Paste FX You can copy a single effect (Master 1, Master 2), or both effects of an FX group (A or B). You can copy them between different elements (for example, between Styles and Performances, or STSs and Songs or Sounds). Note: This operation only copies the parameters of the “Effects” section. Parameters contained in other sections, like “Dry” or “FX Send”, are not copied.
116 Style Play mode Write Single Touch Setting dialog box Write Single Touch Setting dialog box Write Current Style Settings dialog box Open this window by keeping one of the STS buttons pressed for about one second, or by choosing the Write Single Touch Setting item from the page menu. Here, you can save the Keyboard track settings to one of the four single Touch Settings (STS) belonging to the current Style.
Style Play mode The Favorite banks 117 Renaming the Favorite banks The Favorite banks You can create a custom set of Styles, made of up to ten Favorite banks. You can assign a different name to the tabs that appear in the Style Select window, in order to add musical genres not included among the Factory Styles. While the Style Select window is in the display, you can choose the “Rename Favorite” command from the page menu, and assign the Favorite Style tabs any name you like.
118 Style/Pad Record mode Recording Styles and Pads Style/Pad Record mode By entering the Style/Pad Record mode, you can create your own Styles or Pads, or edit an existing Style or Pad. Each Style Element is made up of smaller units, called Chord Variations (CV), but not all of them have the same number of CVs. Variations 1-4 have up to 6 CVs each, while the other Style Elements have only up to 2 CVs.
Style/Pad Record mode Recording Styles and Pads accompaniment sequences (string, guitar, piano or other accompaniment instruments). Just to summarize, when you play a chord on the chord recognition area, the arranger determines which Style Element is used, then determines which Chord Variation should be used for the played chord, then Style sequences for every track of that Chord Variation are transposed from the original chord to the recognized chord, and so on every time you play a chord.
120 Style/Pad Record mode Style/Pad Import/Export Style/Pad Import/Export As an alternative to creating Styles on the Pa600, you can import a Standard MIDI Files (SMF) from your computer to a Pa600’s Style. See “Import: Import SMF” on page 145 and “Export SMF” on page 148. Note: After a record or edit operation, the memory is automatically reorganized. Therefore, when you press START/STOP there is a delay before you can actually listen to the Style.
Style/Pad Record mode List of recorded events 121 List of recorded events Main page - Record 1 The Style/Pad Record mode filters out some events that may cause wrong operation of the Style or Pad. Here are the recorded events. After having pressed the RECORD button, and having chosen whether you want to edit an existing Style or create a new one, the main page of the Style Record mode appears, with the tab “Record 1” selected.
122 Style/Pad Record mode Main page - Record 1 Page menu icon Touch this icon to open the page menu. See “Page menu” on page 149. notes are moved to the nearest 1/8 division. A ‘3’ after the quantization value means triplet. No quantization Page sub-header 1/16 This area shows some performing info on the Style/Pad. 1/8 Style/Pad in record/edit Beat counter Measure number Style in record/edit Pad Sync Name of the Style currently in edit or record.
Style/Pad Record mode Main page - Record 1 For example, you may have CV Length = 4 and Rec Length = 4. If you set CV Length to 2, and press START/STOP to begin recording, Rec Length is still shown as 4, but it is in reality set to 2, and recording will cycle for just 2 measures. After you press START/ STOP to stop recording, Rec Length is updated to 2, and all measures after the second measure are deleted. 123 Track name Name of the selected track. Drum…Acc5 Style track.
124 Style/Pad Record mode Main page - Record 1 NTT Area Parallel/Root The root note (in CMaj = C) is transposed to the missing notes. NTT Type/Table Parallel/Fifth The 5th note (in CMaj = G) is transposed to the missing notes. NTTs (Note Transposition Tables) are the sophisticated algorithms that allow Korg arrangers to convert recognized chords into musical patterns.
Style/Pad Record mode Main page - Record 2/Cue Delete Note button Use this command to delete a single note or a single percussive instrument from a track. For example, to delete a snare, keep the D2 note (corresponding to the snare) pressed. 125 Main page - Record 2/Cue (Style only) While in the main page, touch the “Record 2/Cue” tab to see this page. Most parameters in this page are the same as in “Main page - Record 1”.
126 Style/Pad Record mode Main page - Guitar Mode Cue area Main page - Guitar Mode Cue mode for [Style element] This parameter lets you decide how the current Style Element will enter after it has been selected. This setting is only available for the ‘Variation’ and ‘Fill’ Style Elements. While in the main page, and a Guitar track has been selected, touch the “Guitar Mode” tab to see this page.
Style/Pad Record mode Main page - Guitar Mode Recording strumming types 127 This octave also includes an ‘all mute’ key (F#): The octave from C1 to B1 is devoted to selecting a strumming type.
128 Style/Pad Record mode Main page - Guitar Mode You can record the pattern by playing it in the range shown by the diagram. 76-keys 61-keys Recording a Chord Shape You can finely choose Chord Shapes by using MIDI messages. When you play a C0 note with the velocity value shown in the following table, a chord is played in a particular position and on a certain number of strings. Vel. Range from Str. to Str.
Style/Pad Record mode Main page - Guitar Mode Range from Str. to Str. Position 87 2 Strings Treble I II 2 88 2 Strings Treble I II 3 89 2 Strings Treble I II 4 90 2 Strings Treble I II 5 Choosing a Key/Chord for Intro 1 and Ending 1 The pattern is recorded in the key indicated by the Key/Chord pair of parameters. However, this parameter is only used for playback by the Intro 1 and Ending 1 Style Elements.
130 Style/Pad Record mode Style/Pad Record procedure Style/Pad Record procedure Realtime Record procedure 1. There are two different methods for recording a Style/Pad: Realtime and Step. • Realtime Recording allows you to record Style/Pad patterns in realtime. • Step Recording allows you to create a new Style/Pad by entering single notes or chords in each track.
Style/Pad Record mode Style/Pad Record procedure Step Record procedure 1. While in the main page of the Style/Pad Record mode, select the “Overdub Step Recording” command from the page menu, to enter the Overdub Step Record mode. 2. The “Pos” parameter shows the current position. • If you do not want to insert a note or chord at the current position, insert a rest instead, as shown in step 4. • To jump to the next measure, filling the remaining beats with rests, touch the Next M. button in the display.
132 Style/Pad Record mode Edit menu Edit menu Edit page structure From any page (apart for Step Record), press the MENU button to open the Style Record or Pad edit menu. This menu gives access to the various Style/Pad Record edit sections. Most edit pages share some basic elements. Operating mode Chord Edit section Selected track info Selected Style Element When in the menu, select an edit section, or press EXIT to exit the menu and return to the main page.
Style/Pad Record mode Event Edit: Event Edit 133 Parameters area Track status Use these buttons to mute/unmute tracks while editing. Tabs Use tabs to select one of the edit pages of the current edit section. Event Edit: Event Edit The Event Edit is the page where you can edit each single MIDI event of the selected Chord Variation. You can, for example, replace a note with a different one, or change its playing strength (i.e., velocity value).
134 Style/Pad Record mode Event Edit: Event Edit Touch the event to be selected. Selected events are highlighted and can be heard. Position Go Meas. While the Style is not running, touch this button to open the Go to Measure dialog box: Position of the event, expressed in the form ‘aaa.bb.ccc’: • • • ‘aaa’ is the measure ‘bb’ is the beat ‘ccc’ is the tick (each quarter beat = 384 ticks) You can edit this parameter to move the event to a different position.
Style/Pad Record mode Event Edit: Filter 9. 135 Scroll though the various events by using the scrollbar. 10. Select an event to be edited by touching it in the display. Event Edit: Filter This is usually a note, that you can edit. For more information on the event types and their values, see “Event Edit: Event Edit” on page 133. This page is where you can select the event types to be shown in the Event Edit page. 11. Edit the event. • Select the “M” parameter.
136 Style/Pad Record mode Style/Pad Edit: Quantize Style/Pad Edit: Quantize The quantize function may be used to correct any timing mistake after recording, or to give the pattern a “groovy” feeling. Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Note: These parameters are available only when a Drum or Percussion track is selected. Execute Touch this button to execute the operation set in this page. Track status icon Status of tracks.
Style/Pad Record mode Style/Pad Edit: Velocity If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. Bottom / Top Note Use these parameters to set the bottom and top of the keyboard range to be transposed. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.
138 Style/Pad Record mode Style/Pad Edit: Cut Track status icon Status of tracks. Touch this icon to change the status. Play status. The track can be heard. Mute status. The track cannot be heard. Track names Style/Pad Edit: Delete This page is where you can delete MIDI events out of the Style/ Pad. This function does not remove measures from the pattern. To remove whole measure, use the Cut function (see “Style/Pad Edit: Cut” on page 138) Under the buttons, a label for each track is shown.
Style/Pad Record mode Style/Pad Edit: Delete All Start / End Tick All Use these parameters to set the starting and ending points of the range to delete. If a Chord Variation is four measures long, and you want to select it all, the Start will be positioned at 1.01.000, and the End at 5.01.000. Note: These parameters are available only when the All or Note option is selected. All Style Elements, i.e. the whole Style.
140 Style/Pad Record mode Style/Pad Edit: Copy from Pad All All Style Elements, i.e. the whole Style. You can’t change the target, that is automatically set to All. Var1…End2 Style/Pad Edit: Copy from Pad Single Style Element. V1-CV1…E2-CV2 Single Chord Variation. Here you can copy a Chord Variation from a Pad. Furthermore, you can copy a whole Pad. Warning: The Copy operation deletes all data at the target location (overwrite).
Style/Pad Record mode Style Element Track Controls: Sound/Expression 141 Expression In this page you can assign a different Sound to each track of the selected Style Element. Each Style Element can have different Sound; after saving the new Style, please don’t forget to check the “Original Style Sounds” parameter in the Style Play mode (see page 98), to let the Style select the Sound bypassing the Style Settings.
142 Style/Pad Record mode Style Element Track Controls: Keyboard Range Style Element Track Controls: Keyboard Range The Keyboard Range automatically transposes any pattern note that would otherwise play too high or too low in pitch, compared to the original acoustic instrument, when transposed by the arranger. This will result in a more natural sound for each accompaniment instrument.
Style/Pad Record mode Pad Track Controls: Sound/Expression Rt (Retrigger) The sound will be stopped, and new notes matching the recognized chord will be played back. Rp (Repitch) New notes matching the recognized chord will be played back, by repitching notes already playing. There will be no break in the sound. This is very useful on Guitar and Bass tracks.
144 1…12 Style/Pad Record mode Style Element/Pad Chord Table: Chord Table Maximum transposition (in semitones) of the track, referred to the original key of the Pad pattern. Style Element/Pad Chord Table: Chord Table This is the page where you can assign a Chord Variation to each of the most important recognized chord. When a chord is recognized, the assigned Chord Variation will be automatically selected by the arranger to play the accompaniment.
Style/Pad Record mode Import: Import Groove 145 Import: Import Groove Import: Import SMF The Import Groove function allows the loading of MIDI Grooves (“.GRV” files). By importing these data to a track, and assigning the Sound based on the sliced samples to the same track, you can play the original audio groove, and freely change its Tempo.
146 Style/Pad Record mode Import: Import SMF Hint: If a note extends beyond the last measure of the Chord Variation, an additional measure is appended (for example, if a note extends after the end of the fourth measure in a 4-measure pattern, a 5-measure Chord Variation will be generated). If so, change the CV Length value to reset the Chord Variation length. The exceeding note will be cut, to fit the new pattern length.
Style/Pad Record mode Import: Import SMF Whenever they are not saved in the SMF, Program Change, Control Change 00, 11 and 32, can be still programmed in Style Record mode, by using the edit features available. Warning: Pa600 can only handle SMF format 0 (Zero). If you are in trouble importing your file, maybe your sequencer (or DAW) is exporting using SMF format 1. Please refer to the software’s user’s manual. 147 The order of the Chord Variations inside the SMF is not relevant.
148 Style/Pad Record mode Export SMF Export SMF Exporting a Style as an SMF separated by Markers The Export SMF function allows you to export a Chord Variation as a Standard MIDI File (SMF), and edit it on your preferred external sequencer. As an alternative to exporting single Chord Variations to individual Standard MIDI Files, you can export a whole Style as an SMF separated by Markers, i.e., a single SMF containing all the Chord Variations (Variation 1, Variation 2, etc.
Style/Pad Record mode Page menu 149 Copy Expression Page menu Touch the page menu icon to open the page menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. (Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Expression dialog box and copy all Expression values assigned to the current Style Element tracks to a different Style Element.
150 Style/Pad Record mode Write Style/Pad dialog box Write Style/Pad dialog box Copy Key/Chord dialog box Open this window by choosing the Write Style or Write Pad item from the page menu. Here you can save the recorded or edited Style/Pad to memory. (Style only) Open this window by choosing the Copy Key/Chord item from the page menu. Here you can copy Key/Chord settings of the currently selected track to all other tracks of the same Chord Variation, or to the whole Style.
Style/Pad Record mode Copy Expression dialog box 151 Copy Expression dialog box Copy Chord Table dialog box (Style only) Open this window by choosing the Copy Expression item from the page menu. Here you can copy all Expression values assigned to the current Style Element tracks to a different Style Element. (Style only) Open this window by choosing the Copy Chord Table item from the page menu. Here you can copy the Chord Table of the current Style Element to a different Style Element.
152 Style/Pad Record mode Overdub Step Recording window Free Memory Overdub Step Recording window The Step Record allows you to create a new Style/Pad by entering single notes or chords to each track, by playing them on the keyboard one at a time, with no need to play on time. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks.
Song Play mode MIDI Clock 153 Song Play mode The Song Play operating mode is where you can listen to Songs, while reading Lyrics and Chords (where available). An automatically-generated Score can also be seen for Standard MIDI Files, and Markers can let you quickly jump to a Song section. Track parameters Songs can be in Standard MIDI File, Karaoke™ or MP3 format. The MID+G and MP3+G formats are also supported. Changes to Keyboard tracks can be saved to a Performance.
