15.0

Table Of Contents
Working in wave projects
A wave project contains the audio files. Objects in VIP
refer to these audio files.
Access the wave project via the respective wave window.
When a VIP is open, you can't normally see the wave window. In order to view it as an icon, activate the
"wave project as icon" option in the menu window. To hide it again, select "Hide wave project".
The name of the wave project is in the title bar of the wave window along with the bit resolution, the
length of the sample, and the resulting memory requirements. To activate a wave project, the appropriate
window must be clicked with the mouse. Samplitude Music Studio 15 can administer many wave
projects on screen simultaneously.
Virtual wave editing
Samplitude Music Studio 15 now offers real non-destructive (virtual) wave editing. Basically, wave
project edits are saved in a virtual domain as long as editing is being processed. This saves an enormous
amount of time when editing waves!
In order to start non-destructive wave editing, deactivate the settings in "Options -> Project properties
-> Destructive wave editing mode".
When you select "wave editing", the wave project will by default be set to non-destructive editing mode.
Selecting "Destructive edit" confines the wave project to destructive wave editing mode.
In the title bar of the wave window you can always see which wave editing mode (destructive or
non-destructive) you are currently working in. The wave project in the image above is thus in destructive
mode.
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