15.0
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Working with objects in the VIP
- Ranges
- Working in wave projects
- Using markers
- Volume
- Output mode
- Record
- Tips & tricks
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- Sound FX (object editor, mixer channels, mixmaster)
- Parametric equalizer (mixer channels, mix master)
- MAGIX Mastering Suite
- Vintage Effects Suite
- Track dynamics (track effects, mixer channels)
- Track delay/reverb (track effects)
- Elastic Audio
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installation of VST plug-ins
- Effect calculations
- Samplitude Music Studio 15 as an external effects device
- Automation
- Automation modes
- Draw panorama mode
- Edit automation curves
- Move automation curve with audio / MIDI data
- Mixer
- MIDI in Samplitude Music Studio 15
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- MIDI editor multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- The score
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize to grid
- MIDI editor shortcuts
- Software / VST instruments
- Installation of instruments and path settings
- Load instruments
- Routing settings during software instrument loading
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing of VST instruments using the VSTi manager.
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Synth objects
- Auto Jam Session
- Managers
- Surround sound
- Burning CDs
- File menu
- New Virtual Project (VIP)
- Open
- Loading / Importing
- Save project
- Save project as
- Save complete VIP in
- Save project as template
- Burn project backup on CD
- Save object
- Save session
- Rename project
- Delete HD wave project
- Delete virtual projects
- Export audio
- Make podcast
- Batch processing
- Connect to the Internet
- FTP download
- Send project via email
- Close project
- Exit
- Edit menu
- Menu view
- Track menu
- Object menu
- Range menu
- Real-time effects menu
- Offline effects menu
- Amplitude / Normalize
- Switch channels
- Stereo FX
- Invert phase
- Equalizer
- FFT equalizer
- Dynamics
- MultiMax
- Declipping
- Remove DC offset
- Dehisser
- Amp simulation
- Vocoder
- Room simulation
- Echo / Reverb
- Resample / Timestretching
- Change sample rate
- Reverse
- Build physical loop
- DirectX plug-ins
- Process only left (right) stereo channel
- Tools menu
- Playback / Record menu
- Menu tempo
- MIDI menu
- New MIDI object
- New MIDI track
- MIDI editor
- MIDI object editorCtrl + O
- Glue MIDI objects
- Trim MIDI objects
- MIDI bouncing
- Separate MIDI objects according to channels
- MIDI quantization (start and length)
- MIDI start quantization
- MIDI length quantization
- Cancel MIDI quantization
- Track information
- Track MIDI record
- VST instrument editor
- Metronome active
- Metronome settings
- MIDI options
- MIDI record modes
- MIDI panic – All notes off
- CD menu
- Load audio CD track(s)
- Set track
- Set subindex
- Set pause
- Set CD end
- Set track markers automatically
- Set track indices on object edges
- Remove index
- Remove all indices
- Make CD
- Show CD-R drive information
- Show CD-R disc information
- CD track options
- CD disc options
- CD text / MPEG ID3 editor
- Set pause time
- Set start pause time
- CD arrange mode
- Get CD info (FreeDB Internet)
- FreeDB options
- Audio ID
- Options menu
- Project properties
- Project options
- Track information
- Synchronization
- Program settings
- System / Audio
- Window menu
- Tasks menu
- Online menu
- Help menu
- Mouse functions and mouse modes
- Button overview
- Preset keyboard shortcuts
- General settings
- Project settings
Working with objects in the VIP
Loading an audio file into a VIP object
Method 1: Loading a file into a VIP
Mark a range in the VIP and load the wave file with "File -> Open project -> Audio
file". The file is inserted at the beginning of the selected range as an object. The range also denotes the
track into which the wave file is inserted.
Method 2: Drag & drop from Windows Explorer
Open Windows Explorer and arrange the Explorer and Samplitude Music Studio 15 windows so that
both are at hand. Access the audio file in Explorer that you would like to use, and then simply drag it
over into Samplitude Music Studio 15 while holding down the mouse button.
Load ranges from wave projects into the VIP
Open a wave project.
Mark the range which is to be incorporated into a virtual project.
Create a new virtual project with "File -> New multitrack project" ("E") or with the
corresponding button in the toolbar.
Tile the open windows by pressing enter.
Drag the selected range in the wave project into the virtual project by clicking the left mouse
button into the range and then dragging it into a VIP track.
A new object is created in the VIP at the position the mouse button was released.
Accessing audio material in an object
Select any object.
In the object menu, select "Destructive editing". The same menu option is available from the
context sensitive menu by right clicking on the object.
This opens the corresponding wave project window. The marked range represents the audio
material that is used in the VIP object.
Selecting an object with the Mouse
Clicking the left mouse button selects the desired object.
Prerequisite for this is the selection of the correct mouse mode: Object mode, object & curve mode, and
universal tool mode all offer this functionality. In the universal tool mode, the object is selected by clicking
on the lower half of the object.
The five handles on the outline of the objects identify any selection of objects. While the mouse button is
held down the outline of the object is displayed.
Clicking the mouse button outside of the object deselects the object.
Moving and duplicating objects
Once one or several objects have been selected, they can be shifted vertically (by track number) and
horizontally (in the timeline) while holding the left mouse button. As soon as you let go of the left mouse
button, the object will be placed at the current position.
If several objects have been selected in different tracks, the selected group can be moved vertically only
so far that all objects remain within the tracks.
If "Shift" is pressed when moving the objects, the time position is retained and you can only change the
track.
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