Specifications
240 ActionScript: Add Interactivity
Play a movie clip
You can configure your document to play a movie clip at runtime. Using 
the 
attachMovie() method, you can attach an instance of a movie clip in 
the Library panel to the Stage even though you have not placed an instance 
on the Stage.
With the 
attachMovie() method, you must export the symbol for 
ActionScript and assign it a unique linkage identifier, which is different 
from the instance name. 
1. In the Library panel, right-click the MCTrio symbol and select Linkage 
from the context menu.
2. In the Linkage Properties dialog box, select Export for ActionScript.
3. In the Identifier text box, verify that MCTrio appears as the 
linkage name.
4. Verify that Export in First Frame is selected, and then click OK.
Movie clips that are exported for use with ActionScript load, by 
default, before the first frame of the SWF file that contains them. This 
can create a delay before the first frame plays. When you assign a 
linkage identifier to an element, you can specify that the movie clip 
loads on the first frame to avoid playback delays.
Use the attachMovie() method to play a 
movie clip
You’ll now use the attachMovie() method to load the movie clip and 
provide the symbol with an instance name. Since the instance of the 
symbol does not exist on the Stage, you’ll create the instance name 
programmatically.
1. In the Timeline, select Frame 1 of the Actions layer for Scene 1.
2. In the Script pane of the Actions panel, place the insertion point at the 
end of your last line of code. 
Press Enter (Windows) or Return (Macintosh), and then type the 
following to add a comment and create a new function:
// function plays trio_mc when attachMovie_btn instance
// is released
attachMovie_btn.onRelease = function(){










