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Table Of Contents
Offline effects menu
Here you'll find many high-quality audio effects to help you add professional modern music production
studio sound to your recordings.
Important tips regarding the effects functions
The following effects can be directly applied to VIP objects:
Please note that in wave projects most functions are only available for selected ranges. If the
complete audio file is to be processed with the DSP function, the whole file needs to be selected
as a range in the wave project ("Range -> Range all").
Selected objects in VIP projects are processed with their complete content, no matter which
range is selected in the wave project (an exception is the "Get noise sample" function.)
If you don't want to alter the whole object, then you would first need to cut the object apart
(select a range over the desired length and press the "T"). We suggest turning on the auto
crossfade mode ("Edit -> Auto crossfade active") to prevent pops during the object transitions.
It's even possible to apply an effect to multiple selected objects. If several objects are selected in
the VIP, the effect is applied to each individual object and its corresponding audio material in the
physical audio file.
A suggestion regarding the differences between RAM and HD wave projects: With RAM wave
projects you can decide after an applied edit whether you want to keep the current version.
Since the audio material is only processed in the computer memory, it is possible to simply close
the wave project and not save the changes to the hard disk.
To keep the changes, the project would need to be saved to the hard disk ("S").
In HD wave projects, the changed audio material is immediately saved to the file on the hard
disk.
You can also work with a copy of the audio material for test purposes. To do so, copy the
selected range in the wave project to the clipboard ("C"). Next, open the clip window (this
window is displayed as an icon) and select the complete contents of the clip window ("A"). The
effect can now be experimented with using the temporary copy of the audio material.
Clicking the right mouse button on the respective effects knob of a channel can also access the
real-time effects dialogs in the mixer window. The corresponding effects dialog will appear for
you to make detailed adjustments to the settings.
In this chapter
Amplitude / Normalize
Switch channels
Stereo FX
Invert phase
Equalizer
FFT equalizer
Dynamics
MultiMax
Declipping
Remove DC offset
Dehisser
Amp simulation
Vocoder
Room simulation
Echo / Reverb
Resample / Timestretching
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