User's Manual
Table Of Contents
- Kurzweil International Contacts
- Table of Contents
- Introducing Forte SE
- Getting Started
- Features of the Forte SE
- Terminology
- The Operating Modes
- Program Mode
- Program Edit Mode
- About Program Edit Mode
- Differences Between Regular and Advanced User Type
- Selecting Parameters
- VAST and KB3 Programs
- VAST Program Structure
- Editing VAST Programs
- The Parameters (PARAMS) Page
- The Program FX (FX) Page
- The Layer FX (LYR_FX) Page
- The COMMON Page
- The KEYMAP Page
- The LAYER Page
- The PITCH Page
- The AMP Page
- The Algorithm (ALG) Page
- The DSP Control (DSPCTL) Page
- The DSP Modulation (DSPMOD) Page
- The OUTPUT Page
- The LFO Page
- The ASR Page
- The Function (FUN) Page
- The Amplitude Envelope (AMPENV) Page
- The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages
- The Envelope Control (ENVCTL) Page
- The Arpeggiator Function
- The Utility Soft Buttons, HELP Soft Button and Favorites Buttons Functions
- Editing VAST Programs With KVA Oscillators
- KB3 Program Structure
- Editing KB3 Programs
- KB3 Editor: The Parameters (PARAMS) Page
- KB3 Editor: The Program FX (FX) Page
- KB3 Editor: The COMMON Page
- KB3 Editor: The Tone Wheels (TONEWL) Page
- KB3 Editor: The Drawbars (DRAWBR) Page
- KB3 Editor: The PITCH Page
- KB3 Editor: The AMP Page
- KB3 Editor: The KEYCLICK Page
- KB3 Editor: The PERC1 Page
- KB3 Editor: The PERC2 Page
- KB3 Editor: The EQ Page
- KB3 Editor: The OUTPUT Page
- KB3 Editor: The LFO, ASR, FUN, and ARP Pages
- The Effects Chain Editor
- Keymap and Sample Editing
- Multi Mode
- Multi Edit Mode
- About Multi Edit Mode
- Selecting Parameters
- Zone Parameters
- OVERVIEW Page
- MAIN Page
- KEYVEL (KeyVelocity) Page
- BEND Page
- CCTLS (CCs/Continuous Controllers) Page
- SWITCH (Switches) Page
- Controlling Program Parameter Assignments from Multi Mode
- The Controller Destination List
- COMMON Page
- ARP1 and ARP2 (Arpeggiator 1 & 2) Pages
- FX Page
- AUXFX 1, AUXFX 2
- About Auxiliary Effects
- Audio Input (AUD-IN)
- The Utility Soft Buttons, HELP Soft Button and Favorites Buttons Functions
- Save User Multis
- Global Mode
- Song Mode and the Song Editor
- Getting Started with the Sequencer
- Song Mode: The MAIN Page
- Song Mode: The BIG Page
- Song Mode: The FX Pages
- Song Mode: The MIXER Page
- Song Mode: The METRONOME Page
- Song Mode: The Filter Pages (RECFLT and PLYFLT)
- Song Mode: The MISC Page
- Song Mode: The STATS Page
- The Song Editor
- Song Editor: The COMMON Page
- Song Editor: The TRACK Page
- Song Editor: Track Functions
- Song Editor: The EVENT Page
- System Mode
- Troubleshooting
- MIDI Implementation
- Physical Specifications
- Programs
- KB3 Programs
- Multis
- Effects Chains
- Index
Program Edit Mode
The Algorithm (ALG) Page
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e central portion of the page shows the algorithm for the currently selected layer. You see
the number of the algorithm and a graphic representation of the signal path, as well as the
currently selected DSP functions within the signal path.
To use a dierent algorithm, select the Algorithm parameter and use any data entry method
to select a dierent one. To change the DSP function within an algorithm, move the cursor
to the block you want to change, then use the Alpha Wheel or Previous/Next buttons.
ere’s a staggering number of combinations of algorithms and DSP functions alone, not to
mention the numerous controls that can be used to modify the DSP functions.
See Algorithm Basics below for information on editing algorithms.
Algorithm Basics
Each of the factory algorithms represents a preset signal path. (See the Dynamic VAST
section below for details on making user algorithms with custom signal paths.) Take a look at
Algorithm 1 in the diagram below. It’s one of the simplest algorithms.
e DSP functions are represented by the rectangular blocks. e lines connecting the blocks
together indicate the ow of the digital signal from left to right; they represent the “wiring”
of the algorithm: the path that the signal follows through the algorithm. Selecting dierent
algorithms can be compared to connecting dierent DSP functions with dierent wiring
diagrams.
ink of the left side of each block as its input, and the right side as its output. Depending
on the algorithm, the signal may split into two wires, enabling part of the signal to bypass
certain portions of the algorithm. Split wires may rejoin within the algorithm, or they may
pass all the way through as split signals. If the last block has two wires at its output, we call it
a double-output algorithm. If it has one wire, it’s a single-output algorithm, even if there are
two wires in earlier portions of the algorithm.
Note: Changing a layer’s algorithm can aect the layer’s sound drastically. It’s a good idea to bring
down the volume of your Forte SE or your sound system before changing algorithms.