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Support If you experience any problems with your software , please contact our support team: Support website: http://support.magix.net/contact/us This website takes you to the MAGIX user service page; the following free offers are also featured there: FAQs (frequently asked questions) and general tricks and tips. In most cases, you'll find the solution to your problem here. If not, use the email support form. Email support form: Use the special form to inform our support staff about your system.
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Serial number A serial number is included with each product, and although it is not required for the installation of the software , it does enable access to additional bonus services. Please store this number in a safe place. What can a serial number do? A serial number ensures that your copy of MAGIX Music Editor 3 is clearly assigned to you and only you, and it makes improved and more targeted customer service possible.
More about MAGIX In this chapter MAGIX Online World magix.
MAGIX Online World Well-connected: Products and services online from MAGIX Discover the possibilities offered by the MAGIX Online World. Every MAGIX product offers a direct and easy-to-use gateway to the world of online multimedia: Present your photos, videos, and music directly in your Online Album or in worldwide Internet communities. Find professional templates & content for enhancing your personal projects.
magix.info Help and get help - Directly from within the program, you'll be able to access magix.info, the new MAGIX Multimedia Knowledge Community. In the Multimedia Knowledge Community, you'll find answers to all of the most frequently asked questions about MAGIX products and multimedia in general. Couldn't find an answer to your particular question? No problem, just ask the question yourself. You can go to magix.info in the "Online" menu, or via this button .
Introduction In this chapter What is MAGIX Music Editor 3? How does MAGIX Music Editor 3 work? Features Page 8
What is MAGIX Music Editor 3? MAGIX Music Editor 3 is a universal audio editing program for home use. Simple, regularly occurring tasks can be quickly and easily taken care of with MAGIX Music Editor 3, for example: Importing audio CDs and converting MP3s to other formats, Recording from microphone or analog sources like vinyl or cassettes. Connecting multiple audio files, removing unwanted sections, or cutting out passages from large audio files ("Samples").
How does MAGIX Music Editor 3 work? This process is quite easy and takes just four steps: 1. Import: Load audio files or CDs via the corresponding buttons in the "Import" tab. Multiple files may also be loaded into one project in MAGIX Music Editor 3. If MAGIX Music Editor 3 is opened via another program, (function: "Edit with MAGIX Music Editor..."), then the file to be edited is loaded automatically. For microphone, vinyl, or cassette recordings, use the "Record" function. 2.
Video sound post-editing MAGIX Music Editor 3 can also edit video sounds as well as the music. Here, the audio track can be extracted and inserted automatically at a precise point in the video once the editing is finished. Burn CD An Audio CD can be burned from the most varying of audio sources which can then be played on any Audio CD player. For this to work, the audio material has to be loaded into MAGIX Music Editor 3, further intermediary steps are not required.
Features Cleaning Remove unpleasant noise in your recordings and enrich the overall sound. To do this, there are numerous professional tools available like the "De-clipper", "De-noiser ", and "De-hisser". So that your recordings sound optimal, a series of mastering tools are available to you once you have cleaned up the audio . You can also add a number of sound effects to your music.
Import : Audio: WAV, AAC, MP3, WMA , AIFF, OGG, M3U, CUE, CD-A, FLAC Video: AVI , WMV, QuickTime (*.
Automatic Volume Adjustment The problem with compilation CDs: The songs of different artists usually have different volume levels because they were produced differently. A balanced compilation CD therefore needs volume adjustment so that the volume doesn't need to be turned up or down for each song. Previously, each track had to be adjusted by hand, but now MAGIX Music Editor 3 does it automatically. There are two functions: The Leveler in MultiMax compresses the entire material into one uniform volume.
Volume automation curves Use the "Volume" button to activate a volume curve. You can use it to draw volume curves onto your audio material, for instance, for compensating fluctuations while recording or increasing the volume of quiet passages. Video sound post-editing MAGIX Music Editor 3 can also edit video sounds as well as the music. Here, the audio track can be extracted and inserted automatically at a precise point in the video once the editing is finished.
Video sound post-editing MAGIX Music Editor 3 can also edit video sounds as well as the music. Here, the audio track can be extracted and inserted automatically at a precise point in the video once the editing is finished. Burn CD An Audio CD can be burned from the most varying of audio sources which can then be played on any Audio CD player. For this to work, the audio material has to be loaded into MAGIX Music Editor 3, further intermediary steps are not required.
Burn CD An Audio CD can be burned from the most varying of audio sources which can then be played on any Audio CD player. For this to work, the audio material has to be loaded into MAGIX Music Editor 3, further intermediary steps are not required. In general, MP3 songs first have to be converted into WAV files in order to burn them onto an Audio CD in a second step. MAGIX Music Editor 3 does all this "on the fly". The CD will sound exactly the same as the audio material on playback in the master track.
Overview of the program screen Import: Add new audio material here like audio files from the hard disk , LPs, or tapes via the recording function or songs on audio CD. Cleaning: In the cleaning display you can remove audio disturbances in the track. Mastering: In the mastering display you can optimize the audio material in the track. Export: Here you can export the audio material as an audio file or podcast , or burn it directly to CD or DVD.
Master volume : This allows the total volume to be set. The limiter hinders overmodulation, and the auto function enables the volume to be automatically optimized.
Track window and constant control elements This chapter describes the display and control elements which are available to you independently from the selected section in MAGIX Music Editor 3 In this chapter Upper buttons MAGIX News Center The master track Transport control Mouse mode Analyzer Zoom Zoom settings Volume controller/auto button Status line Page 20
Upper buttons The buttons above the track display provide quick access to the most important program functions. Using this option you can set up a new MAGIX Music Editor 3 project . Key: E Using this option you can load previously saved projects . Key: O The current project is stored under its given name. If there is no name chosen, the program opens a file requester, where the path and name can be determined. Key: S In the project you can undo the last changes you made.
MAGIX News Center MAGIX can supply you with all of the latest information about your software . In the MAGIX News Center, you will find all of the links to current online tutorials as well as tips & tricks on individual topics or software application examples. You will also be informed of the availability of brand new updates and patches for your program as well as special offers, contests, and surveys.
with the mouse If you pull a track marker over another, then the corresponding objects will also be moved, so this is an easy means to change the sequence of the songs. Navigation The task of the transport controls is to help you navigate through the audio material in the master track. Here you can find functions that you will already now from your old tape recorder. You can get more information in the chapter Transport controls .
The master track Audio material display All of a project's audio material is displayed in the master track of the track window as a waveform. The waveform corresponds with the acoustic properties of the material. This means that there isn't anything to listen to at places where there isn't anything visually; higher waves mean high volumes. The tracks waveform display forms the most important basis for locating specific passages.
Enlarge track window The entire track window can be enlarged to include the entire screen. Click on the corresponding button on the right-hand side.
Transport control Use the transport control to control the playback position in the project. The position line, which indicates the current playback position, is a thin vertical line located in the track window. Quickly move the position line within the project by using the position slider .
A simple mouse-click in the timeline above the track moves the position line to the corresponding position (also works during playback). The Pos 1 key moves the position bar back to the start of the project. Use the position slider to quickly move the playback cursor within the project. Other special keyboard commands are available to jump between markers and object borders quickly, see Zoom commands.
Mouse mode "Mouse modes" are your tools when working in the track window of MAGIX Music Editor 3. Depending on which mode you choose, the mouse pointer will look differently and have a different function in the track window. The following modes are available: scissors (for cutting), magnifying glass (for zooming), eraser (for deleting), arrow pointer (for standard operations), a clock (for changing playback speed) and two pens (for drawing a volume curve or a waveform).
Move mouse mode The shift mode is preset. It allows you to handle all-important tasks: Select objects in the track window with a left-click. Selected objects can be moved or deleted in move mode. All subsequent objects are also moved so that no unwanted gaps develop later in the track. The object can be removed from the track with the Del key. All subsequent objects are moved so that no gaps occur. In move mode you can use the 5 handles to fade or shorten all objects or to change the master volume.
Cut Mouse mode The cutting mode converts the mouse pointer into scissors. Every object can be cut on the mouse position. This creates two separate objects that can be edited separately. Moving the mouse over the wave form depiction of the audio material you move the Position Bar along with the mouse pointer. So you can control exactly the point where you want to cut. The perform precision editing we recommend zooming the wave shape display before using the cut mode.