154 Song Play mode Keyboard, Pad and Player tracks Keyboard, Pad and Player tracks Main page (Normal view) Pa600 is equipped with a Player that can play up to a maximum of 16 Song tracks. In addition, you can play the keyboard with four additional Keyboard tracks (Upper 1-3 and Lower). Press the SONG PLAY button to access this page from another operating mode.
Song Play mode Main page (Normal view) Note: To create or edit a Jukebox file, go to the Jukebox Edit page (see page 162). Recognized chord This displays the recognized chord when you play a chord on the keyboard. 155 Song name Displays the name of the Song assigned to the Player. Page menu icon Touch the page menu icon to open the menu. See “Page menu” on page 163 for more information. • If the Player is already selected (white background), touch the Song name to open the Song Select window.
156 Song Play mode Main page (Normal view) Style area Keyboard track octave transpose Currently selected Style. You can select a Style while playing Songs, to have it ready when switching to Style Play mode. Also, this lets you change the Pads and STSs (both are recalled by selecting a Style). Non editable. Octave transpose of the corresponding track.
Song Play mode STS Name panel 157 This allows for leaving the track status unchanged even when playing a different Standard MIDI File. You can leave, for example, the bass track in mute, and let your bassist play it live for the whole show. STS Name panel Select this panel to see the name of the four available STSs. See “STS Name panel” on page 97 for details. However, an exception to the above is when reading a Standard MIDI File created with a Pa-Series instrument.
158 Song Play mode Sub-Scale panel Song list Sub-Scale panel Use this list to browse through the Songs in the Jukebox list. Use the scrollbar to scroll the list. Select this panel to select a secondary scale for the Keyboard tracks. See “Mixer/Tuning: Sub Scale” on page 104 for details. Selected Song Name of the Song currently in play. You can select a different Song from the list, and touch the Select button in the display to select it for playback.
Song Play mode Edit menu 159 Edit menu Mixer/Tuning: Volume/Pan From any page, press the MENU button to open the Song Play edit menu. This menu gives access to the various Song Play edit sections. This page lets you set the volume and pan for each of the Keyboard or Song tracks. When in an edit page, press the EXIT or SONG PLAY button to go back to the main page of the Song Play operating mode. Each item in this menu corresponds to an edit section.
160 Song Play mode Mixer/Tuning: EQ Gain Use the TRACK SELECT button to switch from Keyboard to Song tracks, and vice-versa. Mixer/Tuning: EQ Control This page lets you reset or bypass track equalization, programmed in the previous page. Use the TRACK SELECT button to switch from the Keyboard to the Song tracks, and vice-versa. Note: When you stop, then start the Song again, or select a different Song, the default Song track settings are selected again.
Song Play mode Effects: A/B FX Configuration 161 Effects: A/B FX Configuration Effects: Master 1, 2 This page allows you to select the effects for the A (Song) and B (Keyboard) FX groups. You can use the “FX A” and “FX B” side tabs to switch from one group to the other one. (Songs created in Sequencer mode on a Pa-Series instrument can also use the B FX group). These pages contain the editing parameters for the effect processors.
162 Song Play mode Track Controls: Easy Edit Track Controls: Easy Edit Pad/Switch: Assignable Switch These parameters let you “fine-tune” edit parameters for Sounds assigned to the tracks. This page lets you select a different function for each of the ASSIGNABLE SWITCH buttons. Easy Sound Edit parameters Parameters The parameters shown in this page are the same already seen for the Style Play mode. See “Track Controls: Easy Edit” on page 109 for details.
Song Play mode Page menu Note: A Jukebox list can include only Songs contained in the same folder. Hint: Instead of a single Song, you can select a Jukebox file, and insert its whole content to the current Jukebox list. Delete 163 Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. This command lets you delete the selected Song from the list.
164 Song Play mode Page menu For the correct display and printing of the list on a personal computer, use a fixed size (i.e., non-proportional) character in your text editor. Solo Track Select the track to be soloed, and check this item. You will hear only the selected track, and the ‘Solo’ warning will flash on the page header. Uncheck this item to exit the Solo function.
Sequencer mode Standard MIDI Files and MP3 165 Sequencer mode The Sequencer operating mode is the full-featured onboard sequencer, where you can create a Song from scratch, or edit it. You can also use this mode to edit the initial parameters of a Standard MIDI File, either made with an external sequencer or with Pa600’s own sequencer. You can save the new or edited Song as a Standard MIDI File (SMF, i.e., a file with the “.
Sequencer mode 166 Sequencer Play - Main page Song area Selected track info area This is where the Song name is shown, together with its tempo and meter (time signature) parameters, and the current measure. This line lets you see the Sound assigned to the selected track. Not only it is shown on the main page, but also in several edit pages. Beat counter Song name Measure number Tempo Track name Sound bank Sound name Program Change sequence Track name Name of the selected track.
Sequencer mode Entering Record mode Track volume/status area This area is where you can set the volume of each Song track, and mute/unmute tracks. Volume and virtual sliders 167 Entering Record mode To enter Record mode, press the RECORD button while you are in Sequencer mode. The following dialog box will appear: Drag the sliders to adjust the volume of the corresponding tracks. You can also change the volume by touching a slider and using the VALUE DIAL.
168 Sequencer mode Record mode: Multitrack Sequencer page Overdub The newly recorded events will be mixed to any existing events. Overwrite The newly recorded events will replace any existing events. Auto Punch Recording will automatically begin at the “Start” position, and stop at the “End” position. Record mode: Multitrack Sequencer page While in Sequencer mode, press the RECORD button and select the “Multitrack Sequencer” option. The Multitrack Sequencer page appears.
Sequencer mode Record mode: Multitrack Sequencer page 169 Tempo (Tempo mode) Multitrack recording procedure This parameter sets the way tempo events are read or recorded. Here is the general procedure to follow for the Multitrack Recording. Auto Record Manual reading. The latest manual Tempo setting (made using the TEMPO buttons) is considered the current Tempo value. No Tempo change events will be recorded.
170 Sequencer mode Record mode: Step Record page Note parameter area Record mode: Step Record page Meter The Step Record allows you to create a new Song by entering single notes or chords to each track. This is very useful when transcribing an existing score, or needing a higher grade of detail, and is particularly suitable to create drum and percussion tracks. To access this page, select the “Overdub Step Recording” or “Overwrite Step Recording” command from the page menu.
Sequencer mode Record mode: Step Record page 8. From the main page of the Multitrack Recording mode, either select the “Exit from Record” command from the page menu, or press the RECORD button to exit the Record mode. 9. While in the main page of the Sequencer mode, you may Goes to the previous step, erasing the inserted event. Next M. (Next Measure) Goes to the next measure, and fills the remaining space with rests.
172 Sequencer mode Record mode: Backing Sequence (Quick Record) page Ex.2: Record mode: Backing Sequence (Quick Record) page Step Time = Step Time = Step Time = Off Release F On Press G (continue holding C) (continue holding C) On Press F and C Step Time = Step Time = Off Release G (continue holding C) Backing Sequence (Quick Record) mode allows you to quickly record your live performance with the backing of the Styles.
Sequencer mode Record mode: Backing Sequence (Quick Record) page Resolution Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors; notes played too soon or too late are moved to the nearest axis of a rhythmic “grid”, set with this parameter, thus playing perfectly in time. High Kbd/Pad: This Backing Sequence track includes the four Keyboard tracks and the four Pads.
174 Sequencer mode Record mode: Backing Sequence (Quick Record) page Individual track status icons 5. While you can use the Kbd/Pad Backing Sequence track to change the status of all Keyboard tracks at once, you can also change the status of each separate track. Touch this icon to change the status of the corresponding individual track. Play status. The track can be heard. Warning: Tracks set to REC are automatically overwritten when starting recording.
Sequencer mode Record mode: Step Backing Sequence page 175 The locator value is shown in the “measure.beat.tick” format. Record mode: Step Backing Sequence page The Step Backing Sequence mode allows you to enter single chords, to create or edit the Style (Chord/Acc) part of a Song. This mode lets you enter chords even if you are not a keyboard player, or fix any error made playing chords or selecting Style controls, during a Backing Sequence (Quick Record) recording.
176 Sequencer mode Record mode: Step Backing Sequence page Note: If you replace a chord with a different one, please remember that the Lower track (if recorded) will not be automatically changed, and may cause a dissonance against the accompaniment. Done button Style Element Touch this button to exit the Step Backing Sequence mode. All changes will be saved to memory. This is the Style Element (i.e., a Variation, Fill, Intro, or Ending).
Sequencer mode Edit menu Here is the general Step Backing Sequence recording procedure. Hint: Before entering Step Backing Sequence mode to edit an existing Song, select the “Save Song” command from the page menu, and save the Song to a storage device. This way, you will have a copy of the Song, in case you don’t like the results of your editing. 1. While in Sequencer mode, press the RECORD button, and choose the “Step Backing Sequence” recording option. 2.
178 Sequencer mode Mixer/Tuning: Volume/Pan Tabs Parameters Use tabs to select one of the edit pages of the current edit section. All parameters in this page are the same found in the same page of the Style Play mode (see “Mixer/Tuning: FX Send” on page 159). Mixer/Tuning: Volume/Pan This page lets you set the volume and pan for each Song track. Use the TRACK SELECT button to switch between Song tracks 1-8 and 9-16.
Sequencer mode Mixer/Tuning: Tuning Mixer/Tuning: Tuning 179 Effects: A/B FX Configuration All parameters in this page are the same found in Global mode. See “Mixer/Tuning: Tuning” on page 104). This page allows you to select the effects for the A (Song) and B (Keyboard) FX groups. You can use the “FX A” and “FX B” side tabs to switch from one group to the other one. Songs created in Sequencer mode on a Pa-Series instrument can also use the B FX group.
180 Sequencer mode Effects: Master 1, 2 Effects: Master 1, 2 Event Edit: Event Edit These pages contain the editing parameters for the effect processors. Here is an example of the FX A page, with the Reverb Hall effect assigned. The Event Edit is the page where you can edit each single MIDI event of the selected track. You can, for example, replace a note with a different one, or change its playing strength.
Sequencer mode Event Edit: Event Edit And here are the events contained in the Master track. 181 Go/Catch This is a dual-function command. Type First value Second value Tempo Tempo change – Volume Master Volume value – Meter Meter (time signature) – • While the sequencer is not running, it works as a Go to Measure command.
182 7. Sequencer mode Event Edit: Filter In the case of a Note event, select the Length parameter, and use the VALUE DIAL (or touch the parameter again to open the numeric keypad) to change the event’s length. • While the sequencer is not running, you may touch the Go/Catch button in the display to go to a different measure (see “Go/Catch” above) • While the sequencer is running, you may use the Go/ Catch button in the display to see the currently playing event in the display (see “Go/Catch” above).
Sequencer mode Song Edit: Transpose 183 Bottom / Top Note Use these parameters to set the bottom and top note of the keyboard range to quantize. If you select the same note as the Bottom and Top parameters, you can select a single percussive instrument in a Drum track. Note: These parameters are available only when a Drum track is selected. Song Edit: Velocity Here you can change the Velocity value for the notes.
184 Sequencer mode Song Edit: Cut/Insert Measures Curve (Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time. Song Edit: Delete This page is where you can delete MIDI events from the Song.
Sequencer mode Song Edit: Copy Top parameters, you can select a single note, or a single percussive instrument in a Drum track. Note: These parameters are available only when the All or Note options are selected. 185 Song Edit: Move Here you can shift a track forward or backward by just a few ticks or whole measures. Song Edit: Copy Here you can copy tracks or phrases. After setting the various parameters, touch Execute to complete the operation.
186 Sequencer mode Page menu Add RX Noises to Guitar track Use this parameter to automatically analyze the Standard MIDI File, and add RX Noises to Guitar tracks. This command scans a single track or the whole Standard MIDI File, looking for guitar strumming played by nylon, steel or electric guitars. After scanning, a suitable Guitar sound will be automatically assigned to the relevant tracks, and RX Noises automatically added where needed. Page menu Touch the page menu icon to open the menu.
Sequencer mode Song Select window Delete Song Select this command to delete the Song and create a new, blank Song. 187 Press EXIT to cancel saving and go back to the main page of the Sequencer operating mode. Directory Delete Current Track Select this command to delete the track currently selected in the Track area (see “Track volume/status area” on page 169). Solo Track Select the track to be soloed, and check this item.
188 Sequencer mode Save Song window Locate Master Transpose saved with the Song Touch this button to see the Song assigned to the Sequencer. This is useful to quickly locate it, after you have browsed through long directories and “dug” into different folders. When saving a Song, the Master Transpose value is saved with the Song. Since this value is saved as System Exclusive data, it is preserved also when playing back the Song in Song Play mode.
Sound mode The MIDI channel 189 Sound mode The Sound operating mode is where you can listen to individual Sounds, and edit them. In this mode, the selected Sound can always be played across the full keyboard range. Main page Details on how to select a Sound are included in the “Selecting elements” chapter (see “Sound Select window” on page 89). Here is the main page of the Sound operating mode.
190 Sound mode Main page CC00 CC32 PC This section shows the value of the Control Change (CC) 00 message (or Bank Select MSB) for the selected Sound. Voice Assign Mode This section shows the value of the Control Change (CC) 32 message (a.k.a. Bank Select LSB) for the selected Sound. The Sound will play polyphonically, allowing you play chords. This section shows the value of the Program Change (PC) message for the selected Sound. Values are in the standard 0-127 MIDI numbering format.
Sound mode Edit menu Edit menu Edit page structure From any page, press the MENU button to open the Sound edit menu. This menu gives access to the various Sound edit sections. All edit pages share some basic elements. When in the menu, select an edit section, or press EXIT or SOUND to exit the menu and return to the main page. To return to the main page, you can also select the Main Page menu item.
