User's Manual

Table Of Contents
Multi Edit Mode
KEYVEL (KeyVelocity) Page
11-11
To split a zone into one of two alternating note maps, set Note Map to 1 of 2; now the zone
plays on every second key, starting on C, but wont play on any other keys. Set another zone
to 2 of 2, and this zone will play on every second key, starting on C#, thus covering the
remaining keys. ree and four-zone alternating notemaps work the same way, but cause
each zone to play only on every third and every fourth key, respectively.
VelMode
e Velocity Mode parameter determines the method that the Forte SE maps the keyboards
strike velocity to MIDI velocity. Set to “Traditional” the keyboards velocity will translate to a
MIDI velocity depending how hard you strike it. With a setting of “Fixed”, the velocity is set
to a pre-determined value regardless of how hard or soft the keyboard is played.
A setting of “Fixed” will remove some of the other Velocity settings in the MAIN page and
replace it with a parameter called Velocity that has range of values from 0 to 127.
VelScale
e Velocity Scale parameter lets you amplify or diminish velocity response from -300%
to 300%. Normal response is 100%. Higher values make the keyboard more sensitive (you
dont need to play as hard to get higher MIDI velocities) while lower values make it less
sensitive (playing harder doesnt change MIDI velocity as much). You can also set the scale to
a negative number, in which case the velocity response is turned upside-down: playing harder
produces a softer sound and vice versa. is is useful for creating velocity-based crossfades
between zones.
See the following section on VelOset for ideas about negative scaling.
VelOffset
e Velocity Oset parameter also changes the velocity response, but in a more direct way, by
adding or subtracting a constant to the key velocity.
For example, if this is set to 25 (assuming a scale of 100%), then 25 is added to the velocity
of every keystroke, usually making the sound that much louder. e softest possible keystroke
will have a value of 25, while a keystroke with velocity of 102 will produce the same sound
as a note with velocity 127 (102+25=127). Negative values diminish the response: a setting
of -25 means the loudest velocity available will be 102, while any keystroke 25 or below will
produce a velocity of 1 (a velocity value of zero has a special meaning in MIDI and cannot be
used for Note Ons).
You can think of Scale as being a proportional change to the velocity, while Oset is a linear
change. e maximum values for Oset are ±127.
Oset and Scale work together. If scaling takes the velocity out of the ballpark — for
example, you want to set it to 300% but that puts all of your notes at maximum velocity —
using a negative oset, say around -60, can make it possible to still play at dierent volumes,
although your curve will still be a lot steeper than normal. If you use a negative scaling,
then you must use an oset: otherwise all of your velocities will end up as zeroes (well, ones