2013

Table Of Contents
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frequency ranges being reached. For this reason you should keep an eye on the
preview volume when experimenting with this function.
Play and monitor instruments live
Requirements for playing live
In order to play virtual software instruments, you will require a MIDI device to enter
the data. This is typically a MIDI keyboard. Of course, you can also use any other PC
that transmits MIDI data or a hardware synthesizer.
For direct monitoring while playing you will in any case require an audio interface with
ASIO drivers. Simply playing instruments, however, is also possible with MME or
WDM drivers.
Monitoring
In order to play virtual software instruments you require a device to enter the data.
Typically this would be a MIDI keyboard. Of course you can also use any other PC
that transmits MIDI data or a hardware synthesizer.
For direct monitoring while playing you will in any case require an audio interface with
ASIO drivers. Simply playing instruments, however, is also possible with MME or
WDM drivers.
For live monitoring you also have to make the following settings:
ASIO drivers (System/Options -> System/Devices -> Global audio options ->
Playback devices -> Driver system)
Activate global record monitoring in the transport control ("Rec M" button)
Activate the track monitoring button (loudspeaker symbol)
Software monitoring or Hybrid Engine (Options -> System/Global audio options -
> Audio setup)
Tip: You can also select monitoring mode by right clicking on the "Record
monitoring" button on the transport control.
Latency: Please note that a system-dependent delay between pressing the key and
the instrument sound occurs when you play virtual software instruments. This so-
called latency time is mainly determined by the buffer size set for the ASIO drivers.
For playing in an acceptable manner we recommend a buffer size of 1024 samples
max. This corresponds with 23ms at 44.1 kHz. For many users, however, a latency of
3ms, i.e. 128 samples, is optimum. Please note that the CPU load also increases at a
lower buffer size. The "live" delay only occurs when an instrument is played, playback
latency of an already recorded MIDI track over a virtual instrument is compensated
later.