192 Sound mode Basic: Sound Basic Oscillator Count Legato Oscillators Count This parameter is only available when the selected mode is Mono. It is the same found on the main page of the Sound mode. Use this box to specify the number of oscillators (up to 24) the Sound is based on. See “Legato” on page 190 for information on this parameter. The total amount of polyphony varies depending on the number of oscillators used by the Sound (a maximum of 128 with only 1 oscillator per voice).
Sound mode Basic: OSC Basic Basic: OSC Basic The multisample(s) on which the Sound will be based can be selected here for each of the sixteen oscillators. Each oscillator can use 1 or 2 multisamples, each one assigned to the High or Low layer. 193 1st…6th The sound will begin from the offset location predetermined for each sample. No Attack The initial portion of the multisample is ignored. AMS Activates the Alternate Modulation Source (see below).
194 Sound mode Basic: OSC Basic always play, while a Legato Oscillator will only play when a note is played Legato. Mode Cycle 2 As the above, for use with a different (and parallel) group of Oscillators. Having two Cycle Trigger Modes allows for cycling stereo multisamples. Random As the above, but with a random selection of Oscillators within the assigned group. This is the trigger that allows the selected Oscillator to play.
Sound mode Basic: Vel/Key Zone 195 OSC Off when Sound Controllers are On This ‘mirrors’ the way Sound Controllers work. With this parameter checked, the current Oscillator will not play when one of the Sound Controllers (Sound Controller 1, Sound Controller 2, Sound Controller Y+, Sound Controller Y-) is activated.
196 Sound mode Basic: Damper Trigger Repedaling This mode acts as the Normal mode, but also enables the Damper pedal effect when the pedal is pressed after the note has been released (Note Off). In this case, the Damper effect starts from the current Release level, and decays slowly. Warning: Do not use Sounds with the “Repedaling” assigned to any Oscillator in a Style, or the sustained sound could cause unwanted dissonances.
Sound mode Basic: EQ 197 Basic: EQ DrumKit: Sample Setup (Drum Kits) In this page, you can set the semi-parametric three-band equalizer for the selected oscillator. This page appears when you edit a Drum Kit. Here you can select a different percussive sample for each key and layer. Drum Kits use only one oscillator. Selected Layer Velocity Switches Enable TRIM This knob allows you to limit the level of the signal passing through the equalizer.
198 Sound mode DrumKit: Sample Setup (Drum Kits) The pop-up menu is where you select the bank (ROM or RAM), while the numeric field under it is for selecting the sample inside the selected bank. The sample name appears on its right. The sample you select for the current layer will be triggered by velocities higher than the value of the “Velocity Switches” parameter (see page 197). If you do not wish to use velocity switching, assign just one layer to the selected key, and assign a sample only to Layer 1.
Sound mode DrumKit: EQ (Drum Kits) 199 DrumKit: EQ (Drum Kits) DrumKit: Voice Mixer (Drum Kits) This page appears when you edit a Drum Kit. In this page, you can set the semi-parametric three-band equalizer for the selected key, layer and Drum sample. This page appears when you edit a Drum Kit. Here you can set various parameters for the different percussive sample assigned to the selected key and layer. Key Key See “Key” on page 197. See “Key” on page 197.
200 Off Sound mode Pitch: Pitch Mod The sound will continue playing up to the end of the sample. The Note Off message is ignored. Mixer Pan This parameter sets the position in the stereo panorama of the selected key. Send to MFX1, MFX2 Pitch: Pitch Mod Here you can make pitch settings for each oscillator. These settings specify how keyboard location will affect the pitch of each oscillator, and select the controllers that will affect the oscillator pitch and specify the depth of control.
Sound mode Pitch: Pitch Mod Lowest Pitch Bend only On this oscillator, Pitch Bend is only activated on the lowest note currently playing on the keyboard. Ribbon to Pitch Pitch Bend range assigned to the Ribbon Controller message (CC#16). The Ribbon Controller message can be received from MIDI or contained in a Standard MIDI File. -12…0…+12 Maximum bending, when touching the extreme left or right of the Ribbon Controller.
202 Sound mode Pitch: Pitch EG JS+Y Intensity of the corresponding LFO when the joystick is pushed forward. -12…0…+12 Parameter value. Negative values invert the LFO shape. AMS / Intensity Alternate Modulation Source for the LFO. See “AMS (Alternate Modulation Source) list” on page 217. Use the “Intensity” parameter to set the intensity of the modulation. Pitch: Pitch EG Here you can make settings for the pitch EG, which creates timevariant changes in the pitch of the oscillators.
Sound mode Pitch: Pitch EG 203 Attack Time At (Attack Level Swing) Specifies the time over which the pitch will change from note-on until it reaches the pitch specified as the attack level. This parameter specifies the direction of change in “Attack Level” caused by “AMS1/2”. If “Intensity” is a positive (+) value, a setting of + will raise the EG level, and a setting of – will decrease it. With a setting of 0 there will be no change. 0…99 Parameter value.
204 Sound mode Filter: Filter Type Resonance (Resonance A) Filter: Filter Type Here you can make settings for the filters that will be used by the oscillators. You can select either a 24 dB/octave low pass filter with resonance, or a series connection of a 12 dB/octave low pass filter and a 12 dB/octave high pass filter. The resonance emphasizes the overtone components that lie in the region of the cutoff frequency specified by “Frequency”, producing a more distinctive sound.
Sound mode Filter: Filter Mod 205 Tracking to A/B Filter: Filter Mod These settings let you apply modulation to the cutoff frequency (“Frequency”) of the filter for the selected oscillator to modify the tone. These parameters specify the note numbers at which keyboard tracking will begin to apply, and set the “Intensity to A” and “Intensity to B” parameters to specify the depth and direction of the change applied to filters A and B.
206 Sound mode Filter: Filter LFO AMS (EG Alternate Modulation Source) Selects the source that will control the depth and direction of the effect that the time-varying changes produced by the filter EG will have on the cutoff frequency of filters A and B. See “AMS (Alternate Modulation Source) list” on page 217.
Sound mode Filter: Filter EG 207 Intensity to A Start Specifies the depth and direction of the effect that “AMS” will have on filter A. This parameter specifies the change in cutoff frequency at the time of note-on. For example if “AMS” is Joystick Y+, higher settings of this parameter will allow greater change to be applied to LFO1 when you move the Joystick up in the Y axis. -99…+99 -99…+99 This parameter specifies the change in cutoff frequency after the attack time has elapsed.
208 Sound mode Filter: Filter EG Level Modulation Time Modulation Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value) Note-on Note-on Note-off Note-off Softly played note with Start Level Swing, Attack Level Swing, and Break Level Swing set to + Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value) Note-on Note-off Strongly played note with Start Strongly played note with Start Level Swing, Attack Level Swing, Level Swing, Attack Level Swing, and
Sound mode Amp: Amp Level/Pan and setting this parameter to – will allow AMS to shorten the time. With a setting of 0 there will be no change. 209 as you play higher), and toward the left as the note numbers decrease (i.e., as you play lower). Negative (–) values of this parameter will have the opposite effect. -99…+99 Parameter value. Amp: Amp Level/Pan These parameters control the volume and pan of the selected oscillator.
210 Sound mode Amp: Amp EG Amp Modulation Diagram These parameters specify how the volume of the selected oscillator will be affected by velocity. The diagram on top of the page shows the Amplitude envelope line. Velocity Intensity Level With positive (+) values, the volume will increase as you play more strongly. With negative (–) values, the volume will decrease as you play more strongly. These parameters are the level of the envelope segment.
Sound mode Amp: Amp EG 211 Slope Time Modulation This parameter specifies the time over which the volume will change from when it reaches the break point level until it reaches the sustain level. These parameters let you use an alternate modulation source to modify the amp EG times that were specified in “Time” on page 210. 0…99 Time value.
212 Sound mode LFO: LFO1 Sl (Slope Time Swing) Frequency This parameter specifies the direction of the effect that “AMS1” will have on “Slope”. With positive (+) values of “Intensity”, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to – will allow AMS1 to shorten the time. With a setting of 0 there will be no effect. Set the LFO frequency. A setting of 99 is the fastest.
Sound mode LFO: LFO2 213 AMS1 (Alternate Modulation Source1) Selects the source that will adjust the frequency of the selected oscillator LFO1 (see “AMS (Alternate Modulation Source) list” on page 217). LFO1 can be modulated by LFO2. Intensity (AMS1 Intensity) This parameter specifies the depth and direction of the effect that “AMS1(F)” will have.
214 Sound mode Effects: Master 1 / Reverb Effects: Master 1 / Reverb User PCM Samples: User Samples In this page you can edit the effect assigned to the Master FX 1 effect processor (usually Reverb). See “Effects” on page 316 for more information. Pa600 is fitted with a 96MB PCM Sample memory, that allows you to load Sounds and Drum Kits based on User PCM Samples in the Pa-Series format. Compressed PCM Samples cannot be loaded.
Sound mode Page menu Use this button when the instrument reports there is no more space left for loading new Sounds, and you suspect there might be some space left after deleting these Samples. Delete All User PCM Samples When pressing the Delete button, all User PCM Samples contained in the PCM Sample memory are removed. 215 Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.
216 Sound mode Write Sound dialog box Write Sound dialog box Copy Oscillator dialog box Open this window by selecting the Write Sound item from the page menu. Here, you can save all Sound parameters to a Sound location in memory. Open this window by selecting the Copy Oscillator item from the page menu. Here, you can copy all settings between oscillators. Warning: If you write over an existing Sound, the Sound will be deleted and replaced by the one you are saving (“overwrite”).
Sound mode AMS (Alternate Modulation Source) list 217 AMS (Alternate Modulation Source) list Off Do not use Alternate Modulation Pitch EG Pitch EG Filter EG Filter EG within the same oscillator Amp EG Amp EG within the same oscillator LFO1 LFO1 within the same oscillator LFO2 LFO2 within the same oscillator Flt KTrk +/+ (Filter Keyboard Track +/+) Filter keyboard tracking within the same oscillator Flt KTrk +/– (Filter Keyboard Track +/) Filter keyboard tracking within the same oscillator
218 0/+ +/0 Sound mode AMS (Alternate Modulation Source) list “Ramp Low” will have no AMS effect. The sign of the “Ramp High” setting will determine the direction of its effect. The sign of the “Ramp Low” setting will determine the direction of its effect. “Ramp High” will have no AMS effect. JS +Y & AT/2 (Joy Stick +Y & After Touch/2) The effect will be controlled by the joystick +Y (vertically upward) and by after touch.
Global mode Overview on the Global mode 219 Global mode The Global mode is where you can set global functions. This mode overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound). When in a page, press EXIT to go back to current operating mode in the background (Style Play, Song Play, Sequencer, Sound).
220 Global mode General Controls: Basic General Controls: Basic This page contains various general parameters, setting the status of the keyboard, the fade in/out, and the accelerando/ritardando. Fade In/Out Time These parameters allows you to set the speed for the Fade In/Out function. Fade In Time Time for a full fade in (from zero to maximum volume), after you press the FADE IN/OUT button. 5…20 Fade time (in seconds).
Global mode General Controls: Interface General Controls: Interface 221 Program Change Show This page contains parameters related to user interface. Check this parameter to show Program Change numbers next to Sound names in the Sound Select window. By default, this parameter is turned on. Note: Program Change numbers are always shown in the various Track Info areas. Track Activity Show Language Language Use this pop-up menu to select one of the available languages for the on-screen keyboard.
222 Global mode General Controls: Lock turning the SPLIT button on (Split keyboard mode) the Upper tracks Octave Transpose will be automatically set to “-1”. General Controls: Lock This page, split in more panes that can be selected by means of the corresponding side tabs, contains all the available locks. Locks prevent parameter values to be changed when choosing a different Performance, Style or STS. Control pane Locks All the available locks, listed below.
Global mode General Controls: Lock Lower When this lock is closed, the Lower track remains unchanged when a different Style, Performance or STS is selected. 223 Style pane This is useful if, for example, you prefer to always play with the left hand muted and reserved only to the chords. Hint: If you want the same Lower settings to be used during all your shows, save your preferred Lower settings to the MY SETTING Performance (automatically selected on startup).
224 Global mode General Controls: Clock & Power General Controls: Clock & Power Auto Power Off Pa600 can automatically enter standby after two hours of being unused, to save power and help preserving the environment. Date & Time On Pa600 includes a battery-backed system calendar and clock. This allows for automatically adding a time-stamp to the files when they are created or edited.
Global mode Mode Preferences: Style 225 If you play just one note, a unison will be played. If you play a fifth, a “root+5th” chord will be played. Mode Preferences: Style With this mode, you can play rootless and slashed chords, often used in jazz, fusion, modern pop and light music. This type of chord recognition is very useful to play piano chords typical of jazz piano players. You don’t always need to play the root note, doubling the note already played by the bass track.
226 Global mode Mode Preferences: Song & Sequencer Memory Mode This parameter sets the way the MEMORY button works. Chord When the MEMORY LED is on, recognized chords are kept in memory even when raising your hand from the keyboard. When the LED is off, chords are reset when raising your hand. Mode Preferences: Song & Sequencer In this page, you can set various general parameters for the Song Play and Sequencer modes.
Global mode Mode Preferences: Media Mode Preferences: Media This page includes various settings for the Media mode. 227 Note: This parameter is automatically set to On when the instrument enters standby. Note: Should you accidentally delete some Factory Data, reload the Backup data or use the Factory Restore procedure (Media > Utility). Hide Unknown Files When this option is checked, non-proprietary files are hidden when using Media operations, therefore making browsing directories easier.
228 Global mode Controllers: Hand Controllers Controllers: Hand Controllers Controllers: Foot Controllers In this page you can program those controls you can operate with your hands. This page lets you select a function to the Assignable Pedal/Footswitch, and select the polarity for the Damper and Assignable Pedal/Footswitch.
Global mode Tuning: Basic 4. Touch the “Push” button in the display to confirm the maximum value. The following dialog box appears: 229 Tuning: Basic This is the general tuning of the instrument. 5. You are now asked to set the pedal to the minimum value. Release the footswitch, or press the pedal to the minimum position (usually back pressed). 6. Touch the “Push” button in the display to confirm the minimum value. 7. Check if the pedal or footswitch is working properly, and assign it a function.