Delete Mouse mode The "Delete Objects " mode turns the mouse pointer into an eraser. In this mode you can delete objects from the project. Following projects are drifted automatically with the Track Markers in the position of the deleted object. In Move mode you can also mark an object and press the Del key on the keyboard to delete it.
Zoom mode The zoom mode the mouse pointer will turn into a lens. You can zoom into the wave shape depiction of the audio material with a left mouse click. With a right mouse click (or left mouse button + Alt-key) you will zoom out, that means, you reduce the depiction. You can also zoom in and out with the +/- keys at the bottom right corner of the track window (in all mouse modes). In this case the middle section of the track window is enlarged.
Resampling/Timestretch mode This mode lets you change the playback speed of objects with the mouse so that they are better aligned. Resampling mode (preset) can be used to change speed and pitch just like on a cassette. If an object is compressed with the mouse, the speed and pitch increase just like a tape when it is played faster. Timestretch mode retains pitch when object lengths are changed, since this changes the tempo.
Draw volume mode You can activate a volume curve with the volume curve button . You can use it to add volume curves to your audio material, for instance, for compensating fluctuations while recording or increasing the volume of quiet passages. Volume changes are immediately visible in the wave shape display so that is very easy to visually align the volume of different passages. The voiceover effect creates a volume curve for automatically fading background music.
Analyzer Audio material being played is graphically illustrated in the visualizer. You can choose between the following display options: Peak Meter, Oscilloscope, Phase Correlation, Spectroscope and Spectrogram. The visualizer can be modified to your taste. Click "setup" and in the context menu , choose from a number of options, including the update speed, color, etc. Setup Value range/display: You can adjust the minimum and maximum values for the display of the visualization in all modes.
Zoom The wave shape display allows you to recognize certain parts of the material from the shape. For many tasks it is quite useful to enlarge the wave shape display. For detailed work, e.g. editing with the scissor tool, there are several zoom options: Quick zoom: For quickly zooming it is sufficient to click in the timeline, keep the mouse button pressed and move it up or down. This way you can quickly zoom the cursor in and out at any position without releasing the mouse.
Zoom settings Command Keyboard shortcut Play/Position marker Commands for quickly editing the playback position Alt + right The play marker can be moved quickly Alt + left between the markers. Shift + Alt + right The play marker can be Shift + Alt + left quickly moved from object edge (object start and end) to object edge.
Volume controller/auto button This controller sets the playback level of the track. Before exporting, the project should be set as loud as possible in order to receive an optimally calibrated recording level. The "Auto" button below the volume control is for automatically optimizing the volume (normalizing).
Status line On the lower edge you will see a display of the remaining capacity (depending on the storage medium selected for export), and the current system resources. Used space indicator: The storage medium display compares the allocation of the master track to the capacity of a defined output medium, for example, of an audio CD or of a data DVD. By clicking on this symbol you can adjust the storage medium display of different output media such as CDs, audio/video or data DVDs (MP3s).
System monitor The system monitor displays the CPU load during playback. If it comes close to the 100% mark, controlling will become more difficult and audio dropouts will occur. You should then reduce the number of used realtime effects or calculate them .
Import In this chapter Audio files Record CDs Page 41
Audio files MAGIX Music Editor 3 can import audio files in the formats WAV, QuickTime (*.aif), Ogg Vorbis (*.ogg), MP3, WMA, FLAC, and AVI (soundtrack only). To do this, click the respective button on the import section, "Audio files", and the "Load audio file" dialog will open. Select any folder containing audio files. Every listed file can be previewed and loaded into MAGIX Music Editor 3. The selected file is attached behind the last object following a pause of 2 seconds.
Record With the "Record" button you can open the audio recording dialog . Basic knowledge about recording with the PC The record function converts analog audio signals ? records, tapes, sounds, speech ? into digital data, which can be saved on the PC and edited with MAGIX Music Editor 3. The device which is used to digitalize the audio signals is already built into most sound cards and aptly called an analog-digital converter, often abbreviated with A-to-D, ATD or A/D.
Basic knowledge about recording with the PC The record function converts analog audio signals ? records, tapes, sounds, speech ? into digital data, which can be saved on the PC and edited with MAGIX Music Editor 3. The device which is used to digitalize the audio signals is already built into most sound cards and aptly called an analog-digital converter, often abbreviated with A-to-D, ATD or A/D.
Connecting the source for recording First of all, the source of the audio material must be connected to the sound card input. Again, there are several possibilities which primarily depend on the type of equipment you have. If you want to record material from a stereo system, then you can use the line-out or AUX out jacks on the back of your amplifier or tape deck. This involves connecting them to the sound card input (usually red).
Adjusting the signal level Adjusting the signal level to the sound card is also recommend to get the best sound quality during digital recording. Once a recording source is connected to the sound card, the "Record" button opens the recording dialog and starts the recording source. You can now adjust the recording level with the help of the LED display in the recording dialog. For this, you must first check off "Show levels".
Record dialog The "Record" button in MAGIX Music Editor 3 opens the record dialog. However, the recording source must be connected to the input of the sound card with a suitable cable first. For more information, please read the "Recording basics" chapter. Level controllers: Opens the recording settings in your sound card's mixer window. The level controllers of your sound card should generally be set as high as possible in order to achieve optimum results.
Automatic recording stop: If this button is activated, recording will cease automatically after approx. 16 seconds of silence. This way you won't have to worry about stopping the recording once the source you're recording from, an LP, for instance, has reached the end. Automatic CD track recognition: If this feature is activated, then track markers are automatically placed at the end of the pauses after a track.
indicated period. File name/file path: The name of the audio file to be created and the preset directory path are displayed at the bottom of the recording window. Both can be changed by clicking the folder button. Shut down computer automatically after recording: If you are working with timer recordings, you might as well have the computer shut down automatically after the recording has been completed. Basic...: Basic version of the record dialog .
Advanced settings in the record dialog Automatic recording stop: If this button is activated, recording will cease automatically after approx. 16 seconds of silence. This way you won't have to worry about stopping the recording once the source you're recording from, an LP, for instance, has reached the end. Automatic CD track recognition: If this feature is activated, then track markers are automatically placed at the end of the pauses after a track.
immediately after pressing the "Record" button, but rather at the specified time. This way, time-delayed recordings (for example, at night or when you're out) are now possible. Of course, the system clock has to be set correctly. If "Recording length" is active, then the recording will end automatically after the indicated period. File name/file path: The name of the audio file to be created and the preset directory path are displayed at the bottom of the recording window.
Digital transfer With the record function you can transfer digital data (e.g. S/PDIF or ADAT) to hard disk via a digital interface. ADAT or DAT recorders usually deliver data at a sample rate of 48 kHz. For a CD project with 44.1 kHz the sample rate therefore first has to be converted. MAGIX Music Editor 3 does this in realtime. This requires the sample rate in the record dialog changed to 48 kHz. In the deLuxe version you can directly select the supported formats in the record dialog.
Record properties This dialog provides you with information regarding the currently selected sound card. Supported audio formats of the sound card and the sound card driver's information is also displayed. Driver system: Here you can switch between driver types (MME and WDM). Note: Adjust this setting only if you have problems with audio playback or recording. Special: Some sound cards or audio devices (for example, USB turntables) do not offer mixer support.
Input and level automation Every sound card has a least two inputs (microphone and line), as well as various "internal" inputs for the CD drive or the signal from another program, for example, Internet radio. With input and level automation you can automatically select the correct input for your recording without having to search, and adapt the input level in order to avoid overmodulation. To do so, click on "Automatic" in the recording dialog .
CDs With CDs you can import music from a CD into the program.
Import CD You can import entire Audio CDs or individual CD tracks into the project. Unlike data CDs, audio CDs require special treatment while importing ("grabbing" or "ripping"). The data is imported digitally, thus eliminating loss in sound quality. To import audio tracks you should proceed as follows: 1. Insert an audio CD into the drive and click on "Import CD". A dialog with a list of the CD tracks will open. If you have more than one drive, you may have to first select the drive containing the CD.
The track list dialog Copy selected track(s): This button starts audio copy. A new object is created for every track in the arrangement and the corresponding track marker is created. Transport control: This lets you start and stop playback just like on a real CD player and skip forward and backward in the playlist . Details on the total length and the memory capacity of the selected track are displayed below. Select all tracks: All tracks are selected, for instance, to copy the entire CD.
