6.0
Table Of Contents
- Table of Contents
- Preface
- Contents of packaging
- Support
- Legal Notice
- System Requirements
- Installation
- Introduction
- Part 1 - midi studio: Tutorial
- Audio Cabling
- MIDI Installation
- Audio: Recording and Playback
- Sample Editor and Digital Factory
- The Waveplayer
- Mixdown with MAGIX midi studio generation 6
- Audio Instruments
- MIDI: Recording and Playback
- Event Editor
- Transport Functions
- Score Editing and Printout
- Matrix Editor
- Preparing files for CD burning
- Troubleshooting
- Part 2 - midi studio: Reference
- Using MAGIX midi studio generation 6
- Transport Functions
- Arrange Window
- Using Audio in the Arrange Window
- Mixers and Audio Objects
- The Audio Window
- Audio Driver
- The Sample Edit Window
- The WavePlayer
- The Event List
- The Drum Editor
- The Matrix Editor
- Score Edit Window
- Opening the Score Editor
- Layout and Printing
- Playback and Visual Appearance
- Preparing the notation for printing
- The parameter area
- Switching levels
- The Track Filter
- The display parameter box
- Note Assignment in Multi-Stave Score Styles
- Display Quantization
- Inserting symbols from the partbox
- The symbols as seen in the Event Editor
- Manipulating the notation
- Text
- Page Edit
- Printing the score
- Tempo
- Synchronization
- Song Settings and Preferences
- Standard MIDI Files
- Glossary
- Index–midi studio
- Part 3 - audio studio: Tutorial
- Part 4 - audio studio: Reference
- Menu File
- New Multitrack Project
- Open > Virtual Project
- Open > Audio file
- Open > RAM Wave (RAP)
- Open > HD Wave (HDP)
- Open > Object
- Open > Session
- Load Audio CD Track(s)...
- Save Project
- Save Project as
- Save complete VIP to
- Save Project as "Base Project"
- Save in Format
- Save Object
- Save Session
- Import Sample
- Import Sample as Dump
- Convert > Unlink Project
- Convert > Link Projects
- Convert > Append Projects
- Convert > Change Bit Resolution
- Convert > Mono
- Convert > Stereo
- Export audio> Wave
- Export audio> MP3
- Export audio> MPEG
- Export audio> MS Audio File (deLuxe version)
- Export audio> Real Audio (deLuxe version)
- Export audio> AIFF file with Quicktime (deLuxe version)
- Export audio> 16 Bit AIFF (deLuxe version)
- Export audio> Export as Dump
- Rename Project
- Export as PlayR-File
- Connect to the Internet
- Publish to Web
- FTP-Download
- Delete Wave Project(s) (HDP)
- Close Project
- Exit
- Menu Edit
- Menu View
- Menu Object
- New Object
- Mute objects
- Cutting Objects > Cut Objects
- Cutting Objects > Copy Objects
- Cutting Objects > Insert Objects
- Cutting Objects > Delete Objects
- Cutting Objects > Extract Objects
- Cutting Objects > Duplicate Objects
- Cutting Objects > Duplicate Objects multiple
- Cutting Objects > Split Objects on Marker position
- Split Objects
- Trim Objects
- Lock Objects > Unlock Objects
- Lock Objects > Lock Definitions
- Object to Playcursor Position
- Object to Original Position
- Set New Original Position
- Build Loop Object
- Set Hotspot
- Select Objects
- Switch Selection
- Group Objects
- Ungroup Objects
- Object Background Color
- Object Foreground Color
- Object Name
- Object-Editor
- Take Manager
- Destructive Editing
- Menu Effects
- Important tips regarding the effects functions
- Amplitude/Normalize > Normalize File (phys.)
- Amplitude/Normalize > Normalize Object (virt.)
