6.0

Table Of Contents
321
Tips & Tricks
A few tricks that help make working with MAGIX audio
studio generation 6 easy:
Working in Projects
The a key will select the complete sample as a range.
With the keys Home and End you can set the play cursor
to the beginning or end; all selected ranges will disappear.
A range can be selected from one exact marker position
to the next by clicking on the marker above the waveform.
Next, hold the Shift key and click on the second marker.
Using the Shift + mouse click a range can be moved
horizontally.
Shift + Ctrl + Cursor keys will flip a range to the right or
left. This is a great way of testing a loop at a different
position.
Objects in Virtual projects can be displayed in two diffe-
rent modes. By pressing the Tab key you alternate
between the modes. Pressing Shift + Tab will open a
dialog window in which you can set the parameters of
the display modes.
Using Ctrl + mouse click on an object copies the object.
Double-clicking the mouse button on the volume curve
you can create and delete volume handles. Activate the
volume automation curve with the V-button in each track
of the VIP!
Change the function of the mouse buttons in VIPs with
the menu Preferences>Mouse Mode or use one of the
Mouse Mode buttons in the Mouse Mode toolbar!
The function Lock Objects allows you to lock objects to
prevent for example accidental movement. This is
especially useful for multi track recording when the
individual tracks need to stay in sync with each other.
To determine the tempo of a selected range (BPM), open
the Snap Definition dialog (Shift + ‘r’) and select the
number of beats the selected range represents (for
example: 4) in the Section Free Bar Snap. Next, click on
the button Get Range in the section Free Bar Snap to
retrieve the length of the selected range. The BPM display
in the Fixed Bar Snap section now displays the BPM of
the audio section.
Try the right mouse button on various components of
the VIP window! A context sensitive pop-up menu is
displayed, which features useful functions depending on
the window component you clicked on. Among them
are objects, Record and Mute buttons, and the scrollbars.