Copy-protected audio CDs According to the copyright act it is forbidden to copy a CD with copy protection, but the owner of a CD may create a backup copy. The problem with copy-protected CDs is that they cannot be imported using conventional PC drives. In order to create a backup of such a copy-protected CD you have to play it on an audio CD player and record it as a regular analog recording via the sound card.
Dialog: Load audio file The "Import project" dialog appears after you have selected the option "Copy selected tracks". Here you can specify name and target address of the audio files. The audio files are subsequently numbered depending on their names (name -> name_1.wav , name_1.wav...). Audio tracks (CDA files) are imported as WAV files by default. However, they can already be converted into MP3s during import.
Drive list dialog You can select and configure the disc drive if you have more than one drive. Configuration: This button opens the configuration dialog where you can make various special settings, SCSI IDs, etc. Reset: Restores the default settings of the drive. Add drive: Creates a new drive letter in the list which still requires special settings. Delete: Deletes the selected drive. Save setup: Saves the current drive list and all configuration data in a *.cfg file.
The CD-ROM configuration dialog Drive name: Lets you edit the name of the drive in the list. This is useful if you create more than one entry accessing the same physical drive. Host adapter number: Lets you specify the number of your SCSI adapter - normally "0". SCSI-ID: Lets you set the ID of your CD-ROM drive. Be sure to set the correct ID; there is no error checking! SCSI-LUN: Select the SCSI-LUN parameter, normally "0". Alias: Lets you select the manufacturer type of your CD-ROM drive.
Copy-protected Audio CDs It is forbidden to copy an Audio CD, whether it is with or without copy protection. Each owner of a CD may however produce a backup copy of copy-protected CDs. The problem is that one cannot create a copy from copy-protected CDs since the CD cannot be read in with a conventional PC disc drive. In order to create a backup copy of a copy-protected CD, you must play it in an Audio CD Player and record it as a "normal" analog recording via the soundcard.
Editing in the track view In this chapter What is an object? Project Adjust object volume Fading objects in and out Duplicate objects Reducing and increasing the length of objects Deleting and moving objects Cut objects Fading objects Change song order Automatic insertion of pauses between objects Several songs in a single long object Draw volume curves Quick zoom What is an object? Objects provide you with a wave form-interpretation of your audio material.
What is an object? Objects provide you with a wave form-interpretation of your audio material. The starting point of each object is related to one single point in the audio file. The length of the object determines the length of the excerpt from the audio recording. So, an object does not represent the audio material itself, it is just a replay command. While editing objects you just define additional commands which will be executed in real time each time you listen to the object.
Project The project (*.vip file) contains all data MAGIX Music Editor 3 uses. It does not contain audio data but only the names of the imported and recorded audio data and the saved locations on the hard drive, all edits, reductions and most effects processing. Furthermore, the object display on the tracks is referred to as a project.
Adjust object volume The handle at the top center can be used to adjust the volume of the objects. This handle is particularly important for synchronizing the volume of songs originating from different sources. The volume of audio CDs may also differ.
Fading objects in and out At the top corners of every object there are two fade handles that can be adjusted to fade an object in or out. It is particularly useful to use the fade handles when you have cut passages out of a recording to avoid hard transitions or crackling.
Duplicate objects You can easily duplicate objects by clicking on an object while holding the Ctrl key. This generates a copy, which you can immediately drag to the desired position.
Reducing and increasing the length of objects All objects can be shortened by moving the mouse to the right corner of the object until the mouse pointer turns into a double arrow symbol. You can now reduce the size of the object. This way the songs or recordings are shortened without having to be edited. Drag the handle to the right to make the object longer again. If you can't move the object borders further, it means that no audio material is available.
Deleting and moving objects Every object can be removed from the the track with the "Eraser" tool (or the Del key). No gap will be created in the project, i.e. the subsequent objects are moved. All subsequent objects will be moved along in unison automatically so that no gaps appear. Cut objects Use the commands "Remove object beginning" or "Remove object end" (keys D and U) in the "Edit" menu to remove superfluous beginnings and ends of a recording.
Cut objects Use the commands "Remove object beginning" or "Remove object end" (keys D and U) in the "Edit" menu to remove superfluous beginnings and ends of a recording. To do so, set the object's position line to the beginning of the part of the object you want to keep (i.a. the music) and press D. Now, set the position line to the end and press U. Alternatively, you can use the scissors mouse mode. Use it to click on the parts of the wave shape where you want to split the recording.
Fading objects If an object is moved over an object bordering to the right, it will cover the preceding object (as if a sheet of paper covers another one fully or partially). The invisible part of an object is not played. Both objects moved on top of each other are automatically crossfaded if the fade handle of the following object is moved slightly to the right. This way you can create smooth track transitions. A fade is displayed on a marked object as a crossfade symbol.
gradual volume modification. 2. Additionally, the volume drawing mode is available (also activated in the track view window). This allows you to "draw" volume curves with the mouse. This method enables the quick creation of soft curves (e.g. in order to fade out sharp cuts or to modify only specific aural ranges) To delete a single volume handle just double-click on the handle or use the "Delete Mouse Mode" (Eraser). If you want to delete several volume handles you have to select them first.
Change song order You do not have to move the objects themselves to change the sequence of the songs. As the following objects will all move up one position, this would only be possible using a second track. It is much easier to move the corresponding track markers in front of or behind another track marker. Doing this will regroup the corresponding objects. The most comfortable solution is to use the arrow keys in the CD track list .
Quick zoom For many tasks it is quite useful to enlarge the wave shape display. For quickly zooming it is sufficient to click in the timeline, keep the mouse button pressed and move it up or down. This way you can quickly zoom the cursor in and out at any position without releasing the mouse.
Automatic insertion of pauses between objects When importing individual songs (or other audio material) one after the other, they will be presented in the track as a sequence of objects . The program automatically introduces a 2 second break (space) between each of the objects.
Several songs in a single long object When you record an LP for example, one complete side of the LP will appear as one single object in your track window. If you want to split such an object into individual song-objects , you will have to search for the transitions in the waveform presentation and cut them "by hand". In most cases however, it is not necessary to create an individual object for each song. Placing track markers at the beginning of the songs is normally sufficient.
Draw volume curves With the "Vol" button, you activate a volume curve. You can modify the course of a volume curve for your audio material (for example, to iron out fluctuations of volume in a recording or to increase the volume during quiet passages). Changes in volume are immediately presented in waveform, enabling an easy graphic comparison of volumes between different passages. There are basically two methods with which to edit volume curves: 1.
Quick zoom For many tasks it is quite useful to enlarge the wave shape display. For quickly zooming it is sufficient to click in the timeline, keep the mouse button pressed and move it up or down. This way you can quickly zoom the cursor in and out at any position without releasing the mouse.
Cleaning Most cleaning functions are activated via the Cleaning FX section ? either as master effects on the main screen or as object-related effects on a separate "Object FX" page (not available in the MAGIX Music Editor). All effects in the "Cleaning" section occur in real-time. You can switch them on and off during playback and change their parameters, so that the result of the change can be heard immediately. Additional cleaning functions can be found in the "Edit" menu .
Choose preset A mouse click on "Select presets" opens the "Cleaning effects" menu. Here (or via the "Editing" menu) you can save and load your favourite effect settings as "Cleaning effects settings" for your projects or objects . With the "Open cleaning FX rack" command you can display the settings dialog for all of the cleaning effects as a large effects rack. Different presets (for example, "Restore a poor quality record") are supplied with the product and can be tried out right away.
Using the effect modules On/Off: Individual effects modules can be turned off and on via the buttons to the left. Slider: Each function has a slider that controls the intensity of the cleaning effects. The effects of the "Cleaning" section include a selection of useful presets which can be chosen from a flip menu . Click on the arrow... In most cases it is sufficient to select a preset here in order to achieve good results.
Declipper Should the input level of an audio recording be too high, overmodulation may result at the louder parts (the signal peaks). This digital distortion can also be called "clipping": At the overmodulated area, the values that are too high are simply cut off and the typical, quite unpleasant sounding crackling and distortions are heard. MAGIX Music Editor 3 includes a special function for the elimination of these digital clippings and analogue distortion.
Dehisser The Dehisser was especially designed to eliminate the band noise, which is all so typical for analogue tape recordings, micro-preamps or AD-transducers. Noise Level: Here you will have to determine as exactly as possible the noise level at which the Dehisser starts to work. If you choose a level that is not high enough, the band noise will not be completely eliminated. In such a case you will notice tweeting sounds (the so called "melodic band noise").