- Amplitude/Normalize > Amplitude / 2
- Amplitude/Normalize > Amplitude * 2
- Amplitude/Normalize > Set Zero
- Amplitude/Normalize > Fade in/out
- DirectX Plug-Ins
- Parametric Equalizer
- Graphic Equalizer
- Compressor / Expander/ Gate / Distortion
- Reverb
- Echo
- Declipping
- Remove DC offset
- Get Noise Sample (deLuxe version)
- Noise Reduction (deLuxe version)
- Remove DC offset
- Resample / Timestretching / Pitchshifting
- Change Sample Rate
- Sample manipulation > Sampledata / 2
- Sample manipulation > Sampledata * 2
- Sample manipulation > Reverse
- Build Physical Loop
- Switch Channels
- Invert Phase
- Menu Range
- Range all
- Move Play Cursor > to beginning
- Move Play Cursor > to end
- Move Play Cursor > to range start
- Move Play Cursor > to range end
- Edit Range > Range to beginning
- Edit Range > Range to end
- Edit Range > Flip Range left
- Edit Range > Flip Range right
- Edit Range > Beginning of Range > 0
- Edit Range > End of Range > 0
- Edit Range > Beginning of Range < 0
- Edit Range > End of Range < 0
- Edit Range > 0> Range < 0
- Range length to
- Split Range
- Split Range for Video
- Store Range
- Get Range
- Get Range Length
- Store Marker
- Get Marker
- Markers on Range Borders
- Set Markers on Silence
- Delete marker
- Delete all markers
- Recall last range
- Range Editor
- Menu CD (deLuxe-version)
- Load audio CD track(s)
- Set Track
- Set Sub-index
- Set Pause
- Set Track Indices on Silence
- Set Track Indices on Object Edges
- Remove Index
- Remove all Indices
- Make CD
- Show CD-R Drive Information
- Show CD-R Disc Information
- CD Track Options
- CD Disc Options
- Set Pause Time
- Set Start Pause Time
- Special CD Arrange-Mode
- Bouncing (Internal Mixdown)
- Menu Tools
- Menu Playback
- Play once
- Play loop
- Play in Range
- Play with Preload
- Stop
- Stop and go to current position
- Change Play Direction
- Restart Play
- Playback Options
- Punch In > Punch In Mode active
- Punch In > Punch In Record
- Punch In > Set Start Marker
- Punch In > Set End Marker
- Punch In > Remove Punch In / Punch Out Markers
- Live Input Mode
- Record
- Record Parameter
- Menu Options
- Project Properties > Playback Options
- Project Properties > Media link
- Project Properties > CD arrange mode (deLuxe version)
- Project Properties > Text Comments
- Project Properties > Units of Measurement
- Project Properties > Snap Setup
- Project Information
- Synchronization (deLuxe-version only)
- Program Preferences > Undo Definitions
- Program Preferences > VIP Mouse Mode
- Program Preferences > Wave Mouse Mode
- Program Preferences > Object Lock Definitions
- Program Preferences > Edit Keyboard Shortcuts
- Program Preferences > Change Toolbar style
- Program Preferences > Enable VIP Tooltips
- Program Preferences > Colors
- Program Preferences > Grid Setup
- Program Preferences > Video Height
- Program Preferences > Font Selection
- Program Preferences > Font for Time Display
- System
- Draw Setup
- Upgrade QDesign MP3 Coder
- Menu Window
- Menu Help
- Menu File
- Index - midi studio
- Index - audio studio
- A
- About MAGIX audio studio
- Absorption
- Accessing Audio Material
- Active Section when using Zoom Levels
- Add one Track
- Adjusting a Range
- Amplitude
- Amplitude * 2
- Amplitude / 2
- Append Projects
- Apple Macintosh
- Application Examples
- Arrange Icons
- Assign new Shortcut
- Attack
- Audio data
- Audio file
- Auto Crossfade active
- Auto-Crossfade-Mode
- Autoscroll
- AUX1
- AUX2
- B
- C
- Calculate Maximum Amplitude
- Cascade
- CD arrange mode
- CD bar
- CD Disc Options
- CD ROM Drive Configuration Dialog
- CD Title
- CD Track Manager
- CD Track Options
- Change Bit Resolution
- Change Mouse
- Change Play Direction
- Change Sample Rate
- Change Toolbar style
- Changing a Range
- Changing Object Borders
- Channel Settings
- Clear
- Clip
- Close all Windows
- Close Project
- Colors
- Complete Project
- Compressor
- Connect to the Internet
- Context Help
- Context Help mode
- Convert > Mono
- Convert > Stereo
- Copy
- Copy and Clear
- Copy as
- Copy Mode Burst
- Copy Mode Normal
- Copy Mode Sector Synchronization
- Copy Objects
- Corel
- Create Audio Copy
- Create AVI
- Create complete new file
- Crossfade Editor
- Crossfade Position
- Curve Mode
- Cut
- Cut mode
- Cutting Objects
- D
- Data Transfer
- De-Selecting a Range
- Decay %
- Decibel
- Declipping
- Delay
- Delay ms
- Delete
- Delete all Markers
- Delete Marker
- Delete Objects
