Specifications
Name a button instance 127
Create a button from grouped 
objects
You can create buttons from text and graphics, including bitmap images 
and grouped objects. In this lesson, you’ll turn a logo and some text into 
one large button.
1. In the Tools panel, click the Selection tool. On the Stage, select the 
grouped text and logo, and then select Modify > Convert to Symbol.
2. In the Convert to Symbol dialog box, name the symbol BTNLogo, and 
select Button as the behavior.
3. In the Registration grid, verify that the square in the upper-left corner is 
selected as the registration point, and click OK.
The registration point is the point from which the symbol aligns 
and rotates.
Name a button instance
As a best practice, you should name instances of symbols on the Stage. 
ActionScript relies on the instance name to identify the object.
■ With the button that you created still selected, open the Property 
inspector (Window > Properties). In the Instance Name text box, type 
logo_btn.










