User's Manual
Table Of Contents
- Kurzweil International Contacts
- Table of Contents
- Introducing Forte SE
- Getting Started
- Features of the Forte SE
- Terminology
- The Operating Modes
- Program Mode
- Program Edit Mode
- About Program Edit Mode
- Differences Between Regular and Advanced User Type
- Selecting Parameters
- VAST and KB3 Programs
- VAST Program Structure
- Editing VAST Programs
- The Parameters (PARAMS) Page
- The Program FX (FX) Page
- The Layer FX (LYR_FX) Page
- The COMMON Page
- The KEYMAP Page
- The LAYER Page
- The PITCH Page
- The AMP Page
- The Algorithm (ALG) Page
- The DSP Control (DSPCTL) Page
- The DSP Modulation (DSPMOD) Page
- The OUTPUT Page
- The LFO Page
- The ASR Page
- The Function (FUN) Page
- The Amplitude Envelope (AMPENV) Page
- The Envelope 2 (ENV2) and Envelope 3 (ENV3) Pages
- The Envelope Control (ENVCTL) Page
- The Arpeggiator Function
- The Utility Soft Buttons, HELP Soft Button and Favorites Buttons Functions
- Editing VAST Programs With KVA Oscillators
- KB3 Program Structure
- Editing KB3 Programs
- KB3 Editor: The Parameters (PARAMS) Page
- KB3 Editor: The Program FX (FX) Page
- KB3 Editor: The COMMON Page
- KB3 Editor: The Tone Wheels (TONEWL) Page
- KB3 Editor: The Drawbars (DRAWBR) Page
- KB3 Editor: The PITCH Page
- KB3 Editor: The AMP Page
- KB3 Editor: The KEYCLICK Page
- KB3 Editor: The PERC1 Page
- KB3 Editor: The PERC2 Page
- KB3 Editor: The EQ Page
- KB3 Editor: The OUTPUT Page
- KB3 Editor: The LFO, ASR, FUN, and ARP Pages
- The Effects Chain Editor
- Keymap and Sample Editing
- Multi Mode
- Multi Edit Mode
- About Multi Edit Mode
- Selecting Parameters
- Zone Parameters
- OVERVIEW Page
- MAIN Page
- KEYVEL (KeyVelocity) Page
- BEND Page
- CCTLS (CCs/Continuous Controllers) Page
- SWITCH (Switches) Page
- Controlling Program Parameter Assignments from Multi Mode
- The Controller Destination List
- COMMON Page
- ARP1 and ARP2 (Arpeggiator 1 & 2) Pages
- FX Page
- AUXFX 1, AUXFX 2
- About Auxiliary Effects
- Audio Input (AUD-IN)
- The Utility Soft Buttons, HELP Soft Button and Favorites Buttons Functions
- Save User Multis
- Global Mode
- Song Mode and the Song Editor
- Getting Started with the Sequencer
- Song Mode: The MAIN Page
- Song Mode: The BIG Page
- Song Mode: The FX Pages
- Song Mode: The MIXER Page
- Song Mode: The METRONOME Page
- Song Mode: The Filter Pages (RECFLT and PLYFLT)
- Song Mode: The MISC Page
- Song Mode: The STATS Page
- The Song Editor
- Song Editor: The COMMON Page
- Song Editor: The TRACK Page
- Song Editor: Track Functions
- Song Editor: The EVENT Page
- System Mode
- Troubleshooting
- MIDI Implementation
- Physical Specifications
- Programs
- KB3 Programs
- Multis
- Effects Chains
- Index
Multi Edit Mode
KEYVEL (KeyVelocity) Page
11-11
To split a zone into one of two alternating note maps, set Note Map to 1 of 2; now the zone
plays on every second key, starting on C, but won’t play on any other keys. Set another zone
to 2 of 2, and this zone will play on every second key, starting on C#, thus covering the
remaining keys. ree and four-zone alternating notemaps work the same way, but cause
each zone to play only on every third and every fourth key, respectively.
VelMode
e Velocity Mode parameter determines the method that the Forte SE maps the keyboard’s
strike velocity to MIDI velocity. Set to “Traditional” the keyboards velocity will translate to a
MIDI velocity depending how hard you strike it. With a setting of “Fixed”, the velocity is set
to a pre-determined value regardless of how hard or soft the keyboard is played.
A setting of “Fixed” will remove some of the other Velocity settings in the MAIN page and
replace it with a parameter called Velocity that has range of values from 0 to 127.
VelScale
e Velocity Scale parameter lets you amplify or diminish velocity response from -300%
to 300%. Normal response is 100%. Higher values make the keyboard more sensitive (you
don’t need to play as hard to get higher MIDI velocities) while lower values make it less
sensitive (playing harder doesn’t change MIDI velocity as much). You can also set the scale to
a negative number, in which case the velocity response is turned upside-down: playing harder
produces a softer sound and vice versa. is is useful for creating velocity-based crossfades
between zones.
See the following section on VelOset for ideas about negative scaling.
VelOffset
e Velocity Oset parameter also changes the velocity response, but in a more direct way, by
adding or subtracting a constant to the key velocity.
For example, if this is set to 25 (assuming a scale of 100%), then 25 is added to the velocity
of every keystroke, usually making the sound that much louder. e softest possible keystroke
will have a value of 25, while a keystroke with velocity of 102 will produce the same sound
as a note with velocity 127 (102+25=127). Negative values diminish the response: a setting
of -25 means the loudest velocity available will be 102, while any keystroke 25 or below will
produce a velocity of 1 (a velocity value of zero has a special meaning in MIDI and cannot be
used for Note Ons).
You can think of Scale as being a proportional change to the velocity, while Oset is a linear
change. e maximum values for Oset are ±127.
Oset and Scale work together. If scaling takes the velocity out of the ballpark — for
example, you want to set it to 300% but that puts all of your notes at maximum velocity —
using a negative oset, say around -60, can make it possible to still play at dierent volumes,
although your curve will still be a lot steeper than normal. If you use a negative scaling,
then you must use an oset: otherwise all of your velocities will end up as zeroes (well, ones