- Delete Panorama Handle
- Delete prefixed Markers
- Delete Undo Levels
- Delete Volume Handle
- Delete Wave Project(s) (HDP)
- Delta Time
- Destructive Editing
- Destructive Processing
- Device
- DirectX Plug-Ins
- DirectX plug-ins
- DirectX-plug-ins
- DirX
- Disable Fade In/Out
- Disable Length changes
- Disable Moving
- Disable Volume changes
- Disk Space
- Display Filter
- Distortion
- Download audio material
- Drag & Drop
- Draw Panorama Mode
- Draw Volume
- Draw Volume Mode
- Draw Wave
- Draw wave mode (only wave projects)
- Drive List Dialog
- DSP display
- Duplicate Objects
- Duplicate Objects multiple
- Duplicating Objects
- Duration
- E
- Ean Code
- Echo
- Edit Keyboard Shortcuts
- Edit Range
- Effect Calculations and Signal Manipulations
- Effects
- Effects in the VIP
- Enable VIP Tooltips
- End of Range < 0
- End of Range > 0
- Enhancer
- Equalizer
- Expander
- Export
- Export as PlayR-File
- Export audio> 16 Bit AIFF
- Export audio> AIFF file with Quicktime
- Export audio> Export as Dump
- Export audio> MP3
- Export audio> MPEG
- Export audio> MS Audio File
- Export audio> Real Audio
- Export audio> Wave
- Extern
- External Program 1, 2
- Extract
- Extract audio from AVI
- Extract Objects
- F
- G
- H
- I
- L
- M
- Make CD
- Marker
- Marker Manager
- Markers on Range Borders
- Master AUX Sends
- Master Effects (Mixer)
- Master Equalizer
- Master FFT Filter
- Master Normalization
- Master Volume
- Match Time
- Maximale Spurenanzahl
- Media
- Media link
- Medium EQ
- Menu CD (deLuxe version)
- Menu Edit
- Menu Effects
- Menu File
- Menu Help
- Menu Object
- Menu Options
- Menu Playback
- Menu Range
- Menu Tools
- Menu View
- Menu Window
- Microsoft® Intellimouse
- MIDI Clock
- MIDI Clock Input Device
- MIDI Time
- MIDI Time Code
- Mix Master Section
- Mix with Clip
- Mixer
- Mixer-Effects
- MKS-format
- Monitor
- Mono
- Mono Wave Project
- Mouse
- Mouse Mode
- Mouse Mode bar
- Mouse Mode Toolbar
- Move Play to beginning
- Move Play to end
- Move Play to range end
- Move Play to range start
- Moving
- Moving a Range Horizontally
- Moving Objects
- MTC Output Device
- Multirate file
- Mute
- Mute AUX
- Mute FX
- Mute objects
- N
- O
- Object
- Object and Curve Mode
- Object Background Color
- Object Foreground Color
- Object Lasso
- Object Lock Definitions
- Object Manager
- Object Mode
- Object Name
- Object Properties
- Object to Original Position
- Object to Playcursor Position
- Object Volume
- Object-Editor
- Object-length
- Object-position
- Objects
- Offset
- On-The-Fly
- Online registration
- Open Project
- Osci
- Oscilloscope
- Output modus
- Overlapping Objects
- Overwrite with Clip
- P
- Panorama
- Panorama Draw Mode
- Parameters for the Compressor
- Parameters for the Distortion Editor
- Parameters for the Gate
- Parametric Equalizer
- Paste/Invert Clip
- Peak Meters
- Peak Reset
- Performance
- Pitch Factor
- Pitch Shifting
- Pitch-shift/Time stretch mode
- Pitch/Time-stretching
- Play
- Play Always
- Play Buffer
- Play Cursor
- Play in Range
- Play loop
- Play once
- Play Video without sound
- Play with Preload
- Play-Cursor
- Play/Stop
- Playback
- Playback of a range
- Playback Options
- Playback while Recordin
- Position objects
- Positionbar
- Positioning bar
- Prefix
- Preload
- Preview
- Print TOC
- Problems & Solutions
- Program Preferences
- Project Information
- Project Name
- Project Properties
- Project window
- Project-patterns
- Publish to Web
- Punch In
- Punch In Mode active
- Punch In Record
- Punch Out Markers
- Punch-In/Out
- Punch-In/Out with Markers
- Q
- R
- RAM Buffer
- RAM Wave (RAP)
- RAM Wave project
- RAM Wave Projects
- Range
- Range, <0, 0>
- Range all
- Range bar
- Range Commands
- Range Editor
- Range length to
- Range Manager
- Range Mode (Secure Mode)
- Range to beginning
- Range to end
- Rangebar
- Ranges Mode
- RAP
- Ratio
- Real Time Buffer
- Real-Time Effects
- Real-time Processing
- REC-Button
- Recall last range
- Record
- Record Buffer
- Record button
- Record mode
- Record Offset
- Record Parameter
- Record Time
- Recording
- Recording/Playback
- RedBook
- Redo
- Reduction
- Release
- Remove all Indices
- Remove DC offset
- Remove Index
- Remove Link
- Remove Punch In
- Remove Punch Markers
- Remove unused Samples
- Rename Project
- Replace
- Replace Audio in existing AVI
- Resampling
- Resampling to 44.1 kHz
- Reset (Mono)
- Reset (Stereo)
- Reset AUX
- Reset FX
- Resonance