DeNoiser The DeNoiser removes persistent background noise like computer humming, hissing, noises from sound cards, disturbance from ground wires, interference from audio -equipment with high-impedance outputs (e.g. turntables), or other device noises. Subsonic noise or rumbling can be removed effectively from LPs with the rumble filter. The DeNoiser requires a short section from your music which contains a sample of the audio distortion, usually from the start or end of the recording.
Anti-noise : In this mode, the DeNoiser works in an optimized mode to remove particularly "noisy" distortions. Anti-hum : In this mode, the DeNoiser works in an optimized mode to remove tonal disturbances. This includes feedback from power cables, power humming, PC fans, video cameras, or ventilation noises. If the option "Max. damp tonal noise" is active, then this type of distortion will be completely removed. The "Reduction" controller affects all possible existing disturbances.
"Dose" the effect carefully: less can sometimes be more. The disturbing noise should just be "silenced", otherwise exists the danger that artefacts may appear. It is recommendable to eliminate an eventually present D/C noise from the audio material before use. Select the affected objects and choose the "Remove DC offset" in the edit menu.
Artifacts When the settings are not correct, the Denoiser and the Dehisser can produce a metallic shrieking or tweeting sound, the so-called artefacts. This is caused by the incomplete elimination of the disturbing noise. The ear is very sensitive for this sound. However, this problem only appears in a few very problematic cases. In order to obtain the best results you should take the following hints into account: Choose first on of the preset values from the selection menu.
Remove DC offset This function can only be opened via the "effects" menu and can thus only be applied to selected objects . This can be useful if your sound card overlays your sample with a constant DC offset during recording, which leads to crackling during playback or editing. (This is basically always the case with recordings that use the integrated sound card of your PC). Options: Here you can enter a minimum DC offset threshold, which indicates where DC offset removal will kick in.
are selected automatically when this sort of wave file is loaded into the project. The first number here is also the sample rate of the project (for playback, normally 44.1 kHz or CDs), and the second is the wave file (the target playback rate).
Tempo/Resampling This effect is only available as an object effect. The fader lets you change the playback speed of objects so that they are better aligned. The effect can be applied in two ways, either as resampling or as timestretching. You can change the mode in the preset list at the very bottom. Resampling mode can be used to change speed and pitch just like on a cassette. Use this mode to adjust LP recordings made at the incorrect speed.
Resampling for incorrect record speeds If you want to record a record that was recorded at 78 rpm, then you normally have a problem: These older shellac LPs aren't able to be played back by most turntables. With the help of this resampling technology, it's possible to playback the record at the incorrect speed, record it, and then correct the speed with a single click. Different presets have been provided for this.
Mastering The mastering functions are activated via the Mastering section ? either as mastering effects on the main screen or as object-related effects on a separate Object FX page (not available in the MAGIX Music Editor). All of the mastering effects function in real time. This means that you can switch them on and off during playback and change their parameters so that the result of the adjustment can be heard immediately.
Choose preset A mouse click on "Select presets" opens the "Master effects" menu. Here (or via the "Editing" menu) you can save and load your favorite effect settings as "Mastering effects settings" for your projects or objects . With the "Open mastering FX rack" command you can display the settings dialog for all of the mastering effects as a large effects rack. Different presets (for example, to restore a poor quality tape recording) are supplied with the product and can be tried out right away.
Using the effect modules Please read the section Using the effect modules in the Cleaning effects chapter.
Stereo FX With the Stereo FX Enhancer you can determine the positioning of the audio material in the stereo balance. If the stereo recordings sound unfocused and undifferentiated, an extension of the stereo base-width can often provide better transparency. Use the maximize function to move the echo, for example, into the foreground, thereby improving the stereo picture. Volume control: Adjusts the volume of every single channel, thereby adjusting the entire balance.
Equalizer The Equalizer consists of two modules, the Parametric 4-band Equalizer and the 10-band Graphic Equalizer.
Parametric Equalizer The parametric equalizer consists of four filter bands for adjusting the overall sound of the music track. Each band is a filter with a typical "bell shape". Within a certain frequency range and around an adjustable middle frequency, you can increase or reduce the signal level gain. The width of this frequency range is called bandwidth. The bandwidth is defined by the Q value. The higher the Q value, the narrower and steeper the filter curve.
Q (bandwidth): Set the bandwidth of the individual filters between 10 Hz and 10 kHz. There is still a peculiarity among bands 1 and 4; The filter curve for these bands can be changed from a normal "peaking" EQ filter ( ) to "shelving" ( ) (this is the basic setting) and high (band 1) or high-cut (band 4) . When using the "shelving" filter, a soft increase or decrease in all frequencies happens above or below the filter frequency, and the Q parameter does not have a function here.
Graphic Equalizer The 10-track equalizer divides the frequency spectrum into 10 areas (tracks) and supplies them with separated volume controls, which allows you to achieve many impressive effects, from the simple rising of the bass, to total sound transformation. If you raise the low frequencies too much throughout the whole level, it can cause distortions. In this case, lower the master volume using the master volume control on the main screen.
Compressor The compressor is essentially an automated dynamic volume control. Tune dynamics are limited, loud passages stay loud, low passages become louder. Compression is often used to make the material more powerful. The degree of compression is adjusted by the ratio control, and the "Threshold" determines the entry threshold. Rise and decrease of time can be influenced by Attack and Release. The processing is realized "in advance" as occurs in high-quality studio equipment.
MultiMax MultiMax is a compressor with three independent frequency bands. The dynamics are edited separately for each band. The advantage of a multi-band compressor in comparison to a "normal" compressor is that the "pumping" tendency and other disturbing side effects are dramatically reduced while editing dynamics. For instance, it can prevent a bass top peak from "dragging down" the entire signal. Multi-band technology also lets you specifically edit individual frequency ranges.
Plug-ins Microsoft's DirectX and VST-compatible plug-ins may be used for effects calculation in MAGIX Music Editor 3. This allows you to use almost any effect algorithms of third parties in addition to the effects integrated in MAGIX Music Editor 3. Some of the supplied effects will be loaded as Plug-ins. These are: Tape simulation De-esser Energizer am-track SE Chorus Selection menu: Select the plug-in via the selection menu on the right hand side of the module.
VST PlugIn Editor The editor has two views: the so-called "GUI" (graphic user interface) of the plugin and the parameter view mode. The latter is either activated automatically if the VST plugin does not have its own GUI or can be used of the GUI of the plugin is too confusing or occupies too much space on the screen. The parameter view displays eight parameters of the plugin as sliders. In the Plugin menu you can switch between these views.
Sound Effects In this chapter Resampling/Timestretching Reverb/Echo (object FX only) Page 105
Resampling/Timestretching The pitchshifting/timestretching/resampling editor opens. This effect can change the tempo and pitch of the audio material separately. The effect is also available as a mouse mode or object effect. The dialog 's advanced settings options and the pitch changing options are missing, however. Algorithm: Selects the applied timestretching process . Time factor calculation : All algorithms in this dialog apply a time factor as the input parameter.
Algorithms for timestretching/pitchshifting Standard: Timestretching and pitchshifting in standard quality. This method is suitable for audio material without a pronounced beat. Beat markers are evaluated to improve audio quality. Smoothed: Timestretching and pitchshifting for audio material without pulsing elements. The method is suitable for polyphonic orchestral instruments, pauses, speech, and singing. Beat markers are not evaluated.
Reverb/Echo (object FX only) The reverb effect device offers newly developed and very realistic reverb algorithms to add more room depth to your recording. Reverb is probably the most important, but also the most difficult effect to generate. Fundamentals Our everyday experience shows that not every room matches every instrument. Thus we have designed "virtual" rooms. However, it still remains important to find the correct parameters.
the sound is special and some of the latest music styles (e.g. dub & reggae) would hardly be possible without spring reverb. Parameters The reverb effect has the following parameters: Size: Defines the size of the room (or the system for the plate and spring). With some low "size" settings, you can also reduce the distance between the individual reflections. This allows resonance to develop (accentuated frequency ranges), which can sound oppressive if the reverb sustain is too long.
