User manual
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the next point on the path. Alternatively, you can 
of course also click on the points directly.
- Edit: If you click on this button a new toolbar 
appears. You will see the current picture content 
of the active waypoint appear in the background.
You will rst see the Position function. By 
clicking on Change here you can change the 
position of the image section. After you select 
the function, simply roll the trackball in the 
desired direction and conrm the new position 
using the left trackball button.
Clicking on Center causes the image section to 
jump to the center of the photo.
You will also see the Zoom function which you 
can use to set the size. If you click on Change, 
you can decrease or increase the size of the 
section by moving the trackball. The greater the 
zoom factor, the larger the displayed picture 
appears in the little box. Please note that if the 
factor exceeds a value of 1 this will result in 
reduced quality! Once you have set the factor 
that you want, conrm it by clicking on the left 
trackball button.
If you click on Minimal, the display zooms out of 
the image section completely and displays the 
entire picture.
You can then close the Edit menu and thus apply 
the settings you have just made by clicking on 
Ok. If you click on Cancel, you will close the 
menu without applying any settings changes.
- Play button: You can use this button to view 
the animated motion of the “camera” before 
the calculations are carried out (the Create 
button is still active) so you can make changes 
if necessary. The preview only shows a small 
version which runs somewhat jerkily. If the 
animation has already been computed (i.e. the 
Create button is inoperative) it will be played 
normally.
- Create : You can use this button to compute the 
animation. These calculations might take some 
time depending on the length of the animation.
- Length: This is where you can read off the 
duration of the complete animation.
You can close the Edit menu of the animation 
function by clicking on the menu icon in 
the bottom right corner. In this case it is not 
possible to close the menu by clicking on the 
right trackball button so as to prevent you from 
canceling the function inadvertently. You will 
then return to the Animation menu.
- Copy: If you click on this button, the animation 
that is selected in the list will be copied and 
placed directly after the original.
- Play button: If you click on this button, the 
animation that is selected in the list will be 
played in its entirety if it has already been 
computed. If not, only a preview of it will be 
shown.
- Edit: If you click on this button you will open 
the toolbar that is also displayed when you 
create a new animation by pressing New. You 
can use Edit to make subsequent changes to 
your animation.
- Delete: If you click on this button the selected 
animation will be deleted.
- Create : You can make the system compute the 
animation by clicking on this button.
If you are working with SMART EDIT, the 
animation appears automatically in the scene 
bin behind the previous scene.
- Menu icon: You will see a menu icon in the 
bottom right corner which you can use to jump 
to the main menu.
If SMART EDIT has been enabled, the animation 
already set appears automatically in the SMART 
EDIT scene bin, so you can include it in your 
presentation in the storyboard, for instance, 
together with photos and collages.
If you have not yet enabled SMART EDIT; you 
can access the animation previously set in the 
Presentation menu and then work it into the 
nished presentation.










