15.0

Table Of Contents
Controls the compressor strength. This lets you increase the "power" of the drum sound.
Compressor response (comp resp)
Controls the compressor time. The lower the value, the faster the compressor follows the volume.
Tube
Controls the level of the tube amp simulation. It "saturates" the output signal of the voice and adds
warmth to the sound if the settings are moderate. Increasing the settings makes the sound "dirtier".
Volume/Pan
Controls the volume and panorama position of the drum instruments.
Sequencer
Incident lighting is used to control the drum patterns just like in all classical drum computers and groove
boxes. The step sequencer consists of 16 individual step buttons with LEDs corresponding to the
appropriate partitioning of a beat:
16ths or 32nds (a half beat is in each case displayed). A button lights up to indicate the releasing of the
instrument at this point in the beat (= step).
A left click turns on the step, a further left click deletes the step again.
A pattern can be a maximum of 4 beats long. The length
can be modified using the fader on the button bar.
The beat to be edited can be selected with the applicable "edit" button. The "Follow" button specifies
whether the step of a beat is in time.
"1 > 2-4" auto draw:
If more than 1 beat is activated as the loop length, the "Auto draw" mode ensures that the drum note set
in the first beat is set automatically for the following beats. This makes it very simple to produce a
continuous beat from a loop length of 4 beats. Notes set in the rear beats are not affected by auto draw.
How to program a drum pattern:
Select the pattern length with the fader.
Select "Event" mode.
If you edit during playback, turn off "Follow". Select the beat
with the "Edit" buttons.
Use "Select" to choose an instrument to
edit.
Use the "Clear bar" button to delete all
steps in the selected instrument.
Turn on the appropriate step buttons,
and use the "Velocity" controller to
adjust the beat velocity.
Repeat the procedure with the other instruments
Snapshots
In addition, you can automate programming of the editable sound parameter of a drum sound via
so-called "snapshots". You can thereby save the sound parameters of a drum instrument on the step
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