Export In the export section, you can either save the project as audio file(s) or burn it directly to an audio CD or DVD. In this chapter Export audio Audio CD Make audio CDs Export audio Via "Files" you can save the tracks from the current project as audio files. The "Export project" dialog will also open. Here you can specify file names and file paths as well as the file's format.
: MAGIX Music Editor 3 contains a high-quality and extremely fast MP3 encoder. With it you can save complete LPs along with the cleaning effects as MP3 files, for example. The next step is to make an MP3 CD, and for that you can use the function "Burn data CD/DVD". For good quality, we recommend a setting of at least 160 kBit. You will hardly perceive any loss in sound quality, in spite of the compression.
Export audio Via "Files" you can save the tracks from the current project as audio files. The "Export project" dialog will also open. Here you can specify file names and file paths as well as the file's format. Options : Here you can select whether all of the CD tracks in the track window should be saved as separate files or if the whole project should be saved as an audio file. If the tracks are saved individually, then a list file (.
: For exporting as MP3 and AAC formats, you may need to activate your MP3 encoder. For help with this, please see "Help -> Activate MP3/AAC encoder". OGG:OGG Vorbis files have all of the important characteristics of MP3 files, except that they do not require any kind of licensing for their codecs. ? They can be freely decoded and encoded. Not all portable devices support this format. Windows Media: Exports the arrangement as a WMA format file (Windows Media Audio).
Audio CD Via the "Audio CD" button in the export section you can access MAGIX Music Editor 3's burn dialog. MAGIX Music Editor 3 allows you to master and burn Red Book standard audio CDs from any project. Along with the actual music tracks, all necessary sub channels and file information will also be written to the new CD. For basic information about this, please read the section entitled "Burning audio CDs" .
Make CD/DVD dialog Burn CD "On the fly", all effects are calculated in real time: This option instantly starts the writing process if a new recordable CD is located in your CD-R-drive. Create image file before burning Audio CD: This option will first create a stereo file, which already contains all object-settings, cleaning- and mastering functions, track-markers etc. before the writing process starts.
Make audio CDs Basics In order to unify the data structure of the CDs and to facilitate the use of the CD-drives, different standards were created for the different types of CDs. The names for these standards refer to the colour of the books in which these standards were written down. Apart from the Red Book standard for audio CDs, there exists for example a Yellow Book standard for CD-ROMs and a White Book standard for video CDs in MPEG format.
like the playback when you listen to it through your stereo sound card. All Cleaning and Mastering effects will also be present on the CD. 2. Mark the starting position of each song by setting (or moving) the track markers. All track markers can be moved using the mouse or the Track Wizard (1Click button) 3. Click on the "Make CD" button. In the "Make CD" dialogue you can choose, if you want to write the CD directly or if you prefer to create an Image file on the hard disk.
Checking Audio CDs In the burn dialog it is advisable to activate the "Test and compare CD after burning" option in order to examine the error rate. If it is too high, the burning speed must be slowed down.
Basics In order to unify the data structure of the CDs and to facilitate the use of the CD-drives, different standards were created for the different types of CDs. The names for these standards refer to the colour of the books in which these standards were written down. Apart from the Red Book standard for audio CDs, there exists for example a Yellow Book standard for CD-ROMs and a White Book standard for video CDs in MPEG format. The term "Red Book" stands for "Compact Disc Digital Audio Standard".
markers can be moved using the mouse or the Track Wizard (1Click button) 3. Click on the "Make CD" button. In the "Make CD" dialogue you can choose, if you want to write the CD directly or if you prefer to create an Image file on the hard disk. The creation of an Image file is then recommendable, when the available system resources are not enough for writing the CD in real time ("On the Fly"). 4. Now the CD can be written.
it is advisable to activate the "Test and compare CD after burning" option in order to examine the error rate. If it is too high, the burning speed must be slowed down.
Data transfer Writing a CD is especially demanding when transferring data from the hard disk to the CD-writer. The data has to reach the CD-writer in a constant flow. If at any time during writing the cache of the recorder runs out of data, the "Buffer Underrun"- error message will appear. This will make the CD useless. For this reason, it is recommendable to use modern SCSI- or IDE-hard drives.
Since Track Markers normally show the beginning of a song, no problems should arise. If you try to set the MAGIX Track Markers at a lesser distance, an error message will appear. System display The system resources are very important while writing a CD in real time. Once the process has been started, it cannot be interrupted. When writing "on the fly", the computer has to calculate the playback including all real time functions and write them on the CD at the same time.
"Burn Proof" Support The new CD burner routines in MAGIX Audio Cleaning Lab 11 support almost all current CD burners on the market. A detailed list of supported equipment can be found in the "CDR_Readme.txt" as well as the MAGIX website. When your CD burner is "burn proof" supported, it means that even with high CPU workloads, no "buffer underruns" will occur while burning is in progress. "Burn proof" support gives you faster, more secure CD burning.
The system resources are very important while writing a CD in real time. Once the process has been started, it cannot be interrupted. When writing "on the fly", the computer has to calculate the playback including all real time functions and write them on the CD at the same time. If the system is not fast enough, the process will be aborted and the CD will be useless. The system display of the MAGIX Audio Cleaning Lab 11 helps you to prevent such problems when writing a CD.
The Burning Function The audio material on the audio CD is digital data, which the CD-player reads and transforms into analogue signals. The track markers indicate the CD-player, at which point the song starts. The MAGIX Music Editor 3 can write an audio CD right away from the program. The track-markers are set in the track window before writing the CD. MAGIX Music Editor 3 transforms the stereo sum and the indices into a data flow, which is directed to the CD-writer.
Burning wizard Burning an audio CD is made much easier with the burning wizard. It tests the capacity of the inserted blank disc and compares it with the length of the object ? this provides a basis for the processor requirements need to burn the CD optimally. CD tracks als separate wave files In order to burn more CDs later, without having to produce a new image file, you can export all CD tracks as single .wav files. Select the option, "Each CD track in a file", in the Export dialog.
Audio CD creation 1. For writing an audio CD, the track window must contain audio material. Edit the audio material using the real time functions of the MAGIX Music Editor 3 deLuxe. The CD will sound exactly like the playback when you listen to it through your stereo sound card. All Cleaning and Mastering effects will also be present on the CD. 2. Mark the starting position of each song by setting (or moving) the track markers.
If, instead of opening each wave file, you open the Playlist File, all project tracks will be loaded in the right order, and the standard pause of two seconds will be inserted between songs. All effect editing is included in the wav files, so you can burn additional CD copies "on the fly". Checking Audio CDs In the burn dialog it is advisable to activate the "Test and compare CD after burning" option in order to examine the error rate. If it is too high, the burning speed must be slowed down.
Track Length According to the RedBook Standard, the minimum distance between two Track Markers is 4 seconds. Since Track Markers normally show the beginning of a song, no problems should arise. If you try to set the MAGIX Track Markers at a lesser distance, an error message will appear. System display The system resources are very important while writing a CD in real time. Once the process has been started, it cannot be interrupted.
System display The system resources are very important while writing a CD in real time. Once the process has been started, it cannot be interrupted. When writing "on the fly", the computer has to calculate the playback including all real time functions and write them on the CD at the same time. If the system is not fast enough, the process will be aborted and the CD will be useless. The system display of the MAGIX Audio Cleaning Lab 11 helps you to prevent such problems when writing a CD.
Burning wizard Burning an audio CD is made much easier with the burning wizard. It tests the capacity of the inserted blank disc and compares it with the length of the object ? this provides a basis for the processor requirements need to burn the CD optimally. CD tracks als separate wave files In order to burn more CDs later, without having to produce a new image file, you can export all CD tracks as single .wav files. Select the option, "Each CD track in a file", in the Export dialog.
CD tracks als separate wave files In order to burn more CDs later, without having to produce a new image file, you can export all CD tracks as single .wav files. Select the option, "Each CD track in a file", in the Export dialog. Later, you can load the tracks and burn them directly. Exporting will make a play list file with the "m3u" extension.
Checking Audio CDs In the burn dialog it is advisable to activate the "Test and compare CD after burning" option in order to examine the error rate. If it is too high, the burning speed must be slowed down.
File menu In this section: New Project Load project Save project Save audio file as...
New Project Using this option you can set up a new MAGIX Music Editor 3 project .
Load project Using this option you can load previously saved projects .
Save project The current project is stored under its given name. If there is no name chosen, the program opens a file requester, where the path and name can be determined.
