MX

Table Of Contents
Audio effects 235
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CORVEX Parameters
Delay/Modulation Section
Time: Specify the delay time to set whether you
want a chorus or flanger sound. For the flanger,
delay times are usually between 1 – 10 ms, since
in this case, the typical comb filter artifacts usually
lie within the audible frequency area (frequency =
1/delay in ms). For the chorus effect, values of 20
- 40 ms are normal.
It is debatable what the actual correct delay times are. However, we don't
advise you to conform to any strict standards. Just let your ear decide.
Voices: Use this to set how many internal voices the effect should contain.
Two to max. eight delay units can be activated here. With more than two
voices, the sound becomes fuller and fatter. Uneven voices (1, 3, 5, 7) are
assigned to the left channel, even voices (2, 4, 6, 8) to the right. Subsequent
elements such as the filter and diffusion units also count as part of these
voices/delay units. Note that an increase in the number of voices will cause
increased processor load.
Span: The time of each delay unit activated per "voices" may be changed with
this controller. Example: the "time" controller is used to set 10 ms and select
four voices. "Span" set to 50% would mean that voice 2 would be delayed by
15 ms, voice 3 by 20 ms and voice 4 by 25 ms. . For example, you can break
up the resonance by increasing the "span" value at high feedback rates or
break apart the sound field at large stereo width.
The modulation depth. The depth or intensity may be adjusted here using the
small fader below "time". You should notice one of the most important
properties of these three effects here: the small faders on the lower row on the
front plate features the same value. These are basically modulation targets. If
the modulation target of the LFO is applied as the "time" fader, this sets the
depth of the pitch shift.
At max, the amplitude is at its largest; in the minimum position, the effect
remains static.