2013
Table Of Contents
- Copyright
- Preface
- Before You Start
- Support
- Uninstalling the program
- Serial number
- More about MAGIX
- Introduction
- Stereo phono pre-amp
- Quick start
- Overview of the program interface
- Track window and constant control elements
- Import
- Arranging in the master track
- What is an object?
- Project
- Adjust object volume
- Fading objects in and out
- Duplicate objects
- Reducing and increasing the length of objects
- Deleting and moving objects
- Cut objects
- Join and mix objects
- Fading objects
- Change song order
- Automatic insertion of pauses between objects
- Several songs in a single long object
- Object effects
- Draw volume curve
- Quick zoom
- Set track markers
- Automatic track recognition
- Check and move track markers
- Cleaning
- Mastering
- Sound Effects
- Export
- Batch conversion
- File Menu
- Edit Menu
- Effects menu
- CD/DVD menu
- Set track marker
- Set Pause marker
- Set track markers automatically
- Set track marker to object edges
- Split objects at marker positions
- Set auto pause length
- Delete marker
- Delete all markers
- Delete CD track
- Create audio CD
- Show CD-R drive information
- Show CD-R disc information
- Create audio DVD
- Track Agent
- MAGIX Xtreme Print Center
- Get CD track information (freeDB)
- CD info options
- Open CD track list online
- audioid
- Options menu
- Edit mouse mode
- Cut Mouse mode
- Zoom mode
- Delete mouse mode
- Resampling/Timestretching mouse mode
- Volume draw mode
- Wave drawing mode
- Spectral edit mouse mode
- 2 tracks
- Stereo display
- Surround Mode
- Activate volume curve
- Overview mode
- Play parameter
- Video window
- Units of measurement
- Mouse snap active
- Auto crossfade mode active
- Display values scale
- Options for automatic track marker recognition
- Path settings
- Show start selection
- "Share" menu
- Help menu
- Keyboard layout and mouse-wheel support
- Index
Sound Effects 103
extracted in the original room, this is like recording a "bang". There are several
impulse responses to choose from; listen to the list and you will be able to identify the
type of room easily. Different sound characteristics of rooms, such as reverb,
reflections, echo, damping and resonance can be "copied" using this method.
Sophisticated algorithms can "add" your audio material to "this room" – after that a
"dry" voice will sound like it was sung in a church. The quality of the reverberation and
spatial impression is much higher than all standard synthetic reverb methods. No
more undesired crackling, rattling, and rumbling.
Some impulse responses are available in surround format, that is, the reverb was
recorded separately at the front and at the back of the original room. This way,
MAGIX Audio Cleaning Lab 2013 can reproduce this surround reverb in your audio
material. Simply activate the "Surround" option in the dialog.
MAGIX Audio Cleaning Lab 2013 automatically changes into the surround mode, the
audio material with the surround reverb is placed on the 2nd track.
Functions of the controls:
Preset: Select the room impulse response you want to use for the room acoustics
simulation. Click on "Play" to start playback of the impulse response for testing
purposes. Some presets have the word "surround" in their names, they contain
separate impulse responses for the front and rear reverb share. The result is a very
high-quality surround reverb.
Apply to original object: If you activate this option, the original audio object in the
first track is edited and room reverb is added.
Surround reverb: If you activate this option, a 2nd object with the reverb is produced
in the 2nd track. To do so, the 2nd track changes into surround mode, so you can hear
the reverb from the rear via a Dolby pro Logic compatible stereo set.
Reverb share: Adjust the ratio of original sound to hall share here. To generate a
surround reverb, deactivate the "Apply to original object" option, activate the
"Surround hall" option, and set the controller to 100% reverb share.
Reverb volume: Adjust the volume of the reverb here. This is useful if you want to
balance the different depths of impulse responses.