Save audio file as... A file selection dialog opens where you can specify the path and name of the audio file.
Save virtual project The current project is saved with the name specified. If you have not yet specified a name for your project, a file selection dialog will open for you to do so.
Load audio file MAGIX Music Editor 3 can import audio files in the formats WAV, quicktime (*.aif), Ogg Vorbis (*.ogg), MP3, WMA and AVI (soundtrack only). To do this, click on the corresponding button of the Import section (Import Audio), which opens the "Load audio file" dialog . Here you can select any folder containing audio files. Every listed file can be previewed and loaded into MAGIX Music Editor 3. The selected file is attached behind the last following a pause of 2 seconds.
Load audio CD You can import entire Audio CDs or individual CD tracks into the project. Unlike data CDs, audio CDs require special treatment while importing ("grabbing" or "ripping"). The data is imported digitally, thus eliminating loss in sound quality. To import audio tracks you should proceed as follows: 1. Insert an audio CD into the drive and click on "Import CD". A dialog with a list of the CD tracks will open. If you have more than one drive, you may have to first select the drive containing the CD.
Record With this command you can open the MAGIX Music Editor 3 record dialog. More information on this topic can be found in the chapter Record audio . Keyboard shortcut: R Export audio Read the section "Exporting audio" in the "Export section" chapter.
Export audio Read the section "Exporting audio" in the "Export section" chapter.
Load video sound MAGIX Music Editor 3 gives you the option of editing the audio tracks of video files like audio files. The file selection dialog contains a video preview window for this purpose. Permitted import formats are: QuickTime (*.mov), MPEG (*.mpg;*.mp2), AVI (*.avi), and Windows Media (*.wmv) After the video audio track has been loaded, a video window opens playing back the image and audio tracks of the video synchronously. Show and hide the video window via the "Options" menu .
Export video sound After editing the audio track of AVI video files, you can write it back into the video file. Video source: This is where the loaded video file is usually displayed (only with AVI files, see below). If you wish to write the audio track back into a different video file, you can choose it here via the folder symbol. Audio length: Displays the length of the audio track and video audio track. Their lengths should be identical.
Delete old projects The command "Delete old projects" is a convenient method for deleting old projects with all affiliated audio files. Project: All of your most recently saved projects as well as all projects contained in the Project folder are listed here. You can choose one that should be deleted. Use "Search for project" to add other project files from any folder to the list. Select the project file (.vip ) that should be deleted by clicking on it.
Exit Exits MAGIX Music Editor 3.
Edit menu In this section: Undo Redo Undo Lists Set marker Split Cut Copy Insert Remove Load/save real-time effects Apply all realtime effects Page 149
Undo In the project you can undo the last changes you made. This way, it's no problem if you want to try out critical operations. If you don't like the result, you can always revert to the previous state using "Undo".
Redo Redo "undoes" a previous Undo command.
Undo Lists The last 20 editing steps are listed. You can return to a precise editing step without complication. Set marker With this command you set a marker into the track to mark a certain time position in the project. You can jump between the markers with the keyboard commands Alt+Arrow left/right.
Set marker With this command you set a marker into the track to mark a certain time position in the project. You can jump between the markers with the keyboard commands Alt+Arrow left/right.
Split A selected object is split into two objects at the position line. This also works during playback.
Cut The selected object is cut out from the project and placed on the clipboard . It can then be reinserted elsewhere.
Copy The selected object is copied from the project into the clipboard . It can then be re-inserted elsewhere.
Insert The content of the clipboard is inserted into the project at the position line.
Remove The currently selected object will then be deleted from current project. The subsequent objects are moved forward so that there is no gap in the track. Keyboard shortcut: Del Load/save real-time effects Effects settings can be saved or loaded here as "Mastering" or "Cleaning" FX presets in order to apply them to other projects or objects . The FX presets can be applied from the Object FX window for individual objects as well as Master FX set for the whole sound (in the main screen).
Load/save real-time effects Effects settings can be saved or loaded here as "Mastering" or "Cleaning" FX presets in order to apply them to other projects or objects . The FX presets can be applied from the Object FX window for individual objects as well as Master FX set for the whole sound (in the main screen). Because the available object effects are discerned from the master effects, some settings may be ignored.
Apply all realtime effects If the effects settings become too full to manage or you just want to "summarize" your production, use this function to convert the entire audio arrangement into a single audio file. It will appear as a long object in a new project. Once the effects have been added they will no longer require CPU power. Therefore, of the system monitor reaches the red area but you still require CPU-intensive plug-ins, you can use this function to release CPU power.
Effects menu Additional effects are available here, including the effects from the "Cleaning" and "Mastering" tabs. In contrast to the effects below, there are two major differences from loading the effects via the menu : The effects don't affect the entire audio material on the master track, but rather only the selected object. This enables you to subject individual songs in a project to targeted "special treatment". The result of the effect is calculated directly in the audio file.
Normalize object volume This function raises the volume of an object to the maximum level without the material being clipped. This utilizes the dynamic range the best way possible. First the highest levels are detected, and then the object level is adjusted so that the max. level amounts to 0 dB, i.e. the maximum volume (or another value between 1% and 400%).
Adjust volume This function unifies the volume of the individual tracks in the project. First all of the levels for every object are increased separately to the maximum without clipping the material (see Normalization ). Depending on the musical production, however, each title may have a different volume at full level, since the relation between loud and quiet sequences within the track also influences how we perceive volume.
Resampling / Timestretching Opens the Timestreching/Resampling/Pitchshifting FX to change tempo/pitch of the selected object.
Remove DC-Offset This removal function is useful, for example, when the sound card provides a constant direct current during the recording?this will produce cracks during the playback or cutting. Options: A minimum DC voltage value can be indicated, if indeed a DC voltage deletion must be made at all. Alternatively, the stereo channels can also be worked on together. This helps optimize the computing time, particularly for long files.
Remove applause More on this you can read in section "Remove applause" in chapter "Sound FX"! Voice-Over More on this you can read in section "Voice-Over" in chapter "Sound FX"! Page 166
Voice-Over More on this you can read in section "Voice-Over" in chapter "Sound FX"! Page 167
Plug-ins With this dialog you can use Microsoft's DirectX-compatible plug-ins for effect calculation in MAGIX Music Editor 3. This allows you to use almost any effect algorithm from 3rd-party producers. The difference between these plug-ins and those in the mastering section is that here (as with the other effects in the "Effects" menu ) the effects do not occur in real time. That's why here you can use plug-ins which can't be applied in realtime due to lacking compatibility or system resources.
CD/DVD menu The CD/DVD menu contains all special functions for audio CDs, DVDs and the CD/DVD mastering processes, e.g. setting CD tracks and subindexes as well as the "Create CD" function. In this chapter Set track marker Set Pause marker Set track markers automatically Set track marker to object edges Split objects at marker positions Set auto pause length Delete marker Delete all markers Create CD...
Keyboard shortcut: Alt + m Split objects at marker positions This function will split all objects at the position of the track markers. Key: Strg + t Set auto pause length Audio files that have been loaded successively into MAGIX Music Editor 3 are arranged consecutively in the project. Between the tracks, a standard pause of 2 seconds is preset. In this dialog , the value can be modified. Delete marker This function deletes a track or pause marker.
Set track marker Allows you to set a track marker at the current location of the position line. All the following markers will automatically receive a corresponding number. Each CD track needs a track marker. The minimum length for a track is 4 seconds, whereas the maximum length of a track is only limited by the capacity of the CD. Keyboard shortcut: m Set Pause marker This function lets you set pause markers.
Keyboard shortcut: Ctrl+Del Create CD... See "Make CD/DVD" dialog in "Export Section" chapter.
Set Pause marker This function lets you set pause markers. At these points some CD-Players switch to absolute silence during playback until the next track marker appears. The CD-player displays a countdown for the next title. Keyboard shortcut: Shift + m Set track markers automatically Use this function to set Track markers automatically by analyzing the audio .
Set track markers automatically Use this function to set Track markers automatically by analyzing the audio . For more information read the "Automatic track recognition" section in the "Editing in the track view " chapter! Keyboard shortcut: Ctrl + m Set track marker to object edges A track marker is set at every object start.. Keyboard shortcut: Alt + m Split objects at marker positions This function will split all objects at the position of the track markers.
