6.0

Table Of Contents
315
Virtual Editing Concepts
If multiple objects situated in independent tracks are
selected, the complete group can only be moved within the
confines of the VIP track pane. In other words, all objects
need to stay within the vertical and horizontal track borders.
If the Shift key is pressed while moving the object selection,
the horizontal time position is maintained. The object
selection can only be moved vertically (to different tracks).
If the Ctrl key is pressed while moving the object selection,
a copy of the object selection is created. In this case, the
copy of the original object selection is placed at the
destination. The original objects maintain their position.
Prerequisite for this is the selection of the correct Mouse
Mode: Object Mode, Object & Curve Mode, and Universal
Tool Mode all offer this functionality. In the Universal Tool
Mode, the object is selected by clicking on the lower half of
the object.
Also, see the information in Details about the Individual
Mouse Modes .
Changing Object Borders in Virtual Projects
The lower object handles of a selected object can be used to
alter the object borders. The mouse can be used to change
the object beginning or end. The object length can only be
changed within the confines of the physical Wave project
window. This means that the beginning of the object can
not be extended beyond the beginning or end of the
corresponding Wave project. Conversely, the end of the
object can not be extended beyond the beginning or end of
the corresponding Wave project.
Prerequisite for this is the selection of the correct Mouse
Mode: Object Mode, Object & Curve Mode, and Universal
Tool Mode all offer this functionality. In the Universal Tool
Mode, the object is selected by clicking on the lower half of
the object.
Also, see the information in Details about the Individual
Mouse Modes .
Fade-In / Fade-Out and Object Volume
The object handle in the upper middle can be used to set
the object volume. The exact volume level in dB during the
change is visible in the pop up window at the object.
The upper left and right-hand handles of the object change
the fade-in and fade-out settings of the object.
Since these changes are applied in real-time, during
playback of the project, the original audio material is left
intact. This allows easy set up of fades and volume levels
without having to fear data loss.