230 Global mode Tuning: Scale In Realtime When you press either the TRANSPOSE [ ] or Standard MIDI File and chord transpose [ ] buttons, the new transpose setting will occur when the next note is played for both the Style and Keyboard tracks individually. When changing the Master Transpose, chord abbreviations contained in a Standard MIDI File are transposed and correctly shown in the display. Master Transpose must be activated on the Player, but not on the Keyboard.
Global mode MIDI: General Controls User Quarter Tone SubScale This section is where you can program the Quarter Tone scale, and save up to four Quarter Tone Scale (SC) Presets. Pa600 Quarter Tone only: This section corresponds to the QUARTER TONE section on the control panel. 231 MIDI: General Controls This page allows you to select a MIDI Preset and set global parameters for the MIDI communication. SC Preset buttons Touch these buttons to recall the corresponding presets.
232 Global mode MIDI: MIDI In Controls Clock Source This parameter selects the MIDI Clock source for the Style Play and Sequencer modes. Note: In Song Play mode, the Internal clock is always used. Note: This parameter is always set to “Internal” when the instrument enters standby. Internal MIDI: MIDI In Controls This page lets you program parameters for the MIDI IN and USB Device port, like the Chord Recognition channel. All these parameters can be saved into a MIDI Preset. Internal, i.e.
Global mode MIDI: MIDI In Channels 233 tables on page 389 and following for more information on the received data Lower Octave Transp (Transpose) Octave transposition of data received on the MIDI IN or USB Device port for the Lower track. For example, if you select the +1 value, a C4 received via MIDI will play a C5 on the Pa600. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave.
234 Global mode MIDI: Filters MIDI: Filters Audio & EQ: MP3 / Speakers Use this page to set up to 8 filters for the MIDI data received or sent by the Pa600 on the MIDI and USB Device ports. All these parameters can be saved into a MIDI Preset. This page lets you define various parameters for the MP3 player and the speakers. Midi In Filters Selected MIDI IN filters. Filters are applied to all MIDI channels at the same time. MP3 Player Volume Off No filter. Pitch Bend Pitch Bend.
Global mode Audio & EQ: Limiter 235 Audio & EQ: Limiter • Look at the gain reduction indicator, to understand the amount of limiting going on. Excessive limiting may dramatically change the quality of the musical program. The Limiter allows for an increased loudness of the MIDI tracks (Styles and Songs), by compressing the signal exceeding a defined threshold. MP3 files are not affected by the Limiter (since they are usually already “produced”, and do not need to pass through the Limiter again).
236 Global mode Touch Panel Calibration tion on isolated frequencies, lower values for more musical, softer equalization. Band Value All Bands 0.5…10 Touch Panel Calibration From time to time (for example, after loading a new operating system), calibrating your Color TouchView™ display may be necessary to make pointing more precise. If so, use this page. Freq Center frequency of the corresponding band. Center it on the problematic frequency, or the harmonics you want to emphasize or attenuate.
Global mode Page menu 237 Page menu Write Quarter Tone SC Preset dialog box Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Open this dialog box by selecting the Write Quarter Tone SC Preset item from the page menu. Here, you can save the current scale settings in one of the four available SC Presets.
238 Global mode Write Limiter Preset dialog box Write Limiter Preset dialog box Write Master EQ Preset dialog box Open this dialog box by selecting the Write Limiter Preset item from the page menu. Here, you can save current settings for the Limiter edit section (see starting from page 235). Open this dialog box by selecting the Write Master EQ Preset item from the page menu. Here, you can save current settings for the Master EQ edit section (see starting from page 235).
Media mode Storage devices and internal memory 239 Media mode The Media mode is where you can manage files. This mode overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound). Supported device Storage devices and internal memory Pa600 supports external devices, like hard disks or USB memory sticks, formatted in FAT16 or FAT32 with long file names. NTSF (Windows NT/2000/XP/Vista/7), HFS (Mac OS 9) and HFS+ (Mac OS X) formats are not supported.
240 Media mode File types Pa600 can also read (but not write) the following types of data. File types Extension The following tables describe all the file and folder types the Pa600 can manage. Here are the files you can read or write with the Pa600. File type PKG Operating System and Musical Resource files KAR Karaoke file CDG CD+Graphics file PCG Sound (Korg Pa-Series) Extension File/folder type KMP Multisample SET All the User data.
Media mode Media structure 241 Media structure Each device (and the internal memory) can contain files and folders. Data in the Pa600 is slightly more rigidly structured than in a computer, due to the pre-configured type of data inside the instrument’s memory. The diagram below shows the global structure of a Pa600 device.
242 Media mode Main page Scrollbar Main page There is no main page in the Media mode. When pressing EXIT, you exit the Media mode, and the underlying operating mode in the background is recalled. Touching the arrows while SHIFT is kept pressed jumps to the previous or next alphabetical section, or file/folder type (depending on the selected display order). Device pop-up menu Page structure Use this menu to select one of the available storage devices. Commands All pages share some basic elements.
Media mode Load Load In this page you can load User data files (Performances, User Sounds, User Styles, the SongBook, the Global) from an internal or external storage device to the internal memory. 243 Loading all the User data You can load all the User data with a single operation. 1. If loading from an external device, connect the device to the USB Host port. 2. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3.
244 Media mode Load Loading a single bank 7. You can load a single bank of data (Sounds, Styles, Performances) with a single operation. Each bank corresponds to each of the side tabs in the various Select windows (Style Select, Performance Select…). 1. If loading from an external device, connect the device to the USB Host port. 2. Use the Device pop-up menu to select the source device. When the device is selected, its content will appear in the display. 3.
Media mode Load 6. Select the bank file you are looking for, and touch Open to open it. A list of items appears. 245 Loading Pa900 data You can load Pa900 data exactly as if they were Pa600 data, apart for the Global data. Due to the different order in memory, Styles must be reassigned to SongBook Entries by using the SongBook Editor software (freely available on www.korg.com).
246 Media mode Save Select the Style to load, then touch Load. You will be prompted to select a target location in memory. Once the target location is selected, touch Load to load the Style. The “Are you sure?” message will appear. Touch OK to confirm, or Cancel to abort. Note: Loading a whole “.SET” folder from an i30 file may take some time due to format conversion. 7. Go to the Style Play mode, and select (one of) the loaded Style.
Media mode Save 247 Creating a new “.SET” folder Saving the full memory content Pa600 proprietary data must be saved in special folders with the “.SET” extension. These special folders can be saved inside ordinary folders. You can save the full memory content with a single operation. Depending on the status of the “Factory Style and Pad Protect” parameter, you may or may not see the Factory Style and Pad banks (see “Factory Style and Pad Protect” on page 227).
248 Media mode Save Warning: After confirming, all data of the selected type in the target folder is deleted. Saving all data of a specified type Saving a single bank You can save a single User bank with a single operation. Each bank corresponds to each of the side tabs in the various Select windows (Style Select, Performance Select…). In addition to the above, you can save all data of a specified type by selecting the corresponding folder. 1.
Media mode Save 7. A dialog box appears, asking you to select one of the available User (or Favorite/User Style) locations inside the folder: In the above dialog box, the previously selected bank of Styles will be saved to bank User 01 inside the selected folder. Three User banks are available. 8. 249 4. Select the desired bank file, and touch Open to gain access to the single items. 5. Once you have selected the file that you want to save, touch Save To to confirm the selection.
250 Media mode Copy During Copy, a dialog box shows the progress of the operation. Copy In this page you can copy files and folders. Folders can be generic or “.SET” folders. In addition, you can copy the content of the generic folder you are in. You can copy inside the same device, or from a device to a different one (both devices must be connected to the Pa600 during the copy operation). To preserve data structure integrity, during Copy operations you can’t open “.
Media mode Delete 251 To select more files or folders consecutively: 1. Touch the Mode button to choose the SHIFT button. 2. Select the first file or folder to be selected. 3. Press and keep the SHIFT button pressed. 4. Select the last file or folder to be selected. 5. Release the SHIFT button. option for the Delete The Delete function lets you delete files and folders from the devices. To select more files or folders discontinuously: Touch the Mode button to choose the SHIFT button.
252 Media mode Format Format Utility The Format function lets you initialize a device. Pa600 uses a PC-compliant device format (DOS FAT16 and FAT32): This page includes a set of backup and restore utilities. The Backup command should be used for archiving purpose only, since you will not be able to load individual data from a backup file.
Media mode Utility After touching Backup, a dialog box will appear, asking you to assign a name to the backup file. 253 Factory Restore In case you want to erase all changes to your Factory and User data, and restore your Pa600 to the same condition it was when it was new, you can use the Factory Restore procedure. Warning: This command deletes all data from memory (including your custom data). 1. Select the Factory Restore command, then touch Execute. 2.
254 Media mode USB HD Connection USB Use this page to enable or disable the USB Device port for file transfer. Usually, the USB Device port is not enabled for file transfer on the Pa600 (it is always on, however, for MIDI connection). Touch the Enable button to turn it on, or the Disable button (with all the caveats) to turn it off. 1. Connect Pa600 to a personal computer by using a standard USB cable 2. Touch the “Enable” button to enable file transfer.
Media mode Page menu 255 Object(s) info Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. Select this command to see the size of any selected file or folder. Also, the number of files and directories (folders) it contains are shown.
256 Media mode Care of mass storage devices Care of mass storage devices Merging Samples from various sources The Pa600 can save most of the data contained in memory to the internal memory, or to external devices (like hard drives or USB memory sticks) connected to the USB Host port. Here are some precautions when handling these devices. When you load a .SET folder, all User PCM Samples in memory are deleted. So, there is no way to merge different samples by loading complete .SET folders.
SongBook Book 257 SongBook The SongBook is a musical database that allows you to organize songs and automatically recall the associated “musical resources” (Style, Standard MIDI Files, KAR files, and MP3 files). The SongBook overlaps the Style Play and Song Play operating modes. When you select an entry from the full database or a custom list, the Style Play or Song Play mode is automatically selected, depending on the type of file associated with the entry.
258 SongBook Book Filter… Touch this button to open the Filter dialog box, and select one or more filter criteria, to show a restricted set of entries in the main list. To see the numbers while in the Book page, select the “Show Song Numbers (now Key)” command from the page menu: After you select this command, the “Num” column appears: Touch the (Text Edit) button next to the search criteria you want to edit (Name, Genre, or Artist). You can also select a Meter, or a range of Tempo values.
SongBook Custom List 259 NRPN control is sent on the same MIDI channel before selecting a different SongBook Entry. Custom List After the initialization string has been sent, you must send the selection string, made of two Control Change messages: CC#06 (Data Entry MSB) for the thousands and hundreds, and CC#38 (Data Entry LSB) for the tens and units. The range of the Data Entry controls, in this case, is 0~99 (instead of the typical 0~127).
260 SongBook List Edit Commands List Edit Move This page is only available after checking the “Enable List Edit” command in the page menu (see page 264). Use these buttons to move the selected song entry up or down in the list. Use this page to edit the available Custom Lists. A Custom List is a set of SongBook Entries, created by selecting items from the full list in the Book page. Del Song To add entries to a Custom List, first create or select the list to be edited in this page.
SongBook Book Edit 1 Book Edit 1 The Book Edit 1 page is where you link a “musical resource” (Style or Song) to the SongBook Entry, and choose to save STSs to the Entry. Hint: Use the Filter in the Book page, to quickly find an entry to be edited. The Book Edit 1 page with a Style-based entry: 261 Entry will no longer point to the right data. Be careful not to delete or move a Style or a file associated with a SongBook Entry from the original location.
262 SongBook Book Edit 2 When you touch Write and choose the Rename/ Overwrite option, only the new STS is overwritten, while the others are left untouched. • STS Name: Name of the current STS. Touch the (Text Edit) button to open the Text Edit window, and modify the name. Book Edit 2 The Book Edit 2 page is where you enter information on the Genre, Artist, Key, etc. to the SongBook Entry.
SongBook Book Edit 3 263 Meter Info Synchro Start / Synchro Stop / Memory Basic meter (time signature) of the Style, or starting meter of the Standard MIDI File associated with the entry. This may change, if a Meter Change event is included with the associated resource. The status of these functions can be memorized in a SongBook Entry. M.Transp. (Master Transpose) Master Transpose. When the entry is selected, the Master Transpose of the whole instrument is automatically changed.
SongBook 264 Info Info Page menu Use the Info page to see the name of the selected entry, the associated resource(s), the total number of Songs in the SongBook, the number of filtered entries, the number of available Custom Lists, and the number of Songs in the current list. Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command.
SongBook Page menu • 265 Touch OK to confirm. Init SongBook Select this command to erase the SongBook list and start with a new, blank list. Reference Warning: Before initializing the SongBook list, save the older one with one of the Media > Save operations.
266 Lyrics, Score, Markers Lyrics page Lyrics, Score, Markers By pressing the LYRICS button, you can see lyrics in Style Play mode, lyrics and chord abbreviations in Style Play and Song Play modes. The SCORE button will let you see a traditional score in the Song Play mode. Pressing the MARKER button will give you access to the markers in the Song Play mode. • Lyrics contained in a “.TXT” file loaded after selecting a Style (see “On-the-fly TXT loading” below).
Lyrics, Score, Markers Lyrics page Master Transpose Master transpose value in semitones. This value can be changed using the TRANSPOSE buttons on the control panel. Current beat Standard MIDI Files only. Currently playing beat. Current measure Standard MIDI Files only. Current measure number. STS Name of the four selected Single Touch Settings (STS). Touch one of them to select it.
268 Lyrics, Score, Markers Score page Currently selected staff marker Score page This red vertical line shows the approximate position of the playback, by indicating the current staff in play. When you are in Song Play mode, and you are playing a Standard MIDI File, you can open the Score page by pressing the SCORE button. Song title Measure number Tempo Chord symbols Current measure indicator This red triangle shows the current measure in play.
