6.0

Table Of Contents
387
Menu Effects
This menu will let you add high-grade effects to Wave
projects.
Important tips regarding the effects functions
The following effects can be directly applied to VIP Objects:
Normalizing, Switch Channels, DirectX Plug-Ins, Parame-
tric EQ, Graphic EQ, Reverb, Declipping, Remove DC Off-
set, Get Noise Sample (needs selected range in VIP)
Noise Reduction.
Please note that in Wave projects most functions are only
available for selected ranges. If the complete audio file
is to be processed with the DSP function, the whole file
needs to be selected as a range in the Wave project (also
see Menu Range->Range All).
Selected objects in VIP projects are processed with their
complete content, no matter which range is selected in
the Wave project. (An exception is the function Get Noise
Sample.)
If you don’t want to alter the whole object, you would
first need to cut the object apart (select a range over the
desired length and press the key “T”). We suggest turning
on the Auto-Crossfade-Mode (menu Edit->Auto cross-
fade active) to prevent pops during the object transitions.
It is even possible to apply an effect to multiple selected
objects. If several objects are selected in the VIP, the effect
is applied to each individual object and its corresponding
audio material in the physical audio file(s).
A suggestion regarding the differences between RAM
and HD Wave projects: With RAM Wave projects you
can decide after an applied edit whether you want to keep
the current version. Since the audio material is only
processed in the computer memory, it is possible to
simply close the Wave project and not saving the changes
to the hard disk. To keep the changes, the project would
need to be saved to the hard disk (shortcut: “S”). In HD
Wave projects, the changed audio material is immediately
saved to the file on the hard disk.
To preview or test a processing step the following
methods are suggested: Use the Preview options in the
effect dialogs. You can also work with a copy of the audio
material for test purposes. To accomplish this, copy the
selected range in the Wave project to the clipboard
(shortcut: “C”). Next, open the Clip window (this window
is iconized at first) and select the complete contents of
the Clip window (shortcut: “A”). The effect can now be