2013
Table Of Contents
- Copyright
- Preface
- Support
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Mouse functions and mouse modes
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite
- Vintage Effects Suite (track effects, mixer channels, mix master)
- essential FX
- Vandal SE
- Analogue Modelling Suite: AM-Track SE
- Track dynamics
- Track delay/reverb (track effects)
- Elastic Audio Easy
- Automation
- Mixer
- MIDI in Samplitude Music Studio 2013
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Tempo editing
- Synth objects
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit Menu
- Track menu
- Object menu
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- Menu view
- The "Share" menu
- Help menu
- Help
- Help index
- Context help
- Open PDF manual
- Watch the introductory video
- Online tutorials
- About Samplitude Music Studio 2013
- MAGIX auto-update
- Open magix.info
- Product registration
- Download more instruments/Sounds/Soundpools
- Screen transfer - MAGIX Screenshare
- Restore original program settings
- MP3 Encoder activation
- Preset keyboard shortcuts
- General settings
- Project options
- If you still have questions
- More about MAGIX
- Index
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www.magix.com
Project properties
Snap and Grid Setup
In the general project options dialog you can choose the kind of grid and its activation.
Shortcut: I
Virtual projects have an object grid, area grid, beat grid, and frame grid. In the object
grid, the objects may only be moved to the start, end or the hotspot ("Object -> Set
hotspot/delete hotspot"). The reference point is normally the front edge of the object
that is to be moved. As soon as a hotspot has been defined for the object, this is what
will be used. If several objects are selected, alignment takes place at the forward edge
of the hotspot of the object that was selected last, and is currently located under the
mouse cursor. The intervals between the selected projects stay constant.
Grid: Checking the tick box turns snap on globally.
Object grid: This option activates the object grid. This lets objects snap exactly to the
edges of other objects.
Snap to range: Activates the range grid with the option to use the current range as
the basis for snapping.
Grid/bars: Activates a grid with bars as the basis. The objects snap to the the next
beat grid.
Grid/bars (Relative): Activates a grid with bars as the basis. This means that the
relative distances between the objects adhere to the beat grid when you move them
about.
Grid/frames: Activates the frame-based grid.