Lyrics, Score, Markers Markers page 269 How to edit a marker: Markers page 1. Touch the marker to be edited in the display. 2. Touch the Edit button in the display to set the marker to edit. The Edit Marker window will appear. 3. While in Edit Marker window, you can edit the name and position of the marker being edited. 4. Save the markers (as described below). Open the Marker page by pressing the MARKER button. This page shows the Song Markers in the Song Play mode and in the SongBook.
270 MIDI What is MIDI? MIDI What is MIDI? Here is a brief overview of MIDI, as related to the Pa600. If interested, you may find more information on the general use of MIDI in the various specialized magazines and dedicated books. together with Control Change 00 and 32, to remotely select Pa600 data from a sequencer or a master keyboard. Control Change (CC) – This is a wide array of messages, controlling most of the instrument parameters.
MIDI Standard MIDI Files 271 Standard MIDI Files The Chord 1 and Chord 2 channels Standard MIDI Files (a.k.a. SMF) are a practical way of exchanging songs between different instruments and computers. Pa600 uses the SMF format as its default song format, so reading a song from a computer, or saving a song that a computer software can read, is not a problem at all. You can set two special Chord channels (see page 233) to send Pa600 notes for chord recognition.
272 MIDI Connecting Pa600 to a Master keyboard Connecting Pa600 to a Master keyboard Connecting Pa600 to a MIDI accordion You can control Pa600 with a master keyboard or any other MIDI keyboard. You only need to connect the MIDI OUT connector of the master keyboard to the MIDI IN connector of Pa600. The master keyboard will become the integrated keyboard of the Pa600 if it transmits over the same channel programmed as Global in Pa600.
MIDI Connecting Pa600 to an external sequencer Connecting sequencer Pa600 to an external You can program a new song on an external sequencer, using Pa600 as a multi-timbral expander. Connections and settings In order to connect Pa600 to a computer, you need a computer with either a MIDI interface or a USB port. 1. In case of an USB connection, install the Korg USB MIDI Driver, as explained in “Installing the Korg USB MIDI Driver” on page 387. 2.
274 MIDI Playing another instrument with Pa600 Playing another instrument with Pa600 You can use Pa600 as the master controller for your MIDI setup. 1. Connect the MIDI OUT connector of Pa600 to the other instrument’s MIDI IN. 2. Set the other instrument to the same channels you want to play from Pa600.
276 Factory data Styles Factory data Styles Note: You can remotely select Styles on the Pa600, by sending it Bank Select MSB (CC#0), Bank Select LSB (CC#32) and Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 233).
Factory data Styles Name 7 8 CC00 CC32 PC # Name Dance Chart 1 6 8 Serenade Dance Chart 2 7 9 Unplugged 8 9 Funky Disco 8 10 Meditando 9 10 Techno 9 11 Unplugged 8 Bt 10 11 Garage 10 12 Unplugged 16 Bt 11 12 House 11 13 Unplugged Gtr 1 12 13 Club House 12 14 Unplugged Gtr 2 13 14 Euro Trance 13 15 Unplugged Gtr 3 14 15 Fashion Funk 14 16 Unplugged Gtr 4 15 16 Dance Fever 15 17 Slide Blues 16 17 Barry Dance 16 18 Unplugged Rock 17 18 Sis
278 Factory data Styles # Name 18 19 CC00 CC32 PC # Name Vahde 17 16 Disco Cha Cha 15 2/4 Oyun 18 17 Calypso 16 20 Ciftetelli 19 18 Reggae 1 17 21 Halay 20 19 Reggae 2 18 22 5/8 21 20 Club Latino 19 21 Andean 20 23 Oryantal 22 24 Turkish Pop 23 Bank: Latin 0 8 CC00 CC32 PC Bank: Jazz 1 Bigger Band 0 10 0 1 Samba Brazil 0 2 Serenade Band 1 2 Bossa Nova 1 3 Jazz Club 2 3 Classic Salsa 2 4 BeBop 3 4 Classic Cha Cha 3 5 Medium BigBan
Factory data Styles Name 19 20 CC00 CC32 PC # Name Theatre Swing 18 23 Raspa 22 Theatre March 19 24 Mad Ska 23 21 Love Ballad 20 25 Celtic Dream 24 22 Army Band 21 26 Celtic Waltz 25 27 Celtic Ballad 26 28 Scottish Reel 27 29 Banda 28 30 OrchestralBolero 29 Bank: Funk & Soul 1 2 Funk R&B 0 12 Kool Funk 0 1 3 Al Funk 2 4 Elektrik Funk 3 CC00 CC32 PC 31 Minuetto 30 32 Baroque 31 5 Classic Funk 4 6 Urban Funk 5 7 Talkin' Jazz 6 1 Funky R&
280 Factory data Style Elements Style Elements Note: You can remotely select the various Style Elements on the Pa600, by sending it Program Change messages on the Control channel (see “MIDI: MIDI In Channels” on page 233).
Factory data Sounds Name Bell E. Piano 2 The following table lists all Pa600 Factory Sounds as they appear in the Sound Select window. Legend: The table also includes MIDI data used to remotely select the Sounds. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change. Bank: Sound Select button.
282 Factory data Sounds Name CC00 CC32 PC Name Steirisch.Akk.4 121 Accordion Bass 121 Acc.Voice Change 121 28 21 5 23 6 23 Factory: Organ Jimmy Organ 121 13 18 Perc. Organ 1 121 10 17 Perc. Organ 2V. 121 9 17 Perc. Organ 3V. 121 11 17 BX3 Rock 1 V. 121 10 16 BX3 Rock 2 V. 121 1 18 BX3 Rock 3 V. 121 5 18 BX3 Rock 4 V. 121 12 18 BX3 Full V. 121 6 16 BX3 Jazz V. 121 20 16 BX3 Jazz Pc. V. 121 9 18 BX3 Gospel V. 121 21 16 Gospel Organ V.
Sounds Name CC00 CC32 283 CC00 CC32 PC Name PC Power Chords 121 4 30 Analog Strings 1 121 5 50 Mute Monster 121 5 30 Synth Strings 1 121 6 50 Disto Mute 121 9 28 Scat V.& Bass1 121 17 52 Vox Wah Chick RX 121 3 120 Scat V.
284 Factory data Sounds Name CC00 CC32 PC Name Trumpet Pitch 121 5 56 Tuba Gold 121 2 58 Oberkr. Tuba 121 1 58 Factory: Brass Big Band Brass 1 121 32 61 Big Band Brass 2 121 4 61 Trpts &Trombs 121 34 61 Tight Brass Pro 121 28 61 Tight Brass 1 121 27 61 Tight Brass 2 121 29 61 CC00 CC32 PC Tenor Sax Noise2 121 6 66 Baritone Sax Pro 121 3 67 Baritone Sax 121 4 67 Tenor Sax Expr.1 121 7 66 Tenor Sax Expr.
Sounds Name CC00 CC32 PC Name Tinklin Pad 121 3 97 Pods In Pad 121 4 97 Vintage Sweep 121 7 Money Pad 121 Tsunami Wave 121 285 CC00 CC32 PC Synth Pianoid 121 12 81 Arp Angeles 121 2 88 95 Big & Raw 121 8 87 5 89 Caribbean 121 2 96 6 91 OB Lead 121 10 87 Ravelian Pad 121 8 91 Port Whine 121 12 80 Meditate 121 2 95 2VCO Planet Lead 121 13 80 Cinema Pad 121 5 95 VCF Modulation 121 3 101 Super Sweep 121 4 90 Factory: Ethnic Wave Swee
286 Factory data Sounds Name CC00 CC32 PC Name CC00 CC32 PC Acoustic Bass 121 8 32 Brush Kit RX1 120 0 42 Finger Slap 121 12 33 Brush Kit RX2 120 0 43 The Other Slap 121 5 37 Brush Kit RX3 120 0 44 Thumb Bass 121 1 37 HipHop Kit RX 120 0 72 Pick Bass 1 121 7 34 Jazz Kit RX1 120 0 33 34 Pick Bass 2 121 8 34 Jazz Kit RX2 120 0 Super Bass 1 121 1 36 Jazz Kit RX3 120 0 35 Super Bass 2 121 2 36 Techno Kit RX 120 0 73 Sweet Fretless 121 3
Sounds Name CC00 CC32 PC Name 287 CC00 CC32 PC Hybrid EP 121 8 5 Nylon Guitar 121 15 24 Phantom Tine 121 10 5 Brazilian Guitar 121 9 24 Soft Wurly 121 13 4 Steel Folk Gtr 121 9 25 Hard Wurly 121 14 4 Guitar Strings 121 7 24 Velo Wurly 121 15 4 Finger Key Off 121 7 25 Sweeping EP 121 12 5 Club Jazz Gtr 2 121 3 26 Classic Dig.
288 Factory data Sounds Name CC00 CC32 PC Legacy: Trumpet & Trbn.
Sounds Name CC00 CC32 PC Name 289 CC00 CC32 PC Ticktacing Bass 121 9 34 Honky-Tonk GM 121 0 3 Fretless Bass 3 121 7 35 Honky Wide 121 1 3 Stick Bass 121 5 33 E. Piano 1 GM 121 0 4 Dark R&B Bass2 121 5 35 Detuned EP 1 121 1 4 Auto Pilot 2 121 13 39 EP 1 Veloc. Mix 121 2 4 Bass4 Da Phunk 121 14 39 60's E. Piano 121 3 4 Dr. Octave 121 16 38 E.
290 Factory data Sounds Name CC00 CC32 PC Name CC00 CC32 PC Nylon Guitar 2 121 3 24 Steel Guitar GM 121 0 25 60's Strings 121 2 48 Strings Ens.
Sounds Name CC00 CC32 PC Name 121 0 79 GM: Percussive Tinkle Bell GM 121 0 112 Lead Square GM 121 0 80 Agogo GM 121 0 113 Lead Square 2 121 1 80 Steel Drums GM 121 0 114 Lead Sine 121 2 80 Woodblock GM 121 0 115 Lead Saw GM 121 0 81 Castanets 121 1 115 Lead Saw 2 121 1 81 Taiko Drum GM 121 0 116 Lead Saw & Pulse 121 2 81 Concert BassDrum 121 1 116 Lead Double Saw 121 3 81 Melodic Tom GM 121 0 117 Lead Seq.
292 Factory data Sounds Name CC00 CC32 PC Gun Shot GM 121 0 127 Machine Gun 121 1 127 Laser Gun 121 2 127 Explosion 121 3 127 GM: Drum Standard Kit GM 120 0 0 Room Kit GM 120 0 8 Power Kit GM 120 0 16 Electro Kit GM 120 0 24 Analog Kit GM 120 0 25 Jazz Kit GM 120 0 32 Brush Kit GM 120 0 40 Orchestra Kit GM 120 0 48 SFX Kit GM 120 0 56 Standard Kit1 XG 127 0 0 Standard Kit2 XG 127 0 9 Room Kit XG 127 0 8 Rock Kit XG 127 0 16 Electro Ki
Factory data DNC Sounds 293 DNC Sounds The following table lists all Pa600 Factory DNC Sounds as they appear in the Sound Select window.
294 Factory data Drum Kits Drum Kits The following table lists all Pa600 Factory Drum Kits in order of Bank Select-Program Change number. Legend: The table also includes MIDI data used to remotely select the Drum Kits. CC00: Control Change 0, or Bank Select MSB. CC32: Control Change 32, or Bank Select LSB. PC: Program Change.
Factory data Multisamples 295 Multisamples The following is a list of all Pa600 Factory Multisamples. 0 GrandPiano_L 38 Clavi 4 76 Organ 2 M1 1 GrandPiano_R 39 Clavinet GM 77 Organ 1 2 GrandPiano_L OrigTune 40 Harpsichord 78 Organ 2 3 GrandPiano_R OrigTune 41 Harpsichord Key off 79 Organ 2LP 4 Resonance_L 42 Gospel Organ Slow L 80 Organ 3 Jazz 5 Resonance_R 43 Gospel Organ Slow R 81 BX3 & Perc. 3rd 6 Resonance_L OrigTune 44 Gospel Organ Fast L 82 E.
296 Factory data Multisamples 114 Log Drum 159 Alto Sax Vibrato2 Drive 204 Tuba ff 115 Steel Drum Hard 160 Alto Sax p 205 Tuba GM 116 Steel Drum GM 161 Alto Sax mf 206 Tuba Bariton Attack 117 Gamelan 162 Alto Sax GM 207 Trombone 1 Vibrato 118 FM Bell 163 Alto Sax Growl 208 Trombone 2 mf 119 Flute 164 Soprano Sax Vibrato 209 Trombone 2 f 120 Flute Frull 165 Soprano Sax Straight 210 Trombone 3 Soft 121 Flute Voice 166 Soprano Sax GM 211 Trombone 3 Bright 122 Flute Jazz 167 Sax Famil
Multisamples 249 Voice Male Wuh 294 Steel Gtr Noise 339 Jazz Gib mellow mf 250 Voice Male Woh 295 Guitar Fret Noise Off 340 Jazz Gib mellow f 251 Voice Male Wah 296 Guitar Body 341 Pedal Steel Guitar 252 Voice Male Dah 297 Nylon Guitar p 342 Resonator Guitar 253 Voice Choir 298 Nylon Guitar mf 343 Vox Wah Guitar 254 Voice Hoo 299 Nylon Guitar f 344 Overdrive GM 255 Voice Pop Ooh 300 Nylon Guitar Atk 345 Dist. Guitar 256 Voice Pop Ah 301 Nylon Guitar GM 346 Dist.
298 Factory data Multisamples 384 E.Bass9 PickLP 429 Syn Bass FM1 474 Triangle MG 385 E.Bass10 Thumb 430 Syn Bass FM2 475 Ramp 386 E.Bass11 SlapThumb 431 Syn Bass FM2LP 476 Ramp MG 387 E.Bass Gliss 432 Syn Bass TB 477 Sine 388 E.Bass Noise1 433 R&B Saw Bass 478 DWGS Syn Sine1 389 E.Bass Noise2 434 R&B Square Bass 479 DWGS Syn Sine2 390 E.Bass Harmonics 435 Chrom Res 480 DWGS Bell1 391 E.
