2013

Table Of Contents
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Object menu
In contrast to the "Edit" menu, all functions in this menu exclusively manipulate
selected objects in virtual projects. Selected ranges have no effect with these
functions.
Ranges are used to determine insertion points or cut positions of objects. When
inserting material into a virtual project, the range beginning has the same function as
the play cursor.
Object editor
Use the object editor for object-oriented editing. This way you can quickly and easily
edit each selected object independent of your general settings.
Shortcut: Ctrl + O
MIDI editor
This menu point opens the MIDI editor. Here, the content of the MIDI object selected
in the VIP can be displayed and edited. Here, you can choose from the matrix editor,
drum editor, score editor, event list, and velocity/controller editor.
If a MIDI object is not selected, you will be asked if you wish to create one. If you
confirm this with "YES", a MIDI object in the current track is created at the cursor
position/start of the range.
Read more about the MIDI editor in the "MIDI editor" chapter.
Wave editing
Opens the wave project (contains audio files) belonging to an object and displays it in
the wave window.
The range corresponds precisely to the part of the audio data which the object
accesses.
You can carry out destructive (offline) editing In the wave window.
Cut and copy functions are available for destructive editing ("Edit" menu) as well as
complex effects ("Effects" menu).
Destructive editing is not necessarily recommended.