Set track marker to object edges A track marker is set at every object start.. Keyboard shortcut: Alt + m Split objects at marker positions This function will split all objects at the position of the track markers. Key: Strg + t Set auto pause length Audio files that have been loaded successively into MAGIX Music Editor 3 are arranged consecutively in the project. Between the tracks, a standard pause of 2 seconds is preset. In this dialog , the value can be modified.
Split objects at marker positions This function will split all objects at the position of the track markers. Key: Strg + t Set auto pause length Audio files that have been loaded successively into MAGIX Music Editor 3 are arranged consecutively in the project. Between the tracks, a standard pause of 2 seconds is preset. In this dialog , the value can be modified. Delete marker This function deletes a track or pause marker.
Set auto pause length Audio files that have been loaded successively into MAGIX Music Editor 3 are arranged consecutively in the project. Between the tracks, a standard pause of 2 seconds is preset. In this dialog , the value can be modified. Delete marker This function deletes a track or pause marker. To select a marker, you have to place the position line to the marker position by clicking on it. Keyboard shortcut: Del Delete all markers This function removes all existing track and pause markers.
Delete marker This function deletes a track or pause marker. To select a marker, you have to place the position line to the marker position by clicking on it. Keyboard shortcut: Del Delete all markers This function removes all existing track and pause markers. This can be useful if you are going to use the "Set track markers automatically." function. Keyboard shortcut: Ctrl+Del Create CD... See "Make CD/DVD" dialog in "Export Section" chapter.
Delete all markers This function removes all existing track and pause markers. This can be useful if you are going to use the "Set track markers automatically." function. Keyboard shortcut: Ctrl+Del Create CD... See "Make CD/DVD" dialog in "Export Section" chapter.
Create CD... See "Make CD/DVD" dialog in "Export Section" chapter.
Show CD-R drive information This dialog shows you all available information on the active CD-writer. This includes the manufacturer, product name, product revision, cache and the features supported by the drive.
Show CD-R disc information Displays all available information on the CD inserted in the drive. The most important feature is the maximum length, which cannot be exceeded during production, for example: 74 minutes and 59 seconds.
CD track list/ID3 editor In this dialog, all the CD tracks in the current project are displayed in a list. -You can give every track a name, which is then displayed in the master track. Furthermore, information about artist, album, year and genre can be entered, which are transferred to the ID3 tags of the files when they are exported in MP3 . This data is used by database and search functions in programs for managing music such as MAGIX Music Manager. Every track in the list can be selected.
CD info options Here you can start different advanced options for "freedb CD Database". FreeDB > Submit CD to FreeDB You can add CDs in the online CD database. The enormous FreeDB project exists courtesy of the contributions made by worldwide users. If you have a CD that is not in the database, you can enter the CD information. Make sure the right CD is in the drive. Select "Enter New CD in FreeDB " Enter the information, double-checking the details for possible errors.
Get CD track information (freedb) By online FreeDB query you can get complete title informations for an imported CD from the internet. The query is based on the exact combination of title lengths in a given order for a number of tracks. This is also working with tracks separately loaded into the the project (as MP3 files, for instance). The single play times of the tracks can even differ by some seconds, mostly the correct CD is recognized anyway.
CD info options Here you can start different advanced options for "freedb CD Database". FreeDB > Submit CD to FreeDB You can add CDs in the online CD database. The enormous FreeDB project exists courtesy of the contributions made by worldwide users. If you have a CD that is not in the database, you can enter the CD information. Make sure the right CD is in the drive. Select "Enter New CD in FreeDB " Enter the information, double-checking the details for possible errors.
FreeDB > Submit CD to FreeDB You can add CDs in the online CD database. The enormous FreeDB project exists courtesy of the contributions made by worldwide users. If you have a CD that is not in the database, you can enter the CD information. Make sure the right CD is in the drive. Select "Enter New CD in FreeDB " Enter the information, double-checking the details for possible errors. Press "OK" Within an hour or two, the new information will be online for everybody to access.
Freedb user preferences User info is entered here for MAGIX Music Editor 3 to use when freedb is queried. Of course, using freedb is completely anonymous, but freedb often has to process several queries at once, so an i.d. is assigned to identify the user. If you have problems accessing info, maybe someone is using the same data; you can change the settings to avoid this problem. Freedb proxy options...
Freedb proxy options... If you are having difficulties connecting to the freedb server, then you can choose another server from the list, or you can increase the "timeout" value. An increased work load causes the server to react slowly and a connection cannot be made properly. FreeDB > Delete FreeDB Cache The FreeDB online database creates a cache on your hard disk, containing all data available via the FreeDB button . This allows you to access the data without having to go online.
FreeDB > Delete FreeDB Cache The FreeDB online database creates a cache on your hard disk, containing all data available via the FreeDB button . This allows you to access the data without having to go online. You can of course delete the cache, should it contain false data or when up-to-date current data is available.
Get CD Track list online You can find out the track information for imported CDs from the Internet via the Online FreeDB Query function. This query is based on the exact correlation of track lengths and the order on all tracks of an album. This also functions when the tracks are loaded individually into the project (for example, as MP3 files) and are in the right order. Here if the track lengths differ by a few seconds from the exact track length, the correct CD should still be recognizable.
Audio ID With this function you can identify audio files. As opposed to the FreeDB search, the audio file does not have to make up part of an album or CD, it does not even have to be a complete recording. To do so, MAGIX Music Editor 3 analyzes part of a song's typical sound characteristics and sends this information to an Internet server. The server than compares this "acoustic fingerprint" with song information in its database and responds with the wanted title information.
Options menu In this chapter Move mouse mode Cut Mouse mode Zoom mode Delete Mouse mode Resampling/Timestretch mode Draw volume mode Stereo display Activate Volume Curves Play parameter Video window Units of measurement Mouse Grid Active Auto crossfade mode active Display values scale Options for automatic track marker recognition Path settings Page 193
Move mouse mode The shift mode is preset. It allows you to handle all-important tasks: Select objects in the track window with a left-click. Selected objects can be moved or deleted in move mode. All subsequent objects are also moved so that no unwanted gaps develop later in the track. The object can be removed from the track with the Del key. All subsequent objects are moved so that no gaps occur. In move mode you can use the 5 handles to fade or shorten all objects or to change the master volume.
Cut Mouse mode The cutting mode converts the mouse pointer into scissors. Every object can be cut on the mouse position. This creates two separate objects that can be edited separately. Moving the mouse over the wave form depiction of the audio material you move the Position Bar along with the mouse pointer. So you can control exactly the point where you want to cut. The perform precision editing we recommend zooming the wave shape display before using the cut mode.
Zoom mode The zoom mode the mouse pointer will turn into a lens. You can zoom into the wave shape depiction of the audio material with a left mouse click. With a right mouse click (or left mouse button + Alt-key) you will zoom out, that means, you reduce the depiction. You can also zoom in and out with the +/- keys at the bottom right corner of the track window (in all mouse modes). In this case the middle section of the track window is enlarged.
Delete Mouse mode The "Delete Objects " mode turns the mouse pointer into an eraser. In this mode you can delete objects from the project. Following projects are drifted automatically with the Track Markers in the position of the deleted object. In Move mode you can also mark an object and press the Del key on the keyboard to delete it.
Resampling/Timestretch mode This mode lets you change the playback speed of objects with the mouse so that they are better aligned. Resampling mode (preset) can be used to change speed and pitch just like on a cassette. If an object is compressed with the mouse, the speed and pitch increase just like a tape when it is played faster. Timestretch mode retains pitch when object lengths are changed, since this changes the tempo.
Draw volume mode You can activate a volume curve with the volume curve button . You can use it to add volume curves to your audio material, for instance, for compensating fluctuations while recording or increasing the volume of quiet passages. Volume changes are immediately visible in the wave shape display so that is very easy to visually align the volume of different passages. The voiceover effect creates a volume curve for automatically fading background music.
Stereo display Using this option you can switch the view of the wave shape, which splits up the material between the two stereo channels. This view is useful to visually control the material in the stereo panorama or to find zero-crossings for cutting operations. Key: Tab Activate Volume Curves Activates volume curves .
Activate Volume Curves Activates volume curves .
Play parameter This menu opens the window with the playback parameters. Sample rate : Here you can adjust the play rate, if the sound card allows so. Device : Here you can adjust the sound cards driver, which is in charge of playback, provided that the sound card allows this. This becomes especially important if there are several sound cards in the computer. ?: Here the supported audio formats of the sound card, as well as the sound card driver's information can be displayed.
