6.0

Table Of Contents
Using MAGIX midi studio generation 6
98
Step-time input is also possible from the score display.
However, the quantize value Default should be avoided, as
the note display will then change every time the step size
is altered.
If you are step-time recording in the Score Editor you can
also define the note value by clicking notes in the part box
(but only if step-time recording is switched on.)
Keyboard Control: When employing step-time input,
there are a few special, non-editable key commands that
can only be used if the keys in question have not been re-
defined for another purpose (see the section Key Com-
mands Window from page 101 onwards).
tab or space bar: as the sustain pedal. (please note that
space bar is the default key for Record Toggle. If you wish to
use space bar to move along in steps, you will first have to
delete this key assignment; see the section Deleting Assign-
ments from page 102 onwards).
n jumps to the next bar division position; so in
4
4
time,
to the next quarter note.
m jumps to the next bar.
b moves back a step and erases the event there.
a sets the division value to
1
4
.
s sets the division value to
1
8
.
d sets the division value to
1
16
.
q sets the division value to
1
32
.
w sets the division value to
1
64
.
e the current division value is set to the next highest trip-
let value: for example from
1
16
to
1
24
.
e the current division value is set to the next lowest trip-
let value: for example from
1
16
to
1
12
.
The key commands will continue adding these values, as
long as the MIDI controller key is held down.
Editing via MIDI input: By double-clicking on the
MIDI In button, you switch on “Edit by MIDI In Mode”.
The values of the MIDI data being input are then used to
edit the “Pitch” and “Velocity” of the currently-selected
note. The note length remains unchanged. In contrast to
MIDI step-time input, no new data is created; what exists
already is merely changed. The key commands Next / Pre-
vious Event allow you to move one note further forward or
back.
Event Quantization
The Event Editor has a separate quantization function
which can be applied to all selected events. Unlike quanti-
zation for arrange objects the event quantization applies to
X