- Restart Play
- Reverb
- Reverse
- S
- Same File Only
- Same Track Only
- Sample / Halve
- Sample manipulation
- Sample Rate
- Sample-color
- Sampledata * 2
- Sampledata / 2
- Samplerate
- Save complete VIP to
- Save in Format
- Save Object
- Save Project
- Save Project as
- Save Session
- Save Shortcuts
- Saving Ranges
- Scrubbing
- Scrubbing mode
- SCSI-ID
- SCSI-LUN
- Section
- Sections
- Secure Mode
- Select Objects
- Selected Range
- Selecting a Range
- Selecting an Object
- Selecting Multiple Objects
- Selecting the Correct Mouse Mode
- Separate Stereo
- Session
- Set End Marker
- Set Hotspot
- Set Markers on Silence
- Set New Original Position
- Set Pause
- Set Pause Time
- Set Punch In Marker
- Set Punch Out Marker
- Set Start Marker
- Set Start Pause Time
- Set Sub-index
- Set Track
- Set Track Indices on Object Edges
- Set Track Indices on Silence
- Set Zero
- Shortcuts
- Shortcuts for range
- Show Border
- Show CD-R Disc Information
- Show CD-R Drive Information
- Show Grid
- Show Shortcut list
- Show TOC
- Show Video Track
- Signal Manipulations
- SMPTE code
- SMPTE Offset
- SMPTE/MTC Input Device
- Snap Setup
- Snap to Grid
- Snap to Objects
- Snapshot Buttons in VIPs
- Solo
- Solo Instruments
- Special CD Arrange-Mode
- Spectrum
- Split Objects
- Split Objects on Marker position
- Split Range
- Split Range for Video
- Starting number
- Statistic
- Statusbar
- Stereo
- Stereo Enhancer
- Stereo Wave Project
- Stop
- Stop and go to current position
- Store Marker
- Store Range
- Surround
- Switch Channels
- Switch Selection
- Sync Velocity
- Synchronization
- Synchronization (deluxe-version only)
- Synchronizing MAGIX Audio Studio projects
- System
- System Information
- T
- Take Manager
- Target groups
- Terminology
- Test Offline
- Test Realtime
- Text Comments
- Threshold
- Threshold db
- Tile
- Time Display
- Time Stretching
- Time stretching
- Timestretching
- Tips & Tricks
- Tips and Tricks (Mixer)
- Toolbar
- TOOLS bar
- Track Bouncing
- Track Delay
- Track List Dialog
- Track Number
- Transport Control
- Trim Objects
- Type Audio
- Type Noise
- U
- V
- W
- Z
- A
Introduction
18
But please note: Some older sound cards cannot play back
digital audio data. As long as you have Windows drivers,
you can use such sound cards with MAGIX music studio
generation 6; however not for playing back audio data.
Some other older sound cards use only one driver for both
Audio and MIDI. In that case, you can you MAGIX music
studio generation 6 only for MIDI or Audio but not for
MIDI and Audio simultaneously.
Testing the Sound Card
Make sure your sound card is installed correctly and the
drivers are set up properly before using MAGIX midi stu-
dio generation 6. The software which comes with the
sound card should include routines to test the card. You
must make sure it is running correctly under Windows,
not just DOS. An easy way to test the card is with the Me-
dia Player which you will find in Windows’ Accessories
Program Group. Look in the Device menu and you should
see MIDI Sequencer… and, if your card supports digital
audio, Sound…
Try playing the CANYON.MID file which Windows in-
stalls automatically in the Windows directory. Then try
playing a .WAV file. Again, there should be some in the
Windows directory. If either of these items is missing
from the Device menu it means the drivers have not been
loaded. Go back to the Drivers Control Panel and install
the correct drivers. Refer to your sound card’s manual and
the Windows Users’ Guide for more information.
The MIDI Interface
Many sound cards have a built-in MIDI interface which is
accessed from a joystick connector on the back of the card.
To use it you need a MIDI adapter. One end plugs into the
joystick socket and the other terminates in MIDI plugs or
sockets which you connect to your MIDI equipment.
Some sound card packs include the adapter but many of
the cheaper ones do not. There are also several dedicated
MIDI interfaces available. Many are on plug-in cards
which are fitted and installed into the PC just like a sound
card. There are also external MIDI interfaces which con-
nect to the PC’s printer port or serial port. You can install
them without opening up your PC and they are ideal for
use on portable PCs. You still have to install driver soft-
ware for them. Some have a Thru socket which enables
you to plug in your printer and use it without removing
the interface. Other’s don’t.