Multisamples 519 Car Crash 533 Ride Edge2 547 Orchestra BD 520 Train 534 88 HiHat Open 548 Timpani 521 Helicopter 535 88 Cowbell 549 Taiko 522 Gun Shot 536 88 Tom 550 Djembe Mute 523 Machine Gun 537 88 Crash 551 FX SD Large Hall1 L 524 Laser Gun 538 Tom 552 FX SD Large Hall1 R 525 Explosion 539 Tom Brush 553 FX SD Large Hall2 L 526 Wind 540 Tom Process 554 FX SD Large Hall2 R 527 Chinese Gong 541 Electric Tom 555 FX Rim Large Hall1 L 528 Crash Reverse 542 Melodic Tom GM 556 FX
300 Factory data Drum Samples Drum Samples The following table contains all Pa600 Factory Drum Samples.
Drum Samples # Name Family # Name Family # 301 Name Family 147 SD Snr Signature p Snare Dr 200 SD Dance23 GM Snare Dr 253 SD Brush3 Swirl Snare Dr 148 SD Snr Signature mf Snare Dr 201 SD Dance24 Snare Dr 254 SD FX Large Hall1 Snare Dr 149 SD Snr Signature f Snare Dr 202 SD House1 Snare Dr 255 SD FX Large Hall2 Snare Dr 150 SD Snr Signature Rim mf Snare Dr 203 SD House2 Snare Dr 256 Rim Signature Hi Snare Dr 151 SD Snr Signature Rim f Snare Dr 204 SD House3
302 # Factory data Drum Samples Name Family # Name Family # Name Family 306 Tom2 Floor p Tom 359 HH2 Open p HiHat 412 Orchestra Cymbal Cymbal 307 Tom2 Floor f Tom 360 HH2 Open f HiHat 413 Finger Snaps Low Perc 308 Tom3 Hi Tom 361 HH3 Closed1 HiHat 414 Claps1 Low Perc 309 Tom3 Floor Tom 362 HH3 Closed2 HiHat 415 Claps2 Low Perc 310 Tom4 Hi Tom 363 HH3 Foot HiHat 416 Claps3 Low Perc 311 Tom4 Low Tom 364 HH3 Open1 HiHat 417 Claps4 Low Perc 312 T
Drum Samples # Name Family # Name Family # Name 303 Family 465 DJ Vinyl Sliced 24 SFX 518 Conga2 Hi Mute Low Perc 571 Bongo3 Lo Stick Low Perc 466 DJ Scratch 01 SFX 519 Conga2 Hi Mt Slap Low Perc 572 Bongo3 Hi Open Low Perc 467 DJ Scratch 02 SFX 520 Conga2 Hi Slap1 Low Perc 573 Bongo3 Hi Slap Low Perc 468 DJ Scratch 03 SFX 521 Conga2 Hi Slap2 Low Perc 574 Bongo3 Hi Stick1 Low Perc 469 DJ Scratch 04 SFX 522 Conga2 Heel Low Perc 575 Bongo3 Hi Stick2 Low P
304 # Factory data Drum Samples Name Family 622 Taiko Open Low Perc 623 Taiko Rim Low Perc 624 Timbales1 Lo Open mp # Name Family # Name Family 675 Jingle Bell Hi Perc 676 Bells Open Hi Perc 728 Caxixi1 a Hi Perc 729 Caxixi1 b Low Perc 677 Finger Cymbal Hi Perc Hi Perc 730 Caxixi1 c Hi Perc 625 Timbales1 Lo Open mf Low Perc 678 Marc Tree Hi Perc 731 Caxixi2 a Hi Perc 626 Timbales1 Lo Open mf GM Low Perc 679 Marc Tree GM Hi Perc 732 Caxixi2 b Hi Perc 62
Drum Samples # Name Family 781 Djembe Bass Low Perc 782 Udu Open a Low Perc 783 Udu Open b # Name Family 834 M.E.1 Tabla Medium Low Perc 835 M.E.1 Tabla Dom Low Perc Low Perc 836 M.E.1 Tabla Flam # 305 Name Family 887 M.E.2 Kasik4 Low Perc 888 M.E.2 Kemik Low Perc Low Perc 889 M.E.2 Kenar Low Perc 784 Udu Open c Low Perc 837 M.E.1 Tabla Rim Low Perc 890 M.E.2 Kenartek Low Perc 785 Udu Open d Low Perc 838 M.E.1 Tabla Tak Low Perc 891 M.E.
306 Factory data Drum Samples # Name Family 940 Punch SFX 941 Tribe SFX 942 Door Creak 943 944 Name Family 993 88 HH Close2 HiHat 994 88 HH Close2 GM HiHat SFX 995 88 HH Open1 HiHat Door Slam SFX 996 88 HH Open1 GM HiHat Car Engine SFX 997 88 Tom1 Tom 945 Car Stop SFX 998 88 Tom2 Tom 946 Car Pass SFX 999 88 Crash Cymbal 947 Car Crash SFX 1000 88 Crash GM Cymbal 948 Train SFX 1001 88 Congas Low Perc 949 Helicopter SFX 1002 88 Claps Low Perc 95
Factory data Pads 307 Pads # HIT - Drum # HIT - Percussion # HIT - World 1 # Hit - World 2 # HIT - Orchestral 1 88 Cowbell 1 Agogo 1 1 Baja 1 1 Kup 1 1 Brass Fall 2 88 Crash 2 Agogo 2 2 Baja 2 2 Kup 2 2 Orch.Cymbal 1 3 China 3 Castanet 1 3 China Gong 3 Kup 3 3 Orch.Cymbal 2 4 Crash 1 4 Castanet 2 4 Darbuka 1 4 Kup 4 4 Orch. Hit 5 Crash 2 5 Conga Hi 5 Darbuka 2 5 Ramazan 1 5 Orch. Snare 6 Rev.
308 Factory data Pads # HIT - Synth&Pad HIT - Voice # HIT - Blocks 1 Cosmic 2 VCF Modulation 3 # HIT - Misc&SFX 1 # HIT - Misc&SFX 2 1 Aah ! 1 Blk Funk 1 A 2 Hit it ! 2 Blk Funk 1 B 1 Applause 1 Bubble 2 Bird 1 2 Planet Lead 3 Laughing 3 Blk Funk 1 C Car Crash 3 Bird 2 3 4 Brightness 4 Scream 4 Blk Funk 1 D Car Engine 4 Cat 4 Car Pass 5 Crystal 5 Uuh ! 5 Blk Funk 2 A 5 Church Bell 5 Car Stop 6 New Age Pad 6 Yeah ! 1 6 Blk Funk 2 B 6 Cricket
Factory data Pads 27 27 27 27 27 28 28 28 28 28 29 29 29 29 29 30 30 30 30 30 31 31 31 31 31 32 32 32 32 309 SEQ - Guitar # SEQ - Orchestral # SEQ - Solo # SEQ - Synth&Pad # SEQ - Misc&SFX 1 Gtr Steel Strum1 1 Timpani Roll 1 1 Solo Marimba 1 Synth Seq 1 1 Military 1 2 Gtr Steel Strum2 2 Timpani Roll 2 2 Solo Kalimba 1 2 Synth Seq 2 2 Military 2 3 Gtr Steel Strum3 3 Orch.
310 Factory data Effects Effects The following list shows all the Factory Effects. Detailed information on each effect’s parameter are contained in the “Effects” chapter (see page 316). For FX Master 1/2 38 St. Env. Phaser 78 P4EQ - Exciter 0 No Effect 39 Stereo Vibrato 79 P4EQ - Wah 1 Stereo Compressor 40 St. Auto Fade Mod. 80 P4EQ - Cho/Flng 2 Stereo Limiter 41 2Voice Resonator 81 P4EQ - Phaser 3 Multiband Limiter 42 Doppler 82 P4EQ - Mt. Delay 4 St.
Factory data Effects 311 For FX Master 2 only 110 St.Mltband Limiter 111 PianoBody/Damper 112 OD/HyperGain Wah 113 GuitarAmp + P4EQ 114 BassTubeAmp+Cab. 115 St. Mic + PreAmp 116 Multitap Cho/Delay 117 St. Pitch Shifter 118 St. PitchShift BPM 119 Rotary SpeakerOD 120 L/C/R Long Delay 121 St/Cross Long Dly 122 Hold Delay 123 LCR BPM Long Dly 124 St.
312 Factory data MIDI Preset MIDI Preset Default Master Kbd Player Acc ordion 1 Acc ordion 2 Acc ordion 3 Extern.
Assignable parameters List of Pedal/Footswitch functions 313 Assignable parameters List of Pedal/Footswitch functions The following functions can be assigned to an Assignable Footswitch or Pedal. Meaning STS Up Selects the next STS STS Down Selects the previous STS Perform. Up Selects the next Performance Perform.
314 Assignable parameters List of Assignable Switches functions Function FX CC12 Switch FX CC13 Switch Meaning The following functions can be assigned to the Assignable Switches. Rotary Spkr On/Off Rotary Spkr Fast/Slow Text Page Down Text Page Up SongBook Next These options let you move to the previous or next page, when reading a text file loaded with a Song (see “Text files loaded with Standard MIDI Files and MP3 files” on page 267) or Song Book entry (see “On-the-fly TXT loading” on page 267).
Assignable parameters Scales 315 Werckmeister Scales Late Baroque/Classic Age scale. Very suitable for XVIII Century music. The following is a list of scales (or tunings) you can select in various operating modes. Kirnberger Harpsichord scale, very common during the XVIII Century. Equal Equal tuning, the standard scale for modern Western music. It is made of 12 identical semitones. Slendro Scale of the Indonesian Gamelan. The octave is divided in 5 notes (C, D, F, G, A).
316 Effects Dynamic Modulation sources Effects Pa600 is equipped with four powerful Effect Processors for the internal MIDI tracks (Upper, Lower, Style, Song, Pads). Modulation source Note Damper: #64 Dynamic Modulation sources Prta.SW: #65 Portamento Switch Sostenu: #66 Sostenuto Pedal MIDI(CC#67) When the symbol is encoutered, a Dynamic Modulation can be applied to the corresponding parameter. Dynamic Modulation allows for realtime control of the effect.
Effects Dynamics (Dynamic) 317 Compressor - Sensitivity Level Dynamics (Dynamic) Wet Louder Sensitivity=100 0: No Effect Sensitivity=40 Dry Select this option when you do not use any effects. Time c: Attack 1: Stereo Compressor This parameter controls the attack level. This effect compresses the input signal to regulate the level and give a “punchy” effect. It is useful for guitar, piano, and drum sounds. This is a stereo compressor.
318 Effects Dynamics (Dynamic) a: Envelope Select When L/R Mix is selected for this parameter, the left and right channels are linked to control the Limiter using the mixed signal. If L Only (or R Only) is selected, the left and right channels are linked, and the Limiter is controlled via only the left (or right) channel. With L/R individually, the left and right channels control the Limiter individually.
Effects Dynamics (Dynamic) 4: St.MasteringLimtr (Stereo Mastering Limiter) c: Threshold d: Attack d: Release This is a stereo limiter that is optimized for mastering songs. Stereo In - Stereo Out Left FX Amt Out Ceiling Limiter + 319 “Threshold” specifies the level at which gating occurs when “Envelope Select” is set to L/R Mix, L Only, or R Only. “Attack” and “Release” specify the attack time and release time of the gate.
Effects 320 EQ and Filters (EQ/Filter) b: Band1 Type c: Band4 Type EQ and Filters (EQ/Filter) Selects a filter type for Band 1 and 4. Parametric 4EQ - Band1, Band4 Type 6: St.Parametric4EQ (Stereo Parametric 4-Band EQ) 3dB Band4 Type=Shelving High Band4 Type=Peaking +Gain This is a stereo 4-band parametric equalizer. You can select peaking type or shelving type for Band 1 and 4. The gain of Band 2 can be controlled by dynamic modulation.
Effects EQ and Filters (EQ/Filter) j Wet/Dry Dry, 1:99...99:1, Balance between the wet and dry Wet signal Src Off...Tempo Table , “Dynamic Modulation sources,” on page 316 Amt –100...+100 Amount of modulation source 321 b: Emphasis Freq This parameter sets the frequency to be emphasized. Higher values will emphasize lower frequencies. c: Enhancer Delay L [msec] d: Enhancer Delay R [msec] a: Type This parameter selects a combination of center frequencies for each band.
Effects EQ and Filters (EQ/Filter) 10: St. Wah/Auto Wah (Stereo Wah/Auto Wah) a: Frequency Bottom a: Frequency Top The sweep width and direction of the wah filter are determined by the “Frequency Top” and “Frequency Bottom” settings.
Effects EQ and Filters (EQ/Filter) 11: St. Vintage Wah (Stereo Vintage/Custom Wah) This effect simulates the tonal character of a vintage wah pedal. You can customize the tone and range settings. Stereo In - Stereo Out Left FX Amt Wah Envelope Sens + Response D-mod LFO Sweep Mode Auto Shape / Invert Mode D-mod Preset Setting LFO 323 a: Mode b: Frequency Bottom b: Frequency Top c: Resonance Bottom c: Resonance Top If Mode=Preset, this simulates a vintage wah pedal.
324 Effects EQ and Filters (EQ/Filter) a: LFO Phase [degree] Offsetting the left and right phases alters how modulation is applied to the left and right channels, creating a swelling affect. LFO Phase 0 +90 +180 [degree] 13: St. MultiModeFilter (Stereo Multi Mode Filter) This is a multi-mode filter with four types; low pass, high pass, band pass, and band reject. You can use LFO or dynamic modulation to vary the cutoff frequency or resonance.
Effects EQ and Filters (EQ/Filter) 14: St. Sub Oscillator (Stereo Sub Oscillator) 15: Talking Modulator This effect adds very low frequencies to the input signal. It is very useful when simulating a roaring drum sound or emphasizing powerful low range. This effect is different from the equalizer in that you can add very low range harmonics. You can also adjust the oscillator frequency to match a particular note number, for use as an octaver.
