Specifications
256 ActionScript: Work with Objects and Classes
Set up your workspace
First, you’ll view the finished files and set up your workspace to use an 
optimal layout for taking lessons.
1. View the finished files. 
This lesson does not include start files. You can find finished files of 
handson1.fla, handson2.fla, handson3.fla, Product.as, and Drag.as, 
which are examples of the files that you’ll create in this lesson:
■ In Windows, browse to boot drive\Program Files\Macromedia\Flash 
8\Samples and Tutorials\Tutorial Assets\ActionScript\Work with 
Objects and Classes.
■ On the Macintosh, browse to Macintosh HD/Applications/
Macromedia Flash 8/Samples and Tutorials/Tutorial Assets/
ActionScript/Work with Objects and Classes.
2. Select Window > Workspace Layout > Default to configure your 
workspace.
Learn about classes and object 
types
A class, also referred to as an object type, is like a blueprint. An object doesn’t 
exist until you create it, or instantiate it, from a class definition. An object 
is an instance of a class.
Properties are the characteristics of an object. For example, when you align 
movie clips, you change the 
_x and _y properties of the MovieClip object. 
A property is a variable that is attached to a class. A property can either be 
public, which means it is accessible outside the class, or private, which 
means it can be accessed only within the class.
In object-oriented terms, a method is a behavior or procedure that can act 
on the object. A hypothetical 
throw() method on a ball would know the 
size and weight of the ball. A method is aware of the object and all the 
properties that it contains and can work on that object.










