User`s manual

11
message may be queued more than once. Any activation issued
once the queue is filled will be ignored.
A stop command will stop the message which is currently
playing, and when released, the next message in queue will
begin playing.
If multiple inputs are held active and maintained, the system will
play each message sequence once then stop.
Play while active: Upon receiving a maintained input control
signal, the message starts and continues to play for the duration
which the control signal is held active. If the input signal is
removed prior to the end of the message sequence, the system
will immediately stop playing that message.
If the input is sustained after the current sequence has
completed, another sequence will be initiated. If the input is
removed during the delay time after the final message play in
the sequence, another sequence activation will not occur.
If multiple inputs are maintained active while in this mode, the
system will only play the active message of the highest priority
and then repeat. This mode does not support queuing.
Re-Trigger: This mode allows playing messages to be
interrupted by another incoming message, or another activation
of the same message. If a message is currently playing and
another message activation is received, the currently playing
message will be terminated and the new message will be
played.
A maintained message activation will only play the sequence
one time and then stop. If multiple inputs are activated at exactly
the same time, only the lower numbered message of the highest
priority will be played. This mode does not support queuing.