Effects 326 EQ and Filters (EQ/Filter) 16: Stereo Decimator c: Voice Top d: Voice Center e: Voice Bottom These parameters assign vowels to the top, center, and bottom position of the controller. This effect creates a rough sound like a cheap sampler by lowering the sampling frequency and data bit length. You can also simulate noise unique to a sampler (aliasing). Stereo In - Stereo Out E.g.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 17: St. Analog Record (Stereo Analog Record) This effect simulates the noise caused by scratches and dust on analog records. It also reproduces some of the modulation caused by a warped turntable. Stereo In - Stereo Out Left FX Amt EQ Trim EQ Trim Pre EQ Analog Record Simulation 327 Overdrive, Amp models, and Mic models (OD Amp Mic) 18: OD/Hi.Gain Wah (Overdrive/Hi.
328 Effects Overdrive, Amp models, and Mic models (OD Amp Mic) a: Wah The Wah parameter switches the wah effect on/off. a: Sw This parameter sets how the wah effect is switched on and off via the modulation source. 19: St. Guitar Cabinet (Stereo Guitar Cabinet) This simulates the acoustical character of a guitar amp’s speaker cabinet. Stereo In - Stereo Out Left When “Sw” = Moment, the wah effect is usually turned off. It is turned on only when you press the pedal or operate the joystick.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 20: St. Bass Cabinet (Stereo Bass Cabinet) 329 21: Bass Amp Model This simulates a bass amp. This simulates the acoustical character of a bass amp’s speaker cabinet. FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt Stereo In - Stereo Out Volume Left + FX Amt Bass Amp Model Cabinet Simulator Trim Right FX Amt Trim Cabinet Simulator D-mod Right FX Amt Trim 0...
Effects 330 Overdrive, Amp models, and Mic models (OD Amp Mic) 22: Bass Amp+Cabinet (Bass Amp Model+Cabinet) 23: Tube PreAmp Model (Tube PreAmp Modeling) This simulates a bass amp and speaker cabinet. This effect simulates a two-stage vacuum tube preamp. You can make individual settings for two vacuum tubes connected in series. This lets you create the warm sound typical of vacuum tubes.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) b, f: Saturation [%] With higher settings of this value, the waveform will change at high gain levels, tending to cause distortion. Lower settings of this value will produce linear response. 331 24: St. Tube PreAmp (Stereo Tube PreAmp Modeling) This is a stereo vacuum tube preamp simulator (See “Tube PreAmp Model (Tube PreAmp Modeling)” on page 330.).
332 Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) Chorus, Flanger, and Phaser (Cho/Fln Phaser) 27: Black Chorus/Flanger This models a Danish-made stereo chorus + pitch modulator & flanger. Although this effect was originally intended for guitar, it was also used by numerous keyboard players. Used with electric piano, it produces a distinctive tone.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 333 28: St.HarmonicChorus (Stereo Harmonic Chorus) 29: St. Biphase Mod. (Stereo Biphase Modulation) This effect applies chorus only to higher frequencies. This can be used to apply a chorus effect to a bass sound without making the sound thinner. You can also use this chorus block with feedback as a flanger. This stereo chorus effect adds two different LFOs together. You can set the Frequency and Depth parameters for each LFO individually.
334 Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 30: Multitap Cho/Delay (Multitap Chorus/Delay) 31: Ensemble This effect has four chorus blocks with a different LFO phase. You can create a complex stereo image by setting each block’s delay time, depth, output level, and pan individually. You can also fix some of the chorus blocks to combine the chorus and delay effects.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 335 32: Polysix Ensemble 33: Stereo Flanger This models the ensemble effect built into the classic Korg PolySix programmable polyphonic synthesizer. This effect gives a significant swell and movement of pitch to the sound. It is more effective when applied to a sound with a lot of harmonics. This is a stereo flanger. You can add spread to the sound by offsetting the phase of the left and right LFOs from each other.
Effects 336 Chorus, Flanger, and Phaser (Cho/Fln Phaser) 34: St. Random Flanger (Stereo Random Flanger) 35: St. Env. Flanger (Stereo Envelope Flanger) The stereo effect uses a step-shape waveform and random LFO for modulation, creating a unique flanging effect. This Flanger uses an envelope generator for modulation. You will obtain the same pattern of flanging each time you play. You can also control the Flanger directly using the modulation source.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 36: Stereo Phaser This effect creates a swell by shifting the phase. It is very effective on electric piano sounds. You can add spread to the sound by offsetting the phase of the left and right LFOs from each other. 337 37: St. Random Phaser (Stereo Random Phaser) This is a stereo phaser. The effect uses a step-shape waveform and random LFO for modulation, creating a unique phasing effect.
Effects 338 Modulation and Pitch Shift (Mod./P.Shift) 38: St. Env. Phaser (Stereo Envelope Phaser) Modulation and Pitch Shift (Mod./P.Shift) This stereo phaser uses an envelope generator for modulation. You will obtain the same pattern of phasing each time you play. You can also control the Phaser directly using the modulation source. 39: Stereo Vibrato Stereo In - Stereo Out Left FX Amt This effect causes the pitch of the input signal to shimmer.
Effects Modulation and Pitch Shift (Mod./P.Shift) 40: St. Auto Fade Mod. (Stereo Auto Fade Modulatiom) When “LFO Frequency Mod” is set to AUTOFADE, you can use the modulation source selected in “AUTOFADE Src” as a trigger to automatically fade in the modulation amount. When “MIDI Sync” is set to On, you cannot use this.
Effects 340 Modulation and Pitch Shift (Mod./P.Shift) 41: 2Voice Resonator This effect resonates the input signal at a specified pitch. You can set the pitch, output level, and pan settings for two resonators individually. You can control the resonance intensity via an LFO.
Effects Modulation and Pitch Shift (Mod./P.Shift) 42: Doppler This effect simulates the “Doppler effect” of a moving sound with a changing pitch, similar to the siren of an passing ambulance. Mixing the effect sound with the dry sound will create a unique chorus effect. FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left f: Pan Depth a b c d e f g Trigger LFO Mode = 1-Shot LFO Mode Loop, 1-Shot Switches LFO operation mode Src Off...
Effects 342 Modulation and Pitch Shift (Mod./P.Shift) 44: Grain Shifter a: Scratch Source b: Response The Scratch Source parameter enables you to select the modulation source that controls simulation. The value of the modulation source corresponds to the playback position. The Response parameter enables you to set the speed of the response to the modulation source.
Effects Modulation and Pitch Shift (Mod./P.Shift) 45: Stereo Tremolo This effect modulates the volume level of the input signal. The effect is stereo, and offsetting the LFO of the left and right phases from each other produces a tremolo effect between left and right. 343 46: St. Env. Tremolo (Stereo Envelope Tremolo) This effect uses the input signal level to modulate a stereo tremolo (LFO volume modulation).
344 Effects Modulation and Pitch Shift (Mod./P.Shift) 47: Stereo Auto Pan Stereo Auto Pan - LFO Phase LFO Phase = 0 degrees This is a stereo-in, stereo-out auto-panner. The Phase and Shape parameters lets you create various panning effects, such as making the left and right inputs seem to chase each other around the stereo field.
Effects Modulation and Pitch Shift (Mod./P.Shift) i Wet/Dry Dry, 1:99...99:1, Balance between the wet and dry Wet signal Src Off...Tempo Table , “Dynamic Modulation sources,” on page 316 Amt –100...+100 Amount of modulation source e a: Type a: LFO Phase [degree] Select the type of phaser LFO and tremolo LFO for the “Type” parameter. How the effect sound moves or rotates depends on the type of LFO.
Effects 346 Modulation and Pitch Shift (Mod./P.Shift) 50: Detune 51: Pitch Shifter Using this effect, you can obtain a detune effect that offsets the pitch of the effect sound slightly from the pitch of the input signal. Compared to the chorus effect, a more natural sound thickness will be created. This effect changes the pitch of the input signal. You can select from three types: Fast (quick response), Medium, and Slow (preserves tonal quality).
Effects Modulation and Pitch Shift (Mod./P.Shift) value for the Feedback parameter, the pitch will be raised (or lowered) more and more each time feedback is repeated. If Feedback Position is set to Post, the feedback signal will not pass through the pitch shifter again. Even if you specify a higher value for the Feedback parameter, the pitch-shifted sound will be repeated at the same pitch. 52: Pitch Shifter BPM 347 53: Pitch Shift Mod.
348 Effects Modulation and Pitch Shift (Mod./P.Shift) 54: Organ Vib/Chorus (Organ Vibrato/Chorus) 55: Rotary Speaker This effect simulates the chorus and vibrato circuitry of a vintage organ. The modulation speed and depth can be customized. This effect simulates a rotary speaker, and obtains a more realistic sound by simulating the rotor in the low range and the horn in the high range separately. The effect also simulates the stereo microphone settings.
Effects Delay 349 b: Speed Switch When Mode = Toggle, the speed will switch between slow and fast each time you press the pedal or move the joystick. Via MIDI, the speed will switch each time the modulation amount exceeds 64. When Mode = Moment, the speed is usually slow. It becomes fast only when you press the pedal or move the joystick. Via MIDI, modulation values above 64 set the speed to Fast, and values below 64 set it to Slow.
350 Effects Delay 57: Stereo/CrossDelay This is a stereo delay, and can by used as a cross-feedback delay effect in which the delay sounds cross over between the left and right by changing the feedback routing. 58: St. Multitap Delay (Stereo Multitap Delay) The left and right Multitap Delays have two taps respectively. Changing the routing of feedback and tap output allows you to create various patterns of complex effect sounds.
Effects Delay 59: St. Mod Delay (Stereo Modulation Delay) This stereo delay uses an LFO to sweep the delay time. The pitch also varies, creating a delay sound which swells and shimmers. You can also control the delay time using a modulation source.
352 Effects Delay a: Control Target This parameter selects no level control, delay output control (effect balance), or feedback amount control. a: Polarity b: Threshold b: Offset c: Attack d: Release 61: St. AutoPanningDly (Stereo Auto Panning Delay) This stereo delay effect pans the delay sound left and right using the LFO.
Effects Delay 62: Tape Echo This effect simulates a tape echo unit with three playback heads. The distortion and tonal change typical of magnetic tape are also reproduced. FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt d: FB Amt e: FB Amt f: FB Amt g: Feedback The feedback output from Tap 1, 2, and 3 is mixed according to the “FB Amt,” and then the final amount of feedback is specified by “Feedback.
354 Effects Delay Mode/Reverse Time Rec Reverse Rec Reverse Envelope Select = Input 64: Sequence BPM Dly (Sequence BPM Delay) This four-tap delay enables you to select a tempo and rhythm pattern to set up each tap.
Effects Delay 355 65: L/C/R BPM Delay 66: Stereo BPM Delay The L/C/R delay enables you to match the delay time with the song tempo. You can also synchronize the delay time with the arpeggiator or sequencer. If you program the tempo before performance, you can achieve a delay effect that synchronizes with the song in real-time. Delay time is set by notes. This stereo delay enables you to set the delay time to match the song tempo.
Effects 356 Delay 67: St.BPM Mtap Delay (Stereo BPM Multi tap Delay) 68: St.BPM Mod. Delay (Stereo BPM Modulation Delay) This four-tap delay enables you to select a tempo and rhythm pattern to set up each tap. This is a stereo modulation delay that lets you synchronize the delay time to the tempo of the song.
Effects Delay -Wet, 1:99...Dry...99:1 Balance between the wet and dry signal , Wet Src Off...Tempo Table , “Dynamic Modulation sources,” on page 316 Amt –100...+100 Amount of modulation source l 69: St.BPMAutoPanDly (Stereo BPM Auto Panning Delay) This stereo auto panning delay enables you to set the delay time to match the song tempo. i: Time Over? L, R Stereo In - Stereo Out Left FX Amt You can set the delay time up to 2,550msec.
358 Effects Delay 70: Tape Echo BPM This is a tape echo that lets you synchronize the delay time to the tempo of the song. FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt (3) Feedback (2) (1) Feedback Amt Tape Saturation + Trim Pre Tone Tempo BPM High / Low Damp Base Note x Times Tap2/3 Position Delay Time FX Amt D-mod a MIDI, 40.00... 300.00 MIDI syncs to the system tempo; 40– 300 sets the tempo manually for this individual effect Tap1 Dmod Src Off...
Effects Reverb and Early Reflections (Reverb ER) Reverb and Early Reflections (Reverb ER) 359 b: Pre Delay [msec] b: Pre Delay Thru [%] The “Pre Delay” sets the delay time to the reverb input, allowing you to control spaciousness. 71: Reverb Hall This hall-type reverb simulates the reverberation of mid-size concert halls or ensemble halls. Using the “Pre Delay Thru” parameter, you can mix the dry sound without delay, emphasizing the attack of the sound.
360 Effects Reverb and Early Reflections (Reverb ER) 76: Reverb BrightRoom 77: Early Reflections This room-type reverb emphasizes the early reflections that make the sound brighter. This effect is only the early reflection part of a reverberation sound, and adds presence to the sound. You can select one of the four decay curves.
Effects Mono-Mono Serial (Mono-Mono) 361 79: P4EQ - Wah (Parametric 4-Band EQ Wah/Auto Wah) Mono-Mono Serial (Mono-Mono) This effect combines a mono four-band parametric equalizer and a wah. You can change the order of the connection. 78: P4EQ - Exciter (Parametric 4-Band EQ - Exciter) FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out This effect combines a mono four-band parametric equalizer and an exciter.
362 Effects Mono-Mono Serial (Mono-Mono) 80: P4EQ - Cho/Flng (Parametric 4-Band EQ - Chorus/Flanger) 81: P4EQ - Phaser (Parametric 4-Band EQ - Phaser) This effect combines a mono four-band parametric equalizer and a chorus/flanger. This effect combines a mono four-band parametric equalizer and a phaser.
