15.0
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Working with objects in the VIP
- Ranges
- Working in wave projects
- Using markers
- Volume
- Output mode
- Record
- Tips & tricks
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- Sound FX (object editor, mixer channels, mixmaster)
- Parametric equalizer (mixer channels, mix master)
- MAGIX Mastering Suite
- Vintage Effects Suite
- Track dynamics (track effects, mixer channels)
- Track delay/reverb (track effects)
- Elastic Audio
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installation of VST plug-ins
- Effect calculations
- Samplitude Music Studio 15 as an external effects device
- Automation
- Automation modes
- Draw panorama mode
- Edit automation curves
- Move automation curve with audio / MIDI data
- Mixer
- MIDI in Samplitude Music Studio 15
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- MIDI editor multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- The score
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize to grid
- MIDI editor shortcuts
- Software / VST instruments
- Installation of instruments and path settings
- Load instruments
- Routing settings during software instrument loading
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing of VST instruments using the VSTi manager.
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Synth objects
- Auto Jam Session
- Managers
- Surround sound
- Burning CDs
- File menu
- New Virtual Project (VIP)
- Open
- Loading / Importing
- Save project
- Save project as
- Save complete VIP in
- Save project as template
- Burn project backup on CD
- Save object
- Save session
- Rename project
- Delete HD wave project
- Delete virtual projects
- Export audio
- Make podcast
- Batch processing
- Connect to the Internet
- FTP download
- Send project via email
- Close project
- Exit
- Edit menu
- Menu view
- Track menu
- Object menu
- Range menu
- Real-time effects menu
- Offline effects menu
- Amplitude / Normalize
- Switch channels
- Stereo FX
- Invert phase
- Equalizer
- FFT equalizer
- Dynamics
- MultiMax
- Declipping
- Remove DC offset
- Dehisser
- Amp simulation
- Vocoder
- Room simulation
- Echo / Reverb
- Resample / Timestretching
- Change sample rate
- Reverse
- Build physical loop
- DirectX plug-ins
- Process only left (right) stereo channel
- Tools menu
- Playback / Record menu
- Menu tempo
- MIDI menu
- New MIDI object
- New MIDI track
- MIDI editor
- MIDI object editorCtrl + O
- Glue MIDI objects
- Trim MIDI objects
- MIDI bouncing
- Separate MIDI objects according to channels
- MIDI quantization (start and length)
- MIDI start quantization
- MIDI length quantization
- Cancel MIDI quantization
- Track information
- Track MIDI record
- VST instrument editor
- Metronome active
- Metronome settings
- MIDI options
- MIDI record modes
- MIDI panic – All notes off
- CD menu
- Load audio CD track(s)
- Set track
- Set subindex
- Set pause
- Set CD end
- Set track markers automatically
- Set track indices on object edges
- Remove index
- Remove all indices
- Make CD
- Show CD-R drive information
- Show CD-R disc information
- CD track options
- CD disc options
- CD text / MPEG ID3 editor
- Set pause time
- Set start pause time
- CD arrange mode
- Get CD info (FreeDB Internet)
- FreeDB options
- Audio ID
- Options menu
- Project properties
- Project options
- Track information
- Synchronization
- Program settings
- System / Audio
- Window menu
- Tasks menu
- Online menu
- Help menu
- Mouse functions and mouse modes
- Button overview
- Preset keyboard shortcuts
- General settings
- Project settings
Equalizer
The 10-track equalizer divides the frequency spectrum into 10 areas (tracks) and supplies them with
separated volume controls, which allows you to achieve many impressive effects, from the simple rising of
the bass, to total sound transformation. If you raise the low frequencies too much throughout the whole
level, it can cause distortions. In this case, lower the master volume using the master volume control on
the main screen.
Thumb controls
: Each of the 10 frequency areas can be raised or decreased separately by the 10 volume controls.
Link bands
: Using this switch you can match the frequency areas in a flexible way to avoid overemphasizing single
frequency areas that sound artificial.
A/B
: If you have selected a preset for the effect and later you change it manually, you can compare the
original preset sound with the new adjustments using the A/B switch.
Reset
: Reset inserts the sound effect into the neutral starting position where no processing power is used and
where no effect is calculated in the sound.
Touchscreen (right EQ section)
: This is the "sensor field" of the EQ: Use your mouse to draw a curve that will be transferred immediately
into the corresponding EQ control adjustment.
Compressor
The compressor is essentially an automated dynamic volume control. Tune dynamics are limited; loud
passages stay loud, and low-passages become louder. Compression is often used to make the material
more powerful. The degree of compression is adjusted by the ratio control, and "Threshold" determines
the entry threshold. Rise and decrease of time can be influenced by attack and release.
The processing is realized "in advance", as often occurs in high-quality studio equipment. This means that
there won't be any overdriven peaks or other artifacts, as the algorithm can never be "surprised" by the
peak levels.
Sensor field
: The sensor field of the compressor can be intuitively altered with mouse movement.
Ratio
: This parameter controls compression intensity.
Threshold
: Adjusts the entry threshold of the compression.
Attack
: Adjusts the time in which the algorithm responds on the rising level. Short attack times can produce a
"pumping" sound as the volume is reduced or raised.
Release
: Adjusts the time in which the algorithm responds to decreasing levels.
A/B
: If you have selected a preset for the effect and later you change it manually, you can compare the
original-preset-sound with the new adjustments using the A/B-switch.
Reset
: Reset places the sound effect to the neutral starting position where no processing power is used and
where no effect is calculated in the sound.
Load/Save
: Stores the current adjustments as an effect file in order to use them for other projects.
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