15.0
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Working with objects in the VIP
- Ranges
- Working in wave projects
- Using markers
- Volume
- Output mode
- Record
- Tips & tricks
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- Sound FX (object editor, mixer channels, mixmaster)
- Parametric equalizer (mixer channels, mix master)
- MAGIX Mastering Suite
- Vintage Effects Suite
- Track dynamics (track effects, mixer channels)
- Track delay/reverb (track effects)
- Elastic Audio
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installation of VST plug-ins
- Effect calculations
- Samplitude Music Studio 15 as an external effects device
- Automation
- Automation modes
- Draw panorama mode
- Edit automation curves
- Move automation curve with audio / MIDI data
- Mixer
- MIDI in Samplitude Music Studio 15
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- MIDI editor multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- The score
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize to grid
- MIDI editor shortcuts
- Software / VST instruments
- Installation of instruments and path settings
- Load instruments
- Routing settings during software instrument loading
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing of VST instruments using the VSTi manager.
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Synth objects
- Auto Jam Session
- Managers
- Surround sound
- Burning CDs
- File menu
- New Virtual Project (VIP)
- Open
- Loading / Importing
- Save project
- Save project as
- Save complete VIP in
- Save project as template
- Burn project backup on CD
- Save object
- Save session
- Rename project
- Delete HD wave project
- Delete virtual projects
- Export audio
- Make podcast
- Batch processing
- Connect to the Internet
- FTP download
- Send project via email
- Close project
- Exit
- Edit menu
- Menu view
- Track menu
- Object menu
- Range menu
- Real-time effects menu
- Offline effects menu
- Amplitude / Normalize
- Switch channels
- Stereo FX
- Invert phase
- Equalizer
- FFT equalizer
- Dynamics
- MultiMax
- Declipping
- Remove DC offset
- Dehisser
- Amp simulation
- Vocoder
- Room simulation
- Echo / Reverb
- Resample / Timestretching
- Change sample rate
- Reverse
- Build physical loop
- DirectX plug-ins
- Process only left (right) stereo channel
- Tools menu
- Playback / Record menu
- Menu tempo
- MIDI menu
- New MIDI object
- New MIDI track
- MIDI editor
- MIDI object editorCtrl + O
- Glue MIDI objects
- Trim MIDI objects
- MIDI bouncing
- Separate MIDI objects according to channels
- MIDI quantization (start and length)
- MIDI start quantization
- MIDI length quantization
- Cancel MIDI quantization
- Track information
- Track MIDI record
- VST instrument editor
- Metronome active
- Metronome settings
- MIDI options
- MIDI record modes
- MIDI panic – All notes off
- CD menu
- Load audio CD track(s)
- Set track
- Set subindex
- Set pause
- Set CD end
- Set track markers automatically
- Set track indices on object edges
- Remove index
- Remove all indices
- Make CD
- Show CD-R drive information
- Show CD-R disc information
- CD track options
- CD disc options
- CD text / MPEG ID3 editor
- Set pause time
- Set start pause time
- CD arrange mode
- Get CD info (FreeDB Internet)
- FreeDB options
- Audio ID
- Options menu
- Project properties
- Project options
- Track information
- Synchronization
- Program settings
- System / Audio
- Window menu
- Tasks menu
- Online menu
- Help menu
- Mouse functions and mouse modes
- Button overview
- Preset keyboard shortcuts
- General settings
- Project settings
Media link
Nearly all other media files can be linked to Sequoia projects. These can be complete MIDI songs
(.MID files), video clips (AVI
or MPEG files), or other files for which an MCI is installed, practically all formats that the Windows
Media Player can play back.
"Linked" means that the linked media files are played back simultaneously with the Sequoia project and
that no synchronization occurs. The time position is not verified directly. Sequoia uses the Windows
Media Player for playback, which merely starts and stops the selected file
Linking Sequoia projects to videos
"Media link" lets you add soundtracks to videos with Sequoia in real time without requiring additional
synchronization hardware.
In theory it is possible to work with digital videos directly in the original resolution. However, to ensure
optimum synchronization and a smooth workflow the following procedure is recommended:
1.
Digitize your source material with "MAGIX Move Edit Pro" video editing software (included with
Sequoia) and export a pilot video of small size using a suitable codec which requires low
decompression expenditure and only contains key frames if possible (DiVX or MPEG are not
suitable). MAGIX's own MXV format is recommended, as this format is optimized for real-time
processing.
2.
Link the video to Sequoia and apply the soundtrack.
3.
Remove the link again after track bouncing.
4.
Replace or store the finished wave project in the video using the "Replace audio in video"
function. You can then save the sound in the original high-resolution movie without requiring
recompression (merely the soundtrack needs to be exchanged). More details available from "File
-> Export video sound".
File name
: Allows you to specify the file name, and source directory of the media file. Clicking on the folder button
launches a file selection dialog that allows you to browse your hard disk(s) and specify the media file
type. Once you have located the desired media file, simply click "OK", and Sequoia will make the link.
Play always
: This button activates synchronized playback.
Synchronization to audio playback: Synchronizes the new media link (e.g. AVI files) with the existing
VIP
.
Always reload file before playback
: This button specifies whether the media file should be reloaded every time before each playback. This
can make sense, for instance, if you are still editing a MIDI song in a simultaneously open MIDI
sequencer. You then only have to save the file as a MIDI file from the sequencer; Sequoia will
automatically reload it before it is played back the next time. If the media file is not yet complete, this
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