Effects Mono-Mono Serial (Mono-Mono) 82: P4EQ - Mt. Delay (Parametric 4-Band EQ Multitap Delay) This effect combines a mono four-band parametric equalizer and a multitap delay. 363 83: Comp - Wah (Compressor - Wah/Auto Wah) This effect combines a mono compressor and a wah. You can change the order of the connection.
364 Effects Mono-Mono Serial (Mono-Mono) 84: Comp - Amp Sim (Compressor - Amp Simulation) 85: Comp - OD/HiGain (Compressor - Overdrive/Hi.Gain) This effect combines a mono compressor and an amp simulation. You can change the order of the effects. This effect combines a mono compressor and an overdrive/highgain distortion. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 365 86: Comp - P4EQ (Compressor - Parametric 4-Band EQ) 87: Comp - Cho/Flng (Compressor - Chorus/Flanger) This effect combines a mono compressor and a four-band parametric equalizer. You can change the order of the effects. This effect combines a mono compressor and a chorus/flanger. You can change the order of the effects.
366 Effects Mono-Mono Serial (Mono-Mono) 88: Comp - Phaser (Compressor - Phaser) 89: Comp - Mt. Delay (Compressor - Multitap Delay) This effect combines a mono compressor and a phaser. You can change the order of the effects. This effect combines a mono compressor and a multitap delay. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 90: Limiter - P4EQ (Limiter - Parametric 4-Band EQ) a: [L]Ratio a: Threshold [dB] c: [L]Gain Adjust [dB] This effect combines a mono limiter and a four-band parametric equalizer. You can change the order of the effects. FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out Left Routing Limiter + 367 FX Amt Parametric 4Band EQ This parameter sets the signal compression “[L]Ratio”.
368 Effects Mono-Mono Serial (Mono-Mono) 91: Limiter - Cho/Flng (Limiter - Chorus/Flanger) 92: Limiter - Phaser This effect combines a mono limiter and a chorus/flanger. You can change the order of the effects. This effect combines a mono limiter and a phaser. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 369 93: Limiter - Mt.Delay (Limiter - Multitap Delay) 94: Exciter - Comp (Exciter -Compressor) This effect combines a mono limiter and a multitap delay. You can change the order of the effects. This effect combines a mono exciter and a compressor. You can change the order of the effects.
370 Effects Mono-Mono Serial (Mono-Mono) 95: Exciter - Limiter This effect combines a mono exciter and a limiter. You can change the order of the effects. 96: Exciter - Cho/Flng (Exciter - Chorus/Flanger) This effect combines a mono limiter and a chorus/flanger.
Effects Mono-Mono Serial (Mono-Mono) 97: Exciter - Phaser 371 98: Exciter - Mt.Delay (Exciter - Multitap Delay) This effect combines a mono limiter and a phaser. This effect combines a mono exciter and a multitap delay.
372 Effects Mono-Mono Serial (Mono-Mono) 99: OD/HG - Amp Sim (Overdrive/Hi.Gain Amp Simulation) This effect combines a mono overdrive/high-gain distortion and an amp simulation. You can change the order of the effects. 100: OD/HG - Cho/Flng (Overdrive/Hi.Gain - Chorus/Flanger) This effect combines a mono overdrive/high-gain distortion and a chorus/flanger. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 373 101: OD/HG - Phaser (Overdrive/Hi.Gain - Phaser) 102: OD/HG - Mt.Delay (Overdrive/Hi.Gain - Multitap Delay) This effect combines a mono overdrive/high-gain distortion and a phaser. You can change the order of the effects. This effect combines a mono overdrive/high-gain distortion and a multitap delay.
374 Effects Mono-Mono Serial (Mono-Mono) 103: Wah - Amp Sim (Wah - Amp Simulation) 104: Decimator - Amp (Decimator - Amp Simulation) This effect combines a mono wah and an amp simulation. You can change the order of the effects. This effect combines a mono decimator and an amp simulation. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 375 105: Decimator - Comp (Decimator - Compressor) 106: AmpSim - Tremolo (Amp Simulation- Tremolo) This effect combines a mono decimator and a compressor. You can change the order of the effects. This effect combines a mono amp simulation and a tremolo.
376 Effects Mono-Mono Serial (Mono-Mono) 107: Cho/Flng - Mt.Dly (Chorus/Flanger - Multitap Delay) 108: Phaser - Cho/Flng (Phaser - Chorus/Flanger) This effect combines a mono chorus/flanger and a multitap delay. This effect combines a mono phaser and a chorus/flanger.
Effects Mono-Mono Serial (Mono-Mono) 109: Reverb - Gate 377 f: [G]Envelope Select f: Src g: [G]Input Reverb Mix g: Threshold This effect combines a mono reverb and a gate. FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt Reverb EQ Trim + Pre Delay Reverb Gate Reverb Balance LEQ HEQ Right FX Amt Input Reverb Mix Input Envelope - Control Gate+Dmpr D-mod Envelope Select Gate REVERB a b c [R]Reverb Time 0.1...10.
378 Effects Double Size 111: PianoBody/Damper (PianoBody/Damper Simulation) Double Size Double-size effects take two processing units, therefore “stealing” one unit to the following FX processors. 110: St. Mltband Limiter (Stereo Mltband Limiter) This effect simulates the resonance of the piano sound board caused by the string vibration, and also simulates the resonance of other strings that are not being played when you press the damper pedal.
Effects Double Size 112: OD/HyperGain Wah (Overdrive/Hyper Gain Wah) This distortion effect has two modes: overdrive and hyper-gain that produces a strong distortion. A higher high-gain setting is required for this effect relative to a normal-size effect.
380 Effects Double Size a: Amp Type d: Presence 114: BassTubeAmp+Cab. (Bass Tube Amp Model + Cabinet) If the Amp Type is VOX AC15...VOX AC30TB, this sets the attenuation of the high-frequency range. For other types, this sets the boost of the high-frequency range. This simulates a bass amp (with gain and drive) and speaker cabinet. This corresponds to the Cut knob control of amps made by the VOX Corporation.
Effects Double Size 115: St. Mic + PreAmp (Stereo Mic Modeling + PreAmp) This is a stereo mic and preamp simulator (See “Mic Model+PreAmp (Mic Modeling + PreAmp)” on page 331.). For example you might use this to simulate micing of a stereo source such as a rotary speaker. Tap6 (300) [msec] 0...2000 Sets the Tap1 (LFO phase=300 degrees) delay time Depth 0...
382 Effects Double Size 117: St. Pitch Shifter (Stereo Pitch Shifter) 118: St. PitchShift BPM (Stereo Pitch Shifter BPM) This is a stereo pitch shifter. The pitch shift amount for the left and right channels can be reversed from each other. This stereo pitch shifter enables you to set the delay time to match the song tempo.
Effects Double Size 119: Rotary SpeakerOD (Rotary Speaker Overdrive) a: Sw This is a stereo rotary speaker effect. It has an internal speaker simulator that simulates overdrive (recreating the amp distortion) and characteristics of the rotary speaker, producing a very realistic rotary speaker sound.
Effects 384 Double Size 121: St/Cross Long Delay (Stereo/Cross Long Delay) 122: Hold Delay This is a stereo delay, and can by used as a cross-feedback delay effect in which the delay sounds cross over between left and right by changing the feedback routing. You can set a maximum of 2,730msec for the delay time. This effect records the input signal and plays it back repeatedly. You can control the start of recording and reset via a modulation source. Easy to use for real-time performances.
Effects Double Size “Times.” Even in this case, the delay time cannot exceed 10,800 msec. “Hold” procedure (when Loop Time = Auto) 1. “Manual RST Control”Off Reset is cancelled and the unit enters Rec ready mode. 3. Push the joystick in the +Y direction (forward) and play a phrase you wish to hold. When you pull the joystick to its original position, the recording will be finished and the phrase you just played will be held. Loop Time is automatically set only for the first recording after resetting.
386 Effects Double Size 124: St. BPM Long Dly (Stereo BPM Long Delay) 125: Early Reflections The stereo delay enables you to match the delay time with the song tempo. This early reflection effect has more precise early reflections with twice the maximum length of a normal-size effect (See “Early Reflections” on page 360.). You can create a very smooth and dense sound.
Installing the Korg USB MIDI Driver Connecting Pa600 to a personal computer 387 Installing the Korg USB MIDI Driver The USB Device port can be used to transfer MIDI data between the Pa600 and a personal computer (this is called the MIDI Over USB function). This is useful when your computer is not fitted with a MIDI interface. USB can be used in parallel with the MIDI ports.
388 Installing the Korg USB MIDI Driver Mac OS X: Installing the KORG USB-MIDI Driver Mac OS X: Installing the KORG USB-MIDI Driver 1. Insert the included Accessory DVD into the optical drive of your Mac. 2. If the DVD content does not appear on screen, double-click the DVD icon to open a window in the Finder. 3. Open the folder /USB-MIDI Driver/Mac - KORG USBMIDI Driver v.n.nn/ and double-click on “KORG USBMIDI Driver v.n.n.n.dmg” to open a virtual drive in the Finder (“n.n.
MIDI Data MIDI Controllers 389 page 389 MIDI Data CC# MIDI Controllers The following is a table including all Control Change messages, and their effect on various Pa600 functions. Note that not all controllers are available in all operative modes. CC Name Pa600 Function 0 Bank Select Sound selection 1 Mod1 (Y+) Joystick forward 2 Mod2 (Y-) Joystick backward 3 Undef. ctl 4 Foot ctl 5 Port.time 6 Data ent. 7 Volume 8 Balance 9 Undef.
390 Recognized chords Recognized chords The following pages show the most important chords recognized by the Pa600, when the selected Chord Recognition mode is Fingered 2 (see “Chord Recognition” on page 225 of the User’s Manual). Recognized chords may vary with a different Chord Recognition mode. Note: Fingered 2 is selected while in Split keyboard mode; in Full Upper keyboard mode, Fingered 3 or Expert are selected instead.
Recognized chords Minor 391 Minor 6th 3-note 2-note T T 4-note T T Minor 7th Minor-Major 7th 4-note T T 3-note T T Diminished T Diminished 7th 3-note 3-note 4-note 4-note T T Diminished Major 7th 4-note T T T T Minor 7th 5 4-note T Augmented 3-note T T No 3rd 2-note T Augmented 7th 4-note T T Augmented Major 7th 4-note T T T T T T No 3rd, no 5th 1-note = constituent notes of the chord T = can be used as tension Appendix T
392 Replacing the clock backup battery Precautions Replacing the clock backup battery You can replace the clock backup battery with a standard lithium battery (model CR2032). Do not use replacements different than the one supplied or suggested by Korg, or you risk to damage the instrument! The battery can be replaced by the user. Korg is not responsible for any data loss, damage or injury caused by incorrect installation of this part. 4.
Replacing the clock backup battery Installation Insert the new battery (d) into the empty battery slot, being sure the positive (+) side is facing up. 7. Replace the cover (b) to the original position. Attach the cover to the back of the instrument by using the fixing screw (a). ⓓ ⓐ ⓑ Appendix 6.
394 Shortcuts Shortcuts Shift functions You can keep the SHIFT button pressed, and press another button on the control panel to directly jump to an edit page or dialog box.
Troubleshooting 395 Troubleshooting Problem Solution Page General problems Power does not turn on Make sure that (1) the power cable is plugged into the outlet, (2) the cable is plugged into the connector on the back of the instrument, (3) and is not damaged, (4) there are no problems with the mains. Is the POWER LED turned on? If the power still does not turn on, contact your dealer or the nearest KORG Service Center.
396 Technical specifications Technical specifications KORG Pa600 Features Pa600 Standard Pa600 Quarter Tone PHYSICAL DATA Cabinet Heavy-duty plastic Keyboard 61 keys with velocity SOUNDS Tone Generator 128 Oscillators, Three band EQ for each track, Filters with resonance, DNC (Defined Nuance Control) Factory Sounds More than 950, including Stereo Piano and GM Level 1 & 2 compatible sounds; 64 Drum Kits User Sounds 256 Sounds, 128 Drum Kits Sound Edit On-board full editing for Sounds and Drum
Technical specifications KORG Pa600 Features Pa600 Standard Programmable Controls Joystick, 2 Switches, Assignable Pedal/Footswitch 397 Pa600 Quarter Tone CONNECTIONS MIDI IN, OUT USB 1 Host (2.0 Hi Speed) and 1 Device (2.
398 MIDI Implementation Chart MIDI Implementation Chart KORG Pa600 OS Version 1.
Index 399 Index A Amp EG 211 AMS(Alternate Modulation Source) Amp EG 211 Filter Cutoff 206 Filter EG 206 Filter LFO 206 Pan 209 Pitch 201 Pitch EG 203 Resonance 204 Arabic Scale 100, 104 Attack Level Amp EG 211 Attack Time Filter EG 208 Audio Outputs 19 Auto Style/Perf/Sound Select 221 Ending 12 Ensemble 111 F Fade (Sound parameter) LFO 212 Fade In/Out 220 Favorite Styles 117 Filter Cutoff Frequency 204 Filter Type 204 Filter Cutoff 206 Filter EG 206 Filter LFO 206 Footswitch 228 Format 252 G B Backup
400 Index Interface 273 OUT channels 233 Preset 231, 271 Standard MIDI File 153, 165 MIDI interface 273 MIDI Preset 231, 271 Write 237 Midifile 153, 165, 271 Mode Sequencer 165–188 Song Play 153–155 SongBook 257–265 Sound 189–218 Style Play 94–117 Style Record 118–152 MP3 155, 162, 257, 266 O Octave Transpose 16, 104 Auto Octave 222 Midi In 232 Offset Offset, LFO 212 Operating Modes 10 OS (Operating System) Backup 7 Update 7 Outputs 19 P Pads 11, 112, 113 Pan Pads 112 Sound 200, 209 Style tracks 102 PAN
Index 401 U Upper Volume Link 101 USB 254 V Index Variation 12 Velocity AMS 217 Velocity Intensity, Amp Mod.
402 Index
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