18.0

Table Of Contents
140 Effects menu
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Normalize to: Here you can set the value to which the audio material should
be normalized by entering it into the input field, moving the fader, or selecting
one of the presets (50, 95, 100 or 200%). The value will be shown in % and
dB (100% = 0 dB = max.). Values above 0 dB bring about digital clipping.
Maximum level: Displays the highest detected peak in the selected
range/object.
Level change: Displays the level change in dB, in accordance with the
selected normalize level and the detected maximum level.
Different methods can be specified under "Selection":
Normalize the selected object only: Normalization is only applied to the
selected object. This function can also be executed in "Object FX" mode by
clicking the "Auto" button below the volume controller (always normalizes to
100%).
Normalize all objects separately: Each object in the project is normalized
according to its own maximum (peak) level. The level ratios between the
individual objects changes for this reason.
Normalize all objects as a single unit: The maximum level is detected for all
objects in the project, and each object is normalized according to that value.
The level ratios between the individual objects is preserved, but only the
object that contains the maximum level is optimally clipped.
Start loudness adjustment (RMS normalization): Starts normalization
including the average loudness (RMS) of objects, see Loudness.
Keyboard shortcut: N