15.0

Table Of Contents
With most algorithms the formants are also influenced by changing the pitch. Using the monophonic voice
algorithm you can change the position of the formants independent of the pitch. Acoustically, this
corresponds with stretching or compressing the above mentioned geometry, and this can lead to
interesting effects...
HARMONIZER box
Chord
: Here you can set the chord that makes up the parallel voices of the harmonizer, and a distinction is
made between major and minor. The settings of the keyboard are taken into account, unless the option
"Lead voice" has been activated.
Humanize
: At a low setting this causes high quantization of the parallel voices and makes the effect sound very
artificial. If you select a very high humanize value, the pitches of the individual voices will vary and the cue
will be shifted so that you get the impression of an amateur ensemble.
Create voices
: This button generates voices.
Harmonic adjustment
: Parallel voices are usually generated by taking the keyboard and humanize settings into account.
However, if this option is deactivated, then the voices are always kept exactly parallel to the orange
curve.
Edit SLICE OBJECT box
Options for automatic pitch correction
Basic tone
: Basic tone of the scale. In the chromatic scale this setting is still not taken into account.
Scale
: Type of scale. Major/minor or modes
Pitch characteristic tune!
: This button quantizes ("levels out") the pitch characteristic of selected slices.
With quantization smoothing
you can determine the "Strength" of quantization, and lower values are quantized the most.
Consequently, small pitch fluctuations always occur in natural sound sources, e.g. vibrato, disappear
("Cher effect").
Reset
: Resetting the selected slices. The orange curve is superimposed over the grey curve, and the slice is
reset to the original medium pitch.
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