18.0

Table Of Contents
Effects menu 141
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Adjust volume
This function unifies the volume of the individual tracks in the project. First all
of the levels for every object are increased separately to the maximum without
clipping the material (see Normalization (view page 139)). Depending on the
musical production, however, each
title may have a different volume at full
level, since the relation between loud and quiet sequences within the track
also influences how we perceive volume. In the second step, the average
volume (RMS) of the song is determined and the object level is adapted
accordingly.
Tracks with higher peak values but lower loudness may be normalized at a
level above 0 dB (full clipping). To avoid overloads, the limiter is automatically
activated (see MultiMax).
A target loudness (RMS) can be given in dB. Since this is the average value,
the loudness value is always less than 0dB; -15 is the preset.
The degree of adjustment decides how strictly the loudness normalization is
applied. At 0%, no adjustment is made to the target RMS. At a value of 50%,
the level is raised to half the difference between the detected loudness and
the target value. Volume differences remain between the tracks in this case. At
100%, the loudness of every track is raised to the RMS value. This is only
recommended in seldom cases, since even in a single party mix, a dance hit
will not have the same volume as a ballad.
Tip: Volume fluctuation within a song can be balanced with the MultiMax
leveler presets.
Keyboard shortcut: Shift + N
Isolate Stereo Channels
Displays a stereo file from two mono objects. The two mono objects are totally
independent, are located one above the other on two tracks and can be
worked on separately. This option is particularly suitable for removing
undesirable audio interference that can only be heard on one channel.
Switch channels
This function switches the left and right stereo channels.