Specifications
68 Basic Tasks: Creating a banner, Part 3
The purpose of this article is understand how to create Flash content, 
export it from Flash, and add it to your own website. The lesson to draw 
from considering banner guidelines is that you need to consider your 
audience. Whenever you create a Flash site, think about the kind of people 
who will see the content—much like when you create any website. Is your 
audience a wide range of individuals, with many kinds of computers and 
Flash Players (or none at all)? Or, is your audience primarily fellow Flash 
developers and new media companies? Your audience affects which Flash 
Player version you target. For example, if you think a diverse audience 
(often a large audience with a wide range of computer capabilities) will visit 
your site, target an earlier version of Flash Player, such as version 6. If you 
think other web professionals will visit the site, then the latest player (with 
a detection system) is fine. You set your Flash Player and add a Flash Player 
detection system using Dreamweaver in upcoming sections.
Checking your publish settings
Often you need to save banners to earlier versions of Flash Player. Many 
sites you might advertise with now accept Flash Player 6 files. You might 
also create a website that targets a wide audience, and you need to target an 
older player. The simple ActionScript you added to your file can play in 
Flash Player 6. Therefore, you can change your player settings to Flash 
Player 6 for your website.
NOTE
If you send your banner to a company to host, they usually have special 
requirements for how you add button code to your FLA file. Often, they 
want you to add a specific variable (such as clickTAG) instead of a URL. 
Refer to the advertising service, client, or website guidelines for the 
correct button code to add to your FLA file. Some companies also limit 
what frames per second (fps) rate you can use in the SWF file. When you 
design a banner, try to keep your fps rate as low as possible. I recommend 
using 18 fps or lower; ideally, use 12 fps.