Video window Show/hide the video window (if a video file is loaded ).
Video window Show/hide the video window (if a video file is loaded ).
Units of measurement This sub-menu allows you to determine different units for the timeline. You can choose between samples, milliseconds hour/minute/second and CD frames.
Mouse Grid Active The mouse grid ensures that the objects, Handles and Markers cannot be moved accidentally. If activated, changes are made only if the movement of the mouse exceeds a certain minimum distance. If you want to work with a high precision without having to zoom in, you can deactivate this safety measure here.
Auto crossfade mode active With every cut the two objects that are created are slighlty crossfaded in order to avoid crackling. This is referred to as "Auto crossfading" (for more info on crossfades please also see Crossfading objects ). As all recorded and imported objects can be easily faded ? which is not always desired ? this option can be deactivated. Display values scale The right edge of the track view shows a values scale.
Display values scale The right edge of the track view shows a values scale. This indicates the level of waveforms in dB, and the spectral display indicates specific frequencies in Hz.
Options for automatic track marker recognition In this dialog you set the options for the function "Set track markers automatically" For more information read the "Automatic track recognition" section in the "Editing in the track view " chapter! Minimum length of pauses: This is the time that the audio material must remain below a certain level in order to be recognized as a pause. The longer this value, the fewer pauses will be detected.
Path settings In this dialog, you can set the memory path for your recorded audio files (New projects) as well as the search path for VST plug-ins.
Tasks menu In this menu all the most important tasks can be selected with a simple mouse click.The selected effect opens to help you attain not just fast and professional results, but also to learn more about the most appropriate applications of the many effects available.
Help menu In this section: Help Display tips System information About MAGIX Music Editor 3 Restore original program settings Page 212
Help Issue this command, to display the main help screen.
Display tips Determines whether the tooltips are displayed or not. If activated, a small help window will be displayed as soon as you hold the mouse over a button for a while.
System information Information on the current date and time appear in this Information window, in addition to the number of files that have just been opened, the total size of the memory in the system and the size of the memory used by the MAGIX Music Editor 3. In short, a list of all available drives and their available memory capacity.
About MAGIX Music Editor 3 Displays copyright info and version number of MAGIX Music Editor 3. Restore original program settings Use this function to reset all program settings you made in MAGIX Music Editor 3 to their original settings.
Restore original program settings Use this function to reset all program settings you made in MAGIX Music Editor 3 to their original settings.
Tips and tricks Here some useful tips which can make life with your new MAGIX Music Editor 3 a lot easier: In this chapter Tool tips Context menus Working in projects Performance Recording/Reproduction Tool tips Place the mouse cursor over an object or area in the program or display window. If you keep it there, a small text window will appear explaining the function. Context menus You can open a context menu at many places in the program by clicking the right mouse button.
close it, and then open the project again. Now the NT file system's performance is optimum again. Recording/Reproduction The recording window can be called using the shortcut "R". Then you can start recording with "A" and stop the recording with "S". The playback can be started and stopped using the space bar. When stopped, the position line will return to the initial position. When playback has been stopped using the, key, the cursor will remain at the last position.
Tool tips Place the mouse cursor over an object or area in the program or display window. If you keep it there, a small text window will appear explaining the function. Context menus You can open a context menu at many places in the program by clicking the right mouse button. It contains the most important functions for the corresponding area. The selection of the function in the context menu depends on the position of the mouse click.
Context menus You can open a context menu at many places in the program by clicking the right mouse button. It contains the most important functions for the corresponding area. The selection of the function in the context menu depends on the position of the mouse click. If you click on an object with the right mouse key, for example, the object menu will appear.
Working in projects The "a" key sets the zoom-size on the whole object Using POS1 you can set the position line on the beginning of the project. The del key deletes marker or objects, if they have been previously selected. The "t" key can be used to cut a selected object at the position of the position line. At all cuts, soft cross fades are automatically created, avoiding this means crackles at the cuts.
Performance If errors occur during playback, you have the following options: Increase the playback buffer in the "Playback parameters" dialog ("P" key). Zoom out to project full view ("A") Deactivate the "Autoscroll" function in the "Playback parameters" dialog ("P"). Do not use DirectX plug-ins; they will increase the CPU load. In Windows NT, the playback performance of the hard disk system is particularly good if the corresponding files are played for the first time.
Recording/Reproduction The recording window can be called using the shortcut "R". Then you can start recording with "A" and stop the recording with "S". The playback can be started and stopped using the space bar. When stopped, the position line will return to the initial position. When playback has been stopped using the, key, the cursor will remain at the last position.
Keyboard layout and mouse-wheel support In this chapter Keyboard layout Mouse-wheel support Page 225
Keyboard layout Menu functions New project Load project Save project Save project as Load audio file Load audio CD track(s) Recording Export audio (Wave ) Batch conversion Load video sound Save video sound Finish Undo Redo Set marker Remove object beginning Remove object end Split Cut Copy Paste Remove (delete) Normalize object volume Adjust volume Spectral Cleaning Plug-ins Object FX editor Set track marker Set pause marker Set track marker automatically Set track markers on object edges Split objects at m
Cut mode H Zoom mode Z Delete mode F 2 tracks 2 Stereo display Tab Playback parameters P Units of measurement Shift+1..
Mouse-wheel support Middle mouse button Mouse wheel + Ctrl + Shift + Ctrl + Shift Start/Stop playback Scroll horizontal Zoom horizontal Zoom vertical Scroll vertical Page 228
Problems & solutions No sound while playing If you do not hear any sound from a project, but the cursor still moves through the arrangement, then this may be due to the following reasons: The wrong driver is selected in the "Play" parameter window ("P" key) No Windows driver has been installed for your sound card Audio playback is set too quietly in the sound card mixer window Faulty connection of the speakers or the amplifier to the sound card A good idea is to check audio playback apart from MAGIX
The wrong driver is set for the "Device" No driver or the wrong driver has been installed for your sound card The input channel (micro or AUX) for the sound card's mixer is set too quietly or it is not switched to "Record" External connections for the sound card are set incorrectly MAGIX Music Editor 3's screen cannot be seen completely – edges of the interface are missing MAGIX Music Editor 3 requires a minimum screen resolution of 800 x 600 pixels.
Can’t open waveform device This error message appears if another program is already using audio playback of your sound card. You should close any other programs and then try playback again. Can't play this wave format This message is displayed when you attempt to play a wave format that is not supported by your sound card.
Can't play this wave format This message is displayed when you attempt to play a wave format that is not supported by your sound card. Interruptions during playback Playback starts normally, but you encounter short dropouts; this usually means that your system (processor or hard disk) is too slow for the adjusted buffer size and sampling rate. Increase the buffer value in the playback parameters ("P").
Interruptions during playback Playback starts normally, but you encounter short dropouts; this usually means that your system (processor or hard disk) is too slow for the adjusted buffer size and sampling rate. Increase the buffer value in the playback parameters ("P"). If this doesn't help, then reduce the load on the CPU with the command "Calculate all real-time effects" (in the "Edit" menu ).
Playback won't stop If playback can be started with the space bar, but it can't be stopped, then this indicates that your system's CPU is overloaded by playback. Playback can be canceled in this case with the "Esc" key.
No level during recording If no level is displayed in the recording window, then this may be because: The wrong driver is set for the "Device" No driver or the wrong driver has been installed for your sound card The input channel (micro or AUX) for the sound card's mixer is set too quietly or it is not switched to "Record" External connections for the sound card are set incorrectly MAGIX Music Editor 3's screen cannot be seen completely – edges of the interface are missing MAGIX Music Editor 3 requ
MAGIX Music Editor 3's screen cannot be seen completely – edges of the interface are missing MAGIX Music Editor 3 requires a minimum screen resolution of 800 x 600 pixels. The resolution can be changed via "System settings -> Display -> Settings ". MAGIX Music Editor 3's screen is visible with the wrong or poorly visible colors MAGIX Music Editor 3 requires a minimum color depth of 16-bit (high color) for correct display.
MAGIX Music Editor 3's screen is visible with the wrong or poorly visible colors MAGIX Music Editor 3 requires a minimum color depth of 16-bit (high color) for correct display. Color depth can be changed via "System settings -> Display -> Settings -> Color palette". Please note that the possible color depth is dependent on the performance of your system's graphics card.