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Table Of Contents
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The Drum Editor
Drum Sets: Copying Event Definitions: Select the
event definition that you want to copy and choose Drum >
Copy Event Definition. Switch to the destination Drum
Set and choose Drum > Paste Event Definition. You can
paste the event definition as often as you like. These func-
tions are especially helpful to copy event definitions be-
tween Songs: If for example you disfigured your “GM
Drum Kit” so badly that you just want to restore your good
old version of it, you simply create an empty Song, call up
the Drum Editor, select all Event Definitions and, via
Drum > Copy/Paste Event Definition, copy them back into
your Song.
Sorting Event Definitions: To change the vertical or-
der of the various event definitions, just grab the event
definition you want to move by its name column, and drag
it to the desired position.
Event Definition Parameter Box
The event definition parameter box is where you make the
settings for the currently selected event definition line.
The most important parameters are Status and -1- (page
231).
Opening the event definition parameter box. You can show
(or hide) the entire left parameter area by checking (or un-
checking) View > Parameters. You can close or open the
parameter box by clicking the triangle in the top left cor-
ner.
Name of the Event Definition: By clicking the name next to
the triangle you can determine what appears in the name
column. If you define a named MIDI controller via the
Status and -1- parameters the relevant name will be offered
as a preset.
Display and Editing Grid: The Grid parameter is set via the
typical pull-down quantization menu. New events can
then be added at the set grid positions. The positions of ex-
isting events are not affected.
If you want to quantize the positions you can do so using
event quantization (see page 99
).
The same quantization templates are available as for the
playback parameters.
When editing complex drum rhythms, it can be useful to
create several definitions for one drum note, each with a
different quantization grid. For example, if there are two
lines for a snare drum, one with a 1/16 and the other with
a 1/96 grid, you can use the pencil to add individual hits in
the coarser grid and rolls in the finer grid.
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